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Haelbarde last won the day on December 16 2016

Haelbarde had the most liked content!

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About Haelbarde

  • Rank
    M'Hael,True Herald of the Brightness Ascendant
  • Birthday October 8

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  • Location
    The Land Down Under
  • Interests
    Fantasy with interesting/logical Magic systems (so any Brandon Sanderson book)
  1. Happy Birthday!!

    1. Mist


      Happy birthday!

  2. Think I might post some of my reads and go from there as far as putting a vote down: Kas - Leaning Korathi, as I'm seeing exactly what I'd expect from a village!Kas who's just having a bit of fun writing excellent RP. Devotary - A lot of their posts seem to be either clarifying details about other conversations or discussing how each faction might play. This all feels fairly normal Devotary. They didn't vote last cycle, and voted for Mint last minute during the first cycle. Not sure how I feel about that vote, given it was last minute, and unnecessary (Mint was already ahead by a vote). Feeling reserved, would prefer to see another vote from them this cycle, but not as last minute. TJ - My gut has been leaning Korathi on TJ. His tone seems good, and I agree with the bulk of his reads. Silber - Very few posts. Last cycles seemed to be giving up on the game, though this cycles at least hints at a chance of some analysis from them. Neutral because they're nothing to read. Bard Matrim Mist - Would like to seem more posts from them. Striker - Basically inactive Pyro - I'm not sure that their explanations necessarily help, but I'm feeling more like they're a Korathi who's a little lost at this point. Ultimately neutral read. Drake - Wants to kill me but I think that's mostly from a misreading of the situation last cycle. I wouldn't mind seeing their more detailed analysis. Probably leaning towards Korathi on them. Vapor - They've barely posted here, so nothing to really go by, although I'll note that they've been fairly active elsewhere on the shard. Maybe they are following the game, but more from a doc? Hmm. Also throwing another vote on Kas just now. They mention that they and Devotary seem to be under the most suspicion but I'm not sure where that comes from - not sure if either of them has recieved a vote this game? Sart - Not entirely sure about them still, but I don't want to add another name to the lynch candidates this cycle, so maybe next cycle - as pointed out, could still be worth seeing if the Jeskeri take them out as a potential cultist, so we may at least learn something by waiting. To review next cycle. Illwei - They seem pretty new and unsure of themselves. Elk Vote Tally: Illwei(0): Matrim{1} Kas(3): Sart{1}, Matrim{2}, Vapor{1} Hael(1): Drake{1} Drake(0): Kas{1} Pyro(1): Kas{2} Matrim(1): TJ{1} Vapor(1): Hael{1} Kas(3): Sart, Matrim, Vapor Hael(1): Drake Pyro(1): Kas Matrim(1): TJ Vapor(1): Hael It's getting late again, so seeing as I've actually reach a point where I'm suspicious of someone, I think I'm going to put a vote down on Vapor. Don't care for Kas lynch at all, and I'm not sure why they think they and Devotary are being seen as the most suspicious when neither of them have ended a cycle with a vote on them yet. I could see a practitioner who's mainly keeping up with the game in a doc and reading discussion about people's suspicion list getting that impression though. I'll put up a read of Bard, Matrim, and Elk tomorrow - I don't have enough of a formed impression of them to put a read on them without properly rereading their posts.
  3. Eh, disagree that my vote wasn't impactful at the time I placed it: When I voted, I put the second vote on Sart when Illwei was the only other player with two votes on them. Matrim and Ash only had one vote at the time, and didn't get those additional votes until after I'd gone to sleep. Not much I can do when most people vote after 3am my time.
  4. I feel like I've only vaguely followed Kas' post, but don't have the brain power to translate it all and properly respond to it... D: To answer one of Kas' questions though, there didn't feel like there was much conversation at all at the point I put my vote down - I'm pretty sure there were only single votes on half a dozen different players at the time. I might have voted differently if the discussion to happen after had happened while I was awake. I think if I had to put down a vote on anyone right now, I'd opt for Sart. Suggesting a no lynch isn't something that is helpful to the Korathi (it's the Korathi tool for killing practioners), doesn't help the Practitioners (they need the lynch to hit the Korathi Cultist that probably exists). It primarily benefits the Cultists, giving them more time to use their kill to thin the numbers. But I feel like Sart's too experienced a player to do that in this game. At least, if they were a cultist I think they'd only do it if they were a Jeskeri cultist, and it was an idea discussed in the practioner doc that people were happy with, or at least if he thought he had the support of the Jeskeri anyway. It's useful for a Jeskeri to be thought of by the Korathi as a cultist as they become less likely to be lynched that way. So I'd say at the very least that I think they're Jeskeri. But I guess it does come down to are they practioner or cultist... Some have suggested cultist. If the jeskeri believe that, then I suppose Sart in this scenario would find themselves getting lynched by the Jeskeri. But if the Jeskeri don't believe that then we need to lynch them. I'd assume there are more Practioners that Cultists, so if Sart is a Jeskeri, if nothing else the odds are in our favour that they're a practitioner. Not entirely convinced if the above makes sense. I think the point is I'd view Sart's play that seems more like a cultist play is something that a practioner or cultist would do to ge tKorathi support by seeming to be cultist in thread while being believed practioner by the Jeskeri (a Korathi would likely end up getting targetted by the Jeskeri anyway), and ultimately I think that Sart as a practioner makes more sense and I'd rather not wait around to see if the Jeskeri lynch Sart internally, given it's way too late for me at this point, and I'm not feelling any of the other lynch suggestions.
  5. It already sorta came up but I can confirm that X was Gears. After a vague cultist claim from Pyro, I got a PM from Gears asking to confirm that Pyro had claimed Cultist to me. Mostly I was confused about what Pyro was attempting to do, and given a lack of time and a better option, Pyro seemed as good a choice as any, given the evidence of them lying in their opening interatctions with me. That Lotus supported the Pyro lynch makes me inclined to take off the tinfoil hat and read Pyro as Korathi for the moment I think. The vote tally as I count it so far: Ash(1): Sart{1} Devotary(0): Ash{1} TJ(1): Ash{2} Illwei(2): Matrim{1}, Gears{1} Hael(0): Kas{1} Sart(1): TJ{1} Drake(1): Kas{2} I need to reread some posts I think, and decipher Kas' recent post before putting down any votes though.
  6. If it gets to the point that practioners buss the Korathi Cultist, it will because we're all dead and the only non-Jeskeri left must be the Korathi Cultist. At which point it's a little too late for us. It's definitely better for us if the Korathi Cultist stays alive - I figure that while the cultists want everyone else dead, the practioners will care less about lynching us as opposed to directing the lynch to people they think are cultist. This is the last I'll be on for this cycle, so I should put down a vote. Thinking I'll put it down on Pyro. Went from asking me in PMs if I was a cultist to then claiming that they were a cultist, afterwhich I got a PM from a different player to whom Pyro had apparently said that Pyro had told them they'd claimed Cultist to me, but apparently claimed Korathi to that player. Pyro then decided to backpedal in my PM. I've zero doubt that his claim of cultist is not true, but the interaction feels off to me, and I'd lean more towards them being a practioner stirring up some dust and a korathi trying to find an elim.
  7. Argh. This game makes my brain hurt, trying to understand how each faction will want to be playing. In regards to Sart, he has made no d1 lynch suggestions while being the extra kill role on an elim team, so that play certainly wouldn't stop him from being a practitioner or cultist.
  8. Morning all. Suppose I never came up with a character name so I should go do that... Need to go do a few things now though so l'll be back in an hour or so to write up a proper post then.
  9. Sigh. I don't know how much time I have for this, but I think I can make it work. I'll sign up for this crazy game. I'll research up a name later...
  10. Got Edgedancer, Truthwatcher, then Bondsmith. Windrunner was 4th
  11. I'd maybe do Archives rather than Physicking - Skindancers would want to remove Fae Lore/Omen Recognition, plus Banned Books would presumably still allow students to learn skills from Sympathy, Archives, and Alchemy. I only gambled once (the 3 drabs left over after I purchased two nahlrout and paid for the attempt for Talent Pipes). If not for being a skindancer, I'd have spent probably a lot more time in the Imre, and would have gambled each time I think. I'd also have interacted with the contracts more as a result too. Provided it's not taken to the extent of "I am not a Skindancer", I don't think it's a problem - it just means that the elims have to take more care with what they write. Even with a suspicion list, using phrases like "based on their posts, I would read them as village" would let you avoid being picked up as lying about reading a skindancer buddy as village. Or you just RP a blatant lier every turn. If it got to the point where no Student could target any skindancers, I think the GMs would potentially do things to speed up the game, such as roll in advance for any breakout attempts, while getting the Skindancers to put in the order of sabotages, and if the result is enough turns for them to master and destroy all fields, end the game, otherwise skip to the person breaking out, etc. I'd imagine you'd keep playing it out until all namers/alchemists were dead (provided the namers/alchemists alive seemed to be aware of how they could effect the skindancers). I figured everyone could put in EP before the game starts, (unless choosing to start in the Imre?). But the thought with initial elevations (particularly if these elevations are not shared publicly) means that you'll have some players who'll reach max level sooner, making the elevations otherwise less contested, and also would allow you to potentially choose specific fields and specific abilities to be in the game - either to apply some sort of balance to the game, or to help encourage people to try things they otherwise wouldn't. If this was influenced by the 'application' process you still then gain the benefit of player choice. I'm assuming that the skindancers figured that Araris was likely using wind to protect themselves, or had picked up protection (given they were a noble), so as a namer you would be important to take out still anyway. I think Lopen was buying an assassin that would have targetted araris, so he'd have likely been attacked the following cycle as part of a double tap. Hey... I didn't lie, so much as never commented on my plans in the PM
  12. More things I was proud of: I managed to achieve a tuition reduction of 10.45 talents for the first term! 10 RP posts = 5 talents I spent 2 of my 3 talents on Nahlrout to get a reduction of 1 talent I put a contract on the black market for someone to hug someone in need for a drab, giving another 0.5 talent reduction I spent my final talent on attempting to get talent pipes, which gave a 1 talent reduction. Another 2.7 talents came from posting in thread, complaints, EP, and PMs A final 0.25 talents came from 5 quality game discussion posts Unfortunately the uni didn't pay me 4.5 jots to attend the second cycle, alas I had a bunch of fun with contracts when I was in the Imre turing 1.2 (I've got them below). Highlights include: a reward of 3 jots for someone to provide me a proof of the Collatz Conjecture. a joke about someone hearing "sonnet" as "mommet", although if someone would have given me a mommet I would have give them the 2 jots two references to Patrick Rothfuss, with one being a joke about the state of The Doors of Stone. If I'd had the chance to go back to the Imre, I'd have put up a followup contract to the fake talented pipes scam with someone trying to get rid of their fake talent pipes having fallen for the scam. I had a ton of fun automating my money calculations tab of my playersheet, automating it further and storing information from each cycle. Contracts Player Sheet Screenshot
  13. Thanks @little wilson and @Elbereth for an amazing game! Feel free to read through our 55k word elim doc at your leisure, but I'd like to highlight some of the cool things we did that went unnoticed. Striker and Bard were both actually the subject of the sabotage the turn that Striker went insane - Bard was our Sympathist, so that turn we had him use Malfeasance on Striker while we targetted Bard with the sabotage, who recieved a Bloodless at the same time. The bloodless is what saved Bard, but that didn't prevent the sabotage from hitting Striker - had I used Cheating Death on Bard, Striker would have received the same protection, and in fact, as I only had one elevation, there'd actually be a chance that Bard would not be saved, while Striker would. I did Counsel Bard though, so actually, Striker would have had no chance of going mad from the Mews that turn Continuing on with Bard's actions - he was expelled while having 3 elevations of sympathy. This meant that he had the 3rd level malfeasance ability which splits and downgrades any attacks on either Bard or his target. So had someone actually tried to kill Bard, it would have only roleblocked. This was particularly nice after Stink got expelled, and was actually used to prevent a roleblock on Experience at one point. We attempted to use the Name of the Wind to find out if anyone would be visiting the Imre the following cycle (so our expelled team mates could target non-expelled students while they visited the Imre. The action worked! Only, we only used it once and no one was in the Imre Had Walin not died, the plan had been for Stink to put EP into Alchemy so we could get him raised to El'the quickly - I think all the namers had more than 15 EP really quickly, so he'd have gotten the Master title straight away. Just imagine what an evil Master Namer backed with a Master Physicker could have done
  14. Bother. I wrote the post, then our net died, and I lost half my post... So here's take 2... I'm happy for Kynedath to be expelled - I agree that Walin's reads do make them somewhat supicious. However, I'm sorta expecting Kynedath to share the fate of Zillah and die to the Sloan on the streets, given they've not posted in this game in 6 or so days. As such, I feel my complaints are better served elsewhere. Fura I'm still reading as village. I get where Elendera's coming from, but it's not quite enough to shake my village read on Fura yet. So as far as my complaints, given I've not really read anything that's changed my mind just yet, I'm going to stick with the list I gave earlier in cycle, and put my votes down on Devotary (Devotary). I'll be asleep shortly most likey, but I should hopefully be online again before rollover to react to the last 6 hour vote madness that's been the pattern of the last two lynches, if necessary. He sat, idly carving sculpting a bar of soap with a knife as he considered the fabric laid out on the floor in front of him. It'd taken some him time, saving every drab, but he'd be able to purchase a nice warm materiel that would be perfect for making a new garment to keep out the chill. He didn't however have the money to pay a tailor to make something for him, so if he were to get something made out of the fabric, he'd need to do it himself. Coming to that realisation, he figured that maybe trying to make one of those fancy embroidered coats he saw some of well to do merchants wearing would likely be beyond his abilities. Making music was his skill, though he'd found preciously little time to practice it, not needlework. He'd have to try for something simpler then. He set down the carved rose on the table beside him, and noted his 'cloak', thrown over a nearby chair. Two large portions had torn, and there were many holes starting to grow. Maybe a new cloak is in order. He supposed a cloak couldn't be that hard, right? Just cut as big a circle as you could get, and you'd be done.