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Everything posted by Sart

  1. Sorry for not being active. I keep thinking this rollover is later than it actually appears. Anyway, it looks like we've got a runaway lynch train. I'm not thrilled by that. I've had a Village read on Tani, although I'll admit that's mostly from Cycle one. At this point, I want to vote on Matrim's Dice Something seems off with him. I'm going to do a deeper dive tonight, but that's where my vote is going today.
  2. Is italics the new format for RP? In any case, my thoughts. Fourth of Legend stretched his arms, lazily getting to his feet. It had been smooth sailing so far, but now the ship was starting to get antsy. There was once again talk of saboteurs, and a referendum was being held. He had already gotten reprimanded for not participating, so he had to put his cards on the table. Obviously, Tevris (Tani) was fishing, and it looked like someone bit. He asked a simple question, and waited for responses. The content wasn't important, but it was the tells that mattered. Liars dart around like startled fish, never committing to an answer. The Saboteurs would hem and haw, while the Crewmembers would speak frankly, since they had nothing to lose. In Fourth's opinion, he would rather have the Ones above win. He doubted a neutral party managed to survive for five days in this type of chaos, so he wasn't too worried about the aliens. No, he needed to focus on the Saboteurs. In that regard, one person clearly stood out. Illwei had ducked Tevris's question like a scared Aviar. Ducking and weaving, hemming and hawing, never wanting to commit. All the signs were there. However, there was something more that put Fourth on edge. Now, Fourth agreed that taking your time in the infirmary wasn't a great idea. However, abandoning the injured in the hospital was just plain suicidal. If the Saboteurs attacked someone, that meant the victim wasn't a Saboteur. Having confirmed good people would greatly help our chances. Yes, he supposed a Saboteur could fake an injury, but that would be a huge risk, and with not much benefit. Even if we don't trust the wounded completely, it would still double the Saboteur's workload. The longer we survived, the more we have a chance to root out the traitors. It was a simple rule. When your opponent's low on chips, you bleed him dry. We win via attrition. So, for that backwards logic, Illwei had to go.
  3. I think it's time I hopped back in a game. It was nice taking a break, but now I'm itching to go. Signing up as Fourth of Legend.
  4. The camp cornered Kaniae Moreau. "We know you're the last Forgotten!" shouted Elysian. "Just give it up already." added Tria Noche. Kaniae scowled. "Humans, always so unpredictable. Do you really think you've won? We've decimated your numbers. What can six survivors do against an army of Forgotten?" "We'll adapt and learn, just like we always have." spoke Evan Wallace. A random bystander nodded silently, head down in her book. "We'll fight on till our last breath!" argued Tia Vuur. "And when all is said and done, we'll desecrate your corpses." whispered the Servant of the Mad God. With no way out, Kaniae sighed. "I accept my defeat." Her body writhed, and exploded in a mass of chalklings. The survivors had won this battle. Now, it was time to win the war. Vote Count: Devotary of Spontaneity (5): Gears, Archer, Burnt Spaghetti, Araris Valerian, Mist Gears (1): Devotary of Spontaneity Devotary of Spontaneity was court-martialed. She was a Forgotten. The Rithmatists and Non-Rithmatist have won! Items Taken: Final Camp Supply: Player List:
  5. Game Docs: Forgotten Conspiracy Doc Halls of the Master (Dead Doc) Master Spreadsheet
  6. Well, we didn't hear from Random Bystander, but I'm comfortable ending it here. That's the game.
  7. The Night was quiet. Perhaps daunted by the slaughter of their masters, the Wild Chalklings horde only timidly nibbled at the Camp's Defense, being repelled at every turn. The town was on guard, and they prevented any more death. No one died! Camp Supply: Player List: If all the players are amenable, we could end the Day early on February 22nd at 8 PM CST. If anyone objects, the Day will end at its usual time of 8 PM CST on February 23rd.
  8. The wild chalklings were everywhere. They hit the soldiers like a tsunami, breaking all defenses in a matter of minutes. The cause of this devastation quickly became apparent. Several Rithmatists had become corrupted, and had turned into the nefarious Forgotten. They had placed themselves in positions of power, and had used their authority to undermine the defense. Many Rithmatists lost their lives that day. One group managed to form a defensive perimeter around themselves. Surrounded on all sides, panic transformed into paranoia. Were any Forgotten still among them? Could anyone be trusted, on this darkest of days? The group did not know, but resolved to rout out any Forgotten still left. Then, and only then, could they push back against the horde surrounding them. It was a desperate hour, and the Rithmatists needed all the help they could get. Welcome to Long Game 73. I'm Sart, your GM. This is a rerun of Long Game 57, but now all the secrets are revealed. Rules: Player List: This game will start on January 28th, at 6 PM CST. Quick Links:
  9. That's the end of the Night.
  10. After comparing notes, the Camp had everything figured out. The man nicknamed Books was clearly responsible for Duncan's death. He protested arguing that the Servant of the Mad God could have technically done it as well. His pleas fell on deaf ears though. The Camp strung him up, and when white leaked from his eyes, they knew they were on the right track. Vote Count: Flyingbooks (6): Gears, Archer, Burnt Spaghetti, Araris Valerian, Devotary of Spontaneity, Mist Gears (1): Flyingbooks Flyingbooks was court-martialed. They were a Forgotten. Items Taken: Camp Supply: Player List: The Strength of the Wild Chalklings is at 1. This Night will end at 8 PM CST on February 21st.
  11. That's the end of the day.
  12. Duncan saw the Forgotten coming. Of course they were coming for him. He had led the remainder of this camp, and now they wanted to topple the figurehead. It made perfect sense. He took a deep breath. Wyatt whispered in his ear, "You knew this was coming." Duncan shook the hallucination off. If this was the night he was to die, so be it. The town woke to a battlefield. The remnants of an epic Rithmatic duel were chalked into the earth. Unfortunately, Duncan Kerr had lost his final bout. And now his watch was ended. Kasimir has died. He was a Rithmatist. Camp Supply: Player List: This Day will end on February 20th, at 8 PM CST.
  13. That's the end of the night.
  14. Daughter of the prime forest stalked through the camp, letting the plants around her grow, spreading their leaves to the sky. She was so tired. So tired of being here, in this godless world, with this constant buzzing in her head. People with lanterns were coming nearer, and she slipped behind one of the tents, watching them pass. She let out a deep breath. She needed to find the Servant of the Mad god… hopefully he would be able to get her out of here… The voices returned, coming closer, closer… And then they were upon here, with those horrible clocks and horrible torches. The mob grabbed her, dragging her away, but as they did so, Daughter began to hear a distant sound, almost imperceptible. It was the whispers of dreams as one slipped off to sleep. The terror of waking in the middle of the night covered in cold sweat. The evil thing inside of her tried to fight back, nearly grabbing a Gun. However, the mob was too fast, and didn't let her have it. It shrieked in rage, as the crowd quickly eradicated the Forgotten among them. The rest of her consciousness pulled away just as the portal opened up below her and she fell, spinning through the void. She landed with a soft thump on the grassy field in the middle of The Village, before standing up and dusting the chalk dust off her. The grass twisted around her legs, glad to have her back. Thanks for the Death RP Lotus Vote Count: Lotus (5): Gears, Archer, Araris Valerian, Devotary of Spontaneity, Kasimir Burnt Spaghetti (1): Flyingbooks Flyingbooks (1): Mist Lotus was court-martialed, and was killed in the struggle over the gun. They were a Forgotten. Items Taken: Camp Supply: Player List: The Strength of the Wild Chalklings is at 2. This Night will end at 8 PM CST on February 18th.
  15. That's the end of the day.
  16. Faleast was puzzled by this place. He had come seeking power, but there were clear gaps of understanding among the populace. For starters, why was there this temple in the middle of Nebrask? He had found no such record of such a place, and yet there were several maps guiding them there. Why? He resolved to explore this sanctum further. Down into the depths, he found plenty of chalk, but still no answers. He was trying to examine a curious mural, when someone sprang up behind him. He swore, but was not fast enough. The keepers of this universe were dissatisfied, and he would be their next victim. Ashbringer was killed. He was a Rithmatist. Item Supply: Player List: This Day will end on February 17th at 8 PM CST.
  17. The night is over.
  18. The camp was at a loss. Duncan, the most senior among them, suggested the quiet man reading as a suspect. Although other options were presented, the camp trusted Duncan, and decided to follow his lead. Unfortunately, his intuition proved incorrect. The suspect was innocent, although he was hoarding Chalk. One was colored very vibrantly, as if it was warding off the darkness. Could this help the camp fend off the growing Chalkling threat? Only time would tell. Vote Count: Shard of Reading (4): Gears, Ashbringer, Devotary of Spontaneity, Kasimir Mist (2): Flyingbooks, Araris Valerian Araris Valerian (2): Archer, Mist Shard of Reading was court-marshaled. They were a Rithmatist. Items Taken: Camp Supply: Player List: This Night will end on February 15th at 8 PM CST. The Strength of the Wild Chalklings is at 3.
  19. Sakura was awoken by the sound of a wooden bowl being knocked over, the water inside of it splashing into the walls of her tent. Three years ago, such a thing would have never woken her up, she would have felt safe in the arms of her wife. Now, however, she’d grown more cautious and had learned to sleep with ears open. She stepped barefoot on to the floor of her room, quietly, so she wouldn’t alert whoever was there she’d woken up. Sakura crept toward the flaps of her tent, steeling herself for anything. Instead of the hungry face of a Forgotten, however, she only saw a man. "Oh, it's only you." She paused for a second at the sound of him cocking a rifle. “Ah, so it’s time to pay for my sins.” The man nodded and pulled the trigger. Her vision started to go black and Sakura whispered to no one but herself, I am sorry, my love—my dear Hougetsu—that I will not come home to you. Then, Sakura died. Her last sight was not the face of her wife, but the flash of a gun. The man exited the room, his dirty work completed. It was already starting morning, and this would certainly wake people up. When the men of the camp finally arrived at her tent, they found a letter resting unsealed on the dead woman’s desk. Ventyl was shot and killed. She was a Rithmatist. Camp Supply: Player List: This Day will end on February 14th, at 8 PM CST.
  20. The Night is now over.
  21. The discussion centered around one man. Frederick Kerr was seen as too vocal, too controlling. The camp reasoned that he must be a Forgotten. Although several other candidates were floated, there could be no dissuading the crowd. Unfortunately, Frederick's death did nothing to stop the swarm. The Camp had made a mistake, and now the Wild Chalklings were getting their second wind. Vote Count: StrikerEZ (7): Gears, Ashbringer, Lotus, Burnt Spaghetti, Araris Valerian, Devotary of Spontaneity, Kasimir Araris Valerian (2): Flyingbooks, StrikerEZ Flyingbooks (1): Archer Ventyl (1): Shard of Reading StrikerEZ was court-martialed. They were a Rithmatist. Items Taken: Camp Supply: Player List: The Strength of the Wild Chalklings is at 2. This Night will end on February 12th at 8 PM.
  22. I don't know what you're asking here. With normal Lines of Vigor, you keep the item. With advanced Lines of Vigor, you lose the item, since you think you've used it. It goes with the other Defense items. Day: Vigor, Making, Silencing, Bribe, Acid, Supply, Map, Steal, Revocation, Giving, Gun, Lynch Night: Vigor, Forbiddance, Making, Warding, Clock, Shadowblaze, Lantern, Supply, Map, Steal, Revocation, Giving, Gun, Kill, Crab, Teach This means that if the Shadowblaze always applies the bonus for the person who starts the turn with it. It can't be blocked by Lines of Vigor, since it's not an action. If dropped via Lines of Revocation or given away, it still adds the bonus before those actions take place. Even if the player carrying it is killed, it still applies the bonus.
  23. And the day is done.
  24. TJ was searching for the promised land. With his map, he was trying to locate a defensible location with plenty of items. Following the trail inscribed on it, he found an ancient temple, that predated all the Rithmatists. Along with a host of items, there, in the center of the room was a vigilant Shadowblaze, keeping watch over his home. He uttered a prayer of thanks to the Master. Unfortunately, in his reverence, he did not notice the Forgotten creeping behind him with a knife. TJ had reached the promised land, and would go no further. A Respected Madman was searching for the promised land. He didn't believe in this war anymore. Forgotten, Rithmatist, what did it matter? He just wanted a warm bed and a warm meal. It didn't matter to him who was in charge. And so, he was gathering supplies. In the midst of this all out war, he would need as many Bribes as he could muster. He took one last look at the Camp, and counting his supplies, he decided he had enough. He sneaked away under the cover of darkness that night. He had reached the promised land, and would go no further. The Forgotten were searching for the promised land. They wanted a world free from Nebrask, free from the Rithmatists, free from the shackles that had confined them for so long. They had already suffered two casualties on this mission, but they would do whatever it took. They had finally started their coup, and no band of Rithmatists would stand in their way. They had reached the promised land, and they would go further. TJ Shade has died. He was a Rithmatist. STINK has completed his win condition, and has left the Camp. He was the Thief. Camp Supply: Player List: This Day will end at 8 PM CST on February 11th.