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Wyrmhero

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Everything posted by Wyrmhero

  1. Hello, it is me, Kas. <kel> asked me to step in and say that Wyrmhero is now going to be your GM from now on. Please pay him the utmost respect and tribute, and silence yourselves in his presence (or at least until the new thread is up). <kel> would also like to say that he loves his collection of knives and other paraphernalia, and wishes he had more. Please donate generously to the Knives for <kel> drive, for charity. In fact, please begin every post during the next thread by stabbing <kel>. Julius Cesar was reportedly stabbed 23 times - I think, with your help, we can break this record. Thank you.
  2. And I can confirm that Kas and I have made rules for a game with a mechanic where I get to arbitrarily kill players. Is that this game? Who knows!
  3. That depends, what happened to the previous owner? Why doesn't he need it anymore?
  4. I never signed up for this. Also, what do you have against Kings? I swear all of your plots involve someone killing them.
  5. Just after you posted. Kas is asleep. Do not panic. Do not attempt to adjust your set. I am in control of the horizontal and the vertical. The Turn is over. Kas will be back at a later date to inform you which of you survived. As Co-GM, I cannot take bribes to help you live, but any donations to my charity based in Panama will be appreciated.
  6. Now we get to talk about bias and how it's impossible to avoid in the media . Essentially, by choosing what to avoid and what to include, you are editorialising what you are summarising. By making any decision on this, you (in general, not you specifically) are letting your own bias enter in - Are you saying it because it's important, or because you think it's important? Would someone on the Eliminator team consider things the same way? Would there be a temptation to leave stuff out, and omit important details? Maybe not, but can people take the chance? I think all you'd end up doing is creating another post which people need to use to analyse. A summary would probably be useful for people to glance at, and to know what you think, but I don't think it would do quite what you want here. An idea I had in the spec/dead doc was to scrap our current ideas of LG/MR/QF, as they're really old and probably not fit for purpose as descriptions anymore? It would probably be better to redesign these games in terms of both complexity and expected level of activity needed to keep up, though that's hard to enforce. The other issue would be it increases stratification of players, and would lead to smaller games most likely. You might need to somehow restrict people from posting so much or such long comments, but again, hard to do. We can't approach this from a single point, I think, it's a wider discussion within the community. But it does need addressing, as I think you basically need to build in the Village being 10% smaller than you would otherwise think. But then if people don't, it unbalances the game, so should you make that assumption? Again, I don't know, I'm stream-of-consciousness spouting ideas here. An idea for a game I suggested to Kas in the dead/spec doc was for a game in which you essentially have a set number of posts you can make, with either criteria to earn extra, or an automatic 'right-of-reply' if a vote is placed on you. Again, this has its own problems if new information enters the thread later on (a day in, someone confirms they'd Seeked someone, but everyone's used their posts), but perhaps if it's the rules of the game it would be approached differently. Food for thought perhaps! Another idea I had within the spead doc was to make myself and Kas a new subforum role, the IH, or Impartial Hecklers, free to comment on any game without any of the knowledge of either players, speculators or the dead. This is unrelated to the inactive point, it just feels right. I can't see it going badly.
  7. Kas can't sleep, I've given him 100s hours of shows to watch and games to play :P. Nice to pop in a little, though Kas is no doubt very glad I didn't sign up - Not because I was going through stuff with him first and therefore knew what was happening, not because I would have signed up at 2 minutes before game start, but because I was considering doing the game as a parody of Garth Marenghi's Darkplace. My RP would have been Wyl (author, actor, director) and Kast (second main character) giving interviews about the game. But Kas ruined that idea by being so damned good at writeups that parodying them would have been an insult .
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