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  1. Internal and external may simply refer to the target of the effect. An internal effect is targeted at the allomancer, an external effect affects the world around them. It might be interesting to ask Brandon if allomantic pewter has some subtle effects besides just increased strength. If the metal is enhancing the effect of the allomancer on the world, does this enhancement go beyond strength. For example, can they speak more loudly? Is their body order increased? Can they fart more powerfully?
  2. So the effect of tin in fabrial construction strengthens the Scadrian understanding of Allomancy. Pushing and Pulling aren't just metaphors or handy labels, at some level it really is a good model of how the magic works. For example in tin allomancy, increasing the senses could be seen not so much an enhancement of the sensory organs themselves, but that the tin allomancy is literally pulling additional information from the environment and presenting it to the allomancer. This harmonizes quite well with the fabrial function of tin. Further it would explain one crucial difference between allomantic tin and feruchemical tin. Allomantic tin is able to pierce the mists while feruchemical tin cannot.
  3. Thanks for the unique WOBs. It is not terribly surprising, but nice to know that god metals are viable metals for fabrial construction.
  4. Likely, we will get an explanation for tin's effect in next week's epigraph, but I'll do a little speculation before then. I think that my guess based on the allomantic effects is still pretty valid. You can interpret pewter's effect as an augmenter as emphasizing a particular quality of the spren. In the case of a flamespren, the pewter is enhancing the quality of heat. If this is the case then maybe we will see tin enhance a different quality of the spren, for example tin might enhance the light giving qualities of a flame spren.
  5. As everyone's noticed, the latest epigraph seems to strengthen the idea that the metallic arts metals are the same ones that produce viable fabrials. What is interesting is that the effect of zinc and brass seems related to their allomantic effect. With that idea, I'm going to propose the effect of other metals based on their allomantic effects. metal, allomantic effect, proposed fabrial effect steel, pushes on nearby metals, allows spren effects to be combined (maybe the disjoint of the two spren effects?) allows more than one spren in a fabrial iron, pulls on nearby metals, allow spren effects to be combined (maybe the union of the two spren effects?) allows more than one spren in a fabrial pewter, increases physical abilities, allows selection of spren effect within a narrow window of possibilities tin, increases sense, allows selection of spren effect within a narrow window of possibilities Zinc, enflames emotions, cause the spren inside to more strongly manifest Brass, dampens emotions, cause the spren to withdraw and its power to dim Copper, Hide allomantic pulses, insulated the spren from investiture pulses Bronze, detect allomantic pulses, make the spren sensitive to investiture pulses Duralumin, enhances current metal burned, meta effect on other metals used Aluminum, wipes internal allomantic reserves, meta effect allows fabrial function to be suspended and redirected. Nicrosil, enhances allomantic burn of target, meta effect (maybe allows one fabrial to affect another?) Chromium, wipes allomantic resevers of target, meta effect (maybe allow one fabrial to affect another?) Gold, reveals your past self, Changes the spren effect Electrum, reveals your future self, change the spren effect Cadmium, slow down time, decrease rate of spren effect Bendalloy, speed up time, increase the rate of spren effect
  6. I don't just mean overlap between the two sets of metals. I wonder if the set of metals that can be used to create fabrials are exactly the functional metals of the metallic arts.
  7. In the RoW Chapter 6 epigraph it is stated that the fabrial function is determined in part by the metal used. I think it would be worthy to ask Brandon if the metals used in the metallic arts are the same that can produce functional fabrials.
  8. I have always thought that using hemalurgy in combat might be helpful in certain circumstances. As has already been pointed out, it might be useful against somebody who has a healing ability. I think that it might also be helpful against the Fused. You could take something away from them that would make them less effective even if they were to return.
  9. If a aluminum misting ingested other allomantic metals then burned aluminum, would the aluminum eliminate all of the metals or just the aluminum. (My guess is just the aluminum. The metals are not invested themselves, and are only potent within an allomancy of the appropriate type.)
  10. The nightwatcher seems unable or unwilling to give boons to off-worlders, is this correct? If a duralumin hemalurgic spike charged with connection to Roshar was implanted in an off-worlder, would the nightwatcher be able to give them a boon?
  11. I just want to reopen this topic. It appears from recent WOBs that the placement of the spike in the donor really isn't terribly important. Does this make an aluminum bullet even more dangerous. You merely need to hit (maybe the heart) with the right Intent, and you make a hemalurgical spike.
  12. There has been discussion before about using bullets as Hemalurgic spikes. With the new Hemalurgic table, things might be a bit scarier... An aluminum Hemalurgic spike removes all powers. I don't know how precisely the bullet would have to placed, but does this information open the possibility that someone could fire an aluminum bullet at another person with the intention to make a Hemalurgic spike, and successfully remove all of their powers?
  13. Did the heralds have something similar to shardplate? Can soul casting return something to it's previous state? For example, can you soulcast ashes to recreate a document that was burned?
  14. I think that Tyranny can be considered a divine attribute. Are not all natural laws tyrannical? They care nothing for the people that they effect. They cannot be evaded. You cannot bargain or plead for mercy.
  15. Thanks, I really appreciate your contribution I like this thought. I was really looking at it through the lenses of blunting or tempering the shard's intent. You are suggesting to also look at what could make him a less effective threat. I can see where you are going with this, but Ati/Ruin could play the very long game. He isn't just about destruction, but also about inevitable decay and entropy. I think that adding Ruin to the mix wouldn't be enough to destroy his careful control and planning (unless the combination of Ruin+Ambition, or Ruin+Odium, is just much more innately out of control.) This is a good point. Adding Dominion to Odium+Ambition isn't going to turn it to a benevolent or benign intent, but it might make it less innately dangerous. I think Tyranny is a good description, and the point is, the shard is going to want to have something to rule over. I may have underestimated things in the original post, but I'm not sure that it is quite that bad. I don't think that odium has any particular issue with non-shadic beings. He doesn't specifically want to destroy them. His part in the desolations and support of the fused seems more likely a reaction to his imprisonment to Roshar. Adding cultivation to mix certainly would make the shard a more dangerous enemy, but it wouldn't necessarily make it into one that wants to end worlds. I think it more likely that it would want to cultivate hatred on a mass scale. There isn't much hatred (or passion) if there isn't anyone around to feel it. Thanks, it is a really nice resource. I'm looking at the odium+, and ambition+ suggestions now. Unfortunately, there aren't any ambition triple shard suggestions yet. FYI, the context of this speculation was that I was thinking about the situation where Ambition is largely reconstituted and sneaks into Roshar during the chaos of the Stormlight Archive and finds an opportunity to kill Rayse and take up Odium. I was wondering what the vessel could do if they wished to avoid becoming an even bigger threat to the cosmere than Odium was. Ambition+ isn't going to splinter away most of their power or self-shatter, so I thought the most obvious solution would be to seek out another shard to combine with the 2. Edit: Autonomy thoughts. I left autonomy out of the original post. This was unintentional. I think that adding autonomy might be a bad thing. Ambition+autonomy seems like a good combination for a shard that thinks that they should be the only shard that exists. Mixing Odium into the mix would seem to only increase the antagonism the shard would have for the other shards. A triple shard would also have the power to really threaten the others.