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151 Cobalt Guard

About Olmund

  1. I like this idea quite a bit. It could easily have been adopted as a religious tennet because it's how they distinguished themselves morally from those who broke the treaty and moved further East.
  2. This response is a bit late, but since you've pointed that out I should admit my post was a bit silly and reductive. I suppose I separated those ideas in my head because I saw A, B, C, & D as categories of complaints that could make someone inherently opposed to the pairing, no matter how well it was written, whereas I saw "insufficient screentime" as something that could be resolved in future books should Brandon choose to explore it more fully. In reality "it's not well explored/foreshadowed" is probably one of the most common complaints against the pairing, and I'm sure there are other reasons that I didn't account for -- those were just the few that sprang to mind.
  3. I mean, that's confirmed via WoB and Jasnah's RoW PoV. Being asexual does not preclude romance, though, and it’s obvious that she finds Hoid (or at least his knowledge) attractive. That said, the reasons that most people are not huge fans of the relationship probably fall under one or more of the following categories: A. They ship Jasnah with someone else (usually Shallan), B. They don't like how the relationship makes Jasnah/Hoid seem less superhuman (they prefer Jasnah as the strong independent woman atheist genius queen, and/or Hoid as the aloof trickster who refused godhood but is basically a god), C. They feel the relationship is doomed (because neither is really willing to give anything up to be with the other, their desires are not well aligned and are likely to diverge over time). D. They are weirded out about some aspect of the relationship (the insane age gap, the fact that Jasnah is not sexually attracted to Hoid, etc.) I personally fall under category C, though I think if their relationship had been given more buildup/screentime I would be more on board with it (because tragic/doomed romances can make for good storytelling, so I don't think it's really a dealbreaker). It's just hard to be invested when it sort of came out of nowhere.
  4. Huh. That's surprising -- thanks for the correction you two. I don't really like it, since Lift's boon/curse feels like it should be something totally separate from the Nahel bond (which grants everyone else the ability to inhale stormlight), but I suppose I'll trust that Brandon's got a decent mechanical explanation for it. Given that her old magic blocks her ability to use stormlight through the Nahel bond, I somewhat doubt an honorblade would override that -- the Nahel bond is normally much more efficient at holding stormlight.
  5. No need for an honorblade. Lift is a radiant, so she can already use stormlight. She just has lifelight as her backup (or go-to) resource on top of that. Edit: I was mistaken, as has been pointed out below.
  6. There was a fair bit of German discussion in this topic from last year:
  7. Gavilar pretending to be his own son? Now I'm imagining Elhokar suddenly reappearing in KoWT, only to reveal that he's actually Gavilar.
  8. With regard to stone, it's worth mentioning that they may have revered the literal stone itself since the ancient singers (pre-Odium) had access to the stone's memory through their form of surgebinding (as we see when Venli "speaks with" the stone in Urithiru). It's very possible animism was big among the Singers back then, since they seem to have an eclectic notion of "gods."
  9. Still muddling through Shallan WoBs, but here's something slightly relevant: I suspect it's a connection thing -- Shallan was connected to the sailors through her friendship with Yalb, and connected to Shalash as her namesake. Good question, though!
  10. I agree that he's most likely referring to Adonalsium here, but I don't see how that would indicate that Adonalsium is still alive. Rayse gave the classic "murderer sees ghost of someone he killed" line -- meaning that although in that moment Dalinar seems to resemble (probably through spiritual connection) someone Rayse (and others) killed, that doesn't change the fact that Rayse did, in fact, kill that person (or being).
  11. Ryshadium are cool, but this wouldn't work for a number of reasons -- one of which you pointed out. Before the return of the Radiants, it would make sense to consider Ryshadium to be on par with plate and blade -- they offered peerless mobility over land when there were no surgebinders. They can still be a useful resource for some orders, but certainly not on the same level as living plate and living blades. Setting aside the fact that Ryshadium are separate biological entities from their radiants (and have their own bonds with spren), a bigger problem with your theory is that if a Ryshadium bond is required for the 5th Ideal that would place yet another severe limiter on the number of 5th ideal radiants (Ryshadium are incredibly rare). That said, your comment makes me consider how powerful a radiant could be if both the radiant and their horse were fully outfitted with shardplate. I wonder if anyone has asked Brandon about whether living plate could be altered to fit a horse -- maybe two adjutant radiants working in tandem could fully encase a Ryshadium in plate, giving it insane strength & speed as well protection.
  12. theory

    Cool theory. We could investigate the possibility if someone gets a chance to ask Brandon something along these lines: "Did any of the unmade originate outside the Rosharan solar system?" If the answer is "yes," he's bound to drop a RAFO. If the answer is "no," he might just come out and say that since he might not consider it spoilery/important.
  13. Alright, I'll humor you. You make a decent point about the "Blade of Evil's Bane," but I still think (It feels silly to keep spoiler marking for an 11 year old game but I guess we've committed to it): Off the top of my head, some easy parallels between SA and SW are: Knights Radiant ~ Jedi Knights Both must adhere to strict codes in order to access their abilities normally, but can gain access to a new powerset by giving in to hatred. The primary difference between the two is that midichlorians are symbiotes that are passed down to offspring, whereas spren are cognitive splinters of investiture that can bond with someone regardless of ancestry. If we wanted to draw from LoZ to fill that gap, it seems that the awakening of sages in OoT (and maybe LBW) is a similar process to becoming a Radiant -- after Ganondorf kills most of the sages during the timeskip, new sages are chosen seemingly based on their affinity for the vacant powers rather than their ancestry (though that is not the case for the LttP maidens and (probably) the WW sages, who were explicitly chosen based on their ancestry). On a similar note: The Recreance ~ Order 66 These two events were functionally similar, but were accomplished via diametrically opposed means. Both ended in the near erasure of Jedi/Radiants, but the Recreance was a voluntary measure designed to curtail the spread of the enemy, whereas Order 66 was a successful enemy gambit which killed off nearly all living Jedi. If we wanted to patch that up with something from LoZ, it's a bit of a stretch, but the ancient champions/sheikah did willingly bury the guardians and divine beasts, and it's mildly possible that the ancients buried them because they were afraid they might be repurposed by the enemy (though it seems much more likely they just buried them because they were no longer necessary at that time, and they needed to be stored somewhere. Plus, they didn't want giant weapons just sitting around for 10,000 years until they were needed again). Transitioning to similarities between SA and LoZ: Recurring Desolations ~ Recurring Calamities Both Hyrule and Roshar tend to have periods of disastrous war involving the return of deadly foes separated by periods of relative peace when the enemies are temporarily sealed away by sages/heralds. Even the "false desolation" has parallels with certain Zelda plotlines such as the Oracle games where Twinrova takes Ganon's place as the primary antagonist, similar to how Ba Ado Mishram took over for Odium. One difference between the desolations and the calamities is that the enemies seem to be spontaneously generated (or regenerated) when they return via malice (with the exception of guardians/skeletal enemies, which are manipulated by malice), whereas the fused and voidspren require hosts (the singers) to be effective. SW can sort of fill the gap in that "The Dark Side" also seems to need sentient hosts. I'll have to take a break, but you could continue to find parallels (practically) indefinitely if you so desired. There's just so much material to draw on.
  14. Too funny to not point out -- "Torol Sadeas" is here complaining about Kaladin's treatment. Now there's a change of heart if ever I saw one.
  15. The human mind is good at finding patterns. With enough time & dedication, you could compare basically any two sufficiently detailed works of literature/art and find a ridiculous number of similarities. I once wrote down a long list of similarities between the Megaman franchise and the Bible (some of them were intentional -- the vast majority were almost certainly not intentional). That said, while your framework is almost certain to prove fruitful (drawing on ONE major long-running franchise is bound to deliver similar characters/themes/worldbuilding elements when compared to something in a similar sci-fi fantasy genre -- TWO franchises is overkill), I will note that there are much closer comparisons to make: To a Pratchett fan, Nightblood feels like a clear amalgamation of Gonne and Kring from the Discworld series. But someone who has read ye olde Michael Moorcock could say that the Black Sword - Stormbringer is a dead ringer for Nightblood--to the point that some could easily argue Brandon borrowed from Moorcock (either intentionally or unintentionally). That said, both the "evil/cursed weapon" and the "talking weapon" are common tropes with numerous examples throughout fiction precisely because they are cool and offer interesting possibilities for character interactions. Still on Nightblood -- and to illustrate my earlier point about not needing two franchises -- if you want to compare Nightblood to something from Legend of Zelda, you don't need to borrow the Dark Saber from Star Wars. Just go for (Skyward Sword spoilers): Anyhow, I shouldn't be so negative. It is fun to compare franchises, and you yourself mention in the color example that making good use of the RGB color space is just common sense (and I'll add that making Red the "evil" color is extremely common because of its associations with blood/fire/war), so I shouldn't treat you as if you're oblivious to the fact that your comparisons are perfectly explainable via chance/function alone.