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miqius

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About miqius

  • Birthday 11/24/1998

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    Brazen noodle-craving bronzen rack
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    Mallorca

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  1. Not traveling to the Cognitive Realm, but the Cognitive Aspects while in the Physical. How do they exist in the CR, with the Dor being a pressurized Investiture tempest and whatnot? Doesn't it affect people on Sel at all?
  2. This is the first time I hear about an Aether of Wind, where can I find the discussion? Was it theorized before TOTES? It would provide a pretty good explanation of how the seas of spores are fluidised, that's why I ask. My take: maybe the region around the "Lunagree of wind" has some mechanism that allows the spores to seep down the planet's crust and reach aquifers. When in contact with water, the spores produce air that escapes through the planet's crust, maybe through narrow tunnels that flow into the other seas, generating the necessary setup for fluidisation (ignoring possible erosion and excess of pressure xd).
  3. Happy B'day!

    1. miqius

      miqius

      Wow thank you so much!! Hahaha <3. Sorry for the (very) delayed response, I'm not active here right now.

  4. I really believe that having this effect on space itself would require a lot more Investiture. Also, we have this wob: Honest question: why don't you think that just like some individuals like Axis and Jasnah are able to pull the "inverse shadow" aspect from the Cognitive into the Physical so other beings can see it, Light is doing something similar to the lengthened bands? It's true that Stuart Eliason didn't say "in any significant way", but I like the sound of Brandon's "yes!" hehe. Edit: could you share Evgeni's take on your theory?
  5. Hmm yes somewhere around an augmented fifth I think. I guess you could draw some formal similarities to that, but it terms of perception I don't see how they relate.
  6. Yeah it just doesn't work that way (color neither it's our perception of it that does that). So frustrating hahaha.
  7. Nice! So there lies the main reason comparing sound to color is so difficult. Since it has to do with perception, Brandon could somehow bypass it. I'd like to discover a way myself, though.
  8. I think of charging white sand as overcoming an energy gap. The microorganisms on the sand need a certain amount of energy to become a (allomantic metal-like) focus that lets Investiture pass from the Spiritual Realm to the Physical. That energy would be provided by the radiation of Investiture, so the sand is never actually Invested. Once it's been used as a focus for an indefinite time by a sand master, it returns to the original state. It bothers me that it's indefinite since metals disappear after a time of using them as focus, but of course it's not the same, the lichen is alive and creates a sort of bond with the sand master that allows the magic, it's not just a piece of metal. Maybe radiation from Investiture of different Shards takes different times/intensities to turn the sand white(?), since they're associated to diferent frequencies, so they would carry different amounts of energy. There's a looooot of stuff an in-world scientist can study with white sand and the presumed fixed energy gap, I'm so hyped.
  9. I've heard about that mental filling of fake colors, I think you're right. I'd like to study it a bit more, though. It just dawned on me writing this! hahaha. The problem I had was I was thinking about color combination mathematically (it can be proved that the combination of two different frequencies gives an envelope wave of the frequency exactly in the middle, so blue and red should make green, not magenta) but thinking about the 3 cones, maybe it's just that one picks the blue part, the other the red part, and since the green one detects nothing, the brain goes haywire and invents magenta. (I think something similar happens with yellow.) And you're somewhat right about cones. Each type picks up the intensity of light of the frequency they're tuned in, but that frequency is actually a range, and the three ranges overlap with each other. They then send the signals, and then the brain reconstructs the original combination. In our ear, it's actually similar, but we only have one receptor with the whole continuum of frequencies (each frequency of the sound that enters the ear makes the fluid within the cochlea vibrate in a different segment --due to its spiral shape-- and there's "little hairs" that pick up that vibration and send the signal), and that's why I think we have relative pitch with sound, you can compare the different patterns of vibration within the cochlea, f.e. a note will create vibrations in similar sectors than its fifth, whereas with light the signal gets separated in reception and arrives disassembled to the brain, so yeah what you said. But returning to the Cosmere, I think stuff like the fake colors enters the realm of perceptions, and we're looking for something beyond, or not influenced by, that. It's really hard... I'm really intrigued about this so I'm happy to be able to discuss it with someone . Sorry if it has veered off too much from the Cosmere. Edit: Hey @Kureshi Ironclaw, tagging you in case you didn't get a notification without a quote. Sorry if it's a bother you don't need to answer <3.
  10. I agree with everything you said. I also have high studies in music and was thinking along the same lines. There's no reason why the palettes above should be related to harmonic consonance, in fact some seem quite vibrant and others are close together (which gives a sense of cohesion you don't get in music for those intervals). And that is why I had an issue with Brandon's approach, because it seemed to me he was trying to justify the sense of beauty someone from 3rd+ Hightening gets from the palaces' rooms palettes with harmonic consonance. So yeah I agree you could twist it saying that it's not about consonance, but more like being able to see the palettes like you and I can hear a diminished 7th chord and find beauty in it. But like you said, two musicians won't go much further without a visual artist. I'm also a physicist and I've tried to find correlation between these two concepts from that side, but to no avail. When I discover how the transition from the linear spectrum to the color wheel works I'll try to apply the geometry patterns you mentioned. (All this more for my own satisfaction than to unveil the next step in the Cosmere, since I too believe we'll get another "sweep under the rug" move from Brandon, like with red-shift in time bubbles.) Btw, I like your take on having an interval of proximity for each point of a palette, where if you go further you find "dissonance" within that palette, hadn't thought about it that way. I'll try the physics approach and see if I have more luck. The thing is though, again, Brandon is quite specific on the reason to finding beauty in those rooms' palettes being the ability to recognize the specific shades and the harmonic relation to one another, so having an interval of proximity wouldn't work here. I agree this is the case for real live color compositions, but well, it is what it is. We'll see what Brandon has in store for us in a couple of years or decades xd. I'm sure he surprises us somehow.
  11. Wait, what??? So the body is made of Investiture in the CR(?). Or is he saying it transfers into Investiture while travelling and popps out of Investiture into the CR? If not, now all the reasons I was given on reddit don't fit!
  12. Brandon has clearly stated that the laws of thermodynamics apply to the Cosmere (taking Investiture into account) and the total ammount of matter-energy-Investiture is conserved. It's a fundamental aspect of his worldbuilding. When you see matter appear from nothing, it's probably an Investiture-matter conversion. I'd love to discuss the holes you see in his law of conservation and respecting thermodynamics, though.
  13. Hey @Kureshi Ironclaw! Here's an excerpt of Interference - A grand Scientific Musical Theory that explains how to do the 12 note wheel of colors, and here's the combinations on the wheel of colors. As you can see, they don't correspond to any consonant chords, which is what I wanted. (Keep in mind that an equitempered scale doesn't respect harmonics, so to make chords we should change them a bit.) There are some things I still don't understand, like how the transition from a linear spectrum to the wheel works, so I can't make a satisfying comparison to sound yet. I'll have to investigate a little bit more.
  14. Thing is, we all have perfect color pitch (color-blinds just see less colors). We all know if a yellow is yellow effortlessly, without comparing it to red or blue, just like someone with perfect pitch recognizes a G4 when they hear it. BUT, a grid is needed to express the frequency heard. If that someone comes from a culture with f.e. a 4 note equitempered scale (the first being C) and all their melodies use only those, when they hear a G they will immediately know it's between their 2nd and 3rd notes, closer to the latter than the former, but they'll have no means to pinpoint it exactly. The same happens with colors: a painter may easily tell garnet from ruby, but for me it's just red. That's because I have a low-res grid and my brain cannot store those different shades separately, but not bc I don't have perfect pitch, I still can picture the shade of color in my head without reference like the aforementioned person can sing the note. This video isn't exactly about this but segments 3 and 5 could be useful. The interesting thing is we don't have relative color pitch, which is what everyone has with sound. That's because light doesn't interact in our cones/receptor system like sound does in our cochlea. We can tell if a sound interval is dissonant or sounds "harmoniously" without training, but no one can tell which shade of green the color-equivalent fifth of garnet's frequency is. And I think this is what Brandon was going for: Relative Color Pitch. He's always said that color and sound, tones, have a special place in his worldbuilding and the Cosmere. He's very interested in how these are shaped by perception. However, with this magic he aims for the opposite. He wants to show there's something underlying that perception, something objective that follows only the laws of nature. There's only one problem with all this: we only see the equivalent to an octave. What does this imply? The harmonics of a base frequency that could be grouped into the same color (like different shades of red), would be too far in the harmonic extension, meaning they would be so close that would be dissonant. So the palaces' rooms in Warbreaker would actually be even more hideous to those of 3rd+ Hightening than they are to us. Comparison to sound Harmonics of C1: C1 C2 G2 C3 E3 G3 Bb3 C4 D4 Fifths and thirds would be too far off (blue-greens and yellows for a red, respectively), only those within a 2nd would still count as red. Sound-wise, they might add a bit of color (pun intended) to a full chord, but only the tonic and second it's just plain dissonant. It's a very interesting theme and I love it, but I just think he was a bit too hasty when he introduced it in Warbreaker and it won't work as I would've liked it to. Of course, I respect the fact that Brandon can't go so deep in every aspect of the Cosmere, and some things will need some magical mumbo-jumbo to make them work in a roundabout way and that's fine. I'm just a wee bit disappointed because it seems color and sound will have huge implications in the future and I don't see this part working perfectly. If someone disagrees or thinks I'm on the wrong path I'd love to discuss!
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