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Sudonym

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  1. Yeah, it's possible -- at that point I would likely do a full dialogue system and show both for any voiced parts and then just text bubble for other parts. Right now it's just Gravitation, although I am toying with the idea of using Adhesion -- I have added a cool bit where the spearmen now drop spears and you can stick them up as an ad-hoc spike trap. I might add archers and then you could pull the arrows towards some location, that ould be cool. I will likely post it on my github or itch.io as a web based (webgl) game. Right now I have an alpha build on my Github which I've posted in the discord server to gather feedback / suggestions, etc.
  2. Thanks!! There really isn't much dialogue in the prologue, and I really hate working with the canvas / text UI in Unity, so it was actually easier just to coerce my friend into recording the audio I'm still on the fence whether to keep it, just do text bubbles, or do both
  3. Hey Y'all! For any fans of old school metroidvania games, we're excited to share the official trailer for Stones Unhallowed, a fan-made game based on the prologue of The Way of Kings -- coming soon! Check out the trailer here: Step into the robes of Szeth-son-son-Vallano, the Assassin in White. Experience the thrill of lashing mechanics and intense battles as you attempt to defeat Gavilar Kholin. This project has been a labor of love, blending classic Metroidvania gameplay with the rich lore and magic systems of the Stormlight Archive. If you're interested in the project, please join us on Discord -- we've just created a new server where we'll post any news, as well as recruiting alpha testers: https://discord.com/invite/cHBS9M5BXS
  4. If Todium could find a champion that Dalinar won't kill, that could be a draw, no?
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