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PewterRunner

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  1. For healing I figure you could get used to constantly having the sniffles a little bit. In real life combat situations soldiers aren't always in the best constitution but to a degree are still expected to perform. After a while youd think you could ignore something like the sniffles. For speed I was thinking a feruchemist could get creative while training and store speed while also doing physical conditioning and it acts as a sort of resistance band sort of thing.
  2. I don't know if this has been answered before but. We've never actively seen a feruchemist warrior nor have we seen what a terris army would look like. So my question is how could the powers of feruchemy best be used in training/battle scenarios? Also what is possible while storing. I always thought if a feruchemist soldier wanted to really train themselves to be effective they'd train their bodies to a certain point that they're confidently stronger and more fit than the common man. Then constantly store 10% of their attribute say lhysical strength. Then theyd go and train while storing. I'm using pewter as a placeholder since it's the easiest. But say a youre storing in pewter and then you start training physically while in that stored state. Does your base strength go up as you get used to training and working out in that state to the point where you're just as efficient in that state as your normal state? Because if that was the case then a feruchemical soldier would be extremely potent. Being in a constant storing state but having trained themselves to be just as effective as they are normally. Then when they need to win just tap a little bit of the attribute they need and they're instantly out of anyone's league that they're fighting. Anyways just a little thought that I had.
  3. Nah sorry the needle is the spike that you attach to a syringe filled with duralumin flakes.
  4. So I've been thinking, I know ive seen somewhere that Brando Sando has said that there are ways to use hemalurgy without killing the person you're taking power from. So I thought hard about this because mostly I feel bad for Duralumin gnats. And especially with allomancy, feruchemy and hemalurgy becoming more mechanical and capitalistic in nature. What if they discover a way to transfer powers without killing the base person. By making use of the bind points and possibly stealing small portions of the power. Therefore in the day of capitalism and mechanical uses of the magic systems I was thinking duralumin gnats could sell their power out to people for a high price in long needled syringes filled the needles being the hemalurgic spike and the syringe being filled with the duralumin solution. Essentially being a super boost for an allomancer. A tad dramatic but honestly I think it's fun. Anyways what do you guys think?
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