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Narglet

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  1. So, it's been established book three that Odium likes to steal people's emotions, presumably using them to boost his available investiture. It's also established that Taravangian randomly becomes really empathetic, at the cost of intelligence. What I'm wondering is, what if Tava has a moment of transcendent empathy at a similar magnitude to that one surge of intelligence that made him scribble all over the walls? Does he suddenly feel what everyone on the planet is feeling? What happens if Odium tries to steal those emotions Tava is empathetically feeling? Would that give Odium a power boost significant on the scale of shards? Or could the emotions give Taravangian enough power the shard to overwhelm Rayse or enough attunement to become the next Vessel?
  2. 1. Regular freezing (via cold fabrials?) probably would work fine too since you can revive them with stormlight after. 4. Orbit is the process of constantly falling at the ground and missing. You can't fall out of it without some form of propulsion. It would have to be really powerful propulsion too; the speed of orbit for the ISS is around 1000 meters per second. An explosion powerful enough to cause that kind of velocity change would definitely be enough to kill anyone, even with shardplate.
  3. Here are some ideas I have for capturing a powerful radiant: 1. Cryogenically freeze them while they aren't burning stormlight. 2. Lock them in a small room, say you're about to release them, but secretly there's a Cadmium savant on the other side of the wall going full blast. 3. Whatever the thing is that was used to trap the fused and/or postpone the desolations? 4. Send them into orbit in a craft that has no method of propulsion, no stormlight, and is rigged to explode if it's tampered with from the inside.
  4. That's why he was called the Lard Ruler.
  5. The scenes were right before and after the party where we first meet Governor Innate, chapter 8 and chapter 11. The anchors were steel girders on the way up, and a single bullet on the way down. Going up the tower was very nearly vertical, in AoL he was able to compensate by becoming light and firing his shotgun sideways. It took him about six pushes to get all the way to the top, but he was carrying Steris that direction, which I'll assume give him about double weight. Ignoring the massive difference between the anchor sizes, with a conservative-force style steelpush, he would still have two thirds of his original kinetic energy when hitting the ground.
  6. It doesn't matter if the trajectory is ballistic or not. If he's being pushed with a conservative force(as opposed to being variant with respect to velocity), it's going to do the same amount of mechanical work regardless of which path he takes. He wasn't making himself lighter so I don't think air resistance is enough of a factor to explain the discrepancy.
  7. Given someone does a "regular" push on an object, what determines how much force it exerts? For a long time I assumed that (discounting metal content, allomantic strength, ect) the force a push exerts is solely based on the inverse square law; that is to say it gets weaker as the separation increases exactly like gravity or the electrostatic forces. However, there are a few lines in the series that suggest it's also based on the relative velocity of the Pushee and Pusher. When Vin Pushes on a coin horizontally, the recoil is barely strong enough to make her change her stance. However, the moment the coin hits a wall, it sends her flying. This suggests that objects moving away from an Allomacer are pushed on with less force than a stationary object. In Shadows of Self, Wax has to use quite a few pushes in order to get to the top of ZoBell tower, leading him to use the grappling hook. However, on his exit, he is able to jump out and land by pushing on a single object on the ground. Physics tells us that the energy needed to lift an object to a certain distance is the same amount of energy needed to completely stop that object after falling that same distance. If the force was the same going up and going down, that single push would have only nullified a few stories of falling. My theory is that because he was falling, and therefore going towards the coin(or was it a bullet?) his push was much stronger than when rising. This has interesting implications for weaponized coins. Bullets, slings, and bows are dangerous because of the kinetic energy that was imparted onto them before contact. Shot coins however would be more like a stabbing spear; the initial speed is good and all, but what really matters is how hard you're pushing while going through the target.
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