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About Staenbridge

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  1. would you rather

    I think Feruchemist is the clear winner here (both for myself and also according to everyone else), though my personal favourite metal hasn't even been brought up once: electrum. Feruchemical electrum allows you to store determination, which IMHO is one of the most valuable resources to be able to call up basically on demand when you need it. Have some uncomfortable tasks to do? Store a bit of determination while going on autopilot during your normal day, then whip out the stores to power through an hour or two of work without stopping. It's a pretty easy one to store too, because determination's rarely a continuous need. Push yourself at the key moment and then you can probably go back to normal once you're over the hump. Zinc (mental speed) is another good one for similar reasons — it's not so bad to store a little bit of for a good half of the day, if not more or longer, and that could be amazing for those moments when you need to make an intelligent split-second decision, or weigh up two difficult choices. I think for Twinborn I'd probably say Allomantic pewter and Feruchemical electrum? Physical dexterity+strength is a massive QoL and self-assurance blessing, and then you have electrum to handle the mental side of things.
  2. Much as I love the other magic systems, Fullborn are completely busted. Just about unstoppable for any other normal magic set, assuming Investiture supplies last. Steel (speed), gold (health), and zinc (mental speed) compounding, like @Quantus mentions, are at the core of their power, but they have plenty of other abilities which could carry certain matchups on their own. Brass (heat) compounding lets them set themselves on fire, oops. Iron compounding makes any physical engagement logistically challenging, because you have to knock over someone who might weigh upwards of a tonne. With Nicrosil compounding, a Fullborn could give themselves Bands-tier Allomancy, which is... a lot. You could almost certainly rip a human apart by variably pulling & pushing off the different trace metals in their body, punch through Shardplate like you're the superhero villain in take-your-pick of shows (viz. JoJo 5, Invincible, The Boys), and other types of silliness. Honestly, I feel for this sort of competition everyone gets much too hung up on considering "Fullborn" to be a valid category, when it's about as likely to arise as a Knight Radiant having all 10 Surges, and on a similar scale for power. They're so absurd in-world that even the prospect of one is another level of divine, even compared to the other magical powers: the Bands are 32 different metalminds, when Allik tells us that getting 4 in a single medallion is all but impossible for mortal hands, and as far as human Fullborn are concerned, Rashek could only become Fullborn through holding the power of a Shard, with no one else managing it 'naturally'.
  3. Bear in mind we still don't know if aluminium Feruchemy "works" like normal feruchemy; that is, whether or not you store Identity in an aluminummind, or are dumping Identity in the metalmind (cf. this wob in which Brandon RAFOs Paleo about this question). This is contentious because aluminium in basically every other magic we've seen it is something of an investiture black hole, sucking in and blocking use of Investiture but not being able to provide anything itself. So it's really out of character to imagine being able to place Investiture into an aluminium metalmind and have it still be there to retrieve at a later date — that's not what happens with Allomancy, nor with Hemalurgy, Surgebinding, SoulForging, Awakening, or Fabrial-ing. So IMO the most parsimonious explanation, Realmatically speaking, seems to be that aluminium would be the sole exception to the store-tap principle of Feruchemy, in which case you wouldn't be able to overrule your Identity with a regular aluminummind. Now, you could probably still pull off that trick like you suggest, but it would be hard to do this in a way that actually works for Nightblood. Like, suppose you try to Connect yourself with Nightblood like how Ishar connects the Radiants to Roshar; well, Connections are made of Investiture so you've just attached a tasty string of food to Nightblood, which I'm sure it'll promptly eat. SoulForging? Same problem, Nightblood eats the stamp, unless you try to stamp yourself to be like Nightblood? But that would be really weird, and I'm not sure how you could get a stamp to take which would convince a person's spiritweb that they're a sentient sword.
  4. I don't think you're being nearly imaginative enough with how "the Surge of breaking bonds" could affect a human. The way I understand it, the physical effect of Division will be cleaving bonds en masse within a substance. Doing this with just a small amount of Investiture would probably lead to the mixture of gloopification and surface-level ablation as you describe, as cell membranes, proteins, and all the other stuff in your body falls apart a little. However, if you apply a lot of Investiture, this would surely cause the substance to immediately catch fire at the very least; broken bonds are not going to stay broken, and all of the radicals/ions which have just been created are going to want to immediately react with everything around them, in a process that releases a lot of energy as heat. At high enough Investiture levels, we might perhaps imagine the cool formations that lightning causes when it impacts on sand, except that would happen inside the person's body. Outside the body, depending on the distance with which you're able to apply the Surge within air, Division Radiants might be able to cause sort of Roy Mustang-style explosions by splitting all of the air molecules in an area and letting them reform, but even setting aside that possibility, you could set off fuels at will and cause massive fires or deflagrations easily. Elsecallers probably do this job more effectively, based on what we see with Jasnah, but it's multiple routes to the same goal I suppose.
  5. I'd say the most important one is actually from Miles Hundredlives in Alloy of Law (ch. 19): Miles means it in the sense of Wax being a sword for "the establishment" i.e. the corrupt Elendel elite, but given how Harmony literally tells Wax that he's 'the tool he sends to fix problems by applying bullets' just a few pages earlier in Alloy of Law, it's clearly not just an apt comparison for material stuff. Earlier in AoL Ch. 18: The theorist in me wonders if Wax's discontent and agreement with Miles' assessment is not also because he literally just got told by his God that he lacked free will in coming to kill the Vanishers, but perhaps we're a little too soon in Wax's character progression for that kind of idea to be manifesting in Wax.
  6. Woah, feels like I'm part of 17th Shard history now. Anyway, here are all of the potential duplicate/needs-decision tags which I found when I had a look: I'm not sure if this is a duplicate or mislabelling, but #rafo explanation is sometimes used in the same way as #rafo-plus, as a sort of 'explanation about why it's a RAFO/context'. Other times it's used for 'this is what RAFO means in general' WoBs. Punctuation creates a few differences: #gavilars black sphere and #gavilar's black sphere #mistborn: secret history 2 and #mistborn secret history 2 (interestingly, I can't tag entries with the former — the colon disappears whenever I try) I found a set of <tag name> <number> broken/empty tags, which I've collected in one big search here. There's 14 which were originally spread across 13 entries, so I won't list them all except in the link. Radiant orders: besides Truthwatchers, there are also 'Order of' duplicates for Edgedancers, Lightweavers, and Bondsmiths, with Willshapers having a broken duplicate in the singular. All of the other groups of Radiants only have the bare name as a tag (i.e. #windrunners, #skybreakers, #dustbringers, etc)
  7. It's a callback to Warbreaker, so I won't spoil it in case you haven't read the book and don't want to hear.
  8. Chapter 121, US hardback p. 1194: I don't think they were just going to write the words "the Azish".
  9. Why would Kandra be elven? Did I miss something in the Silmarillion where Tolkien describes elves as being shapeshifters created by an accidental god using death magic?
  10. I'd argue for the Lord Ruler in this category, myself. Sure, he doesn't have the spikes through the eyes, but imagine watching someone walk out of a burning building with half of their face missing, impaled by spears, bones visible, flesh charred, and then have them look at you with an expression of "you're next". Any full feruchemist/allomancer Compounder has that, but IMO TLR has a sort of flair for it that makes him much more intimidating in a book. Inquisitors you kind of expect to be inhuman, what with their spikes, but Rashek cultivates a much more "Übermensch" vibe in everything he does. An Inquisitor always tends to appear more monster than man. Different kind of intimidation, y'know?
  11. Oh yeah I kind of got side tracked theorizing.
  12. Emotional allomancy is such a weirdly vague thing in the books... it's basically only used with the goal of being subtle, and under the supervision of experts. We're never shown many examples of emotional allomancy that isn't very precise and subtle, except as a teaching exercise to say, "you should do it better — like this." The upper limits of how much you can affect someone's emotional state aren't explored nearly as much. Could you in theory Riot someone's self-hatred and Soothe any desire to not die enough that they might try to kill themselves, or do these not count as emotions for the purposes of emotional allomancy? What about the alternative? Could you Soothe someone's aggression so hard that they would be physically incapable of wielding a weapon against someone? If that were possible then all of the subtlety be damned; brass and zinc are the chief combat metals now. Coinshot? Who cares! Before they can attack, you can hit them with a mental brick to the head and they'll hand you the gun to shoot them with.
  13. Vin takes this easily just because of the sheer versatility and ridiculous strength of full Mistborn powers, but you don't need to add many constraints before Szeth has a good chance, depending on which Szeth we're talking about. That might sound kind of dumb but hear me out: Emotional allomancy is something that Rosharans basically have no experience with; Vin could just blast Szeth with a sledgehammer of Soothing and he'd stand there like a drooling idiot while she slit his throat. However, WoR Szeth is filled with the most incredibly potent emotions — that is to say, self hatred, disgust, etc. — and we're told these have a tendency to interfere with Soothing. An allomancer with sources of metal and sufficient iron/steel reserves could basically cut down anyone without Plate without getting anywhere near the opponents. Suppose for some reason Vin's out of coins. Now she does actually have to get close, because Rosharans don't use metal for their currency. In close combat, a Surgebinder has an ungodly advantage over an equivalently skilled and resourced allomancer, because they can just keep taking fatal injuries and reheal them, while also being able to maintain good distance with Shardweapons, and having a much more lethal tool. Szeth in particular has trained to proficiency with all 10 Surges, in addition to having Nightblood at one point. This means that you could justify having fight be Szeth with the Surge set of the Windrunners, Dustbringers, Edgedancers, Truthwatchers, Lightweavers, Elsecallers, Willshapers, or Bondsmiths. No metal and then Willshaper Szeth is able to make Vin sink into the floor and then it's an easy win for the Shin. Edgedancer Szeth is much more effectively able to avoid Steelpushed and Ironpulled objects through abrasion, and Progression seems to make their Stormlight healing much more effective. Elsecaller Szeth could just dump Vin in the Cognitive and then who cares; she's a dead woman walking. Either of the Transformation Honorblades would let Szeth turn the air around Vin into stone, at which point she's stuck unless Pewter is significantly more powerful than I was led to believe. You get the picture. Brass, zinc, iron, steel, and atium all can result in Vin flattening Szeth, but removing just a couple of these change the odds drastically. Even just knowledge of each other's powers would make this a more even battle, as a lot of the difficulty in an unprepared fight will be that Vin could just surprise him with Allomancy. Szeth can't sustainably keep healing from coin injuries, because it takes a lot less Investiture to shoot a coin into his forehead than it does for him to revive himself.
  14. The modern Ashyn magic system we know is planned to be disease based, where bacteria and viruses give their hosts access to different Surges so long as they stay infected. As for the old one, I don't think it's certain, but I believe the assumption is that it was Unmade spren which got ushered in when humans arrived on Roshar. To the best of my knowledge, we don't know the mechanism for the old Ashynite Surges though. Maybe they had formal bonds with voidspren, maybe they didn't.
  15. Yes Pyro; that's how swords work. It trying to convince you to stab yourself just makes it as dangerous as Nightblood, but with fewer Breaths. If you're saying that it'll literally wiggle about and try to slice you up, well we haven't seen Awakened swords move about under their own power, so what's it going to do? Passively cut the hand gripping the smooth surface of the grip?