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Levitaph

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  1. Finally! Y'all just abandoned the idea that Lum could be evil after D1. I'm glad we finally got back to this vote! Lumgol
  2. Lumgol still seems suspicious to me. I don't like the speed of her first post, and It's contents could be intended to obfuscate the discussion. However, you all seem to have decided that she isn't very suspicious. Why is that? What's made you stop chasing this point?
  3. This is concerning for the reasons Sart and I've already stated. If we can keep this knowledge out of eliminator hands, I believe we MUST do so. I'm sorry, I believe there's a good chance you are a townie, but you know too much. If an anonymous townie you trust continues your work outside the public eye, then A. I can't stop that b/c I won't know it's happening, and B. I believe the risk of the sja'anat converting this anon is acceptable.
  4. Lumgol I didn't appreciate how early Fifth Scholar suggested I reveal my role to him. It still seems unnecessarily quick, and makes me uncomfortable/suspicious. I gathered from the language used in sart's post that Fifth had gotten the roles of other townies (although how sart would know this idk) and I am alarmed at the prospect of the sja'anat having that information. In this game specifically, having a player who is known to all as "the guy who knows everything" would be disastrous, as the sja'anat could either take them out, eliminating the knowledge from the town, or convert them, granting them a large amount of player info. @Fifth Scholar, how many players roleclaimed to you, and did you tell all of them you were a stonespren?
  5. Devotary is keeping himself VERY neutral, choosing to act as an impartial researcher rather than a village/elim. This raises a few flags for me, as this becomes an easy way to shift focus away from him, and to gain favor with both elims and town. Otherwise, Sart seemed a little agressive, but I'd let that pass as him simply being annoyed at the other players. Dapper's lack of useful content is frustrating, and could be a guise for insidious actions he's taking otherwise.
  6. Wow! that night turn flew by! About yesterday (last day turn): I still haven't seen anything that convinces me that Lum isn't sus. I'd like more proof of innocence before we drop the matter. To this end, I'm kicking off the voting with Lumgol. I may be acting rashly b/c it's 12:30 here and I'm sorry if this seems aggressive, but I'm not satisfied with the excuses given yesterday, and I'd like more concrete evidence.
  7. Oh dear! I forgot a point I wanted to make and inadvertantly made an excuse to make a 3rd post! I want to remind everyone that voting on someone, anyone, increases bonding chance. Therefore, votes will not be fully built on the suspicions of the voter until said voter has bonded. Keep this in mind when determining the intent behind votes.
  8. By "Draw the Mafia's attention" I mean get killed in the night. I'm not sure if that's a thing the elims can do in this game, but it's what tends to happen in other maf-like games. Killing you anonymously would just mean the killers were elims. But if they're anonymous, it really only gives the village the faint clue that you were saying something important. Please note that my previous experience with maf-like games is: "Mafia", "Town of Salem", and a little "Werewolf." Please understand if I use terms like "Town" or "Mafia." Also, rip my bonding chance, I'm not gonna have signifigant material to write a 3rd post about.
  9. Lumgol. Maybe he's just very fast, but he posted asap being "super helpful" with the sja hunt. In mafia-esc games like this, that kind of post draws the attention of "the bad guys," so only the very brave or the very evil will do it. Devotary, I'd love to hear about your essence experiment results. I haven't played sanderson elim before, so I don't have a reference for how much impact those kind of items have on the game.
  10. A few questions about the rules: 1. How long does the Gravitation 3 surge last: The rules say If your target is attacked, you will attack the attacker. How many turns/cycles does this "guard" stay on your target? 2. Day/Night Actions: Can a player take actions available to them during the day turn and the night turn, or only one? 3. Illumination + Inkspren: If I use Illumination surge to double my vote, and an Inkspren targets me and chooses to double my vote again, do I get x4 total vote power that turn? What about multiple inkspren targetting the same player? Could a player reach x8+ vote power using multiple inkspren and Illumination?
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