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Everything posted by Oltux72

  1. So, as a Shard's basic Intent becomes stronger with time, can that be used to resist Odium? If the timer is reset when you drop the Shard, can they form a group and hand the Shard over in a set order?
  2. We know what starts a desolation: Heralds returning to Roshar or staying on Roshar for too long. We have no similar idea when it ends. Yet the heralds knew. The present desolation has one new feature in the form of the Everstorm. In past desolations killed Fused would return in the next desolation only. So who has which interests after it is sufficiently clear who will win? Let's look at the actors: The Heralds They really do not want a desolation to formally end. For them the best possible world would be one where they do little to no fighting, but are allowed to stay on Roshar. The distinctions is important. They want to win the war, but not end it. A bit like mercenaries. The living Fused That depends on patriotism. From an individual biew point being alive on Roshar looks better than ghosting around on Braize. They might continue some kind of guerilla. If you want the SIngers to prosper, the next Desolation cannot come soon enough. The dead Fused They want the next desolation. For that the Heralds have to break. For them to break they need to be tortured. For them to be tortured they must be forced to return to Braize. If there is no longer a realistic chance of winning, it is better to give up and try again. The sooner, the better. Odium His view is likely close to a dead Fused. As soon as his forces are defeated and have done all the damage they can reasonably do on Roshar, it is better to withdraw for the next round to come quickly . Where does this leave us in terms of strategy? I am afraid I now need to ask you to liberate your inner psychopath and drop all hints of ethics. Let me look at Odium. After the first few desolations he has understood that he is in a war of attrition. Hence he will shift his focus from the field forces of Honor's troops to the population, as soon as he is losing. While you are winning captured population is good. They will make your supplies, perhaps you can even press some of them into your service. But you lost all prior desolations. You need to prepare to lose this one and be ready to switch. First you want to destroy any institutions that keep civilization working: hospitals, places of learning, port facilities, ship yards, mines, mills, forges ... But at some point this runs into diminishing returns. Then your next target become the people itself. If there are fewer Rosharans, you will face fewer soldiers the next time. And they will have a harder time getting civilisation running again. So whom do you target? Women and children, especially older girls. The factor (food aside) that sets a limit to the growth of a mammalian population is the availability of fertile females. Hence women and older girls (younger girls is not so good, because child mortality, which will be high, as you are confiscating food, would render a part of your job futile). Disgusting, but wars are not nice. Your enemy will try to stop you by means of fortifications. Warfare is sieges and assaults on fortresses, followed by a dash to catch retreating forces, then surpressing the people of the area you took. And once you are being beaten back, you slaughter civillians. And once you are beaten so much that the damage you do is no longer worth the time you are giving the Heralds, you retreat to Braize to start over. So, what, mechanically speaking, ends a desolation and forces the Heralds back to Braize? I have three candidates: The number of Fused on Roshar is getting too low (It cannot be zero or the Heralds would have tried capturing some, bashing their heads in and keeping them alive in a coma with Progression - yes, war is gruesome.) Fused cease to come to Roshar (This is unlikely, as it would allow the Fused to come, keep running and make Heralds return, leaving the Rosharans alone to fight. And you are not going to catch all armies of flying Fused) Odium turns off the tap of Voidlight - I think that is really the end of a desolation (and I would speculate that that was the reason Gavilar acquired spheres of Voidlight for experiments) The most important conclusion I am drawing is that the Heralds don't end a desolation. Odium does so, forced but deliberately.
  3. Not for everything to the same extent. That was kind of my point. And storing is unlimited. Tapping is limited by storing or compounding. But storing is not free. Once the metal mind is full, it is full. You can erase the Investiture by burning it and resmelting. That is possible, but not free. Hence it can be more economic to pay people for tapping it.
  4. You can store an attribute in a metal mind and retrieve it at a later date. You can also use compounding to fill a metal mind. It looks like compounding still needs a human component. Note that you can liberate the Investiture in a metal mind by melting it and casting it again. So feruchemy can be used to get rid of attributes. Some things are unclear. Can a machine fill a metal mind? Like when the South Scadrians use their ships, do they have immense amounts of Invested iron free to use? Some metal minds are incredibly precious. So I will try to rank them: Atium - immortality, basically Gold - health Zinc - thought has value Steel - time is money Bronze - time is also money Pewter - practical, psychological and cosmetic reasons for that Tin - useful Cadmium - recreational, medical and mining Electrum - maybe. And here we are leaving the area of those who are clearly desirable for tapping Brass is going to have a regionally and seasonally fluctuating price. In hot summers it will go negative, in cold winters it will be positive And we have some that will have a negative price Iron - Wax may have a use for more mass. But most people will rather safely jump off high places or use it to increase mobility decreasing their weight. Bendalloy - people like to eat. Given the levels of obesity that come with wealth, we can safely conclude that there is a higher need of getting rid of excess calories rather than more food. That is kind of unique. In Era 3 you will be paid to be provided for in terms of basic food.
  5. The problem with that is that the Fused acted stupidly under that premise. Suppose you are the Fused commander-in-chief. You have taken losses, not catastrophical losses but significant losses. Your enemy is on a set deadline. What do you do? You go on the defensive. That would put the Heralds in a conundrum. They can attack hastily, which puts them on a disadvantage, as the attack is always more costly and more so if it is ill prepared, they can leave for Braize, abandoning their armies, or they can allow the Fused to resurrect their losses. There would be no good option left to them. A strategical wet dream. Yet what do the Fused do as we saw in the prologue? They sought a decisive battle. That looks to me like a desolation ends when another event, not a Herald breaking, has happened. Obviously that event cannot be under the control of the Heralds, else why would they ever trigger it? If it is under Odium's control, it seems like triggering it harms the Fused's ability to wage war. So don't attack cities. Cities need supplies. Scorched earth (well, rock on Roshar). Burn the farms and drive the peasants to the cities as refugees. Exactly as they did to Kholinar. They may be mad, but at least their commanders are not stupid. That is indeed the only plan that would work without the Singers' cooperation. That is possible. The Listeners did flee from Odium. But it is not guaranteed. It will always have to be on the minds of the human high command. You cannot win under those circumstances. Now, if you mention our world, what do you think the doctrine of Mutually Assured Destruction is at its core? You do sound radical, but that is a virtue. At the risk of lecturing, I need to stress this point. In war, successful strategies and tactics are radical. You have two viable options. Options are good. It makes you unpredictable. Picking among them is a virtue (For those deemed competent enough). Mixing them is fatal. There must be no compromise. If you are willing to negotiate you must be willing to sign a very costly peace deal (unless you are negotiating as a ruse). If you decide to go for genocide, you must wipe them all out, every single woman and child and every human traitor who hides one of them. That creates the military emphasis on following orders. You cannot placate subordinates by giving them a compromise.
  6. We had a thread about this, but it got derailed into the exact physics of allomancy and feruchemy again. So maybe we can try to agree on something. What are we sure could be replaced with metallic arts if you have them at an industrial scale? aerodynamic aircraft - that is extremely easy, Southern Scadrial has already done it. Aerodynamics will remain a minor part of science and engineering for machinery and ballistics, but that's it power plants - obviously allomantic pushes and pulls can power a generator. Yet feruchemy also allows that as it allows you to manipulate your weight and centripetal/centrifugal forces antibiotics, X-rays, medical ventilators, prostethics - why bother if feruchemical gold is plentiful? agriculture - that one would be a deep cut into society. But it is possible, once you have enough bendalloy. Would people want that, though? Is it possible that actual food will be for the rich and middle class in future Scadrial? scuba diving - just too obvious, albeit extremely specialised an application education - this is getting very speculative, but can copper feruchemy actually teach you something?
  7. The problem would be testing and debugging. You basically would have to get it right at the first time. That raises a point on how good Aons are at seeking stuff. Can you make an Aon that finds a destination based on a description and feeds that into Tia?
  8. Well, they have the desied weather, no quakes, no volcanoes ... And by the time such a transformation would be noticale, habitats would be familiar to people.
  9. The life cycle of the parasite giving Aviars power has some implications. It is clear what advantages the Aviars are getting out of the symbiosis. They are not eaten because they are concealed. Going to the perpendicularity as they are hatched is a behavior that is strongly selected for. But what is in it for the worms? At first glance a worm whose bird is eaten dies. So he won't reproduce as often. Right. But a worm whose descendants don't reach the perpendicularity cannot grant powers. In fact, we must doubt that they even survive. The worm is adapted to the perpendicularity after all. So the selection pressure ends after one generation. So how did this work? Something returns the offspring of successful symbionts to the pool. I guess it is the chicks themselves. The coevolution could happen because birds are using the same orifice for defecation and reproduction. That way the eggs of the symbionts get attached to the eggs and to the hatchlings after hatching, who then transport them back to the perpendicularity where the cycle begins again. Hence continous selective pressure to grant powers is created. But it would not work with mammals (except monotremata).
  10. Riino asked Kaladin at which Heightening he was. Immediately. Why? Does Kaladin look like a member of a Nalthian ethnicity? We have seen only a small part of the planet. Are the majority of people in Shadesmar from Nalthis? Is having Breaths simply the only way to be Invested without the reason being obvious, like carrying an Aviar? Or is there a trade with Breaths going on and world hoppers are often at a higher Heightening? I would go for the last explanation, just because we have to ask ourselves, why people would not buy Breath. It is very useful even if you have no idea how to Awaken. You still get life span and life sense. In addition, other magics are not exportable readily. A metal mind is useless to anybody not a Feruchemist. Seons cannot easily leave Sel. Aviars are conspicious. Also they are extremely easy to transport. They literally weigh nothing and take up no room. Do we have any instances of people showing something like a life sense?
  11. Doesn't that count as forcing? Very well, let me be precise, what determines how long a desolation lasts? Well, it would restart. For military purposes that would be the same. So why do they attack? But when exactly do they need to return? After a set time after the start of the desolation? Or is there an event that starts or restarts the timer? Exactly. The key question is when that "certain period of time that they can be there" starts. The problem with assuming that it is from the start of a desolation is that it would require the Heralds to hunt down the Fused. Roshar is a big place with many islands and high mountains. The Fused can fly. You would have to search a continent with Bronze Age technology. And I need to point out that Odium has spren that can detect the use of Surges, not the other way round. They would not find them in time. Instead we are getting the prologue where the Heralds know that they have won after a big battle. That makes no sense if the Fused knew that the enemy is in a great hurry. They would just run and wait for the Heralds to have to leave or restart the desolation.
  12. Flight. Going to the perpendicularity at a young age needs mobility. The pool of potential hosts is much larger to a parasite specialising in birds.
  13. But so would launching and building habitats. Hence the question, would they even bother? To terraform those moons they'd need to develop the ability to live in space stations. So they'd find that getting the technology needed to implement such projects would remove the main incentive for implementing the projects.
  14. There is no equivalent to Stormlight, White Sand or metals with Aethers. So what fuels them? Are they like Aviars?
  15. Announcing that you are a space alien who sells a substance that can make rich people immortal is not good for business. At the very least you would have people, who would in turn turn into competitors, investigate the source of your goods. It would be taxed for sure. Everywhere. The ultimate luxury good.
  16. There seem to be very few casual worldhoppers. They seem to be professional worldhoppers. Very few of them hop rarely or once. It always looks like a way of life. We see nobody who is clearly rooted in a culture and just travels through the CR for trade or other purposes. Worldhoppers, with the exception of Azure, look like a distinct ethnicity. Perhaps aided by their extreme life span. Even Felt is the last subject of the Final Empire. Mraize is a Ghostblood first and foremost. Thaylenah is coincidental to him. What allows us to assume he ever saw an Alethi in person? He knew that Surgebinding was extinct but might restart. He treated it as an undesirable possibility. And an Alethi coming to a fortune teller as a customer? That is rather unlikely.
  17. When he noticed Venli peeking in? OK, we can go with that, but given the location, why did he not ask whether Kaladin is from Ashyn? Does this confirm that Ashyn no longer has access to the CR? Do we need to make a distinction between worldhoppers and permanent residents of the CR? Whom did Riino expect? The problem is that the numbers do not match. We have seen as many Scadrian worldhoppers as Nalthians. The majority, even if we count the whole Ire as one, were in fact Selish. Chance? That is a bit odd, as for example Ashyn magics should be even reproducible in a cell culture or incubator. I guess he was expecting customers. Though that makes me wonder how he explained Kaladin to have arrived without a ship coming in. Why should it be his first guess? He is a long way from the perpendicularity. Anybody coming from the perpendicularity would arrive by ship. The oath gates have been blocked for centuries. The Horneaters are unlikely to react well to any outsider taking a swim in ther holy pools.
  18. Seeing Honor's side as good is deeply problematic. Hoid is honest about that. He would let Roshar burn if that's what it took to stop Odium. Honor set a whole planet up to go through cycles of genocidal wars for millenia just for what he considered the greater good without asking the people whom he sent to fight and die.
  19. He offered Taravangian a deal. Why not Taln and Shallash? Or does this assume that Taln is suicidal?
  20. Then why did Odium wait after the Recreance? That allowed the Rosharans to develop economically and to build Fabrials.
  21. By the way, are we overlooking something essential? What is a storm doing in Shadesmar? Shadesmar is supposed to have no drafts or winds. Now we are looking at a storm?
  22. It needs the device called the exciser. We do not know what that is or how it works. It being developed in the south and southern arcane technologies based on Harmonium we may speculate that the exciser also does so. Lerasium can be used by people who should not be able to use it. In fact, if we go by the history of the metallic arts burning Harmonium should turn you into a Feruchemist. Now I agree it would be simpler to understand if the medaillons themselves contained Harmonium, but filling them with a special device containing Harmonium may also do the job.
  23. Well, Odium cannot leave.That is the point of the Oath Pact. In a way Honor was sacrificing the people of Roshar to stop Odium. But a line her people have no problem understanding and interpreting. Now. The arrival of the Evil did not coincide with Ambitions demise. (Scadrial)
  24. OK, how about the ruler dies a few weeks into his reign, unwed and childlessly, so the monk has to be reactivated, as he happens to be the second son? If you see his brides as sent to the king/emperor as an institution, not the person of the ruler, everything can just proceed more or less as depicted. The mixup really does not add that much to the story. Aether of Night is a comedy of confusion, a war novel and a mystery novel and a kind of relevation piece with the back story being discovered. These pieces are ill joined, but I think necessary to make the whole thing work. But the mixup is bogus. Just kill the oldest son, who just inherited during the sacrifice at the Black Pool and transfer the crown to his monk brother and the crisis can unfold.
  25. These catastrophes on Roshar predate Honor's splintering by thousands of years. (Scadrial) The conclusion that a splintering is necessarily a catastrophe has quite little support. His stay in the Rosharan system is involuntary. We can conclude nothing from that.