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About Ixthos

  • Birthday 01/30/1989

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  1. @aneonfoxtribute I don't mean the ship uses the perpendicularity to travel, but rather than the core of the ship - the warp drive of the ship - would be a perpendicularity as a possible side effect due to the amount of investiture contained, allowing for cognitive realm travellers to board the ship while it is travelling. So do you think that might happen? :-P Also, for the spren, something I'm wondering about is if the spren would be at risk of dissolving into the shard, or their mind merging with the knight, or both minds simultaneously holding the shard while being separate. If I'm following you correctly your take is that the spren maintains their bond to the knight but now investiture can flow back into the spren? :-)
  2. In many ways I think Nightblood represents the other half of Endowment than what is typically thought of. The shard Endowment is, I think both taking and giving, not just giving, and as one of Endowment's signature traits is making cognitive shadows - shadows which require the constant influx of Breath, thus removing them from the system - Nightblood is likely to be even more damaging to a cognitive shadow than to someone who isn't. Think of it like heat drying up a puddle. A cognitive shadow is the puddle directly exposed, while a normal person is the puddle shielded by a piece of cloth. Both will disappear, but one will do so more slowly. Cognitive shadows are made of investiture, and contact with Nightblood would be investiture being directly in contact with something that consumes it. Unless their is more to their investiture mass than a normal person has, they probably would be consumed more rapidly, and even if they have a greater investiture mass they probably lose it at a faster rate than a normal human would, even if they would last longer.
  3. Happy to talk :-P What do you think would happen to the spren of a knight if that knight were to take up a shard? Do you think era 4 ships will have perpendicularity warp cores?
  4. What scenes are you waiting for, in any individual series or in any conflux book, including late Stormlight Archive (if I'm right about it being conflux or partially conflux) and Mistborn era 4? These can be scenes you are sure will happen, as well as scenes you hope will happen. Awakening a Mistcloak / Mistborn fighting while wearing an Awakened Mistcloak Mistborn vs Radiant Two shards communicating, things from their perspective but both long accustomed to being shards - bonus points if there are scenes from both shards' points of view Cyborg hemalurgy Forger and Lightweaver interacting Perpendicularity warp core Kandra and Sleepless interacting Someone and their spren - or ten people and their spren :-P - taking up a shard, and what happens to the spren Elsecaller Scotty ("Ten to beam up, Mr. Scott.") Wired - and wireless - communication's impact on the cognitive realm / "wireless" communication made using wires in the cognitive realm Zinc / Brass Misting or Mistborn using pulses to remotely control a machine attuned to soothing and rioting Space ships, each powered by their own magic system or combinations - so Surgebinding fabrial ships vs Allomantic ships vs Aether vs Awakening vs Dor What are you looking for? :-)
  5. I'll do another world building update for this setting later - I'm thinking of adding an elemental system, as well as some of the natures of the societies, as well as the prison - but I'll only do that in a week or two or three. Until then, here are some other ideas - and please, if you like, post here also :-) Nobles have abilities that the serfs/peasants don't, but interbreeding has allowed some to gain these abilities (Mistborn) One nation that was once part of another and is smaller and weaker but whose royalty once ruled the nation it came from (Warbreaker) Knights in magic power armour (Stormlight Archive) Hero with the memories of other heroes (The Wheel of Time)
  6. @Snakenaps Narnia really is a great series :-D The Magician's Nephew and the Last Battle are my favourites, something about the birth of a world and its death and what comes after really appeal to me, and more than any other book in the series the Magician's Nephew gave me a love of portal networks :-) Hope you like Eddings and Asimov. Eddings writing is full of cliches, but the characters are very enjoyable and he handles them well, and oh the snark! Asimov also wrote a few mysteries as well, including the short stories of the Black Widowers, a gentlemen's dinner club where each meeting one of the members would invite a friend who posed a puzzle in their life to the group, and which the waiter would always be the one to solve :-) and he also did some science fiction mystery as well, so you can always combine your reading of the two. Agatha Christie is probably my favourite non-science fiction and fantasy writer - she MADE so many of the twists that pervade the genre to this day. I actually named the main villain (well, sort of - it mainly works for the force of evil, but is the main leader of that force's forces) of my setting after one of her villains due to them using a similar method to ... well, better not spoil it :-P but if you love twists and fair play whodunnits, then definitely read her - as you say you are also a writer, and mystery can really help gear up the mind :-) It's the reason mystery and science fiction and fantasy appeal to me so much, as they all make you think, and so they go together well. Hope you enjoy them, and if you know of any science fiction or fantasy mystery books please let me know :-)
  7. @Snakenaps Welcome! Glad to have you here :-) Glad you like the Dragonriders of Pern :-) Have you read: The Wheel of Time - bonus in that the last few books were written by Brandon Chronicles of Narnia - for more than just the young, and my own introduction to fantasy The Lord of the Rings - you probably have, but it is a classic, and one of the best in the genre The Elenium and the Belgariad by David Eddings - showing how you can take cliches and still make a great story Foundation by Isaac Asimov - one of the greatest classics of science fiction, and the future of his Empire and Robot's series also, tying them together Dune by Frank Herbert - philosophy and ecology all wrapped up in a feudal future And moving outside of the fantasy and science fiction genre, have you read anything by Agatha Christie? One of the finest mystery writers ever. Hope you enjoy them!
  8. tropes

    @Honorless on this topic, what is your take on Terry Pratchett's Discworld, with Carrot and Vetinari?
  9. There is also Kelsier talking to Spook in Secret History, and also when Odium spoke to Taravangian - but this is something I like as well :-) There also is an implication that when Ruin was sealed by Preservation that that prison was in some way either spiritual or cognitive, and when Kelsier looks at it and seems to be looking in another direction.
  10. The big thing about Mistborn is that the magic systems, being based as you say on the interactions between shards and planets, likely were designed the way they are on purpose - and as Ruin's system is about stealing power and transferring it, and a spike in a body doesn't decay and can be added to by adding more spikes with the same power, it likely was the case that Ruin didn't care if the system diluted, as Ruin probably wanted some agents to emerge from this to use on other worlds, and if they were weaker after a few generations, no problem - just add more spikes. Of course, Ruin thought that Scadrial, likely the latest planet to form in the setting, was like "an old man", so it is possibly that the form of Ruin Ati had tended to focus on more rapid change than the timeless perspective of Preservation - depending on how long ago the bargan was struck Ruin might have only wanted to the planet to survive a few generations. Of course, as Ruin also said to Vin, time meant nothing to him, and so the thousands of years - and the latest thousand when Alendi was thwarted - probably was like having to wait in a line for Ruin - annoying, but he was going to get what he wanted anyway. That does make his anger at loosing the Atium more interesting though, if the power would eventually return to him - probably because by that point all the dead humans would have made Vin his equal again, or possibly even stronger depending on how many people died, so she could keep the fight going indefinitely. Basically, yes, I agree their dynamic is reflected in both the preservation of the system in the families of those who had it, as well as it becoming ruined by spreading out - that part likely is unrelated to Ruin's patience though, especially when Ruin has a method of increasing the power in any individual he wants by the very nature of his system.
  11. The Way of Kings ((t)WoK) Words of Radiance (WoR) Oathbringer (O) Rhythm of War (RoW) .... (t)WoK WoR O RoW **** WoK WoR O RoW KoW The fifth book is going to be KoW
  12. Indeed! And it could explain were the power to make them came from, especially if Odium isn't that interested in loosing power.
  13. I'll start by taking one idea from each of my posts, and all four of @ILuvHats's ideas. So, mythological creatures that have been genetically engineered, nations divided by whether they use genetic engineering or steampunk, magic users oppressed, fairy tale horror, giant sentient prison, and symbiosis based magic. (Note, you don't have to use as many ideas at once, you are free to select as many or as few as you want, but preferably two or more.) This post will cover the initial design - I suspect there will be at least three posts on world building for this, so this is post one. This post will cover first examining the ideas and how they have been used in the example stories so as to design in a different direction, and then looking at the new direction they can go and some initial links. Post 1: General direction I'll start by listing how those ideas were used in each. For some of these I will have to look up a little about the series if I'm not familiar with them: Mythological creatures that have been genetically engineered: in Pern there is a native form of life that resembles a small dragon, and had the ability to teleport, form simple psionic bonds with a human, fly, and breath fire. They were the planet's response to a periodic threat that rained from the sky - a spore called thread - and the humans were initially unaware of this, so when it happened during their settling on the planet they weren't prepared. By forming a new species based off of these fire lizards and restructuring their society, the Pernese were able to survive, with a new class of society formed of the Dragon riders, who protected the planet during thread fall. nations divided over using genetic engineering or steampunk: The Leviathan is an alternate version of history, when during WW1 the German, etc. side uses steampunk machines, and the British, etc. side uses genetically engineered animals as vehicles - so this is set during a period of war magic users oppressed: in the Fifth Season - from what I have read - magic users are either killed on sight by a fearful populous, or forced to work for an organisation called the Fulcrum, which is hardly better. The populous fears them because they can accidentally kill those around them, and have the ability to break the earth with their powers. fairy tale horror: as I understand the setting, Witchers are magical super soldiers, who battle monsters to protect humans. The setting has elves, dwarves, and gnomes, as well as werewolves, dryads, etc., with at least elves and dwarves as second class citizens. According to TV Tropes, the Witcher also deconstructs fairy tales. giant sentient prison: as I understand it, the prison in Incarceron was designed to rehabilitate prisoners to make a perfect society, but something went wrong. The prison is vast, sprawling, has many prisoners, and is always watching, able to kill at a whim. symbiosis based magic: in the Stormlight Archive spren are sentient pieces of magic shaped by human and other ideas, and connected to ten forces. By bonding with someone, who then progresses the bond by making and keeping oaths, this person can access two of those forces, the two depending on the type of spren, as well as use their spren as a weapon, and more besides. The forces based abilities, and general physical enhancements, requires taking in stormlight, a source of magic on the planet that also is tied to the ecosystem. The powers granted can be argued to be an extension of this general symbioses in the ecosystem, as lesser spren likewise bond with other creatures on the planet in order to allow them to function in this environment, such as allowing creatures to grow larger than their mass otherwise would let them. Taking these ideas, pushing them in different directions than from the example, this results in: The creatures are engineered without an existing bases organism, and not to protect the planet but rather to change it A cold war rather than a hot one, and the divide more like the East and the West, with two groups each coming up with their own approach - one genetic engineering and the other steampunk - but between them there is a mixture, and trying to make their form the dominant one Magic users are oppressed for reasons unrelated to their abilities, or their abilities are not directly a threat, and they aren't forced to work for an organisation Fairy tales, and the darker parts of them, but reconstructed rather than deconstructed, showing how they can work. Also, elves, dwarves are present, but they are the first class citizens A large prison, but not a single complex. Rather, the idea of a prison that is distributed, massive and monitoring, but not physical - a prison that is a prison for the mind the magic doesn't require taking in anything but rather it produces magic which needs to be bled off, and rather than the magical organism forming the bond it is instead formed by a human to try to reduce the impact of the magic produced Combining these, we have a base! Magical creatures genetically engineered by one nation or group - a nation of elves or dwarves - who are trying to use the magic produces by the genetically engineered mythical creatures to change the world, and another nation - a nation of elves or dwarves - are developing steampunk technologies to try and stop it Human are caught in the crossfire, and are bonding the magical creatures to try and take control of the magic and prevent it from changing the world, as well as trying to stop the other nations steampunk technology - any creature they bond has its magic restrained The prison is something made by the steampunk faction to try to stop the other nation from making the genetically engineered creatures, the prison being a device worn by the prisoners that they can't take off, which makes them live both in their bodies and in an alternative world where their magic is being drained away in a complex maze ... but if they can find their way out then they can take the device off A mythical creature lives in and controls the prison system, and feeds on the magic - the magic being what allows someone to make the genetically engineered organisms, but different to the magic the genetically engineered creatures produce The story is based on one or more fairy tales. Options include Snow White, Red Riding Hood, The Little Mermaid, Jack and the Beanstalk, and so on. That's it for the moment.
  14. @Impact thanks :-) yours looks cool also :-) I do agree it would be a little strange for a megaspren for flesh if they all represent the essence of flesh, but it could be a spren that represents them just as they represent the spren for the different orders, so the megaspren above the megaspren. So if each spren for the different orders was at the bottom of a triangle, the layer above them would be the megaspren for each order, and the top would be a spren for the megaspen, itself still part of them but above them. While the Stormfather and Nightwatcher in theory represent the essence of flesh due to the Bondsmiths, just as Windrunners represent the essence of wind due to their spren, and Edgedancers represent crystal, etc., they don't seem to have a strong link to it in appearance, so a spren representing that seems to be missing, with all other essences being matched to how the spren look. ... maybe that is where the Unmade came from, the superspren of the megaspren being split into nine and then changed ...
  15. @Bigmikey357 I agree with this for the most part, aside from the implication of bonding lesser spren - I do think that the powers were regulated, constrained, modified, and that those restrains and changes are beginning to crack, and exploits previously unthought of before are being discovered, changing the rules. I don't think lesser spren can typically be bonded or were typically bonded, as I think it requires a higher type of spren to recognise the qualities of a human's presence in the cognitive realm and to make the connection to them when they don't have a gemheart like the parshendi. Otherwise, I like this :-) I've always had the sneaking suspecion that there actually are ten megaspren, one for each essence, a type of super version of the others, so Stormfather is a superhonourspren, which is why he can make new honourspren, the Nightwatcher is a supercultivationspren, or maybe highspren or whatever type is for Truthwatchers, etc. and each is for a different essence - Stormfather is for wind, Nightwatcher is smoke or plants, Sibling is stone. So there should be seven more for the other essences, and a significant one for the essence of flesh, which matches the essence associated with them. I definitely think that there is more the surges can do than the Knights previously thought, such as with Kaladin blowing back the storm, probably using adhesion.