Ookla the White-Cloaked

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288 Silent Gatherer

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About Ookla the White-Cloaked

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    I’m a fan of fantasy novels, my first love being Lord of the Rings, but I’ve recently gotten into Sanderson and I admire the depth and complexity of his work (I dare say even more complicated than Tolkien’s works). I’m also an artist, though not a very good one, and a runner.

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  1. It can be redirected. Whether or not it will do anything, PAFO. And thank you for the reminder, Fura—I need to post a fresh batch of rules clarifications, and should hopefully have it up with the new Night cycle in 6 hours’ time. That’s also the amount of time you all have to get your orders in.
  2. “The Light is our refuge and strength,” Callor whispered to himself, face buried in his hands, “a present help in calamity and shadow.” Outside, the night was split by the cries of wolves. Callor remained in his small tent, not daring to venture out. “Therefore we will not fear though the ground collapse, though the Spine of the World be moved into the Aryth Ocean, though its waters roar and foam to flood the coastland at its swelling.” The wolves’ cries grew more frantic. Callor could hear human voices mingled with them. He hunkered further down. “There is a land whose rivers make glad the city of the Light, the holy habitation of the Creator.” Definitely a battle, then. Or at least a skirmish. Callor did not understand why wolves were involved, though. The filthy creatures must have been summoned by a Darkfriend. “The Creator is in the midst of her; she will not be moved; the Dragon will help her when morning dawns.” A human, in the direction of the howling, screamed. As Callor listened, heart thumping in his chest, one of the wolves’ howls ended in a whimper, and a second was cut off. “The Shadow raged and kingdoms tottered, the Dragon’s voice sounded, and the earth melted.” The rest of the camp was awake now. Callor could hear the witch’s Warder calling orders to the Fal Darans, who had rushed out to help. He, however, sat, paralysed by fear and indecision. “The Light is with us, and the Creator is our fortress. Behold, the works of his Dragon, and the Breaking he has unleashed upon the earth.” A Breaking. Callor felt as if his world was breaking, certainly. A battle raged outside, yet for once, Callor did not know where the Darkfriends lay in the conflict. Hot tears spilled down his cheek. Outside, yelling, the sound of swords unsheathed. “For at his coming wars shall cease to the ends of the earth, the spears broken and the chariots set to fire.” The commotion was dying down, now. The keening of wolves had dimmed to a cadence which seemed almost mournful, reverent. What had happened outside? He could not say. Why wouldn’t his legs work? “Be still; know the Light‘s eternal presence; it shall be exalted in the earth, even in the Darkfriends shall it be exalted! The Light is with us, and the Creator is our fortress” Callor set down the book, gently, solemnly; it had served its purpose. Slowly climbing to his feet, he cast aside his tent flap. Peering outside, he saw nothing to suggest a battle. No corpses littered, except a few of the wolves, and those were little loss. Moiraine and Lan were up, and the witch’s circle brooded furiously around her, muttering about ta’veren and bad timing. The witch herself looked stricken, her eyes on a corpse under the two wolves. A man with golden eyes. Day 2 has begun! It will end in 22 hours’ time at 22:00 EST, or 3 AM GMT, December the ninth. Devotary of Spontaneity was killed! She was Perrin Aybara, and an Emond’s Fielder. The Eye has 38 health remaining. The current layer of defence has 1 health remaining, and is the Outermost Ring. The Blight is currently attacking for 8. There is a lynch today. Please remember that PMs are closed. @Ookla the Libre, failure to post today will result in you being pinch-hit, so please talk in-thread. Emond’s Fielders’ message: Player List: 1. Steeldancer (Ookla the Positive) as Ookla the Positive, an orphan with a cheery outlook on life. 2. randuir as Evelyn, an Aiel Wise Woman and well-wisher 3. Karnatheon (Ookla the Ring) as Brendan Vallerune, a gleeman totally unrelated to Jeordwyn 4. Cadmium Compounder (Ookla the Duck) as Miumpounder, a cobbler with an abiding hatred of Altarans 5. xinoehp512 (Ookla the Phoenix) as Alkoo, a reclusive Ogier tucked away in encyclopaedias 6. Amanuensis as Nikel Fain, a man hell-bent on killing his father (totally normal) 7. Droughtbringer as Month-Long Drought, a prickly old noblewoman who only eats dried fruit 8. Rathmaskal as Jeordwyn Dormond, an Illianer gleeman who juggles knives through his enemies 9. Devotary of Spontaneity (Ookla the Heretical) as Rhodin, a countercultural Aiel whose views are about to go mainstreamPerrin Aybara, Emond’s Fielder 10. Young Bard (Ookla the Unprepared) as Jancey, a reluctant soldier who signed up to obey his father’s will 11. Mark IV as Lars, an inquisitive young nobleman 12. Snipexe (Ookla the Sceptical) as Exepins, a scribe who will eventually admit to the superiority of British spellings Hardy 13. Furamirionind as Keisa, a grizzled veteran of the Borderland Wars, with a scar on his forehead to show for it 14. Hemalurgic Headshot (Ookla of the East) as Skern Mundy, a man from the East with many skills 15. Ark1002 (Ookla the Dragon Reborn) as Shifting Shadows, a shifty, shadowy Wolfbrother 16. STINK, a formless thread in the pattern with less than 24 hours to identify himself before the Creator does 17. MetaTerminal (Ookla the Cited) as Elak Dehlin, a merchant with severe paranoia about the One Power 18. BrightnessRadiant, a formless thread in the pattern with less than 24 hours to identify herself before the Creator does 19. Mr Doctor as Antor Vadenfort, a Illianer Warder without an Aes Sedai 20. Gancho Libre (Ookla the Libre) as Pummy'in Coach, a former sul'dam looking for a firm, guiding hand in life
  3. And the cycle has closed. Return in an hour or two to see the results.
  4. Just a heads-up that there’s a little less than four hours this cycle, so get your orders in. Also, while any pinch-hitters are still available, any player who does not post in-thread for three straight turns, irrespective of activity in docs or submission of orders, will be replaced.
  5. Y’all ask lots of questions. This is a full list of all rules clarifications that have been issued since the beginning of C1 which can’t be found in the rules. Quiet Murmurs reads like a passive, more so than an action. Clarification that it doesn't count as an action? From the rules: “Except for the Forsaken/Agents group kill, roleblock, and Creature of Aginor summon, all group actions are done by vote in a doc, with the person or NPC unit with the most votes being the recipient of that action. These votes do not count as an action.” So yes, no action is required. I believe Mat is restricted to making a single PM per night to only one person, and that the GMs should be included in it? This belief is correct. Do the writeups reveal pertinent in-game information? No, they do not. Would you be willing to confirm that there is only one of each role? There is at most one of each named character (Padan Fain, Rand, Moiraine, Green Man, etc.) and at most twenty of every other role (Emond’s Fielder, Warrior of Fal Dara, Agent of the Blight, Hardy, etc.). Will excess damage to a layer of defence carry over to the next layer (or to the Eye)? Yes, it will. Would you be informed if your action was redirected or roleblocked? Yes. Are Roleless players part of the Light by definition? Yes? There can be Agents with no special abilities other than their Agent-hood, though. Is it theoretically possible for someone to be in 2 of the following: Moiraine's Circle, Edmond's Fielder, Fal Dara Warrior? PAFO. Is there any distinction in the write-up between someone surviving an attack due to a second life vs. do to a protect action? Yes, you will be able to tell. If a protect is successful, what will the protector and protected be told? The protector will know their protect was successful; the protected will know they were protected, though not how. When people die, are their roles and/or alignment revealed? Yes. I’m not that much of a troll. Are you able to confirm that there is at least 1 of each role? (not including roleless) I cannot confirm that, as I am not giving away any secrets about distribution, and that would qualify as one, however minor. Can Aginor and Balthamel take group actions for the Evil faction as well as the Agents of the Blight? Yes. Can the PMs Mat creates be used for the rest of the game, or just the following cycle? The rest of the game. When will NPCs get names? When there’s enough that differentiation becomes necessary. If Fain targets a Hardy player who has already lost one life, will that player die? Unless Fain is roleblocked, yes. Can Moiraine be in her own circle? Would she count as a full member, adding 2 health to the Eye? She could, and yes, she would be a full member if she was in the doc. You clarified in the rules that the Blight gains three attack each time it fails to destroy a layer of protection, but when it finally succeeds, will its attack then increase by one, i.e. 2-5-8-11-12-13..., or actually drop back down, i.e. 2-5-8-11-6-9? The latter—it will return to its base attack. Will we be told how much defense is provided to the eye each turn? Or how much damage was dealt after blocks? No, you will not be told defence numbers (or sabotage numbers, for that matter). You will see the final amount of damage assigned, though. If Padan Fain or an Agent are part of the Fal Dara Warriors doc, could they have an extra life? They could. Rand or Aginor could have double extra lives as well, should they be Hardy Fal Dara Warriors. Does this mean the two Forsaken also have the Concealment passive, allowing them to be in the anonymous docs? Yes, the concealment ability applies to all Evil-aligned players. To be clear, however, the Sabotage action is not available to the Forsaken, but Concealment is. Will we know if a players vote was affected by the 20% miss chance? Or will we just know 4 people voted for A. But B with 3 votes got eliminated instead? The final vote tally will show negated votes like this: Before=Joe (4): Wilson, Orlok, Maill, Elbereth After=Joe (3): Wilson, Orlok, Maill, Elbereth Votes modified as a result of Aes Sedai Persuasion will appear as the actual name of the player whose vote was redirected. Also, is there a lynch every EVERY cycle or just day cycles? The rules say every cycle. Cycles=48 hours, split into Day/Night turns. There is a lynch every cycle, on the Day turns. I’ve tried to be consistent with wording but knowing me I’ve probably slipped somewhere, so if you find an inconsistency please tell me. >> Are there secrets in this game? Secrets are possible. This includes secret roles, secret trolls, secret stoles, and secret moles. The first two are significantly more likely than the third, and the fourth really depends on the definition you use.
  6. The writeup is intended to be nothing more than fun RP for me, for you all to enjoy. No in-game clues are in the writeups, and if a writeup seems to imply something, it’s completely unintentional or coincidental, and you shouldn’t trust what it seems to be implying.
  7. Flanked by two of Agelmar’s soldiers, Callor trudged over the rocky ground, setting a brisk walk to keep up with the horses. The party was moving northeast, towards the Spine of the World, and the Light alone knew what lay behind their lofty peaks. Or within them. From what the witch in charge of the expedition had told them, she intended to march into the Blight and into the mountains! And yet how many still refused to believe that Tar Valon was in league with the Shadow? More likely, this “Moiraine Sedai,” as he was forced to address her, would drag the lot of them to the pits of Shayol Ghul as soon as lift a finger. Her Gaidin scanned ahead, as if watching for threats, but Callor sneered at his back. Threats! Ever since entering the fringes of this Light-forsaken land, the evil plants and creatures which the Warder has instructed him to stay away from, as if lecturing a small child, all but parted for the Tar Valon witch. The sorceress claimed it was the protection of the Light. Callor snorted. The day the Light protected an Aes Sedai was the day he threw down his sunbeam cloak and renounced Niall’s authority. And that would never happen. Such were Callor’s thoughts as he strode briskly beside the Fal Daran escort. He should have been sweating, as spring was well-advanced, yet the world seemed locked in winter. Undoubtedly more of the witches’ meddling, or the Darkfriends. Though what was the difference? He kept his eyes on the road in front of him, determined not to trip in front of all the men. And saw an odd creeper approaching. Skirting the witch, as he had known it would, the Creeper took a winding path around her. A path, Callor realised with a start, that was headed directly for him. If the tales about it were true, a touch could kill. Yet he was too slow; the plant was locked in on its target. He drew his sword in a flash of steel, prepared to cut it down in a last act of defiance. As he raised the thin blade, an even thinner trailer of fire shot out of seemingly nowhere, cooking the Creeper to a crisp. He looked accusingly at Moiraine, beginning a protest that he was about to handle the threat himself, thank you very much. It died on his lips. The witch looked deeply disconcerted. Even from a distance, he could see her eyes, which darted between the ragtag villagers, an accusing glance for each. Callor felt a small satisfaction from that. If one of the witches was unsure as to what happened, it must have been a blow on behalf of the Light. Resuming his walk at a jaunty stroll, Callor hummed to himself, confident that even in the awful situation he had been placed in, the Light would prevail. Exepins had hardly been a warrior in his past. A new recruit to the Borderland army, yet easily surpassing 40 years, he put his given history as a scribe to good usage for Lord Agelmar. Taxes, legal documents, decrees to announce, all had gone through him, somehow. Now stuck with Moiraine Sedai as the company’s leader, Exepins had no choice but to continue his work. He found it peaceful, a more sedate job in a camp often filled with rush and noise. However, the quiet job began attracting rumours regarding his motives towards the others. Determined to execute their own justice, three men came to him, determined to find answers. “You, scribe,” one said, hands on hips. “We didn’t see much of you at the barricades against the Blight, where we were talking about how to end this situation,” a second chimed in. The third was the boldest, and surprised Exepins. They denounced him as a Darkfriend, without a scrap of evidence, and little consistency at all. “We have decided that your punishment for being a Darkfriend is death,” he finished, rolling up the “list of charges.” Exepins’ head spun, and his head could hardly register the words the man was saying. However, his brief combat instincts kicked in. As the first man swung a heavy club in his direction, he ducked, letting it whoosh harmlessly over his head. The second club connected, unfortunately, bringing numbness, then blinding pain in the back of his head. From the crunching sound his head had made, his skull was likely cracked. It would be too late, all over…he slumped against the sickly rock wall, laying down. The commotion summoned an irate Moiraine Sedai, fury etched into every line of her face. She stepped over Exepins to face the three men. Exepins squinted. In a corner of his brain, he could see and hear the three being berated, Moiraine’s ice-cold anger chilly enough to cleave through metal. However, the majority of his head simply ached. His vision was dimmer...Moiraine turned to him, kneeling and handling his head. A flash of cold washed through him from the Healing, then shivers. By the time those had abated, Exepins was already asleep. Asleep, but alive. Night 1 has begun! It will end in 22 hours’ time at 22:00 EST, December the eighth. (If I can convert correctly, that’s also 3AM GMT, for those that like converting off of its time.) Snipexe was lynched! He was Hardy. Vote Count: Snipexe (3): randuir, BrightnessRadiant, Karnatheon Droughtbringer (1): Furamirionind Young Bard (1): MetaTerminal The Eye has 38 health remaining. The current layer of defence has 1 health remaining, and is the Outermost Ring. The Blight is currently attacking for 5. A Creeper of the Blight was stricken down. It has died and is no longer in the game. Please remember that PMs are closed. Player List: 1. Steeldancer (Ookla the Positive) as Ookla the Positive, an orphan with a cheery outlook on life. 2. randuir as Evelyn, an Aiel Wise Woman and well-wisher 3. Karnatheon (Ookla the Ring) as Brendan Vallerune, a gleeman totally unrelated to Jeordwyn 4. Cadmium Compounder (Ookla the Duck) as Miumpounder, a cobbler with an abiding hatred of Altarans 5. xinoehp512 (Ookla the Phoenix) as Alkoo, a reclusive Ogier tucked away in encyclopaedias 6. Amanuensis as Nikel Fain, a man hell-bent on killing his father (totally normal) 7. Droughtbringer as Month-Long Drought, a prickly old noblewoman who only eats dried fruit 8. Rathmaskal as Jeordwyn Dormond, an Illianer gleeman who juggles knives through his enemies 9. Devotary of Spontaneity (Ookla the Heretical) as Rhodin, a countercultural Aiel whose views are about to go mainstream 10. Young Bard (Ookla the Unprepared) as Jancey, a reluctant soldier who signed up to obey his father’s will 11. Mark IV as Lars, an inquisitive young nobleman 12. Snipexe (Ookla the Sceptical) as Exepins, a scribe who will eventually admit to the superiority of British spellings Hardy 13. Furamirionind (Callsign:Jato) as Keisa, a grizzled veteran of the Borderland Wars, with a scar on his forehead to show for it 14. Hemalurgic Headshot (Ookla of the East) as Skern Mundy, a man from the East with many skills 15. Ark1002 (Ookla the Dragon Reborn) as Shifting Shadows, a shifty, shadowy Wolfbrother 16. STINK, a rug merchant from Tarabon peddling his wares in the Borderlands 17. MetaTerminal (Ookla the Cited) as Elak Dehlin, a merchant with severe paranoia about the One Power 18. BrightnessRadiant as Fifi, a crazy old lady 19. Mr Doctor as Antor Vadenfort, a Illianer Warder without an Aes Sedai 20. Gancho Libre (Ookla the Libre) as Pummy'in Coach, a former sul'dam looking for a firm, guiding hand in life
  8. As seems to be usual in SE, I give you 22 hours to kill someone and everything happens in the last 30 minutes. Thankfully I can go ahead and announce this cycle closed. Writeup to appear in an hour or two!
  9. Yes, the concealment ability applies to all Evil-aligned players. I’m not entirely sure why it’s not listed in the Forsaken abilities, but I may have just been going off the assumption (in my head) that most of the Agent stuff applied to the Forsaken. To be clear, however, the Sabotage action is not available to the Forsaken, but Concealment is. That is my error, and will be corrected in the rules. Also, just noticed this ping: The final vote tally will show negated votes like this: Before=Joe (4): Wilson, Orlok, Maill, Elbereth After=Joe (3): Wilson, Orlok, Maill, Elbereth Votes modified as a result of Aes Sedai Persuasion will appear as the actual name of the player whose vote was redirected. So, all in all, vote manipulation is afforded a good deal of concealment here. @BrightnessRadiant Noted. Cycles=48 hours, split into Day/Night turns. There is a lynch every cycle, on the Day turns. I’ve tried to be consistent with wording but knowing me I’ve probably slipped somewhere, so if you find an inconsistency please tell me. >>
  10. Any Evil player may submit group actions for their faction. This is not explicitly in the rules, but the faction actions are listed as Evil abilities, not Agent abilities. They could. Rand or Aginor could have double extra lives as well, should they be Hardy Fal Dara Warriors. Edit: Also, please do not forget that the cycle will end in 5 hours. Additionally, be aware that any rules clarifications I give will be posted in-thread the following cycle, if I have time. So ask wisely.
  11. No, you will not be told defence numbers (or sabotage numbers, for that matter). You will see the final amount of damage assigned, though. Any actions will be submitted through your GM PM, which is the one you recieved with your role and alignment.
  12. Callor walked into Lord Agelmar’s reception chamber, the door closing behind the Borderland lord with a thud that had the note of finality in it. Walking towards the chair on which the leader of Fal Dara sat, he bowed his head, then straightened. Though his only loyalty was to his Lord Captain Commander, Callor had to respect the man in front of him, and he deserved at least the bow Callor granted him. While Callor had seen his share of battles, fighting in the Children’s conquests in Altara and Murandy, he hadn’t been molded by the constant war that surrounded the men here. Around the Blight, everyone was simply...tougher. The weak died before their time, leaving only the sturdiest of men to defend their homes from the cursed Shadow. And Agelmar was clearly among the sturdiest, with a calloused grip that spoke of a career with the sword, and a scar on his left cheek saying the same. “Lord Agelmar,” Callor nodded again to him, then to the servants. “I have been sent with a message from the Lord Captain Commander of the Children of the Light, Pedron Niall, may the Grace and Favour of the Light shine forever on his reign. ‘Thus saith the Lord, the Lord Captain Commander of hosts: Yet once a little while, and I will shake the heavens and earth, the seas and the dry land. Behold, the Lords whom ye seek shall suddenly be come into the Borderlands, and the messenger of the Whitecloaks in whom ye delight shall be revealed in the day of his coming, saith the Lord Captain Commander of hosts. All the nations like sheep have gone astray, and I shall gather them back into my fold, beginning with your cooperation, Agelmar.’” Callor winced. The Lord Captain Commander was not a man to put on pretenses. Was the message he got compromised? He quickly squished the thought. He would obey orders. He, in fact, had to, which included bracing himself for Agelmar’s response. The Lord of Fal Dara stood slowly. Drawing himself to his full height, which was slightly less than Callor’s, he began pacing towards him. Callor was unsettled by the man’s steady strides, but he could not back away without losing face, and he said nothing as Agelmar drew up next to him. Then, faster than Callor’s eye could track, one second Niall’s message was in his hand, the next it was in many shreads, tattered and scattered across the floor. “Out!” Agelmar roared. “Out, and take your precious Commander’s words with you! They stain my floorboards.” He gave a hefty kick to the pile of torn paper, sending it fluttering and scattering in the air. Callor felt fury gnaw at him. Someone dareddisrespect the Children so callously? He pivoted as if to go, leaving the paper shards scattered on the floor, then halted in the middle of his turn, voice filled with thick wrath. “The Commander’s words will stay here, my Lord. And you will choke on them.” With that, he strode out, careful not to be perceived as walking too quickly. He must, after all, project the Children’s strength. The doors to his chamber closed, and Agelmar let out a long-building sigh. First Moiraine Sedai, a welcome guest if a remarkably self-assured one, and then the Whitecloak, with a message straight from that pontificating fool Niall. It had been all Agelmar could do to avoid disaster in both the meetings. Negotiations with the Aes Sedai has been particularly difficult, with Moiraine making things very clear that she had an agenda she intended to see to completion, not even telling Agelmar what beyond saying that it led to the Eye. He had managed to convince Moiraine to accept the escort of soldiers he offered as she approached the Eye, but the Whitecloak was an unresolved issue, even without the dire message he carried. Then Agelmar’s eyes lit up. The escort. Of course. “Aliath,” he snapped to his scribe, who jerked his head up. “Dictate an order for the Whitecloak Emorle Callor to be sent with the escort to the Eye.” It was perfect. Two birds with one stone, as Moiraine would have to be wary around a Child of the Light, and the Whitecloak would likely be dead after a few days in the Aes Sedai’s “care.” Either way, both problems were minimised for now. Agelmar turned back to his desk, studying the map of the Blight. It was time to turn his mind to the most important matter. The eternal matter. Defence against the Shadow. Day 1 has (finally) begun! It will end in 22 hours’ time at 22:00 EST, December the seventh. The Eye has 38 health remaining. The current layer of defence has 1 health remaining, and is the Outermost Ring. The Blight is currently attacking for 2. A Creeper of the Blight appeared. It will Send Runner on N2 unless stopped. Please remember that PMs are closed. There is a lynch today. Player List: 1. Steeldancer (Ookla the Positive) as Ookla the Positive, an orphan with a cheery outlook on life. 2. randuir as Evelyn, an Aiel Wise Woman and well-wisher 3. Karnatheon (Ookla the Ring) as Brendan Vallerune, a gleeman totally unrelated to Jeordwyn 4. Cadmium Compounder (Ookla the Duck) as Miumpounder, a cobbler with an abiding hatred of Altarans 5. xinoehp512 (Ookla the Phoenix) as Alkoo, a reclusive Ogier tucked away in encyclopaedias 6. Amanuensis as Nikel Fain, a man hell-bent on killing his father (totally normal) 7. Droughtbringer as Month-Long Drought, a prickly old noblewoman who only eats dried fruit 8. Rathmaskal as Jeordwyn Dormond, an Illianer gleeman who juggles knives through his enemies 9. Devotary of Spontaneity (Ookla the Heretical) as Rhodin, a countercultural Aiel whose views are about to go mainstream 10. Young Bard (Ookla the Unprepared) as Jancey, a reluctant soldier who signed up to obey his father’s will 11. Mark IV as Lars, an inquisitive young nobleman 12. Snipexe (Ookla the Sceptical) as Exepins, a scribe who will eventually admit to the superiority of British spellings 13. Furamirionind as Keisa, a grizzled veteran of the Borderland Wars, with a scar on his forehead to show for it 14. Hemalurgic Headshot (Ookla of the East) as Skern Mundy, a man from the East with many skills 15. Ark1002 (Ookla the Dragon Reborn) as Shifting Shadows, a shifty, shadowy Wolfbrother 16. STINK, a formless thread in the pattern with less than 24 hours to identify himself before the Creator does 17. MetaTerminal (Ookla the Cited) as Elak Dehlin, a merchant with severe paranoia about the One Power 18. BrightnessRadiant, a formless thread in the pattern with less than 24 hours to identify herself before the Creator does 19. Mr Doctor as Antor Vadenfort, a Illianer Warder without an Aes Sedai 20. Gancho Libre (Ookla the Libre) as Pummy'in Coach, a former sul'dam looking for a firm, guiding hand in life Oh, and @STINK, @BrightnessRadiant, if I don’t get character descriptions this cycle, your character is getting a description from me. Not sure you want that. Good luck to all!
  13. Signups are now closed! Due to my incredibly poor organisational skills, the writeup for D1 may take a while to come up, but you should receive your role PM fairly soon. Good luck to all!
  14. A big thank you to everyone who’s signed up for this game so far! I’m glad to see you all in the game. However, it does look as though, unless there’s a legion of lurkers ready to hammer a bunch of last-minute applications into me, we’re going to have to slightly extend signups four days to Monday the 10th, the new end date for signups (at 10 PM EDT as per usual), in order to try to get the roughly 20 players I’d like to have to run this game to its fullest. I hope this doesn’t overly inconvenience anybody. Should such a hammer as I have speculated on is found to be reality, then signups will conclude tomorrow at their usual time. Thank you to everyone!
  15. There is a projected start time, yes. Ideally I’d have about 20 players before running this, though, so if I don’t get 5 or 6 more people in the next few days I’ll extend signups. (Alternatively I’ll restructure things for a smaller playercount, but I’d rather not have to do that.)