Jump to content

GoodM

Members
  • Posts

    6
  • Joined

  • Last visited

  • Days Won

    1

GoodM last won the day on February 28 2017

GoodM had the most liked content!

1 Follower

GoodM's Achievements

62

Reputation

  1. @Nashan'Elin there is no problem to try it, I was also testing some regular PC version. Only issue for me is time. I've got recently super busy at work, so I'm not able to create anything stable and playable right now.
  2. I've sent an email to awfulagent.com, asking about any future possibility of publish the non profit application based on Mistborn. Unfortunately they can't help me in that matter, cause the rights currently has DMG Entertainment and they didn't response about it to me yet (if ever). Does anyone knows how it looks like if I will just change the name and didn't use any names of images related to books? Latest stuff:
  3. @kenod particles with animation sheet plus transparent video for entry smoke. @Zmann966 I'm not gonna do crazy stuff, something to show what is Mistborn and what it means to be allomancer. There won't be any teleportations or other way of movement. If user want to change the position (not only moving in HTC by sensors) he/she will have to use allomancy and pull yourself to some metal
  4. Small progress, so far only welcome screen.
  5. Thanks all for your interest. First of all it's not a commercial product and I won't accept any donations etc. I'm doing it cause I love Mistborn and want to have some fun. There is not a big deal to move project from Vive to Oculus at some point @Darkness Ascendant, I'm using Unity3D (still consider Unreal Engine) so changing vr plugin it's not a pain. In terms of copy rights, I'm not thinking about it yet, if I will have something more than prototype then maybe I will contact with Sanderson team. On the first video there is menu to choose active metals, but right now I'm thinking to play only with push and pull, and not in such a big scale like in books to prevent sickness @Zmann966 , I've got a some experience, I'm working in dev studio in London and most of the stuff we are doing currently is VR. - To prevent user from sickness in VR I can't have any big jumps unfortunately. - Like I said before I would like to start with Steel and Iron, cause they are the most spectacular and visible for such a experience, but I'm consider add Tin to break the mist. - In terms of mist, don't worry I'm thinking about it I really would like to have mist to behave like in books, follow the user and became more active when using allomancy. All this is just an idea for now, which I hope will evolve in nice VR experience and maybe in future something more. So if anyone have any ideas let me know and I will try to put here any new stuff I create.
  6. Hey all, I've just stared to working on some vr experience based on Mistborn ( more specific on Final Empire). This is just really early prototype and I don't know if I find enough time to finish it, cause it most as a hobby for me and for my portfolio. What I was thinking is the experience will start on the roof, the user will see main title, old books on the right to get some knowledge about empire, allomancy etc. Behind there will be doors to lower floor. There on the table will be note from Kelsier, saying that he will be later for training and to start without him, also some vials with metals and coins. After that user will be start training with Iron and Steel. Really basic and not long experience. I'm creating everything for HTC Vive and you can see current progress here: If you guys have any ideas or thought I'm open for any suggestions It's not a game and I won't be selling it, I just want to know what you think about it.
×
×
  • Create New...