Faceless Mist-Wraith

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Faceless Mist-Wraith last won the day on January 3 2017

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About Faceless Mist-Wraith

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    Will Eat Your Face

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    The Homeland
  1. I believe you could use this method to hold the coins in place in the air, but I don't think you could use this to make yourself fly.
  2. Surprisingly, it hasn't been. That's a good one.
  3. 293. In the event you are in charge of a fleet of spaceships or similar technology and you are approached by a single ship, order all ships to fire on the ship immediately. If it is not instantly destroyed, order everyone to retreat as fast as possible. The ship is either a trap or piloted by some ace pilot who can miraculously take you all out. 294. Instruct any companions/family members to run away if they see you fighting someone. This will help lower the odds of your enemy throwing an attack at them, forcing you to sacrifice yourself in a dramatic fashion. 295. Make sure your companions/family members know how to dodge, and make sure that they will do so in the event they ignore Rule 294. Stress the advantages of dodging instead of just standing there gaping as an attack heads towards you. 296. In the event your companions/family members are incredibly stupid and ignore your instructions from Rule 294 and 295, don't try to shield them from the attack. Tackle them out of the way instead. You will almost always have enough time to get both of you clear of the attack, so the emotional sacrifice really isn't necessary.
  4. *Throws name on top of pile and runs away*
  5. With respect to the "it's hard to affect heavily invested objects point", Atium doesn't really "affect" the things around it, so I don't think that rule would apply. As far as I know, the only thing Atium can't see is aluminum.
  6. This is great! It's terrifying.
  7. The Falling Kingdoms Series
  8. Vin pushed and pulled on atium beads in her fight with Zane.
  9. This is so cool! I've been looking forward to seeing how all the metals work.
  10. 280. If a magic sword/object shows you visions, or you hear voices calling you to use it, it is generally a good idea to avoid said magic object. 281. If you happen to find yourself in the middle of a large battle and some loved one is with you, kiss them. 9/10 times, this will make every enemy ignore you, and any hazards will miss. These effects will continue for at least 1 minute, or until the kiss ends. 282. Bad things happen on boats. Don't go on boats. Land travel is always preferable. 283. In the event you are forced to use a boat, choose one with a grumpy (potentially old) captain. They will likely know some safe passage or important folklore that could save your life. 284. Avoid planes. See Rule 282. 285. Always be kind to beggars.
  11. That is a really good one! 276. Don't be an innkeeper. Bad things tend to happen at inns. 277. Same goes for being a barkeep.
  12. It's good to hear the design is going well. I'm excited to see how it has changed from the idea they had earlier.
  13. Just out of curiosity, has there been any news regarding the Siege of Luthadel expansion?