Wandering Investor

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258 Misting


About Wandering Investor

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    Stories and magic. Preferably together.
  1. Only partially the same. The Nightblood method would end up with the investiture either trapped in the sword, or sent back to the spiritual realm. A hemalurgy method on the other hand would have the investiture that was ripped off still there for re-purposing.
  2. Possibly. Although the soul dagger is more akin to hemalurgy than to nightblood.
  3. There have been some theories that the strata mentioned in several different cities is due to either the method used to create them, or they're related to The Sibling, who could be the spren of the Earth(aka Roshar). Thus the great spren would be stone, life, and storms, which basically defines Roshar. I doubt the planet itself could be a fabrial. This far all fabrials have a gem core, and usually metal to connect things, with the exception of the tower which is connected by gems. I have wondered if maybe the dawncities are connected by massive underground lines of gem or other material, although I still think that unlikely.
  4. While I don't really have any evidence backing it up, while reading I imagined that once the lifeless' body started working again, the new soul(breath) started up the brain, and the memories contained within. This would create a new cognitive aspect with memories from the original owner, but connected to a new spiritual aspect.
  5. Even if the future of the Cosmere is set in stone, which I don't think is is(but that's hard to prove one way or another), the ability to view the future is not perfect. The seer can tell what the most likely future is short term, but their information is imperfect, and that future can still be incorrect.
  6. The key here is that the future in the cosmere is not set in stone. Seeing the future translates to seeing possibilities of the future. Because atium only looks a short time ahead, it is almost always right, but it can't always correct for changes that take place after the shadow was created. As for steel runners, yes atium would likely alert the seer to the attack before it happened. But that wouldn't change the result, the seer would just be aware of their death right before it happened. The steel runner could cross a room, stab the seer, and go back to the starting position before the seer could move an inch, let alone to a blocking position.
  7. Tin savantism throws your senses into overdrive, but not necessarily your reaction speed. For example, in Spook's fight he was reacting to attacks extremely well, but his reactions are based on his knowledge of where the attacks are and fighting talent, not enhanced speed. He wouldn't have any better chance of splitting an atium shadow than Vin would have. Maybe even less since he can't burn pewter.
  8. Depends on how fast the steelrunner was moving. A steelrunner moving fast enough would be able to attack before the seer was even aware of the attack. So yes, steelrunners can counter seers. And most everything else too. If the steelrunner was moving slightly slower, then yes, they'd probably produce multiple shadows after adjusting to the movements of the seer, although probably not many shadows, just not enough time before the attack would land. A slightly more interesting might be a zinc feruchemist. They can speed up thoughts, in additional to stronger mental capabilities. They would be able to observe the seer moving to counter their blow, and would be able to adjust their attack, splitting the shadow. And since they're not moving as fast as the steelrunner, there is more time for the seer and zinc feruchemist to counter each other again.
  9. World hopping involves physically traveling to the cognitive realm. The cognitive realm is shaped by thoughts, and there's no one to think in the vastness of space between planets. As such, they space between planets in the cognitive is very very small. You can walk from one planet to another over a few weeks in the cognitive. So anyone with the know-how and access to a perpendicularity (typically in the form of a shardpool, but not always) can enter or exit to or from the cognitive realm can travel around the cosmere. Mistborn Secret History and Mistborn 1 spoiler: Travel through the perpendicularitys seems based on intent, not power. So a lot of different people are capable of it, although perhaps not as good as Hoid.
  10. Hemallurgy will work anywhere, and the origin of the metal does not matter as long as it has the right percentages. But to get hemallurgy to work requires both very specific knowledge, and the intent to use hemallurgy. That's why you don't see it being used all over the place, people don't know about it and/or how to use it.
  11. It would likely do nothing. Depends on the attribute you're not storing. Too much strength and you balloon, too much youth and you're a baby(fascinating implications), too much health and... I don't think anything would happen actually, considering that Miles was always tapping health, while already being healthy, and experienced no noticeable side effects.
  12. In theory, with enough investiture, you can do anything. In practice, it wouldn't work. Investiture resist investiture. So something as concentrated as a shard blade would be almost impossible to affect.
  13. If you could construct the proper visualization in your head for how jump to a different realm, then the awakened object would do it. But you would have to know how to worldhop already. Awakening is more of a watch the object follow your instructions to the t, or fail along the way scenario. Not watch the object figure out how to accomplish the command. Although the sentient awakened objects might be an exception. The ability to use the shardpool is irrelevant to breaths and awakening, so no guarantee that there is worldhopping via breaths.
  14. Is this a separate question from the "destroy yourself" thing? If the awakened object is tied down or otherwise held in place, it will still try to fulfill its command. Awakened objects can be pretty strong, so it might just tear itself out of whatever's holding it down. Or it will just sit there, straining against its bonds, nothing too exciting.
  15. The command must be accompanied by a mental visual of what is desired, so the awakener will decide how the object will try and destroy itself. Barring Nightblood and the Returned, I'm not recalling any commands that did not perform physical actions. So unless you have a couple thousand breaths to spare, imploding or exploding is unlikely. A more likely method is that the object would attempt to tear itself into pieces, or jumping might work too.