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David_Fonti

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David_Fonti last won the day on November 24 2016

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About David_Fonti

  • Birthday 07/07/1992

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  1. David_Fonti

    Shardblades

    Some renditions of the Shardblades mentioned in Roshar!
  2. Me and my team just finished out Stormlight fan-made movie! Let me know what you think! Also there's a link in the description on a 'making-of' documentary on how I made this movie happen if you're interested http:// @BrandSanderson Also a behind-the-scenes documentary of how we made the movie if you're interested! https://www.youtube.com/watch?v=PIdr664qpMQ
  3. Hi all! I'm about to release my unofficial Stormlight short film! Have a look at the trailer and tell me what you think
  4. I used Adobe Illustrator to design this glyph. Thanks for pointing out the missing lines, though I purposely left them out. Hard to know if everything on the stylised Linil glyph on the left was relevant, so I left out the lines that would make it harder to look like a sword
  5. Yeah I decided to go with a bit of suspension of disbelief with the arrows. It just looks so much better with them in the ground hahaha. It's hard to notice, but there are more arrows on the right of screen than the left. So there's definitely a direction. I did have them all on the same angle sticking into the ground, but it looked a little... uniform? They needed a little more chaos. Just a bit.
  6. Nitpicks are exactly what I'm after! Thanks for letting me know. I've done my best to get the small details right, but I was afraid there were some things that I missed. I'll change that today. I'll do my best with the Chasmfiend too. Our team is 7 people in total, though as some members are also a part of other teams, we usually have about 5 working on this at the one time. We're all students, and we are making this as a final class assignment. We're using Maya, with the Renderman render engine. In addition, we are also using 3D coat, Substance Painter, Nuke, Photoshop, Illustrator and Premiere pro
  7. I'm not 100% familiar with how to reply on this website, so I hope this works. The Chasmfiend's design was taken straight from the sketch that appears in the books, by Ben McSweeney. I think once you see it with its mouth closed it may make more sense. And Sunraiser is indeed 6 feet long, though a lot of the hilt is hidden behind Elhokar's cloak. So this was something that I actually messaged Peter Ahlstrom (Brandon's assistant) about. Once we had Dalinar's run set up in physical space, we found that with the distance he is traveling, and at a speed of 10 meters per second (olypics gold medal standardish) He would reach Elhokar within one swipe of the chasmfiend's foreclaw. In the book, there's 2 swipes. Unless we make the chasmfiend crazy big, with a huge reach, it just wouldn't work. So we changed up the choreography for that part. After acknowledging my message about a few questions, I sent a big chunk of writing to Peter. I'm not surprised he never got back to me, I must have sounded like a crazed fan trying to pick apart the story. Certainly don't hold it against him.
  8. So I'm making a short film about the Way of Kings, book 1, chapter 13. This is purely for the community, and I'll be posting the link up when it's complete. However, I'd like to know the community's thoughts on seeing this scene hit the screen. How have adaptations let you down in the past? How have they lived up to your expectations? Writing the screenplay, I realised that certain things that were described weren't physically possible, even with power armor haha. So there will be some minor changes. I hope you will understand. But more importantly, I hope you're looking forward to it!
  9. I made these renders about a month ago, but only just got around to registering on the 17th shard! Hope you guys like them. Brandon was kind enough to share them on twitter a couple weeks ago along with some video work of the armor in action. Not sure if we're allowed to post link to videos on here... Anyways, enjoy!
  10. David_Fonti

    Shardblades

    Some renditions of the Shardblades in the Stormlight Archive
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