TheBlueShifting

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TheBlueShifting last won the day on July 4 2016

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    I am a YouTuber, which has consumed most of my life. I am a father of twin boys and a lover of all good stories no matter if they be Books, Games, Movies, Anime, or Television Shows.

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  1. I'm pretty sure I did, but I will double check. Last year I lost my hard drive including all my links to the art and artists that I've used. Feel free to drop a direct link for me and I'll make sure to feature it!
  2. Wow, it's been a while since I've posted a new "Letters from the Cosmere" they added a whole new Form to post to! Several months ago I lost my Hard Drive which gave out from overwork. With it, I lost my Thumbnails, notes, and Cosmere Art. This setback required and lengthy recovery but we are finally done! Look forward to the return of Letters from the Cosmere! Forgery is by far the most interesting of the Cosmere's magic systems. it does something that no other Investiture (currently known) can do, alter the past. These changes are temporary and require an intimate understanding of the person or object that is to be affected. So what exactly is happening when a Forger applies a seal? Here is the full transcript: Of the many wonders of the Cosmere, Forgery is by far the most fascinating that I have ever come across. Forgers by the nature of their craft must reach a heightened understanding of realmic theory and the fundamental nature of the Cosmere. I suspect that Forgers can be numbered as some of the earliest metaphysical scholars in the post Yolan Cosmere. Forgery is the expense of Sel Investiture into the Spiritual Nature of an intelligent entity, changing its connection and Spiritual History. This change cascades into the Cognitive Intelligence of the object and subsequently changes the nature of the Objects Cognitive form. This change is then reflected in the Physical realm. As you are likely aware, cognitive and physical changes are relatively common in the Cosmere, especially on Roshar where Soul casting provides the clearest example of this quantum relationship. However, the ability to affect the Spirit Web of an intelligence is far rarer, especially in such specific and dramatic ways. I appreciate that the mechanics of Forgery can be complex so I will attempt to break them down in the simplest way I can manage. I have read your most current studies into the Spiritual Aspects of Ferrochemy and your understanding of these arts will be the cornerstone of this letter. In Ferrocheme the practitioner can store up the spiritual manifestation of concepts like Fortune, Identity, and Connection. With the storage and pulling of these aspects, the Ferrochemist twists their spirit web, which changes the way intelligent beings interact with them. (Note: intelligences are a reference to both animate and inanimate objects that have a cognitive presence.) This alters the flow of Investiture, power, and even pluck at the strings of fate. Yes, I was surprised to discover that fate is essentially a reality of the Cosmere. When we have Slivers, who can see the future it can be nearly impossible to outmaneuver their plans. Yet Investiture by its nature can change fate by altering the paths taken, dispelling the idea of absolute fate in favor of a dynamic collection of branching conductor fields of existence. But I am getting ahead of myself. While the ability to manipulate the Spirit Web through Ferrochemy holds incredible potential, these changes are situational and are typically time-locked. While a metal mind does effectively shuttle attributes and investiture through time, they can only store at one point, to then be used at a future time. A Ferrochemist may be able to influence his luck through storage of or drawing out of fortune, they cannot change the events of the past. Forgery takes this into the realm of Quantum entanglement, and actually pushed an objects spirit web into a parallel potentiality of the past, accessing metaphysical information that is beyond the barrier of time dilation. By all accounts this should be impossible. In fact, I haven’t come across any accounts of Shards actively altering reality by manipulating the Spirit Web backward in time. This is a disturbing and fascinating discovery that I feel many of my fellow scholars have overlooked. It can be easy to overlook considering the Cosmere is filled with apparent exceptions to the rules. But Reaching back against the flow of time opens the doors to staggering implications in the realm of Physics and Realmac Theory. Even with my extensive years of study I feel I can barely brush against the momentous truths that this revelation brings. Naturally, this process is temporary in the best of times, often these changes cannot maintain themselves longer than a day without needing to apply another crafted stamp. The process likely devours investiture at an incredible rate to maintain an effective bubble of altered time along the object’s or person’s past. Despite the incredible powers that I will sound be outlining, keep in mind that the physical limitation of Selian magic and the likely persistent need for Investiture limits the long-term effects of these powers. Perhaps there are work arounds but as of now, I am unaware of any practical methods of changing the current status quo. As for the mechanics of this miraculous transformation, they are fairly straight forward. Ironic considering the implications of what this power is actually doing to the Cosmere. The Forger creates what is called a stamp out of a stable material. The best materials are those that can be shaped with delicate patterns but then be baked or locked into a ridged shape that is unlikely to break. Often a template is created for stamps that are intended to be maintained over a length of time so new stamps can be crafted and imprinted routinely. Understanding the culminated history of the person or object that is to be forged is critical in the development of a stamp that is stable enough. Forgers remark on the need of believability for such changes to be made with any sense of stability. I feel that the underlying issue is a result of the instability inherent in the creation and sustaining of time opposing attractor fields. The closer such realities are to the tangible timeline the less investiture the time/space warping costs. By extension, the more likely a history of an object is to the Forger’s desired form, the more stable the stamps can be. For instance, it is nearly impossible to stamp iron into gold by trying to change the metals physical nature. Rather the Forger should learn about the mine where the iron was collected and alter the mines location or change the nature of the trade service that provided the metal. These changes work off an understanding that a mistaken delivery or a production order being placed with a different mine in the same region is far more likely that altering the planets metallic formation. Even so, these changes are likely too unstable to be useful. Intense study and reasoning is required to make any changes. This is why stamps that restore an object rather than replace it are far more common. Once a stamp has been completed, an individual simply applies the stamp to the surface of the object (usually in an inconspicuous location) where the stamp begins to activate. A properly crafted stamp will resonate with the identity of the object it has been crafted for and will start to bond with it. From my studies, it can be assumed that the stamp at this point begins to bond through all three realms simultaneously which is why it seems to meld into the surface of the object without physically altering or damaging it. The stamp is then locked into place and activated. If crafted properly the stamp will take and the alterations will take hold almost immediately. Forgery has perhaps the most boundless of practical and fantastical uses of all the Investiture based magic that I have ever seen. However, it also has some of the harshest limitations. Firstly, it is one of the Selian magics which is locked to the geographical location of its native continent. The farther away from its homeland the weaker these stamps become. Perhaps with artificial identity and connection methods, this barrier could be overcome much like how the Ire must exist. Yet there are other issues. Often the practitioner needs an intimate knowledge of an objects or person’s history. This would be difficult for a worldhopper who hasn’t spent decades living on worlds like Roshar or Taldain which have very different geological and physical histories as planets let alone their cultures and technology. Furthermore, the need for a consistent source of Investiture is a large issue. Perhaps a scholar far cleverer than I will find a way to let a stamp feed off a local source of investiture like Rosharian Stormlight, but such knowledge eludes me for the moment. Not to say that it’s impossible but using stamps off of Sel seems unlikely to me given Sels unusual Investiture situation. I trust this letter finds you well, considering everything that is going on. The Cosmere continues to be a realm of conflict and struggle for both men and gods. Yet as we continue to peel back the layers of mysticism surrounding the Shards I feel we will eventually see wonders beyond our current reckoning. Give my best to Harmony. Elsric P.S. I just acquired some new books in one of the trading posts I passed through on my way to visit Roshar, look forward to a real treat when I return.
  3. Recently I received a comment on my Oathbringer Lore video that started me down this particular rabbit hole. “I don’t get why Odium doesn’t take the power of the shards he kills.” (VREODe) Initially, this seemed easy to answer. Odium already has a purpose and intent that goes so well in line with the Vessel’s own intent and incorporating other shards would only muddle that intent further. But as I thought about the implications I realized that there is something that I was overlooking about the nature of Odium and the potential union that we might have overlooked. The power and intent of Ambition. [Credit to Botanica Xu who created Grandpa Odium, please follow the link and follow her on Tumbler] First let’s review why Odium would willingly pass up the power of a shattered shard. Harmony is the perfect example of the danger combining shards poses. While Harmony likely wields the greatest collective power in the Cosmere at the moment, he is also the most severely limited. In his letter to Hoid he expresses the growing struggles he has in acting upon the greater Cosmere due to the need to maintain the balance between two opposing shards. This seems to restrict him far more than the single shards ever were. His immense power might destroy him if he is not careful. It's easy to see that such a conflicting nature would be incredibly unappealing to a shard like Odium. He obviously has plans and intent to destroy or at least subdue the other powers of the Cosmere for his own ends. Perhaps he is just paranoid that he will fall like Adonalsium and seeks to eliminate any potential threats who have the investiture or knowledge to destroy him. In fact, the nature of events on Scadrial, where mortals ascend and destroy an established shard, likely haunt his dreams. This would explain Odium’s apparent terror when Dalinar created a perpendicularity. At that moment Dalinar became a sliver of something Odium thought destroyed and he fled. It seems clear to me that Odium fears to lose his power, and that fear motivates his actions. But what does this have to do with the death of Ambition? Brandon has said that the moment the shards scattered across the stars, Odium was targeting Ambition. Likely he foresaw Ambition as the most likely to challenge his rule and thus needed to be eliminated. Ambition wasn’t the first shard to fall, but eventually, Odium took her out. There are scraps of power left behind from that encounter, so we know the fight was figuratively bloody. After the downfall and splintering of Dominion and Devotion Odium left quite a mess of their investiture and the effects of his decision to lock the investiture in the Cognitive Realm has resulted in some unintended consequences. Perhaps he has refined his ability to kill shards since then, and he had another opportunity with Ambition. It is likely then to assume that the shattering of Ambition was far cleaner, and perhaps it will be difficult to determine what exactly happened until the events of that fight are canonized. But as I answered this question some small thoughts that had been floating around in my mind came back to me. Core questions that I couldn’t shake off. How was Odium able to fight and kill two shards that were united? Would the power of Ambition resonate with a man like Rayse who already had so much natural ambition? Has it ever been stated officially that Odium is just one shard? Devotion and Dominion were likely pitted against each other allowing Odium to bring them down due to their opposing natures. But Honor and Cultivation are not so opposed. The nature of their relationship was likely complicated but it didn’t seem as openly hostel as other pairings thus far. It seems odd that another equal albeit aggressive shard could sweep in and kill Honor. In fact, it seems to me that Honor and Cultivation sought to trap Odium to prevent his future rampaging. So, what happened? How did one defeat two? I think Odium secretly holds more than his share of power. What reason does he have to abandon the power of a defeated shard that matches his own intent so well? In physics, there are some curious effects that we can observe in the nature of sound waves. If you have two sound waves that have the same amplitude but inverted phase (antiphase), they will cancel each other out leaving a strange silence behind. This is observably similar to the nature of Ruin and Preservation, two similar yet opposing forces that cancel each other out. However, if you have two wavelengths of equal strength that are in phase they amplify into one more powerful wave. This is likely a parallel that can be drawn between two different shards. If opposed they cancel each other out. If in phase they can amplify. Based on the observed Cosmere, I doubt that Odium completely took all of Ambition’s power, it seems there were large splinters left behind at least on one world. But I sincerely doubt Odium would leave behind the power that would only bolster his intent and nature. It would explain why he has become such a danger to the Cosmere that Hoid seeks to gather the other shards against him. Remember Odium destroyed Honor and seeks to destroy Cultivation so he can break free of the Rosharian system. The other shards might only be safe currently because Odium has been trapped on Roshar for so long. Naturally, there is little support for this theory, and I’m likely wrong about this. Perhaps Odium would be too paranoid of corrupting his own power base to incorporate even a portion of another shard. Yet there are some observations that I can make that imply that I might be right about this. For instance, it is interesting that on Threnody the fragment of ambition seems to create cognitive shadows of the deceased that can act of their own accord, something that seems prevalent in the forces of Odium and the fused. Is it hard to believe that the power to infuse the remains of the dead into service is a power that Odium acquired rather than developed? To me, it seems far too likely to be a coincidence and the temptation of Ambition’s power far too great to be ignored.
  4. My guess is that the foundation will form scholarships and grants for higher education.
  5. Can you follow me I am a fan of your Youtube channel

  6. Spoiler Alert for Mistborn and Stormlight We are back after a very very long hiatus! This week we will look at an excerpt from Elsric's Allomantic Thesis Papers where he discusses the powers of Allomancy in depth. Today we look at the external emotional allomancy fueled by Zinc and Brass. These metals have yet to be explored to their fullest potential. Perhaps Brandon has some secrets he is keeping to himself for the moment. Let's speculate the majesty and wonder of emotional manipulation. A shout out to the wonderful artists who keep letting me share their work, you guys are the best! Transcript + Bonus Preface Preface: This excerpt is not a part of Elsric’s original publication. Instead, this was a missive that he sent to the other university professors who questioned his status in Silverlight. I’m sure he meant this to be reassuring but as usual, he couldn’t help running his mouth. It’s a trait we share. (You should listen to our dinner conversations) I have decided to submit this to the compendium rather than the officially published essay on Brass and Zinc which are about the length of a novel all on their own. You should see him running about the campus, it's a wonder he finds time to sleep considering how excited he is. I am afraid that I have cheated my way onto the greater Cosmere. Many members of the World hoppers and the citizens of Silverlight must work long and hard to find themselves able to travel and survive in the spaces between worlds. Finding your way into the Cognitive realms is relatively easy, but surviving in this realm? Now that takes a little bit of luck and a lot of tenacity. However, I have found it easy to adapt and even to thrive in this harsh environment. If I had traveled alone I doubt I would have lasted a month. Cooperation and mutual gain are the means to civilization and long-term survival on the frontier. Dear Kassar is quick to point out that my talents in regards to persuasion and manipulation are more or less cheating considering how easily I make people dance to my whims. Such are the effects of properly wielded emotional alomancy. I remember when I first explained to Kassar the art of Brass and Zinc burning. On Scadrial there are many accounts of the inner workings of emotional alomancy, so I find it likely that you dear reader are already intimately familiar with these arts as a concept. The Allomancer burns their metal and creates a field of influence that can be easily directed at a single person or in a general area. If the Allomancer burns Brass they sooth and smother the emotions they desire. This acts like a suppressive blanket, dousing a runaway fire and bringing the atmosphere into a controlled and contained state. Soothers can act as a means of mob control, but one who is skilled at the art learns to sooth the wild emotions so that more desirable emotions can grow and thus the soother sets the stage for his needs. If Brass is a blanket that controls the spread of wild emotions, then Zinc is the bellows that turns the fire of emotion into a forge. By inflaming the desired emotions, the Rioter takes the raw iron of his will and lets the emotional forge shape his blade. By stoking the hearts of men, they can be uplifted, giving them strength in times of desperation or courage against overwhelming odds. Men become agitated, desiring to move and to act as their passions are fueled into a frenzy. Any Rioter can start a commotion, but a gifted allomancer can shape men into weapons of the finest quality. These arts are subtle and beautiful. They craft an environment in which the desired emotions are carefully cultivated and harvested. But this is just the beginning. I believe that the emotional arts are some of the most powerful investitures in the greater Cosmere. The first and most important lesson you must learn about allomantic emotional manipulations is that it is not mind control. I assume that you already know this, but it needed to be said. Yet after all these years of mastering the emotional manipulations powers of Zinc and Brass, I find the concept of mind control is far inferior to what we can do. We don’t shape thoughts, we condition thoughts. To the common man, these might seem nearly interchangeable. Imagine you are asked to perform a surgery on a wounded soldier. If Emotional manipulation can be likened to a surgeon’s scalpel, then mind control would equate to attempting to perform the same surgery with a longsword. A surgeon only cuts where necessary and he sees his patient as a person who needs a little realigning for them to return to the path they must walk. Those who experience my alomancy retain their free will. Obviously, I could not persuade a man to murder another or harm themselves. Besides the fact that such commands would be so obviously unnatural, people don’t think with emotions. Emotions provide the framework that can facilitate actions but the thoughts must originate in the mind of the person being soothed or rioted. A common example in my experience is when I meet with a fellow merchant for a business negotiation. Such meetings are stymie by mistrust and fear of being taken advantage of. By soothing their fear and rioting their excitement I simultaneously brush aside the validity of paranoid thoughts and encourage the desire to make a profitable deal. These thoughts didn’t come from me they were already in their minds. I assessed the situation and manipulated the emotions that were tied to the thoughts I needed to affect. It’s all about predicting the thoughts and emotions of others. Mind control would be making use of men as if they were tools. This point is moot for nearly all people are free in thought and could never be persuaded to go against their inner nature no matter how skilled the rioter or soother. But there is one exception in which men and beasts may be controlled by emotional alomancy. If there is a form of Mind control it would be achieved through Hemalergic Intrusion. Those who are pierced by more than three hemalergic spikes are subject to the manipulations and control of Harmony. This intrusion ability is an inheritance from the shard of Ruin. The more spikes that puncture the spirit web, the easier it is to override an individual’s free will. In fact, it is possible that allomancers who can push hard enough could control such people. In a way, soothers and rioters can control minds, but only the minds of the damaged and spiked. Yet this might only be the start. Hemalergic Spikes are not the only way to damage and alter an individual’s spirit web, they are just the most direct method that I know of. It has been documented that the mentally unstable are also susceptible to exterior manipulation. Perhaps an allomancer that could burn brass hot enough could assume control of those with weakened spirit webs. Once again this is a branch of study that has limited application and troubling implications. Most forms of investiture are only realized in individuals who develop damaged spirit webs such as the broken natures of the Knights Radiant, and the snapping of ancient scadrians. The abilities of Rioters and Soothers have been well documented and accounted for, but I wish to speak of the heightened potential of the Mistborn. In the world of ash, Mistborn were called upon to act as assassin and spies. They mobility and many layer power sets make them perfect instruments of death, especially when they possessed Atium. The flaw of this system was how overlooked the emotional metals became in the training of Mistborn. Why both to manipulate the emotions of men you were going to assassinate? I can see the reasoning but I also know through experience that Mistborn were often short-changed by this specialized training. The power to sooth unwanted emotions and riot others at the same time can turn the hearts of men into putty to shaped. Often this is achieved by teams of Soothers and Rioters working in tandem. But such teams are hard to coordinate and are sluggish to adapt to change. But one individual, one Mistborn can simply enter a room and sway an audience. It is almost enchanting, watching the eyes of others flit to you in awe. To watch hostel men, slip softly into a jovial conversation. To watch as every whim and will work toward my desires and to temper anger before it can set in the mind. I am a gardener, trimming weeds in the garden of the Cosmere. I will not lie, I really am cheating at this. The 17th Shard constantly reminds me of how much I am meddling with people just by walking by them. I reach out to their minds instinctually, without thought. Yet I cannot feel guilty when I know that even in passing I bring something special into their lives. It is easy to be captivated by the flashy abilities of Coin Shots and Learchers, or the practical abilities of Pewter and Tin. But my heart and my talent will always be held by Zinc and Brass. They have kept me alive and provided for all my needed comforts. Even if I find individuals who protect their emotions with Aluminum lined hats, the instinct to understand the emotions and pressure points of those whom I meet continues to light the path before my feet. So, chastise me as you will, call my success a hoax and rebuke me if you so desire. If we ever meet I am sure you will come around to my way of thinking. In fact, I daresay I can guarantee it.
  7. I'm pretty sure this question has been RAFO by Brandon so there is probably something to this. The reason compounding works is because alomancy opens a path to the spiritual realm, which is the source of investiture. When you burn invested metal you expose that investment to that raw investiture, and attuned it to that investiture pattern. We know this can generate feurochemy charge without needing a human source. So I'd guess this method would effectively generate more Breath. However it might not make a whole new Breath, instead it might supercharge the breath you have, effectively the same effect and it could be the path to creating an artificial Divine Breath that exists outside a Returned. Very fun and Cosmere breaking ideas. Also I want to point out that you don't need the 9th heighting to imbue metal with Breath, you just can't awaken metal until the 9th heightenin. For this, I doubt the allomancer needs awakened steal to charge his breath metal mind.
  8. Not much gets past you @Landis963 ! The Cosmere would be amazing to travel, explore, and experience. But I'd imagine doing it alone would tend to be a little depressing.
  9. Hello everyone! It has been far too long. Having just moved across several states, this has been the first Letter that I have been able to make since we settled back into our house. But now we should be back into the swing of things. Keep an eye out because I also have some new ideas for Brandon Sanderson content to come! I'm not going to say that there are any particular reasons why the topic of Heightenings might be good to review, but I feel it is good to take a moment and review this aspect of BioChromatic Breath. This is my first look at the Investiture of Nalthis, yet the impact that Breath has on the general Cosmere. Now, this is an introduction to the Heightenings, and won't dive into much theory. I do plan to follow up with a letter about Awakening which will have more conceptual notes. Once again, I hope to remind you all that this series is meant to be targeted for new readers wanting to learn more about the Cosmere rather than deep theories. There are other ways that I plan to share my thoughts and theories. But anyway, I hope you enjoy this latest episode and the beautiful art that others have shared with us: Here is the transcript if you want to see the written form: It is odd to walk through a home that is no longer yours. I have lost several homes up till now. Some were taken from me by ill luck, some by force, and some I fled from in terror. Thankfully today I am walking through the home I have sold off, along with all my holdings and trade ships. It still amazes me how much wealth one can build when he is for all intents and purposes, immortal. Nalthis is the home I never deserved. I washed up upon these shores as a vagabond, cast out from my ruination. I was lower than the beggars, and I knew it. But it was my nature to reach for stability and progress. I worked hard and employed all my varied skills to gain the upper hand on my fellows. It wasn’t long until I had become a supervisor for a small dye mill. It was there that I first tasted of Living Breath. On Nalthis, the stewardship of Endowment, the manifest investiture is known as Biochromatic Breath. When I first was brought to your employ, I was so caught up in the whirlwinds surrounding Roshar that I failed to dictate to you this most important of investment and Shardic intent. I do so know, knowing that my current existence would not have been possible without Breath. All people born on Nalthis is given a single Biochromatic Breath upon their birth. All living things in the Cosmere hold a small amount of investiture inside them, their life force or essence. On Nailthis they are gifted with something more. Alone this Breath is almost unnoticeable. If you were from another world and you walked the streets of T'Telir, the people would not appear to be different. But Breath is like people, one alone can only do so much, but with many together some amazing things can happen. By speaking the right words with the proper intent, the Breath can be endowed unto another. Although the value of a single Breath changes slightly over time, the rule of thumb is that the sale of a single Breath usually equates the value of a year’s salary for a lowly worker. This provides a free infusion of wealth that the poor can rely on during troubled times. The rich and mighty will often spend great fortunes to collect this Breath because of the metaphysical benefits that come along with A collection of Breath. These abilities are described in tiers of power called Heightenings. If one attains about Fifty Breaths you will enter the First Heightening. Besides extending your life about ten years, this gives the user the ability Aura Recognition. In other words, Firsts can discern the general amounts of Breath others carry and some insight into the health of that Breath. Most residents on Nalthis who desire Breath stop at the First Heightening. At around 200 breaths, Breath holders gain the ability to manifest Perfect Pitch spontaneously. This is the Second Heightening. The Third Heightening grants Perfect Color Recognition manifests with about 600 Breaths. This is a curious sensation that feels almost like perfect pitch for your eyes. Some may feel that this ability grants the Breath Holder the ability to see more colors than others, but this is not true. Instead, this allows for the stark distinction of color to be observed. I must admit, Color recognition and the understanding of hue and texture is intoxicating. At an approximate requirement of 1,000 Breaths, the Fourth Heightening is the beginning of the rare Heightenings achieved by everyday people. When one attains the Fourth Heightening, the wielder gains Perfect Life Sense. As one acquires more Breath they instinctually become more aware of the investiture held by the people. This life sense not only lets you feel the people around you but heightens your awareness of others who are observing you even if they are hidden or mixed in with the crowd. This has proved invaluable. With this ability, I find myself in control of most situations before they begin. The exception to this ability comes from Drabs. A Drab is someone who has given up all their Breath, and they are functionally undetectable via Life Sense. As I’ve grown more accustomed to this power, I find the undetectable nature of Drab to be disconcerting. It is here, at the Fith Heightening that one such as I have found the Cosmere shaking ability of Longevity. When you hold about 2,000 Breaths the body becomes functionally perfect. The body becomes immune to most toxins, (including alcohol) most physical ailments (such as disease, headaches, and organ failure) In fact after I attained the Fith Heightening, I no longer age and have become functionally immortal. Now, this is incredible, but by no means does this mean I’m free of danger. While natural causes of death are now eluded I can still fall to the sword like any other man or woman. With this lifestyle comes risks and I must be on my guard considering how often my information brokering I participate in. Thankfully I have been blessed with other talents that grant me far more advantages than mothers of the Fifth Heightening. I find I must pause here and relate to you briefly what inspired me to attain such lofty heights of Breath. I am ashamed to say that my hoarding of BioChromatic Breath was not fueled by a desire to live and experience the Breath and Depth of the Cosmere. I feel so now, but when I began my business on Nalthis it was out of a sense of desperation and addiction. My world had been shattered and it had left me adrift and broken. When I discovered this place I feverishly worked, attempting to drown my past in the frantic world of business and politics. Many government officials are expected to reach the First Heightening in order to access the nation’s civil functions regularly. I remember taking on those first Breaths, and the euphoria that came with it. Each Breath filled me up, making me feel alive in ways I had never felt before. I found myself driven to capture more Breath. Feverously I would claim more and more wealth, using my powers to gain information I should never have know and to take things I had no right to claim. I was worse than a back ally thief but performed my heists on the grand scale. And every bit of profit I made I poured feverously into getting more Breaths. For almost twenty years I gathered my riches in invested souls while building a fanatical empire. And before I knew, I was turning 40 and didn’t look a day over 25. Slowly my work had filled the gaps in my life and given me purpose. I settled down and began to focus on the dye mills and weapons forges that had built my fortune. And there I remained until your messenger arrived, and pulled me from my holdings. But I digress, just because this is where I stopped collecting Breath doesn’t mean There are not more Heightenings to learn about. At the amassed Fortune of 3,500 Breaths, the wielder gains Instinctive Awakening. Breath is not just about hoarding and collecting personal enhancements, but about giving a form of life to normally inanimate objects. By infusing Breath into something, usually something that had once been alive like cloth or corpses, you can give them a measure of automation. This Infusion of Investiture along with a clear command phrase spoken in your native language the object can be given temporary life shaped by the desires of the holder. This investing art is called Awakening, and it is a complex and virtually boundless. The difficulty faced by a wielder of Breath boils down to two things, amount of Breath available and the Commands that you know. The more complex the order of the larger the object in question, the more Breath it will take to animate the material. When an Awakener achieves the Sixth Heightening, they begin to have a natural mastery of Awakening, allowing them to instinctively understand and wield basic Awakening commands without training or practice. This also opens up the pathway for greater command research as this instinct provides a light along the path of discovery. As I write to you today, I find myself temporarily experiencing the Seventh Heightening. Although this is very temporary, I have allowed myself this temporary treat of seeing just how much color there is to observe at this level. I can confirm that the strange ability granted from holding over 5000 Breaths is Awakening Sense. At this level, the nature of Endowment’s Investiture becomes incredibly fine-tuned. Not only am I aware of the people around me, But I can feel the life of the objects that have been awakened. At this level, it is like seeing a ripple of heat encasing all things that hold Breath. Very few have ever held this level of power, and so even with the wealth, I have gathered over hundreds of years, the secrets of the last three known heightenings are based on historical accounts and basic realmic theory. At the Eight Heightening, which reportedly requires at least 10,000 Breaths, comes the ability to Break Commands. While I do not think it is possible to steal Breath from other Awakeners or the objects they infuse, It is possible to tear down their intent and potentially change the commands they are given. While this is possible without the eight heightening, it is so difficult it is rarely attempted. But at the 8th Heightening Awakeners can achieve this by instinct, although I hear it is still an exhausting process. Once we step beyond the Sixth Heightening we are stepping into a level of Awakening and Biochromatic Breath that is hardly observed. The few in history to have attained such levels rarely showed others what they could do, so some of this is guesswork. For instance, at the Ninth Heightening which is achievable at a staggering 20,000 breaths, comes the ability to perform Greater Awakening. Tales of this type of awakening mostly come from the myths and legends of the past. Tales of Stone warriors destroying armies, and of living metal that cuts through armor as if it didn’t exist. Regardless, the awakening of matter that never was alive takes an incredible amount of Breath to Awaken and is impossible to attempt until the Awakener archives this 9th Heightening. The Tenth Heightening is the Highest ranking of Biochromatic Breath that we have. There may be other heightening levels beyond, but if that is the case no one has ever discovered it. Once the threshold of 50,000 Breaths has been attained, all scientific and historical information becomes as useless as blind guesswork. At this point the color surrounding the Awakener cannot be contained and begins to bend the light via Light Distortion. Colors seem to bend inward, almost glowing of their own accord. And anything that appears white will give off a fractured rainbow of light similar to the effects of a prism. When someone uses Breath to Awaken, color is drained from nearby objects, acting as fuel to the investment. At the Tenth Heightening, this draining ability is enhanced to a Perfect Invocation which draws all the color out of an object, turning it white instead of the usual grey. Most impressively this Heightening comes with the ability to Awaken without having to give a verbal command. This Mental Command almost defies the rules of Awakening although it is apparently difficult to learn and master. There could be even more powers and instinctual abilities that come with the Tenth Heightening, but I am not aware of them. While this is a decent summary of the Heightenings, bear in mind, that the art of Awakening is difficult to define. For instance, it is entirely possible to reach a heightening at more or less than the listed amount. The strength of each breath is different from person to person and the small differences of each breath can influence exactly how much is needed to attain a different heightening. I feel there is still much-untapped potential to be discovered in this art. For now, I am content to hold the Seventh Heightening for a few more hours. This additional Breath has cost me everything I own. I will no longer hold a position here on Nalthis, although that may change in the future. It was obvious to me that once we made our way back here, that there was something far more precious to me than my holdings. I can’t wait to finally explain all of this to Kassar. After all, I did this for her sake. After she has been trained in the arts of Awakening, we will be moving forward. I wish this was only a mission of scholarship. Yet the actions of Odium have sealed fear into my very being. I cannot be content unless I can see what is going on. Until the next Letter Elsric
  10. Thank you to everyone who joined us! It has been such a surreal experience being able to meet so many people. I am in the middle of sending out e-mails to the winners of the various giveaways and thank yous to everyone who donated. I had no idea what to expect but I think this was as good as I could have ever hoped for. We learned a lot, and it is something we hope to fine tune for next year. But you can count on it happening again! If you missed the event but want to see what it was like you can watch the stream in part one and part two in these links: Part 1: Part 2: If you still want to support Open Books, the Charity Campain will contine until the end of the month. Thank you to everyone who donated! It's all about helping the kids who need a chance to fall in love with books. https://www.gofundme.com/cosmere-community-charity Have a great week and I'll see you around! Jorden TheBlueShifting
  11. It could work, but lately the app has been inconsistent. If that's your best option then we can try it.
  12. Hello, Cosmerenaughts! So in getting ready for the upcoming Cosmere Live Event on Saturday, I have written a Cosmere Jeopardy game. I am looking for two more players. I need people who 1. Are available on Saturday the 16th of September from 2:00 - 3:00 pm (Eastern) 2. Have read all the published books of the Cosmere, although you don't need to be incredibly in the know, most of the questions are common knowledge. 3. I need you to be able to use Skype. Please message me if you are interested and available! -TheBlueShifting
  13. ++++GUEST UPDATE!!!++++ Botanica Xu will be sharing a look into her art during the stream from 10:00 - 11:00 am (Eastern). I will be showing some speed art videos and looking through her catalog. She will also be holding a live AMA on Reddit. I will add a link when we know where it will happen.
  14. Thanks for sharing This! I can't wait until Saturday. Hope to see you all there!
  15. Probably, although there are easy ways around that. I mean a glove would work in a pinch or a modification could be made to the outfit if needed. Although I wonder if Worldhoppers ever start to leave behind their old customs as they learn and immerse themselves in foreign lands. Perhaps Kassar would eventually practice not wearing one just like how Veil was going to train Shallan to do. But women wearing gloves conspicuously could be a way we could spot future Worldhoppers.