Jazzy Kandra

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About Jazzy Kandra

  • Rank
    Skull? Pleb from the Abyss.
  • Birthday July 3

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  • Gender
    Female
  • Location
    Scadrial, most likely
  • Interests
    Bones, aged meat, bad kandra-jokes history, art, writing, Zelda, and the cosmere. Specifically into platonic ideals and their relation to realmatic theory, Connection, Identity, the Rules of Perception and Intent (mentioned in AU), and magitek (fabrials, Honorblade, medallions, etc.) and the corrosponding 'efficiency' issues thereof.

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  1. If no one is recording this, we do have a few WoBs from @PatrickDiomedes for this event. http://patrickdiomedes.tumblr.com/post/180161972309/so-i-wasnt-able-to-ask-much-at-sandersons
  2. To be blunt, this isn't a theory, or if it is, it's about as well constructed as a house made out of sand. Anyway, due to a recent WoB and discussion on discord, I've decided that to really investigate some issues surrounding the creation of the Bands of Mourning, I needed to post a topic (which Calderis is probably going to attack, hi Cal!). source At first glance, this WoB doesn't seem that problematic (and in fact, it doesn't seem to relate to this topic at all). Yes, it basically means that despite holding the power of Preservation and having three hundred plus years to figure it out, Kelsier hasn't actually figured out how to get off-world. Ironic. Such a smart idiot (I think someone might be a bit too "well-connected", if you catch my drift). Anyways, this presents some issues with Kelsier creating the Bands in Era 1.5 (Early Elendel History). Logistics Yes, the usual theory is that he just created new spikes (or Marsh) and used old Inquisitor spikes. However, there's a few...well many problems with this train of thought. In the Cataclysm, the Inquisitors killed all the Full Feruchemist. Second, no new Full Feruchemists were born in Era 1.5 due to the lack of Full Feruchemists and that the few Terrispeople intermarried with regular Scadrians, leading to the creation of Ferrings. This, of course, means that logically, there are not enough Ferring children to make new spikes with, plus, despite that Kelsier is a psychopath, he seems adverse to killing children (even noble children, as seen in SH), thus, it seems unlikely that he would create spikes from young Feruchemists... This is important because, while there are indeed Inquisitors containing Feruchemic powers, these would not, and cannot, contain those powers that were unknown to the Inquisitors in Era 1. Marsh would not know of them either. While you could "supplement" this lack, I suppose, with spikes made from young Ferrings, I think that Kelsier is very unlikely to do this (and I think that Brandon would find this idea too dark, anyways). Thus, we land on the conundrum, to make the Bands, Kelsier probably did not only use spikes, thus a different method was most likely used... It therefore is likely that beyond the eyespike, few spikes were used in the creation of the Bands, thus, I believe that other Solutions (or something) Originally, my theory boiled down to the idea, that, well just because there are no Full Feruchemist on Scadrial (beside Sazed...technically), does not mean there are no Full Feruchemists in the cosmere. Thus, if Kelsier worldhopped, he could have found one of these Full Feruchemists and "helped" them make the Bands. There is more to the solution (like how to construct the Bands with two different people and stuff), but this isn't that theory (which might still be possible, but that's irrelevant). Because of the new WoB though, this seems like an unlikely solution, unless a an off-world Full Feruchemist came to him. So, since this option is no longer viable (and that theory is died a sad, sad death)...I offer four alternatives, based on the idea that Kelsier was involved with this process (according to this WoB). This means that Rashek did not make them, because he's dead and gone, literally. I do not support any of these options completely, instead, they are merely "ideas" that might work to explain how the Bands were created (without actually describing the process because that's a whole-topic-and a-half). 1. Kelsier consumed Harmonium, somehow, despite its tendency to react when it touches liquid due to its Spiritual makeup and gained the power of Full Feruchemy. Obviously, there are some issues with this idea, however, Brandon has said that it does something, but RAFO-ed what it did exactly (WoB). And thus, one solution is that Kelsier has burned Harmonium and gained the ability to use Feruchemy, thereby letting him make the Bands all by himself. I don't really like this idea, because being "involved" sounds like he helped. This could, though, just be Brandon being vague, of course... 2. Kelsier made himself a Full Feruchemist while he was holding the power of Preservation. Yes, this seems...insane, but there is precedent for this idea. When Rashek grabbed the power in the Well, he made himself into an overpowered Mistborn. He did not eat Lerasium like we originally thought (WoB). Furthermore, Feruchemy comes from Preservation, and is a give that Preservation apparently gave the Terrispeople (WoB). This one is thus possible, but just seems uncool and boring, but because Kelsier is an unreliable narrator and loves to keep secrets (WoB), it can still work, I think. I would just be kind of sad of sad if it's the correct answer... 3. Sazed helped Kelsier construct the Bands. While Sazed did not help Kelsier get a new body (there is a WoB somewhere, I think, but I can't find it, I'll provide it later), there is nothing saying that he wasn't involved in the creation of the Bands, however. This would help solve the problem of "why didn't Sazed help the Southerners" to some extent because by helping to make the Bands (or even, providing Kelsier with the tools, somehow, to make them). Even if his solution of "I can't mess with this direction without messing things up worse, thus, I'll send Kelsier to help instead" wasn't a very good one. This one could work, but one wonders why Sazed didn't just make the Bands himself in this case... Thus, it seems implausible. 4. The Bands were made later on, after the creation of the medallions. I haven't too much to say here, other than that this is what @Calderis supports. I don't believe it's correct, but I would rather Cal provide a few more details on this theory first, than trying to refute it here and now. Anyway, other solutions are welcome, of course. This topic is mainly for discussion, however, please don't suggest that Kelsier is using Spook's body. That, guys, has already been disproven. (WoB)
  3. I really like that new wob, I feel like I could use it in a completely different topic (that is basically unrelated to Forgery beyond Connection and Identity...*flips medallion*) xD Yeah, I feel like while this is "easy" from a technical point of view, creating each stamp for each individual is going to be difficult (you have to figure out at least enough about their Connections and Identity to make even a temporarily workable stamp). Plus, forgery is a rare art. This might be something that people in Silverlight experiment with for science, but I can't see it being all that useful for most regular users of hemalurgy... Thus, you have the efficiency problem. It might be easy compare to other systems on a technical level, but it would be inefficient and time consuming, too. Better to ask if you could steal the powers (when tapped) from a medallion than if you could spike someone (when stamped) for those powers. Ultimately, though, if might be better to just farm a metalborn who can get a high degree of healing (a Radiant metalborn, someone who can temporarily tap gold, etc). That way, you can have as many spikes as possible and be able to spike them even more... So, while this is plausible, there are better methods to bake more cookies, so to speak.
  4. Honestly, the bigger question, I think, is how they found out about Hemalurgy in the first place. Who told them that you can make spikes from Allomancers/Ferrings to get their power? While the obvious answer seems like "maybe Paalm", I don't think this is it. She, herself, has a tampered spike using a metal from a foreign Shard. I also think that they have been making spikes for a bit after the Prologue of AoL (this places the start of their experiments a few years before BoM). So, I think that the logical conclusion is one of these: 1) they got a hold of Spook's book somehow and learned to create spikes using it; 2) they learned from someone who knows how to make spikes, such as Kelsier or Spook (these are just examples); and/or 3) they learned to make spikes by capturing and using torture to get information from the Southerners (note, a warehouse takes several months--even years--to build, and the warehouse in Bands is huge, thus they may have held the Malwish prisoners for a very long time). Anyways, to address your theory. I think it's far more likely that the spikes are created from Allomancers and Ferrings outside of Elendel. Since Wax, Wayne, and Marasi were only interested in keeping the people of Elendel safe for the last three books (even Bands), they would not look into mysterious murders in the cities or countryside beyond Elendel. Plus, the Elendel Basin (and the Roughs beyond it) is just too big for three people to track down every mysterious death they hear about. It's just logistically impossible. Plus, they probably wouldn't even think about it because they're concentrated on the big city. Now that Marasi is aware of it, I think her forensics research might take her to looking into mysterious deaths beyond Elendel itself after BoM, or at least it should, logically. Where else to look but the countryside from which the Set is recruiting it's army, anyways?
  5. Recently, @Botanica and I have been thinking of putting together a digital fanart magazine (zine for short) for the cosmere fandom. Right now, the plan is for the fanzine to showcase new fanart from all the major series/worlds created by a variety of artists in the fandom. For those unfamiliar with the term, a zine is basically a magazine/collection that features fanartists art in a collection...which are generally a new piece of art for the zine. It's sort of like an anthology, but for art instead of short stories. Anyway, it's a bit like the feature art article we did before, but First, though, we need to chose a name. So, to help us chose one, we created a short poll with five different names for the zine: https://goo.gl/forms/nJm6SKg3F1elcq6z2 At the moment, we’re looking for 10-15 artists to participate in this project. The zine will feature art based on characters and scenes from the whole series. And, with permission, we hope to do this zine for either profit or charity, though the goal is still to compensate the artists who participate if possible. Despite this, the project is still in the very early stages of development, so more information will be forthcoming over the next several weeks. I will post the results for the poll on Friday of next week. If you have any questions, concerns, or suggestions, please feel free to contact me or botanica regarding this project, or just comment on this topic and I will get to it asap. Other than that, we’ll keep you informed as more information becomes available! (The original version of this post can be found here, but some definitions are provided).
  6. I've been summoned from the great abyss to add something here. It's your lucky day, guys. Yeah, to add to this, a lot of the leisurely activities in Era 2 seem to be things that the middle and upperclasses can afford, while their working class and poor don't have much beside pubs and, maybe, Soothing/Rioting parlors (I think these are more middle class and up, though) and races, as well as religion. At least this is the case at the communal level since you do have cheap newspapers and stuff like that. Operas, plays, and concerts, though, are generally things that the middle and upper classes can afford. And, depending on the type of horse racing we're talking about and the venues these races are set in, they might be mainly a middle/upper class activity as well since some were/are that way in real-life too, but we don't know enough about Scadrian horse races to know what kinds there are (and there could be multiple)...except that Suit enjoyed them, and I can't imagine Suit going to a dirty venue. But the thing with Scadrial is it hasn't had it's leisure revolution yet despite that it has had the industrial revolution (in our world, both happened at the same time in the US), that, and the renewed wealth disparity between classes is kinda why living in Era 2 would suck. This last point is kind of a major reason for certain plot points in Era 2...which means I wouldn't want to live there given a choice. All that said, I'd love living on Scadrial...a little after Era 3. By then, they will probably have had their leisure revolution, I hope. I'd love watching the Metalborn (Olympic) Games and dancing. I think once they get their stuff figured out and insta'noodles, internet, and such things are available, it should be fun. That, are maybe Sel around Era 3 Scadrial... I kind of like the conveniences of modern life I guess. xD
  7. In-cosmere, which character is writing on the art displaying the different Vorin wines? If it's Nazh, what is his tattoo of? (since that isn't Shallan's handwriting...)
  8. I have been called forth from the abyss because there are things which need to be brought to light. Or rather, to point out something important to this discussion (as it's ventured off into this direction). I'm a big Adolin fan, I was looking forward to his arc in this book (what will happen to Adolin, will he be exiled or hung for his crimes???), but I, perhaps surprisingly, wasn't disappointed. You do not speak for all Adolin fans, @maxal. Many from tumblr liked Adolin's arc, even though it was "sparse" and less important than others in this book...but I do not believe it was, actually. In fact, I think how Brandon played it was brilliant and unexpected and good, and so do many other Adolin fans... There is one major consequence a lot of people seem to have forgotten: the battle of Thaylen wouldn't have gone so badly had Adolin not murdered Sadeas. If he hadn't, it's far less likely that the Sadeas troops would've been sent to Thaylen City (to help in its reconstruction) and Amaram would've been influenced into wanting revenge for Sadeas' death. Nearly loosing a battle is a major consequence. No, Adolin didn't experience it directly, but I expect in the next book, he will yet be dealing with the repercussions of murdering Sadeas. There are still two more books in the first set of five...I expect that like Shallan's split personalities, Kaladin's depression, and Dalinar's compulsions (alcoholism, most likely), Adolin won't escape this plotpoint. Ialai won't let him. But it's just one of those threads which isn't over yet and probably should not be over in one book. However, Oathbringer would not BE the book it IS if Adolin had not murdered Sadeas, even though the consequences of his actions have not effected him directly yet (though they almost did, everything was still nearly lost in the Batte of Thaylen City including his dad who was nearly Odium's Champion, you know...that seems like consequences to me, at least). At the end of the day, however, this is Dalinar's book. Dalinar accepting that Adolin was not the man he thought he was, but still a man on his own journey (who like Dalinar, could overcome his past mistakes) is a major development for Dalinar, too. I think the Dalinar of WoK would've felt he needed to exile or hang or somehow severely punish Adolin for his crimes, but the Dalinar at the end of Oathbringer understands what it is like to be imperfect and broken, and not live up to one's ideas, but being allowed to become a better man despite the man that he used to be. Thus, Dalinar wants this kind of redemption arc for his son too, and it makes since that Dalinar would take a third option instead and not punish Adolin for his actions because of the man Dalinar is becoming... In short, though (and to get off this tangent), there are a lot of Adolin-fans who saw this arc as satisfactory. A character doesn't have to have a ton of screen time (or PoVs, since Adolin pretty much shows up in every major arc in the book and probably is in it as much as he's in WoK and WoR) to make good use of the screen time...but at the end of the day, this book is Brandon's book. Not ours. We do not get to dictate the story he chooses to tell just because we're unhappy with some the results... --- Anyway, to get back on topic. There are many who were happy to see how his relationship developed with Shallan as well. Like when he shows that he cares about her in rather selfless ways (asking about her cycle, his concern about her well-being on the ship in the CR, and he LISTENS to her and her problems on the ship, too) were all points in his favor, if you ask me. They worked to show that Adolin cared deeply for Shallan as a person, despite her faults and her dissociative tendencies. I was honestly satisfied with this romance, probably because it's my favored ship and I liked how Brandon dealt with it.
  9. I frankly have no idea how to respond to this, Joe, you have rendered me speechless... Because you're right. Think about it! Indeed. He's even fighting a goddess who is basically the Mom-Shard. A++ theory if you ask me. xD
  10. A Sliver is any person that has held a (large portion) of a Shard and let it go. Basically, if you held enough to Ascend like Dalinar does in Oathbringer, you're a Sliver. So, this means that Rashek, Vin, Kelsier, and Dalinar (most likely) are what we call Slivers. Most Cognitive Shadows are not Slivers, most Cognitive Shadows are Splinters, which is a totally different thing. It just means that they have a very large junk of Investiture, Dalinar is a Sliver but not a Splinter. On the other hand, Kelsier is both Splinter and Sliver, technically, because he's a Cognitive Entity (CS) made of Investiture, and has held a Shard. For a quick definition of CS we got this now: Source: WoB While it's true that CS are, according to the in-verse definition, basically petrified Investiture, I think this term is actually being used for two related but different phenomenon in the cosmere due to a certain bias that's common among scientists [arcanists] towards things like ghosts and the supernatural (this doesn't mean they're all atheists, just that they're more prone to be skeptical). Things like the Emperor's Soul (Ashravan's copy), the Shadows in Silence, and the Returned (they're more of a mix, though), fit the in-verse definition quite well. Ashravan's copy is indeed a Forgery made of Investiture using the real Ashravan's Connections. The Shadows could be something like the Spiritual Webs of people thrusts into the Physical Realm where they decay like they normally do in the Spiritual Realm after a person dies, but are doing this process wrong and on a different plane. The Returned are like Endowment-created Lifeless (which, I think, are also technically Cognitive Shadows, just very poor ones) given different Commands based on their given names (Lightsong, Warbreaker, etc), but do not remember their past lives while still possessing their old abilities (much like manmade Lifeless, but far more sentient). Then there are other Cognitive Shadows that don't really fit into this idea as well. I think these include the Fused, the Heralds, and Kelsier. The definition given by this newer WoB doesn't contradict the older one, but it allows, I think, for the argument that in some cases, a Shard infuses a person or group of people with Investiture, allowing them to exist after physical death, instead (I'm working on an actual theory about this, but it's not ready at this time...) xD
  11. Hmmm, for some reason this feels like a blast from the past, somehow. Kandra proposing another worldhopper...sigh. Bad kandra. However, this is not the first time someone has mentioned it, but with the new Kaladin flashbacks in Oathbringer, I would like to again propose a simple idea: Tukks was indeed a worldhopper, but with new evidence. Originally, this idea was mentioned in Way of Kings when Kaladin's drill sergeant (Tukks) advised Kaladin thus: WoK, 435. In which Tukks, oddly, uses soil in a way that Rosharans do not. However, what's more proof is Kaladin's description of him in Oathbringer, which fits the descriptions used for other worldhoppers from Sel and Scadrians (to some extent): Oathbringer, 869-870 Other worldhoppers, like Felt and Iyatil are described as short, and while Kaladin doesn't notice that kind of detail here, he does think there's something off about Tukks such as his height. Perhaps something non-Alethi and foreign. I think that while this isn't really all that near to 100% proof that Tukks is a worldhopper, it's maybe enough now to ask about (and I know others have mentioned it before). At least I'm not using coats this time, eh?
  12. I was more surprised that it would, because in every scene we see her interacting with Renarin, she always treats him with kindness (despite that she's suspicious of him). It seemed to me that she didn't want to be right about Renarin binding a corrupted spren tied to Odium, I know I didn't want to be right about that guess, but yes. I loved that scene. There were a lot of good ones like that one, and a lot of sad ones, too... I think though, my favorite scene was right before Dalinar Ascended (I think he's technically a Sliver now...), when he finds that gloryspren in his hands and then tells Odium "You cannot have my pain." It's so good. Dalinar grows so much in this book, and his flaws are much more front and center than they were in WoK and WoR. He can now, I think, bear his pain, and he's finally the person Evi believed that he could be. I guess that's why he's my favorite character in Oathbringer (and SA), too.
  13. I personally like the idea of Tarah as a Kaladin's romantic partner (again) since I don't believe that every romance has to be a major plot point. It's not central to every character, and Kaladin values other things, like his families: by birth, Bridge 4, the Kholins, and Syl. These people and his love (of a different type) are central to his arc, they're what matters to him and they are the people he wants to protect most of all. His father-son relationship with Dalinar is central to the plot of Oathbringer, he wants to protect him again and that's what drives him through Shadesmar... I guess what I'm saying is that while Kaladin is completely able to fall in love and feel attraction towards others, that is not that important to his character arc. So, I don't see it as playing a central role. However, if...I guess my favorite ship is Azure x Kaladin, but Vivenna is a worldhopper and probably too old for him, though personality wise, they work. They're shown to be a lot alike, and worldhoppers are weird anyways age-wise so I don't apply the same age limits to people like them...
  14. Eh. That can be the case, but once again, it depends on the aspie or girl with autism. My sister doesn't change personas, and I've also known other girls on the spectrum who don't. To name someone from the cosmere who doesn't fit into that idea, Steris is pretty solid, even though she practices jokes and things to fit in. We don't see her changing personas, and she's actually hyperaware of her differences...
  15. I understand, but I'm forced to agree. As again, the amount of social impairment that a person has in an ASD depends on the person. Some nearly have none, and in the case of a diagnosis like PDD-NOS which can include a diagnosis with minimal to no social impairment at all. Though, really, the only way to know for sure is either via WoB or...in twenty years when we get her flashbacks.