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Bugsy

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Posts posted by Bugsy

  1. I suppose my hiatus is over, because my missing this game would be utterly inconceivable. I'll sign up as Dread Pirate Cummerbund.

    I'm glad there isn't an overabundance of kill roles in this game; would be a shame to be at an unsportsmanlike advantage. This way, we're all on the same footing and can kill each other like civilized people :) 

    To those of you who I haven't had the opportunity to speak to yet, hello! Nice to meet you all. To the rest of you, surprise, my account was only mostly dead :P 

    I'm looking forward to this game! Thanks for making it, Steel

  2. 10 minutes ago, Fifth Scholar said:

    For all we know, his plan is a giant ruse designed to get himself a bunch of Atium to fuel Mistborn that will kill all of us.

    What does he stand to gain from that? I'll admit, I was skeptical at first myself, but consider that he can't use Mistborn against his own house, and it becomes very difficult to ascertain any other possible benefit he'd derive from it. I suppose if he tried to form an alliance with the atium-gatherers from other houses to have them kill off his own members, that could be a possible benefit he'd derive, but he'd have no reason to do that over his stated goal if he's collecting all of the atium anyways. I legitimately believe he's being genuine, and I know I am. If anything, he and I should be more suspicious of each other than any of you should be of the two of us, considering our win cons, as they stand, are directly contradictory. If I can trust him, and he can trust me, I'd argue it's very unlikely we're somehow uniting to trick the rest of you and are instead legitimately uniting because we believe our win cons can coincide 

  3. Just now, _Stick_ said:

    Considering Drought posted almost immediately after the thread went up, I'm not so sure. But yeah, Bugsy's post followed soon after, so maybe. But eh

     

    Drought posted without prompting, and this was purely his idea, but he did communicate it to me in the doc before I posted. I considered that to be doc coordination, while others may not

  4. 13 minutes ago, Fifth Scholar said:

    Hey guys, if you didn’t realize, everyone’s house affiliation is posted up in the OP for this cycle. 

    Everyone supporting this Kandra win is a Tormander. 

    4 people are against it: 2 Heatherlocke, 1 Heron and 1 Ffnord. 

    Don’t listen to the evil Tormander plots. I sense doc coordination. Droughtbringer. You’re welcome, Steeldancer and Bugsy. (If Orlok and Lopen jump on, which I find unlikely, it’s 100% doc coordination.)

    Also, I know I’m joining this bandwagon, but...this is really early in the cycle for a bandwagon.

    You're correct that there's doc coordination. The goal is sort of for everyone to coordinate, so I'm not sure how that's indicative of duplicity :P 

    3 minutes ago, livinglegend said:

    Hmm. This looks like a good opportunity to hash this issue out. Let's decide this the only way SE players know how. I'll put myself up for the lynch, but I'm voting for Droughtbringer. If I'm lynched then it must be the will of the council to become kandra. If not, we will go back to murdering each other like civilized people.

    That completely misses the point of the Kandra plan, which is that no one is lynched

    What do any of you stand to gain from lynching Drought? You're not in his faction. All we get from this is one dead player who's being active and creatively playing with the rules, which is part of what makes SE (and Joe's games especially) so much fun. I'm very much against this lynch, even though I'm one of the few who stands to benefit

  5. 1 minute ago, Fifth Scholar said:

    I dislike this plan, as it would take too long, and I don’t think the GMs want to run a game that’s mostly just waiting around for a perfect unified victory. It doesn’t seem like a lot of fun. Of course, it’s likely to not be that much fun to other people as well, and I suspect those pushing the no-death win condition of having ulterior motives for their posts. Namely, trying to get other houses to sit on their hands while they accumulate wealth and atium, then using it late-game to kill their rivals and win. (I mean, we all have ulterior motives, but theirs seem particularly nefarious.) 

    As such, I don’t support this strange all-Kandra joyfest, but I do support either a D1 no-lynch or a Contribution Crusade lynch. It seems that in this game, the lynch functions more as a way to eliminate political rivals than to kill a player who’s acting suspiciously, and hopefully no huge political rivalries have sprung up yet. But a Crusade lynch would encourage discussion AND support one House which would lose one of its members, putting the rest closer to victory. Anyone have any thoughts on this?

    Also, I think if you vote “no lynch” Joe will probably create a character whose name is No Lynch, and have everyone who voted on him die. Or something similarly trolly. Basically, I don’t think voting for “no lynch” will stop a lynch unless literally every single player who votes, votes for it. And I’m not going to :D.

    4

    You don't have to be active in such a game if you don't want. Other games can be run at the same time. Having this one run in the background for awhile while we play other ones seems to be a low cost for breaking a game this well (although this game does look really fun as it was intended, I'll admit) 

    As for trying to accumulate wealth and atium, we're not competing with other houses. We're competing within our own houses. That means that if I did have ulterior motives, it'd be disadvantageous to operate in this way, allowing my faction-mates to accumulate atium and eventually turn me into a Kandra. The only way this would benefit me is if I follow the course of action I've already outlined. I can only conceivably be acting in genuine good faith, as to do anything else would be far more detrimental to me.

    What I will say is this: In the event that a lynch occurs, I'll try my absolute hardest to make sure the people who participated are in turn lynched later on. I want a perfect win, sure, but once there's already been a death I'll be out for blood :alvplot: 

    I'm voting No Lynch. Joe's a troll, sure, but he's a troll of his word :P

  6. Just now, Droughtbringer said:

    As long as we have two people in each house, and 3 in one other then we can take the game hostage and force it to happen over the course of many months.

    How's that? A lynch train could still outnumber the no-lynch voters, and they'd still need Atiu... Oh. Wow. You mean one player would get all of the Atium? That'd be... a challenge. 

  7. I'm with Drought regarding a no-death game. That could be a fantastic thing to pull off if we can manage it. It'd be doable with 3 people in each faction, so long as all 3 stay active. What I'd propose is that one person is designated as the Atium gatherer, and the two other allied players both place a kill every cycle so that the kill can't be used. Once the Atium gatherer has an amount of Atium equal to the number of players in his or her faction, Kandra conversions can begin. Alternately, Kandra conversions can begin earlier so as to ensure people who aren't helping with the no-death plan are converted, and Atium can be gathered as we go. A tied lynch is a no-lynch, so we can make sure that no one dies in that way either (Note that obligators make this more difficult). All in all, I think it's doable, and would cool if we could pull it off. It needs pretty widespread support, though

    Joe, can we vote for a no-lynch or vote on random invented RP characters or vote to kill a faction's Obligators or in some way use the vote in a way that doesn't cause a player to die?

  8. This looks like too much fun to pass up on. I’m in as Bugsy.

    I’m indifferent as to nights or days being longer

    36 minutes ago, Arraenae said:

    This looks awesome. I won't have the time to play, unfortunately, so could I get a link to the spec doc?

    In this game there’s no team for you to hurt, going inactive just helps everyone else. Not trying to pressure you into joining, but if you think you might want to play, you should. Besides, I still need to get you back for GoH :ph34r: 

  9. On 9/2/2018 at 1:30 AM, Mafia said:

    @Straw Question, though. How does one join? I've been reading through a lot of it, and still not sure of the whole system, lol

    Hello! What you’d do is wait until there are sign-ups for a new game. I believe (but am not sure) that a new game should have its signups posted today. When you sign up, you can designate a character name if you want, so people aren’t calling you “Mafia” constantly :P 

    When the game starts, you’ll receive a PM from the GMs of the game, which will tell you both your alignment and your role

    If you have any other questions, I’d be happy to help! :)

    Edit: Signups are up!

     

  10. 3 minutes ago, Kaladins said:

    I already read Warbreaker, as well as Edgedancer and I'm starting the first Mistborn trilogy tomorrow! I know OB is under spoiler warning, and seeing as you could kill your fair share of enemies with it it makes sense. Anyone play DnD? 

    Oh, ok! Cool. We’ve got a DnD Discord Server here, although I’m not sure if there are any campaigns still accepting new members. You’re welcome to check, though!

  11. Hey! Welcome to the Shard. I’d recommend that you read the first 3 Mistborn books and/or Warbreaker next. My personal favorite Sanderson work is The Emperor’s Soul, a companion to Elantris, so that would work too. I’d usually recommend that someone reads Warbreaker before Words Of Radiance, but it’s a bit late for that, so there’s no real problems with going in whatever order you feel best about now :P 

    I’d suggest that you keep an eye out for Hoid in the other books as you read them. He’s always fun to find. You might recognize some other similarities, too :ph34r: 

    Don’t eat the cookies, they’re spiked

    Oh, and I believe Oathbringer is still under spoiler advisory, so don’t talk about OB plot points anywhere except the OB section. Don’t want you to get in trouble :P 

    Hope you have a good time here!

  12. Hello, all!

    One topic of conversation on the Discord as-of-late has been an eventual API for the Arcanum library. I've made this thread in hopes of helping our amazing dev team with ideas as to what form this should take. If you can think of any uses for this API, please comment them below so they can know what features are wanted.

    I'd start off by recommending that the API returns a JSON array to users since that's the easiest method I know of to allow integration with things like bots. For human users, it wouldn't be the best, but people can just use the search anyways. This JSON array would be filled with all relevant WoBs, each of which would be an object containing information such as the date, the event, the speaker(s) (as an array), the tags, the footnotes, and of course the main content. I've seen this strategy used well before in another API whose link I can provide at request

    The other question is what format the API requests should be made in. I think that each request should be able to fill any number of available fields, which would include those options on the search menu (text, earliest date, latest date, speaker, tags, antitags, and ordering style), as well as those options which can be achieved with special characters such as ampersands for "and" or exclamation marks for "not". While I'm not sure these fields would all be used too often, they'd be better to integrate from the start, and shouldn't be too difficult given they're already worked into queries. I could, of course, be wrong about it being difficult - it's notoriously challenging to predict how resistant to change a system you've never seen before is. I've started "hard" projects and been done in an hour, but sometimes what "should be easy" has taken many hundreds of times as long :P

    Finally, a very low priority request that I nonetheless think would be great is giving each user an API key. That API key could be used to query results that have been "favorited" by that keyholder for easy reference. I'm not sure how this would be implemented, but it would likely require modifications to the SQL. Another potential future option would be to let people query WoBs they've gotten with this key, where each user could query the speaker as an API key and be returned all WoBs which the keyholder marked as originating from them. This could further be possibly integrated with existing "speaker" data, where each user could say who they are and have their WoBs automatically synced to their key. This would be a lot of work for a little gain, however, so I'd consider this a very low priority feature

  13. I’d be happy to help with what I can. I’m a bit pressed for time right now, but I can try to get back to you this weekend, if you like?

    In the interests of full disclosure, I’ve written an essay on why Mistborn should be considered a classic for my freshman lit class, although I look back at its quality and cringe. I could send it to you, if you like, but I’m sure it won’t be much of a help :P 

    Edit: could you perhaps elaborate on what techniques you think he uniquely uses? It’d make it easier to consider what other books to mention 

  14. 19 minutes ago, Ookla the Jof said:

    I've got an optimization question that's come up while working on my Stormlight timeline. I'm working in Google Sheets. I need to do a particular calculation a LOT, and with more books it will only happen more. I'd like to do it the most efficient way possible, so that the spreadsheet takes less time to load and process changes.

    Rosharan dates follow the format YYYY-MM-WW-D, with 5 days/week, 10 weeks/month, and 10 months/year. In my spreadsheet I'm using parenthesis, (YYYY-MM-WW-D), to indicate dates prior to 1-1-1-1.

    I need to be able to enter dates in this format, and I need to write calculation results in this format (as a string). But doing calculations is obviously best done with a single number in days. I use 1-1-1-1 as day 1. So if I need to do a calculation, like 1173-8-4-3 + 22 days, I convert the date string to number of days (1173*500 + 8*50 + 4*5 + 3), add 22, then convert back to a formatted strong.

    Spreadsheets aren't great for parsing strings as far as I'm aware, so the first step is a messy process of looking for each hyphen and pulling out the numbers between. And putting the results back is a garble of rounddown() and mod() functions.

    It works fine, but I'm curious if there's a better way to do this with a lookup table. Every possible date over thousands of years isn't logical, but I could do this for the 500 days in a year. List each date from 1-1-1 to 10-10-5 and pair them with 1 to 500. Now I would just have to parse the year, multiply it by 500, look for the rest of the date in my table, get the number of days, and add it. Going the other way is similar. I get the years like usual (rounddown x/500), then lookup mod(x, 500) in the table and mash the strings together.

    So... Is there any way to figure if this method should be faster before converting my entire spreadsheet and actually testing?

    I can't help much with sheets, because the scripting language for that is JS, which I have had... poor experiences with in the past. That said, I can help with the principles in general. What I'd start by doing is, as opposed to storing as a string in that format which will be a pain to parse, store YYYY in one column, MM in the next, WW in the one after, and D in the final one. Then add a final column which contains a boolean value indicating whether the given date is or is not before 1-1-1-1. Afterwards, you could automate the addition of any number of days, weeks, or months by using Math.floor() (the equivalent to your "rounddown()") and % (the equivalent to your "mod()"). This would be done in the Sheets scripting interface, and you would ultimately be able to simply use defined functions such as addDays(numOfDays) to calculate the new string. That way, you do the dirty work once and afterward you can simply use a function you've already made.

    Edit: If necessary, I'd be willing to help where I can as you try to do this, assuming you take my suggestion. Contacting me on the discord (username is Bugsy) would likely be the fastest way. Good luck! :) 

  15. 52 minutes ago, randuir said:

    logical me: There's no way someone would bus a fellow elim D1 to the point of death...

    me with better memory:*ahem*.

    logical me: shut up, MR 25 doesn't count.

    In all seriousness, though, I highly doubt that was a bus. It might make some sense to bus an inactive player, especially in a normal game, but in a game with the Skaa favor mechanism to get them to win, bussing an active player is something I’m almost certain wouldn’t be pulled. We’re drake a village player, I’d say it’s NAI since bandwagoning can help in terms of favor, but the fact that he bandwagoned onto an eliminator suggests strongly that he wasn’t on the Elim team.

    Paranoid!Bugsy is saying to remain suspicious of Alv, especially since if it were a bus, Alv is one of the few players I could see pulling an unconventional move like that. That said, logical!Bugsy agrees with the assessment that it’s NAI

    4 hours ago, Straw said:

    I would recommend that players not reveal their role in the doc, and instead add a new player with their role being their name, and a different color. For example, if I was a steel misting, I'd put my name down as "Straw," but I would put my name down as "Steel Misting." 

    I really like this suggestion, and I have something of a village read on you for making it. Helping village coordination while at the same time denying information to the eliminators? You’re one of the more cleared players right now in my book. Of course, there remains the possibility that this was something already happening in your house doc (or another) and you merely posted it to seem more village. I doubt that’s the case, but I’m nowhere near hard clearing you :P 

    At the same time, though, I disagree that we should stop with the lynch. The sheer mass of the village is what allows us to succeed; we can weather losses of players while we gain information, and use that information to kill the Skaa. Choosing at random won’t let us win, but it will help us identify the voting patterns that will. 

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