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aon

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  • Birthday 03/31/1993

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  1. I'm kind of sad that Brandon decided to do an extra Mistborn Series, meaning that the Space Age Series will be series 4, rather than 3, delaying it a bit longer I want to see how it works! But yeah Hoid and Kelsier being the main characters of the Space-Age Mistborn Series sounds cool!
  2. I'm not saying you can pull out any power, you pull out the power that was specifically stored in it. Allik says you could create a Nicrosil Metalmind that gave all powers if you were fullborn to start with (I.e the Bands of Mourning). He also says that someone can store their abiltiies in Nicrosil and pass it on to someone else to store their powers in, however the most granted he's seen created is 3, and we can presume most people in the South aren't Twinborns as it seems Feruchemists and Allomancers are rare/. If you're a F. Tin user you then use a Nicrosil Metalmind that grants you F. Aluminium and A. Tin. Now you've compounded Tin and made the Tin part of the medallion any Tin user can use. Then you use a Nicrosil Metalmind that grants you F. Aluminium and F. Nicrosil and A. Nicrosil, and now you've compounded the Nicrosil part of the Medallion which gives the ability to use Tin... You only ever need to be GRANTED 3 abilties at any one given time.
  3. I think there's a little confusion here. We have seen Medallions with 3 metals ... The ones that both stored weight and gave heat. What Allik said he'd seen only twice in his life were Medallions that granted 3 abilities at once. He also said that you can have different Feruchemist/Allomancers put in their ability into a Medallion seperately. To make a new Medallion you only need to be GIVEN F. Nicrosil and F. Aluminium. You store your Identity in some Aluminium, then make a Nicrosil Metalmind with your origional ability. Someone else can then add to that Nicrosil Metalmind their ability also. This means they can make Nicrosil Metalminds with any ability someone is naturally born with. Firemothers and Firefathers presumably are natual Brass Alchemists/Feruchemists whom use a Medallion to gain F. Aluminium and the other F/A Brass so that they can compound Brass and make a supercharged Identityless Brass Metalmind. As the OP said the issue comes from the supply of F. Nicrosil and F. Aluminium. But that's easily compounded to make a large supply (To Compound F. Nicrosil you only need F. Aluminium, F. Nicrosil and A. Nicrosil... and we know there are medallions that grant 3 abilities). I think the Excisors are just the origional F. Nicrosil and F. Aluminium granting Nicrosil-Metalminds that were left to them, which is needed to make a new Nicrosil-Metalmind.
  4. The thing is Allik tells Wax that he is correct in his presumption of how the Nicrosil/Medallions work. And it does make sense why everyone might be able to tap into an identityless Nicrosil Metalmind. Think of it this way, you're a Nicrosil Feruchemist. You start storing your Investiture into some Nicrosil. Whilst you're doing that, you're suddenly no longer a Nicrosil Feruchemist... How are you supposed to continue storing Investiture when you're no longer a Feruchemist? Or tap that Investiture back? Presumebly Nicrosil works slightly differently due to the very nature of it taking away your Investiture. The Metalmind probably looks at the person, sees they have Feruchemical sDNA and sees that their Identity matches that of the Metalmind so allows it back into the person. But when that Metalmind has no Identity tied to it? Anyone with Feruchemical sDNA (So everyone alive) can tap into the Metalmind. They discussed this at the start that this might be a possibility. Allik confirms to Wax that his guess is indeed correct. You actually pump the Investiture through the Metal (the Focus) which shapes the magic. Brandon has said that like the Aons of AonDor the shape of the Metal at it's atomic scale causes the Investiture/Magic to vibrate at a certain harmonic, which causes the effect. The sDNA only comes into play as it's in your sDNA that the coding that allows you to use the magic (your Initiation) is stored. It is presumed that pretty much everyone on Scadrial has in their sDNA some Feruchemical coding as everyone alive is descended from a Feruchemist. It's not usually enough to actually do any Feruchemy however I presume it's enough to allow you to tap Identityless Nicrosil Metalmind. Whilst you're tapping that Metalmind your sDNA changes to make you a full-fledged-Feruchemist during the tap.
  5. Wayne's Gold Metalmind doesn't have any Nicrosil. It has probably been created by someone who's stored with Identity in Aluminium, then made a generic Gold Metalmind that any Bloodmaker can use. Now as for if you tap the Nicrosil or not; “Investiture,” Waxillium said. “This inner ring is nicrosil. You tap it, and it grants you Investiture— turning you into a temporary Feruchemist who has the ability to fill a metalmind with weight.” He held up the medallion. “The iron on this is for convenience, right? You can fill it, but so long as you’re tapping the Investiture, you could touch any source of iron and turn it into a metalmind.” That, to me at least, makes it clear that you do actually tap the Nicrosil Metalmind to get the abilities.
  6. I think The Bands of Mourning are different. Anyone who is a full Allomancer and full Feruchemist can make one. They store their Identity in Aluminiun, meaning any Metalmind they create can be tapped by anyone - and then they store their Investiture in Nicrosil. Anyone who then taps that Nicrosil becomes a full Allomancer and Feruchemist as long as the charge lasts. The Medalions are different because at the most people only have one Allomantic ability and one Feruchemical one, meaning it requires technology to make them (as you need to be able to store Identity via Aluminium, the store Investiture via Nicrosil, that Investiture being the ability to use whatever Metal it is in the Medalion) The issue is that whilst using the Bands you're burning up part of the store of Nicrosil, so you could only split up the Bands into several? Though I suppose you might be able to compound Nicrosil - but we're not sure if that would work the same as normal Compounding.
  7. I was wondering if rather than a Metal, it's an actual solid form of Investiture itself, somewhat like Stormlight on Roshar? An Allomancer 'burns' a Metal allowing her to access the Investiture of Allomancy. What if Ettmetal is a physical piece of this Investiture, it would then explain how devices are then fueled by it. I would then presume the runes and etchings on devices would be some sort of Focus, working similarly to AonDor, causing the Investiture to copy the Intent/vibrations that the Allomancer causes? Just because they call it a Metal, doesn't mean it necesseraly is - Although equally it could be Harmony's Metal I suppose.
  8. That's it, just your regular PSA in case you don't have the new edition but want to use proper and fancy words. Aah thank you for this! I had been wondering if Brandon had coined a word for this! I'd been going around saying 'Activator' in my head. How I see the usage of the term, 'Initiation' is what provides a being the the ability to use Investiture (so the change in sDNA). On Scadrial it's Lerasium/Genetics. On Roshar it's the Nahel Bond or Honor Blade. For Awakening it is the Breath and so forth. Just for clarifcation (though it'll just make it more confusing) there's a slight issue about the Returned and their Investiture, as there are conflicting quotes from Brandon: He at first in 2010 said that " Each Returned has one single superpowered breath. Imagine it as one breath that propels them up through the Heightenings, but it is only a single breath. It's what we speak of in Shard world terminology as a Splinter." Then he says "(Returned) are Highly Invested beings, but the Investiture is not sapient." But in 2013 he says "A Splinter is a term used by certain people in the cosmere for power of Adonalsium which has no person caring for it, no... no person holding it, which has attained self-awareness." The conflicting quotes just make the matter of the Returned even more confusing - though it might suggest that the Divine Breath HAD some sapience, possibly IT choses who to Return, and then loses it's self-awareness? That would mean that it WAS a Splinter, before a Returned got hold of it? However at least I would say that Breaths/Divine Breaths would be the Initiatior (as well as the Investiture?) Just to clarify, and not to be pedantic, the metals aren't actually a solid form of Investiture on Scadrial. Brandon has said that they are the 'Focus' and that the Investiture comes from 'elsewhere'. He's never actually given, in public, the name of the Investiture for Scadrial - a lot of people (from what I have seen of posts) think the power/Investiture comes from Preservation, however in many of his early quotes Brandon specifically says that the power (Investiture) comes from somewhere (somewhere yet unnamed). As for the Plants on Nalthis, I didn't think they had any power, they were just an incredibly strong dye which creates strong colours - and colours are needed to power Awakening, not specifically colours from the plant [unless they are dying bricks and grass and so forth].
  9. Just a random fact: one of the atonyms of Odium is Honor... Though personally I really do see Devotion as being Odium's most likely opposite. I thought a possible opposite of Honor would be something like Deceit/Deception or something to do with lies/stealing (dishonorable things)? ParadoxSpren that would be very interesting, though at present with so many Intents missing I feel it would be pretty difficult to make a model :/
  10. I think both our models are the same - however why Burn a Metalmind with a small amount of charge and only fill up one new Metalmind when you could Burn a full Metalmind and make like 10 new fully charged Metalminds? It's much more efficient. I was just using the figures 1% to 10% to 100% as an example, really you would just fill one Metalmind, burn it to create 10 full ones (or however many Compounding boosts your charge by) But yes, the 'looping' is just repeating the process over and over to get a lot of charge.
  11. Okay so Brandon has told us that the Metals in the Metalic Arts are what as known as a 'Focus'. It's their chemical compisition, their Atomic Arrangement Resonating which decides what happens when you use Allomancy with that Metal. It is most likely that using a Metal as a Metalmind makes a fundamental change to the Metal (both it's actuall Atomic composition and it's Cognitive/Spiritual Components) which makes this Metal a 'new focus' or basically a new Metal. When you 'burn' this new Metal, as with Allomancy, you're destroying it as you use it (otherwise Allomancers would have metal-poisoning). Now I see the problem Kurkistan is having with this model - what's to stop someone just filling a house sized brick of Iron, turning it into a Metalmind and then having basically tons of Compounding material from nothing? What I would say is that first of all, you add one hour of half speed into a huge brick, then swallow one hundreth of it? You're only going to be able to have access to 100th of the power stored. But then - the cube you're using is only a fraction Fermatic... So what I propose is that you can only use it for Compounding if it has a significant enough density of storage that it overrides the Allomantic property. (And like Moogle, I would say that the storage is distributed throughout the Metal unilaterally) If you want, I can try to do some quote-woo to find where Brandon says that a Metalmind basically acts like a new Metal In regards to the infinite looping, i'm like 90% sure that must be what is done, Brandon has said that you can Burn your Metalmind, then store this in a new Metalmind and then Burn that one for even more charge, and it's only logical that this is what Miles and the Lord Ruler does... If Wayne stores up for a week and can barely heal a scratch, how the hell can Miles regenerate his whole body over and over, without having obscene amounts of power stored up? And unfortunately Kurkistan, as much as you don't like it as a plot device, we do know that Compounding works - to the effect that it causes people to be demi-gods, being able to heal any wound and reach immortality.
  12. The infinite loop compounding, like what Miles and the Lord Ruler does for insane healing goes like this: Fill a Metalmind, let us go with Iron (say a small Metalmind with 1 'unit' of charge, say 1 hour at half speed). Burn said Metalmind and because the 'yet-unnamed-powersource' is fuelling it you get like 10 units of charge instead (in this case 10 hours at double speed). You then store this 10 units of double Speed into a new Metalmind... which you then burn, creating 100 units of charge. Obviously this kind of infinite-loop-Compounding isn't possible for Bleeder as it would require having access to both Iron Feruchemy and Allomancy at the same time. (I can not find the quote, but somewhere it is said that Compounding does amplify with each itteration. And I am pretty sure it was said it was like 10 times or something. I'll take a search. Though to be honest, even if it is only doubling each time, keep doubling the number 1 and it doesn't take long before you're reaching thousands...) *edit* Found where I got the tenfold idea from, Alloy of Law: If, what Moogle suggested is indeed possible, the Compounding Bleeder would have been a 1 time process per Metalmind. Bleeder spent a week charging the Metalmind, swapped spike to one granting Iron Allomancy (something we do indeed see her using later on) and have 10 weeks of charge instead. HOWEVER this would require being able to Burn a Metalmind she'd filled with a different Hemalurgic Spike. Though I think this would be cool, I don't think it was done... It makes no sense to me why Bleeder would not have used both Speed and Coinshotting at the same time, for example to deflect Wax's Bullets early on (around the time Bleeder killed Drim). If Bleeder did do this single-loop-Compounding she should have had access to both powers by also absorbing normal Iron to Burn? Though personally I think the interesting thing is IF IT IS POSSIBLE, rather than if it were actually done.
  13. This might help clear the air a bit, both in regards to a Returns need for a breath, and if a Returned is a Splinter. HOWEVER there is a bit of contradiction in his words, when you compare your quote "They are Highly Invested beings, but the Investiture is not sapient." with the quote below (Above he says that a Divine Breath is a Splinter, but your quote says that Returned's Investiture is not sapient, and below says that a Splinter has to be Self Aware... But he did say a Divine Breath was a Splinter, soo i'll go with presuming it is) Anyway, I'm going to postulate a theory about Spren/Surgebinding using the terms "Investiture" "Activator" "Focus" and "Manifestation". Obviously the Investiture is Stormlight and the Manifestation is Surgebinding - I've always felt like the Focus of Surgebinding is the Spren (or Honorblade), like the Metals or the Aons. Investiture is put into or through the Focus (Brandon has said it's the atomic make up of the Metal, the way it resonnates, that determines what magic Manifests, as it is the shape of the Aon that determines the magic that Manifests). The nahel bond would then be the 'activator' that allows the user to do the magicmaking, by temporarily edditing the sDNA (Breaking the bond, changes your sDNA back so that you nolonger have access to Surgebinding). As a Divine Breath is a Splinter it means that going to a new world it would be able to integrate itself (to a limit) with that world's magic system (as Shards, and Splinters of Shards have effect in a new magic system) - It wouldn't allow you access to Surges as it's not got enough power or sentience to do that sort of thing, but it would probably be enough to allow a Returned to absorb Stormlight (in the place of a Breath) and survive. Even if that theory is totally off base I would still presume a Returned could absorb a mass amount of Stormlight and temporarily reach higher Heightenings, but as the Returned isn't a proper Vessel for Stormlight (apparently nothing is, even the pure form Gemhearts) it would escape quickly, meaning losing the Heightenings pretty soon...
  14. I'm pretty sure Brandon has stated that someone from a different world can be given a Breath, and that they would be able to use Awakenings. The closest quote I can find is "21st March 2014, WoR Signing Table Q&A (Verbatim) Brandon Sanderson: So Awakening is not a magic, then? Awakening's a science? Because anyone can Awaken if they get the breath." But I think there was a more detailed one. The unique thing about the people on Nalthis is that they are born with a breath, and having no breath makes them a Drab (Where someone from another planet who naturally doesn't have a Breath, isn't a Drab) Also Hoid says that it is easier to play an instrument now that he has perfect pitch (so alluding he has reached the Second Heightening).
  15. Does anyone know where this might be, because if it's a true quote (I feel like I have seen something like this myself) it would suggest that the two Splintered Shards have not merged to make one Splintered Super-Shard, however are basically acting as though they have; I would say that without a mind controlling the powers of the Shards, they're still acting to a degree, effecting the world... However it's like the colour analogy - you add a bit of black here, and a bit of white here, you end up with grey - If a bit of Dominion's residue power effects something, then a bit of Devotion's residue power effects it too, you've basically got the same end result as if this 'Unity' did. Like how Feruchemy is both Preservation and Ruin, isn't it basically of Harmony?
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