2 pointsFinally got around to something I've wanted to do for a long time. Make a globe of Roshar! The site doesn't work very well on mobile, so here's some images: First need to say thanks to u/Stoneward13 on Reddit who created the beautiful high-resolution map that I used for this. The trick was getting the projection right. @Otto Didact identified the map from Oathbringer as an "azimuthal equidistant" projection while the "Map To Globe" site I used required an equirectangular projection. With a bit of patience I finally discovered a way in QGIS to mark coordinates on a raster image and have that program pump out the equirectangular projection! So here you have it. I've positioned it at the appropriate latitude, with the equator passing through the center of Kadrix island. To anybody not aware, yes, Roshar is mostly ocean. Brandon has stated that there are no other major landmasses. It's possible that ice caps exist, (seems like Yalb mentions tales of a southern ice cap?) but I haven't speculated on that. Maybe I'll circle back around to it. The continent is a bit smaller than Asia. More details on that sort of thing here: Under the "Options' menu you can toggle longitude/latitude lines. (if comparing with the Oathbringer map, typical lines won't line up right because Roshar uses 200 "degrees" in a circle) And play with some other tweaks, like lighting. But my favorite feature is the "Measure distance" button. Click that and enter Roshar's radius (about 5663 km) and it report the distance between two points you select.
1 pointDeteca being able to Voidmake is a good way to see the core of her character development. Voidmaking is using the Void to just destroy stuff. It's not technically evil, but since hardly anyone can do it and those who can are DA, Deteca thinks of it as evil, like Hemalurgy (though that's not precisely evil either, and she somewhat knows that, but it's hard to get rid of prejudices). To me, the significance of her being able to use it is in the contrast. It's just another magic system, but it's one that my character sees as being wrong, and she sees herself as a good person, since her guild was basically founded to do good and be opposed to the Dark Alley. What she needs to do is find the contrast, recognize that gray areas exist. OOC her development is a way of saying "Yes, we all have our own guilds, but loyalties aside, none of us are perfectly good or bad." Morality is a spectrum, and it's a very subjective one. This is also why I’m going to have her be a DA Denizen in Era 5; the symmetry of having her grow up in that guild rather than TUBA appeals to me. Neither are perfectly good or bad, but she has to figure that out.
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