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  1. Today (yesterday) I have this lovely llamia And this girl in a ballgown, who I did a while back when I was more active in Masquerade! I had a hard time choosing the colour of her dress - I did some examples and liked the pink and blue combined, but there was also this super pretty red and black. I ended up choosing this one because it fit Alienor better.
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  2. In honour of the read-through of Crystellation that I've been doing today (longer than you might think) I have two comparison Chorale arts! Look how much I've improved yay such good One from... a little less than a year ago (it's in my sketchbook a couple arts after the art for Secret Sharder last year) And one from fairly recently. I think it was probably this term. (Think past month and a half) Obviously it's black and white (it was meant to be a minor doodle) and it's one of my favourite drawings. That pose is on point!!!
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  3. finals: done driver’s license: gotten Shostakovich String Quartet No. 11: good, go listen to it chocolates: not even close to done, at least six more hours of work after the fourteen I’ve already done
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  4. So, one of my best friends and I use the Google Chat thing to talk bc texting sucks and we’ve been talking over Hangouts/Chat for literal years now and.. :pp Anyways, with the whole Chat thing, there are the “smart” replies that you can press if you’re short on time; I’m saying “smart,” bc… well, just see for yourself. We’ve been abusing it since last night at around midnight. I have so much of this, but I’m only going to share a little bit lol.
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  5. I'M FREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!! No more school for another two whole weeks! yessssssssss
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  6. HOLY CRAP HOLYCRAPHOLYCRAPHOLYCRAP There's a rock band class/club at my school, and they've been practicing in the cafeteria; and they sound really good. Which is cool enough as is, but they just whipped out a SCUDDING HOLLOW KNIGHT SONG (Dirtmouth theme) and it was AMAZING!!!!!!
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  7. I was searching pictures of robins last night and found pink robins and they are sooo cute!
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  8. It is jastes lekal All the clues were 1. This character is a noble 2. This character is from Scadrial 3. This character was executed 4. This character was executed by a friend 5. This character hired an army he could not pay for So a pretty easy one. Good job Sequence, your up now.
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  9. Brandon said on the stream State of Sanderson will be out Monday morning, so this stream will be now Monday afternoon sometime, but we haven't quite figured out when. Should have that sorted and scheduled tomorrow.
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  10. See, the thing is, when I started this academic year, I had two options. Pick physical education as a subject or art. And since I get winded while climbing the stairs, I picked art. But I also cannot draw for the life of me. However I cannot ignore this any longer since my exams are in February. So I am going to record my journey to becoming an artist. Hopefully doing so will be give me motivation to keep practicing. Sketch 1- Female human body.
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  11. I just felt that I needed to thank you all. Thank you guys for being such a kind community. Thank you for not being toxic, and thank you for making me (and others) feel welcome. I've never encountered such a kind online place before the Shard, and I'm so happy I found it. Thank you. Also, not quite sure where I was supposed to put this, so sorry if I put it on the wrong topic page.
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  12. Wait, you guys! Do you realize just how many dad jokes I could have been making, and missed out on? One word. Fluke. Consider the possibilities! (Also if you are getting random reputation and you're on Crystellation it's me I'm reading through)
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  13. I just started playing Hollow Knight, and I have a few questions. 1. In Dirtmouth, after you have the map, how do you progress? 2. When you kill the black thing you leave behind after dying, do you get your money back? If you die before killing it, does it dissapear? 3. Why is it so haaaard
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  14. The three rules of real estate: goats, goats, goats.
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  15. I am currently sitting in the theater. Spider-Man:No Way Home starts in 3 minutes. I am excited. Don’t worry, I won’t spoil.
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  16. ...Nor will I. I give you a challenge. Compose the creepiest poem you can think of. it has to be original, no copying. Anybody up for it? Edit: I'll start.
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  17. Airbending is just an advanced form of waterbending.
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  18. On the second day of finals, Connie gave to you, Melody plus clones, And an awful mermaid in seas of blue! (Why even, markers? Why even?)
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  19. Again, no sketch from the bus. It’s been rough for me to find motivation to sketch on the bus, but I do like that this thread just basically turned into my art dump :pp
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  20. Time to yeet in some random art without context.
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  21. It occurred to me today that the Elendel Basin map has a graticule on it... and we know that it maps onto the larger Final Empire map... And I don't think I've ever seen anyone do anything with that info. (If you're aware of somebody who has tried to do this, let me know!) I started to hail @Otto Didact and beg for him to do something with it, but I figured I'd take a stab at it myself first Here's the Elendel Basin overlayed on the map of the Final Empire. If it's news to you that they fit like this, I was not the one to figure this out. You can find several images of this overlay online. But I think I'm the first person to do it since we got a proper, high quality electronic upload of the Final Empire map on Brandon's website earlier this month. For the most part the match between these maps is dead on, but note the overlay isn't perfect at the northern edge of the coastline. Sazed must of made SOME adjustments beyond the Elendel Basin. (I mean, beyond raising the mountains around the edges of the Basin, tinkering with rivers, leveling the ashmounts, etc. etc.) Anyways, the fun thing I wanted to look at is the fact that the Elendel Basin map shows coordinates! So, if we make the big assumption that these maps are using the same projection, we can extend the Elendel Basin coordinates to the Final Empire map. It's not a terrible assumption, because the maps obviously fit very well ... But the Final Empire map is a lot bigger, so it's entirely possible that there's error with the overlay that's just too small to see at that scale, and the further we get away from the basin is compounds significantly. Generally, I think Brandon and his team prefer these maps to be intuitive, so I'm guessing the projections aren't terribly different. Longitude on the map seems to be quite simple. The numbers at the top of the page, from left to right, read "1, 0, 1, 2, 3" with the 0 longitude passing through Elendel. (Steel alphabet for reference) Obvoiusly they're using the longitude of Elendel as their prime meridian. But what's the interval exactly? I was going to guess that each of these is one degree, but the map also gives us a scale at the top left. I've measured the 100 mile scale to be 149 pixels. If I measure the distance between latitudes (which should be constant at all latitudes) I get something a little over 200 pixels (they vary slightly, which I take to be imprecision in the artwork). This means the lines of latitude are showing about 135 miles each. Now, Scadrial is supposed to be Earth, more or less. I think we can assume their miles are equivalent to our imperial/US miles for all practical purposes, and that Scadrial is the same size as Earth. If that's the case, I think this strongly suggests that each of these ticks is actually 2 degrees. The arc distance between latitudes on Earth is about 69 miles, or 138 miles between every two. I figure these numbers are too close to be a coincidence. So I'm going to assume that every line on the map marks every TWO degrees. The distance between lines of longitude varies depending on latitude. I measured the topmost line of latitude and got 96 miles and the bottom one to get 104 miles... Unfortunately, when I do the math on this it suggests these latitude lines are only 1 degree apart, with the map covering 46 degrees North down to 41 degrees North... And they clearly aren't, as explained above. They should span 2 degrees each. Anything else basically undermines the map scale entirely. I think my problem is that I'm abusing the scale. Scales on a map like this are always misleading because the scale changes depending on where you're at on the map... If horizontal distance a the top of the map is being stretched out and horizontal distance at the bottom of the map is being compressed (to give more of a rectangular grid) it means 96 miles at the top is too high and 104 miles at the bottom is too small... If I measure the distance between longitudes in the middle of the map I get about 101 miles, or 50.5 miles between degrees. This suggests that line of longitude is 43 degrees North. Taking every tick as 2 degrees, the top of the map is at 49 degrees North (and the scale here is stretched by a factor of 6%) and the bottom of the map is at 39 degrees North (and the scale is compressed by 3%). That's roughly in the latitude range of western Europe, so that seems reasonable. But then I'm seeing a snag with these latitude labels... The one I have at 43 degrees North corresponds to electrum, which is "12". And I'm struggling to reconcile those.... The latitude numbers down the side of the map are really weird. From top to bottom they read: "atium, malatium, gold, electrum, chromium, nicrosil". The last 4 are known to represent four numbers: "11, 12, 13, 14". You might assume atium and malatium represent 9 and 10, but in Era 2 they use cadmium and bendalloy for 9 and 10. I did find that Hero of Ages (original and leatherbound) just use ALL of the metal symbols (plus some unknowns) in sequence up to 23, and then repeat starting at 1 again. And in that case, they do use atium and malatium as the 9th and 10th. Maybe the map is just... using some older system of numbers? If we continue to assume every tick is 2 degrees, atium at the top would give 18 degrees and nicrosil at the bottom would correspond to 28 degrees. They're measuring latitude down from the geographic north pole, apparently. Using our system, this means the map spans from 72 degrees north to 62 degrees north. This means the map straddles the arctic circle, which... obviously isn't the case. So I figure, maybe these latitudes are implicitly the second set of 23? We're not going from 9 (atium) to 14 (nicrosil), but rather from 9+23=32 to 14+23=37. Assuming each tick is 2 degrees again and flipping to our system, that puts the map between 26 degrees and 16 degrees. Which... puts the map mostly in the tropics, which I also don't think is right. My best guess beyond this is that they're using some third system of numbers, which only counts up to 16 before repeating??? That would put it from 9+16=25 > 40 degrees north to 14+16=30 > 30 degrees. In other words, it fits right in the middle of the United States (in terms of relative latitudes). That fits well with the temperate climate... But that interpretation of the numbers is quite a stretch I think. My only other guess is that the metal symbols were just added for flavor. I was hoping to map the overlay onto a (earth) world map for comparison. Of course we don't know how much changed during the Catacendre... Does the former region of the Final Empire still look anything like what it used to, outside the Elendel basin? Does the latitude of the Elendel Basin region match with where it was during the Final Empire or did Sazed shift it? I don't we know for sure on these. So there would certainly be a lot of caveats... Unfortunately, with the latitude still a mystery it's hard to guess... Well... assuming my first guesses about latitude are correct (and the numbers on the side are nonsense?) I'm getting this: Curious if anybody else has helpful thoughts about what the latitude numbers might mean???
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  22. I posted a theory in the stormlight subreddit some weeks ago. I've discovered this forum since then and realized that it is a much more appropriate place for long theorizing. I'll therefore post the theory here too if that's ok. While reading the Navani/Raboniel chapters, I was shocked to see what sounded like a really good analogy to a fundamental concept in higher-level math and physics that usually does not get good popular-science explanations. I don't know if this was just a coincidence that I'm reading too much into or if someone in Brandon Sanderson's orbit learned the concept somewhere. Either way, I had to make an account to write about this. Field Theory: This section is going to be pop-science, so every detail is going to be a lie. However, the overall ideas and intuitions should be correct. Modern physics theories think of the universe as a made up of a bunch of things called fields. A field can be thought of as a bunch of abstract waves that permeate space. Physicists then apply some standard mathematical concepts for studying waves and eventually derive all the normal particles and laws that we hear about. To go further, let's discuss two intuitive and familiar versions of waves: light and sound. The first step when studying a wave it to break it up into a combination of basic, "pure waves" that, when combined in the right proportions, can make up any sound or color. For sound, these are the pure tones and for light, these are pure colors that a prism breaks it into. The list of pure waves depends only on particular symmetries that the field satisfies. For light and sound the pure waves are sine waves which behave very nicely when translated around (slightly more precisely for those who know, they satisfy the angle-addition formulas from high school trigonometry). Translation symmetry is important because that's the symmetry satisfied by the laws sound and light waves follow. The more complicated fields in physics satisfy more complicated symmetries. For example, rotational symmetry gives you "pure tones" that look like the electron orbital pictures you might see in chemistry class. Mathematicians call these generalized pure tones "irreducible representations". Just like breaking up sound into pure tones gives you the notes that make up everything sound-wise, breaking up the more complicated physics fields into irreducible representations give you the pieces of the universe that make up everything---all the fundamental particles: electrons, quarks, etc. While you don't need so many fancy words to just talk about the concept of decomposing into pure tones, field theory suggests that this is the fundamental idea needed to understand reality. The Fantasy Version: Investiture: In the real world, this analogy between sound/light and the physics fields that make up the universe is just that, nothing more than an analogy. However, something with Intent seems to make it much more than that with investiture in the Cosmere. Navani's chapters suggest that Investiture breaks up into different "pure tones" corresponding to different shards. Instead of just being complicated irreducible representations of the symmetries of some "investiture field", they also correspond to analogous and much more intuitive things: literal tones/rhythms or colors. Somehow, having the right Intent when creating the corresponding literal sound tone turns it into the correct tone of investiture. It lets you turn "base-state" investiture into investiture of the type you want. Because she was born on Roshar, Navani had been hearing the tones of Honor, Cultivation, and Odium her whole life and knew them almost from memory, so this was possible for her to do. Some Wild Speculation: Now, here's some wild theorizing if thinking about investiture in this way is actually correct. First, you should be able to use light instead of sound to imprint an investiture type onto base-state investiture. Light is another human-intuitive form of decomposing a wave into pure tones so it should work similarly if you have the right Intent. However, making pure colors is harder than pure sounds and might require a laser or something similar. Much more interestingly, you should not be restricted to tones you know from memory. In real physics, the "tones" correspond to irreducible representations of the symmetries of the field. If you know the symmetries, it's not too difficult for modern, Earth mathematics to enumerate and describe all the irreducible representations. It should therefore be possible for scholars on Roshar to mathematically derive all the rhythms, tones, and colors for all the other shards. In total, they would then be able to create, for example, devotion-light or ambition-light without having heard the tones for devotion or ambition before. Maybe Connecting(?) light to other shards in this way is the method for moving it off Roshar. As one possible path to this, the equations stormwardens use to predict highstorms should have something to do with Honor's "pure tone"/irreducible representation. As anyone who's worked with difficult equations knows, the best tricks for dealing with them involve finding hidden symmetries, so I think the stormwardens might already know some. These hidden symmetries would be the symmetries of the "investiture field". Some stormwarden might, just out of curiosity, decide to figure out which other equations satisfy these hidden symmetries and suddenly discover the patterns governing other shards. This same type of story has played out a lot in the history of real-world math. Finally, this might give some insight into how Adonalsium was shattered. A good analogy might be splitting light into its pure colors by sending it through a prism. I'm going to run into an issue here of having lied in the pop-science section, but in some sense (that's an even worse lie), light in a vacuum has some extra symmetries that make all frequencies the same. In a prism, this symmetry is ruined and different frequencies travel at different speeds, separating them out. Maybe Adonalsium was shattered in a similar way: put into some medium where some symmetry of investiture was broken and then refracted into all the shards. Why RoW is amazing science fiction This fundamental idea--breaking up waves into pure tones--is something that I really don't see that much in even popular science, no matter how important it is to actual physics. Imagine then my shock then when the first mass media I see it in is, of all things, an ostensibly fantasy novel. It's not just a side-note; it's a critical piece of the magic system that I can use above to build wild theories involving real science concepts. This is what science fiction should be: deep concepts and ideas, not just the superficial trappings of the genre, like robots and spaceships or whatever. It is the pure opposite of technobabble. I didn't even talk here about how Navani's chapters present a more accurate view of what it feels like to work on a science problem than anything I've read before. She sees some strange phenomena that confuse her: the voidsphere explosion and the Thaylen guild's fabrial methods. She thinks deeply about all the implications of what they must mean. She then puts together some simple ideas derived from those in complicated ways, experiments with them, and figures out something amazing. This is what science is at its most basic level.
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  23. Hey Sequence! Whaddya think of the October Coppermind art? OOOOOOH SHINY
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  24. Yes, Hoid is pretty in-the-know (the only character who knows more about the Cosmere is Khriss) and one of the oldest characters in the setting (Frost the Dragon is older). He's a Worldhopper and was there when Adonalsium was Splintered and the first Vessels took up the Shards, he was even offered one, but he refused. In fact, he predated even them.
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  25. I know that feeling No, I win
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  26. This is goes for small children as well. Don't get me wrong, I love my two munchkins but this is not exaggerated! https://www.fowllanguagecomics.com/zombies-bonus-panel/ Anyway, I do get the allure of dogs, but I really like my pet to leave me alone from time to time and to be able to take care of themselves without the need for a walk no matter the weather. And to me it feels much more rewarding when one of the little demon spawns comes over to cuddle. Dogs are nice but you have to work so much more for something that basicly just throws its love around anyway...
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  27. - Spambot, 2021. The best humor happens when no one is trying to make humor happen.
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  28. WoK (again) (crempost)
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  29. I like this premise; I don't see an easy way to scale it to an industrial level (IE: reprogramming highly Invested objects at will or taking a meaningful bite out of a passing highstorm) by leveraging the currently defined in-world physics, but if one could...I'd add a little more to your points:
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  30. No sketch on the bus today. I tried, but I ended up not feeling it and didn’t finish.
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  32. I wanted to and went up to reference her, but didn’t end up doing it, because I had too many things to do. Oh, and here’s le sketch for the day.
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  33. As cool as that would have been, Nightblood's Ruinous Investiture (because there is some of that happening, per a WOB that appears to have been literally back-to-back with the one above) comes from somewhere else. For what it's worth, it would have been pretty cool for Nightblood to be atium.
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  34. So glad you liked it! I am the same way. Sanderson handles it really well though, I think. At least there's a reason for her not talking about it that's not just 'don't want to', 'assuming something and not checking if they're right', or 'plot dictates it". It's the same in Mistborn. Again, I'm the same way. I'm asexual and aromantic, so having the boy and girl always end up romantically together gets tiring (hence why I'm writing a book where they don't). And who knows, maybe Sanderson's assistant, Peter, or even Brandon himself, will see this. Could influence how it goes, since from what I've seen, he likes to avoid clichés.
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  35. Did it? I thought you needed that to invert Light into Anti-Light.
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  36. Aerith tracks the leopard. Don't ask me how. I'm not a tracker.
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  37. All those in favor of Frustration memes say Aye. Aye! Just made this myself.
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  38. Hi all, some minor changes happened this week for the site. There is now a Forum Games forum Way back in... uh, 2016, a dedicated forum games section has been suggested. I guess I just consistently forgot since I liked the idea, so we made one! Forum games whether they are generic games or Brandon related will go here now. This has an advantage in that they are now easier to find, and also will be out of the way for people interested in book discussion. Things will go in the Forum Games section if they are games, or if the thread is pretty random, like the Random Stuff thread. The goal is to make General Discussion more discussion based. Some forum games can be spammy (for one example, Three Word Story) and lead to an enormous amount of very short posts. For this reason, the Forum Games board does not increase post count. Eventually, the forum's post statistics will be recounted (it happens automatically when the site updates), and it may be the case if you posted, say, 1000 posts in topics that are now in Forum Games this may be retroactive and your post count may be significantly lower. I don't actually know if this is the case though. This hasn't come up yet in my experience. Are there any other forums you'd like created? Anything miscategorized? Let us know! Hiding posts returns A while back, I disabled hiding posts because there were a few instances of members hiding all their posts for some bad reasons. But since there's been a lot of double posting going on, this just seems unnecessary. So if you'd like to remove your posts, use the Hide button. No need to report them now! Just as a note because I've seen a lot of accidental double posting: if the Post button says "Saving" just wait it out! I have noticed sometimes it can take a while to go through for some reason, and I'm not quite sure why it does so. But if you click it again it will post again, which can result in something like 3-4 topics of the same kind. Remember the general computer rule that if something is loading, don't click more! (That makes things worse and will cause your computer queue that action more for every click!) That said the lag in posting is extremely annoying. If you have any information on this do post here or in Tech Support. Signature restrictions Our signature guidelines have been in effect since 2015. I've enabled some technological restrictions to prevent signatures from being too long. Now signatures can be a max of three lines. The exact value of lines can be discussed but I think 3-4 lines is a good amount. Long signatures really add to scrolling on desktop and are generally not aesthetically pleasing, especially if one adds a one-line post and the signature takes up much more room than the post itself. Animated profile pictures are disabled Speaking of aesthetically displeasing things, animated profile pictures generally make the site look much less modern and are pretty ripe for abuse. With profile pictures appearing on the main page, you really don't want a bunch of flashing lights from animated profile pictures on the main page. Additionally, animated gifs make sites load slower if there are a lot of them. I have generally discouraged animated profile pictures though it has not been a rule. I believe in old versions of Invision Power Suite, our software, there was an ability to disable this. I could never find the setting in the newer version, but tonight I found it, so animation in profile pictures are now disabled. This should generally lead to slight performance increases.
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  39. I'm back with a new load of cosmemes... This one's kind of dark, but so is Mistborn: This is pretty self-explanatory Mistborn stuff (WoA spoilers): Speaking of Mistborn, here's my biggest question from Secret History (spoilers): Don't get me started on this: I used @Zas678's face to make this one, technically, so credit goes to him, I guess (WoR Pattern stuff): I regret this one, but here goes the bandwagon: Dragons: Poor Sovereign (Bands of Mourning spoilers): Spoilers for Words of Radiance and Oathbringer: This is all of us: And I couldn't help but do this too (Well of Ascension spoilers): And a couple of Skyward memes (SPOILER WARNING FOR SKYWARD):
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