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  1. From the album: The Knight Radiant

    I honestly started this one as a practice piece. Wanted to make something cloudy and huge and decided to make the Stormfather. No beard in this one I'm afraid or if there is one. It might resemble that of Ragnar Lodbrok, something small and vikingesk! :)
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  2. You guys!!! I made the tenth pancake!!! They are fluffy chocolate pancakes doused in more chocolate worthy of no mortal! (Except me, of course, but I am no ordinary mortal) I also made chouta, but it tasted... well... probably how Kaladin imagined it. I mean, it's not deep fried, it's just meatballs, gravy, and naan bread... I had high hopes, but this one has disappointed me. At least It looks nice... I guess...
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  3. Hello there 17th Shard! I am here. :-)
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  4. Hey guys! Been on vacation for a week. Two amazing meme ideas came to me along the way. Mistborn era 1 spoilers: The four rules for any cosmere character to remember when doing anything.
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  5. How Phineas and Ferb created a type IV biochromatic entity: “I jump, therefore I am.”
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  6. Yes we do, @Truthless of Shinovar joined yesterday.
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  7. because anyone can be a father but it takes a real man to be a daddy
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  8. *slowly turns swivel chair around to face Jasnah* *steeples fingers* "Have you heard of Hemalurgy? I think you might find it.. interesting." *cackles menacingly*
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  9. WoK was the first Sanderson book I read, and until I was more than halfway through it I was convinced that humans had originally crash-landed on Roshar and that the Spren and Shardblades were scattered nanotech designed to react to human thoughts
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  10. What suggestions do you have for people struggling to soulcast the common stick?
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  11. corrected and updated Timeline I'm working on: 1. Singers lived peacefully on Roshar with spren and Highstorms. Fabrial's could have existed and be in use. 2. Humans lived on Ashyn and based on what we know of the Silence Divine they had a virus/bacteria based Investiture that granted powers. (it wasn't always planned to be that type of magic) 3. Honor and Cultivation are on Roshar. 4. Odium was traveling the Cosmere Splintering shards starting with Ambition whome he wounded and chased after then took out Devotion and Dominion. (he could have ended up on Ashyn and pushed them along to destroy the planet, but we dont know if a shard was there or not and I dont see Odium needing to destroy a planet that doesnt have a shard there already) 5. the humans from Ashyn destroyed the planet using what we are calling the Dawnshards or a form of Surgebinding. (could just be using known words to refer to a lost magic system) 6. the Humans were transferred from the destroyed planet to Roshar using a not fully explained process that Brandon is still working on the mechanics of. 7. the gods (Honor and Cultivation) told the Singers to allow the humans to live in Roshar and the Singers granted them the land now know as Shinovar. 8. we know many of the Heralds were alive on Ashyn and they were still alive when the first desolation started. 9. Odium Invested some of the Singers to become the fused making the war un-winnable for the Humans/Voidbringers as they could essentially possess new bodies and continue fighting. Plus Thunderclasts would be difficult to defeat pre-shardblades 10. Honor Created the Honorblades (and thus the Stormlight Surges we know today that are used by the Heralds and proto-knights Radiant. Referring to the 10 pairings of powers and insuffion of Stormlight directly) and the Heralds and the Oathpact is forged. (unsure if the Honorblades were made for the first desolation or after they broke pact the first time. I think before) 11. The fused are bound to Braize by the Heralds and Odium is also bound partially by the Oathpact but largely from Honor directly. (I think Odium being invested in the fused being a part of the reason) 12. The Oathpact doesn't hold forever as Heralds give in to the torture and the loophole in the Oathpact allows the heralds to leave thus freeing the Fused to to the same. However once the Fused are killed again the Heralds can take up the Oathpact again and the cycle of Desolations continue. the line defining sides and who is now called the voidbringers are blurred 13. during the Desolations the Fused learn how to use voidbinding to combat the Herald's use of Surges and the first non-herald humans starting bonding True Spren who mimicked the Honorblade's use of Surges to help in the fight. 14. the Knights Radiant were formally organized by Ishar and the Heralds became the begrudging patrons for the 10 orders. 15. the Knight Radiant would discover the truth that the humans were the invaders and the Singers were the Original inhabitants and fear their powers could destroy Roshar just like their Ancestors destroyed Ashyn, but Honor would console them and encourage them thus keeping them in line. 16. Honer getting weaker and starts dying. This is likely due to Odium attacking Honor or the Oathpact being broken so much. Probably both. 17. the "Final" Desolation occurs were the 9 Heralds who miraculously survived this time decide leave Taln to suffer alone for 4000+ years since he was the only one of them to never break once. 18. the False desolation happens were Odium and Taln were still sealed on Braize, but Ba-Ado-Mishram started providing voidlight and forms of power to the Singers before being sealed by a strike team of Radiants. 19. the Day of Recreance happens once the Knights Radiant once again discover the truth of their alien origins, but Honor is raving mad instead of helping them understand or reassuring them. 20. Honor creates the Visions and charges the Stormfather to grant them to someone worthy and then fully dies.
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  12. My 3rd grade son came home from school proclaiming that he had to make a shoebox diorama by tomorrow. The assignment is to make a diorama of a scene from a favorite book using Peeps. My boys are obsessed with the Reckoners, and so this is the result: the prologue of Steelheart with Peeps. We now challenge you to recreate your favorite Sanderson scene using Peeps and/or other candy.
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  13. I read the stormlight books before I found out Brandon is a devout mormon and at first it was really disappointing but after thinking about it for a year I've realized that it must be why he can write so much. I mean if I couldn't drink or smoke id have to have a lot more hobbies. I also was worried that Brandons mormonism would somehow show up in his writing but after reading all released cosmere works (still haven't finished Elantris though its so slow) I've realized that the religions are some of my favorite parts of his books and they're all so varied and imaginative yet believable. also on rereading WOK I came across a scene where Jasnah talks about her atheism and It was almost exactly how I personally feel, so shouts out to brandaddy for really taking the time to understand lots of viewpoints and writing the best books ever
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  14. They'd been invented by Tom Joebob.
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  15. *sucks in a very large breath* Granted. Suddenly, an evil waffle monster appears behind you in a cloud of purple smoke. As you look into its red, gleaming, sparkling, thundering, evil, scary eyes you feel sad, fearful, anxious, afraid, disturbed, and hungry. You forgot to eat your lunch, but you were planning on having 22 rolls of sushi containing salmon, rice, and seaweed. You had bought them at your local supermarket for $8. It is covered in glistening light brown (not dark brown) syrup that slowly drips onto the floor, pooling into a puddle of deliciousness. It is very sticky, and some of it gets into your shoe. That is rather annoying, although not the greatest of your worries at the moment. Your sock makes a squishing noise as you take a step backwards. It has exactly 4017.2 squares. It is 1056.01 feet tall, and 174.06 feet wide. In its hands it holds the evil pancake sword of pancakeia, forged in the mountains of butter by an angry elf with a blister on his right big toe named joe the 3rd. Joe was normally a janitor, but the normal blacksmith had caught a cold and stayed home that day. While at home, he coughed exactly 32 times. Joe also had a cat named Goose that may or may not have swallowed an eternity stone. The sword is made up of alternating layers of butter, syrup, strawberries, whipped cream, pancakes, raw batter, waffles, and chocolate. As it brings up its sword for a killing strike, the last thing you see is a weird mold growing on a nearby wall that is a mixture of neon and forest green. I wish for Awesomeness.
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  16. Copy pasting my response from another thread and then adding a bit more: She answers this when speaking to Shallan. She acknowledges the possibility that the Almighty is real. However that does not mean she views such a being as God with a capital G that should be worshiped, nor does it mean she believes there is any such entity to be referred to as God with a capital G. The Almighty can just as easily be attributed to being a spren (which considering how Roshar terms spren, would be applicable). She feels everything she has experienced and learned has only strengthened her convictions, not weakened them, but she apologizes to Shallan for the tangent. So in summation the shards, and even the god beyond would not be considered God with the capital G to Jasnah. She would be open to new information, but presently no information provided shows that the beings with power we have met (including the god beyond), are anything more than just individuals with failings like anyone else simply with more power.
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  17. Well I should hope not! My faith is dependent on my utterly unique set of characteristics, experiences, and existence itself. I couldn't even clarify it in rational words, let alone expect someone to "agree" with my entirely subjective experience. Like I said, I believe the best we as individuals can do is try to live an authentic life, and judging the authenticity vs. bad faith of another's beliefs is utterly impossible without living their entire life experience. Jasnah herself seems to approach the world with great personal moral authenticity, both standing fast in her beliefs in some points but being willing to challenge them (with Renarin) when she views it as the moral thing to do.
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  18. It's a series of troll questions, I don't actually believe that's a useful question to ask. As a Christian existentialist I understand quite well that people can't be "gotcha logic'd" into faith. God, much like existence itself, defies rationality and thus we can only take a leap of faith to provide authentic meaning to our lives and this absurd world.
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  19. I think the Vorin church has far more to worry about in keeping followers than the Monarch worrying about keeping the Vorin church happy. The desolation is basically proof positive that the Vorin church is wrong. You have people by the score trying to "sign up" to become a radiant. A group up until that point seen as "evil" by the Vorin church. Now they are being seen as saviors by the people. The Vorin church is going to have to do a whole lot of back peddaling to keep up with the changing times to stay relevant. Now after saying all that, Jasnah has said on multiple occasions across all the books that she has no issue with people worshiping as they wish, so long as she can belief as she wishes and others are not prevented from believing as they wish. So the Vorin church would do well to be on her good side because she would be the main means for them to remain in existence.
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  20. I'm confused - do smoking/drinking prevent you from having hobbies? And do you consider Brandon's writing career a hobby?
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  21. I Think I Am Here was Banned! They were a Veteran! Lumgol was Banned! They were a JOE! Player List
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  22. Of course I'm seeing this! What airsick lowlander wouldn't see this?! This movie has been building up for ten years, I would never miss it!!
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  23. Over all, I agree with a lot of what @Robinski says (except that part about S -- I think he's at about the right level of anxiety for this chapter, since he's affected by his anxiety, but managing to cope, so it's not holding things back unreasonably), and "I enjoyed it but I could have enjoyed it more" is pretty much exactly how I felt. As I go It feels like there is a lot of walking-to-meetings in this book... I really like the tie-in with Journey, but I feel like I got cheated out of the best part when this narrative skipped the meeting with the avians. I feel like, either the meeting should be there to the same extent as the walk to and from it, or the whole thing should be summarized -- or even scrapped -- since right now the avians seem to not have much to do with the plot of this current book. (Much as I am enjoying the discussion happening around and about them.) I agree that there's a lot of jumping around this chapter, too. It feels very disjointed to me I also agree with @Robinski that the relationships have felt a bit tepid in recent chapters. There was some real heat between E and S (and the In of S's imagination) in chapter one, but ever since, it's just kind of fizzled. I feel like E is out of character in this chapter. I didn't take her for the angsty, anime-style self-sacrifice type, from what I've seen of her so far. I'm having a hard time believing her sincerity in this chapter, and I feel like she's coming off as needier than S. I think this is connected, but I'm a bit confused as to what being a "linked instance" actually entails. From what I've seen, it's just another way to say "sibling" -- that is, there's nothing In and E have done that I haven't seen attributed to plain old human siblings or twins, with or without a setting that involved magic. I love weird psychic connections, and I really wanted to see how different Ari really were. E and In give a great insider POV to highlight where and how they differ from the human shapes they're ultimately only emulating. I'm not really seeing that here. Basically, I'm not buying that E, even being raised in human culture, is reacting to the potential loss of a sibling and/or potential suicide in what I feel like is a purely human fashion. Clearly being linked has some sort of special connotation to the Ari, the concept having survived literal millennia of persecution and secrecy. Maybe it was in the other book more, I don't know. But I feel like if there was anywhere to showcase that Ari aren't just "humans, but cursed with awesome shapeshifting powers," then this stuff around linked instances would be it. The part investigating S's power I enjoyed, though I feel like I still had a bit of trouble grasping just what his power is. I had a bit of trouble following the chain of logic that got the two mages to their conclusion as well. I'm a little concerned that it being a largely academic segment following two other largely academic segments diminishes its importance in the scheme of things. And I think this is the most important section of the chapter. To be honest, the last segment with E I ended up skimming.
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  24. How the ten orders go on a run Windrunner: Refuses to leave the parking lot, in case there are any runners that need to be protected from the cars Skybreaker: Doesn't run on the crosswalk when the hand is red even though there aren't any cars within a mile Dustbringer: Purposefully runs out in the middle of traffic, hoping to cause a wreck (gives windrunner a heart attack every time it happens) Edgedancer: Runs Glides with the really slow people so they're not forgotten Truthwatcher: Doesn't go on a run, he foresees nothing but pain, agony, and shin-splints Lightweavers: Creates illusions of self running really fast by everyone else just to tick them off Elsecallers: Studies what the best form for running is Willshapers: Goes on all the different roads, and never runs on the same one Stonewards: Often wonders what running would be like, let alone moving Bondsmith: Tries to get everyone to run together, in a pack, but no one ever sticks together
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  25. How the ten orders act in prison Windrunner: Makes sure that all others are well cared for and tries to get them parole. Skybreaker: Memorizes all prison rules and would have been the first to receive parole but he keeps pointing out flaws in the management system and giving the gaurds infractions. Edgedancer: Is in charge of the nightly prisson party that they invite all of the new prisoners to. No one knows how they get the booze. Elsecaller: Spends a week locked in solitary with law books then gets out of prison on a technicality. Truthwachter: No one seems to remember what they are in prison for or why they are still here but they give great advice on prison life if you can get them talking Willshaper: Got arrested specifically so that they can experience prisson. Dutifully takes notes on everything the Truthwatcher says. Stonward: Is a model prisoner as he just stays were he is put. Eventually they put him on house arrest because moving him is too much trouble. Dustbringer: Is currently on his 7th Jailbreak the evidence of the last 5 are still visible in the newly patched walls Lightweaver: Are they still in prison? No one knows for sure but I think I saw them at mealtime. Bondsmith: Treis to unite the prison guards with the prisoners and form a collective prison identity.
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  26. I’ve been ghosting this forum for a while, but this thread seemed momentous enough to be warrant commenting upon publicly. I’ll preface my remarks by saying that one of my life philosophies is to avoid shooting down harmless ideas/activities if enough people are excited about them. I think this is a viable proposal. We have several technologically competent people among us, which is great. (Someone's got to keep an eye on Voidus to stop him from using a .au ccTLD, right?) If we chose to do this, I have confidence that a decent product could be created and maintained. So, since I believe this can be done, the million-dollar question becomes should it be done? The two main supporting arguments I’ve seen mentioned so far are that a new website would provide additional space and customizability. Others have mentioned additional features that they think would be beneficial, all of which I think are interesting ideas. Other pros include: Independence. The site could be freed from the Shard’s restrictions (posting and spoiler rules, for example), Sanderson focus, hierarchy (we could appoint our own mods), and limitations on growth (as presently only Sharders can participate in the Alleyverse). Additionally, as the site would exclusively focus on the RP, the distractions of the Shard would be hidden. Increased participation: For a brief period, during our initial ‘we’ve got a website!!!!!’ public celebration phase, I expect we’ll see a modest increase in participation as people’s curiosities are piqued. A similar phenomenon occurs during era changes. Conversely, there are cons are well: Cost: Beyond money, running a website is also a significant time commitment. Participation barrier: Our potential lack of visibility (if we can’t advertise in intro threads and our threads stop showing up on the Recent sidebars) and requirement that another account be created may discourage people from joining. Additionally, those people who are involved in multiple RPs, and traditionally sift through all of their messages and notifications at once, may find it inconvenient to have to log into a separate account to see Alleyverse ones. Furthermore, once we’re out of sight, if we become inactive, it is less likely that enough people will notice us and attempt to revive the community. Small guild discouragement. Many small guilds start out in PMs. If we don’t have them, we will have to either encourage people to create guilds publicly or give everyone who asks a subforum and rank to get started in, even if they, for example, only have two members. Given the amount of start-up failures, that could get out of hand quickly. Established guilds could operate as usual, but it would be hard to make new ones. On this subject, the decisions about who gets a subforum, who gets ranks, and who is a guild’s leader (leadership challenges happen) are going to be contentious. When I was jotting down ideas about what having a website would mean for the RP, a few general implications jumped out. These aren’t pros or cons per se, more like general things to consider. Potential attitude shift: The Shard has two main ways of regulating behaviour. Firstly, we have an upvote system in place to encourage quality posting. Frankly, I’m not sure how effective it is now that you can’t downvote someone, so I don’t mind if the new site doesn’t have one. The more important thing is the threat of consequences. The reporting system is in place to give people a way to complain about activity, and the mods are there to administer punishment if there’s a problem. On the new site, that threat would be lesser. Instead of risking banishment from the entire Shard, you only risk being blocked from the Alleyverse RP. It could embolden people to be cockier. Identity confusion: The Shard is very strict about its ‘one account per person’ rule. The admins have the ability to check users’ locations to ensure honesty. If the new site didn’t have that, people could be tempted to make multiple accounts. Beyond intentional mischief, confusion could be accidentally created if people do not make their Shard and Alleyverse usernames match. Identity theft could then occur. To avoid this, I would like some form of user verification process and restrictions on name changes. Administration changes: Currently, our mini-mod team is very limited in what it can do. They can’t look in PMs, look at personal information, or get report notifications. Voidus has more capabilities, and I trust him to use them with discretion. But he’s only one man, and he lives in a poison-filled desert. If the site were set up so that he’s the sole administrator, we risk stagnation the next time he is hospitalized by a spider bite. If we gave increased authority to the mini-mods to run the site, we increase the amount of responsibilities they have. It’s a delicate balance to strike, one that’s important to get right because the buck would stop at them, unless other members of the Shard admin team sign on to this venture. Altered relationship with the Shard: I think that the ideal relationship would be one like the Mistborn RPG has. I haven’t spent a lot of time over there, but from what I understand, it runs like an extension of the Shard, with the same rules and leaders. But once we’re independent, the way we operate could change. That then begs questions about whether advertising our RP is allowed, but that’s up to the overlords to discuss. Subforum relabelling: I expect that if we chose to migrate, this subforum would be wither hidden or moved to the Inactive zone. This would obviously decrease our visibility. Another implication is that the setup would be different (obviously). This could mean that some features that are currently accessible to us would be unavailable. If we got a new website, there are some features that I would really like to have, so, as Kidpen put it, the change isn’t a downgrade. My Wishlist: Notifications: I would like some way to follow specific threads, so I can focus on only the areas I’m involved in and can be alerted of new activity. Private messaging capability: I would be fine with having public chat forums protected by a rank system, but I have enough short, direct conversations with people both in and out of my guild that I would miss PMs if we didn’t have them. I don’t want limitations on my ability to directly talk to members of other guilds if I want to. If this is a deal breaker, I’m fine with using Discord as a substitute, but PMs are preferred. Swear filter: One like the Shard’s would help keep the site family friendly. Threads: We need the standard suite of subforums and threads in order to operate. Users need to be able to post text and images. The usual stuff. Rules: For legal reasons, a disclaimer needs to be acknowledged by new users. Also, the expectations for behaviour need to be clearly stated. A Gallery and Character Database: These would be nice to have, if possible. I’m picturing something like our wiki. It’s got to be pretty: If the site isn’t visually appealing and easy to read, I will complain. Loudly. Don’t tell Chaos, but I don’t like the Mistborn RPG colour scheme. It’s too dark and gloomy. I know that that’s basically a list of features the Shard has. That’s because I like our current situation. Personally, I’m content with what we’ve got. However, I recognize that there are other options out there, and I’m open to hearing about them. I’m squarely in the ‘it depends what features it has’ camp; I’ll withhold judgement until I see what features Voidus proposes. But, to quote Mac, ‘if we wanted to make ourselves a forum, [and it] ended up literally being the same thing as this but under a different domain name, then I [will] not support it.’ However, even if we don’t choose to move to a new website, we can still benefit from this brainstorming session. People are making good suggestions. Some of them could be modified and implemented here. That’s something to keep in mind while you read through these posts. Thanks for your time.
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  27. as others have said, the king has his share of power, his actual power depends a lot on the king and the highprinces and their specific skill, ambition and interactions. I'm sure jasnah will not be a puppet. Her opponents may become ones, but only if she soulcasts them into something soft enough to bend at the joints.
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  28. Hello everyone (new to this forum). So after reading the through the Stormlight archive, I started thinking about the following two (possibly ridiculous) things: Can a person bond more than one shardblade? Based on my understanding of how the nahel bond and the oaths work, seeing that the radiant's perspective plays an important role in stabilizing it, would a single person be able to swear two or more oaths, and bond more than one spren?
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  29. From the album: The Knight Radiant

    As Always happens the minute I finish an image I think of a better way to do it. The battle with MM was incredible at least in my mind. I felt like the previous image didn't capture the hugeness of Re-Shephir enough and besides I wanted to make a few figures including Adolin in his Armor. LOved this scene from the moment I`ve read it! Finally it's done.
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  30. I've been thinking about this for a while. In ancient times, each highprince had a specialization and authority over a certain field. This was to make sure they work together. We know 4 of those fields (Information, Commerce, War, and Works), but each one has a surprisingly large amount of power. Information has control of the justice system and investigations, Commerce has control all merchants and trade routes, War has complete military authority, and Works has control of infrastructure, civil services, and potentially stormlight management. With all this power given to just 4 highprinces, and with 6 more we don't even know about, it got me thinking: what is there left for the king? We know Gavilar was a powerful king, but that's probably because he didn't give specializations to any of the highprinces. The only authorities I could think of for the knight would be assigning these specializations and declaring war on nation and then handing military power to the Highprince of War. So maybe the position of King is simply a puppet position used to give the people a symbol of unity while the highprinces continue to be kings of their own princedoms without anyone above them.
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  31. Two months, one week, and three days in, Kally regretted enlisting. Every day, she looked out among the desolate wilds of Nebrask, watching for a single hint of white that could be a wild chalking. Every day, she traced over lines, circles, and more lines. It always left a white stain on her fingerprints, and after the fifth day, she'd stopped bothering to wash it off. For the past two months, one week, and two days, she'd been dreaming of going on the one week leave granted to soldiers every three months. But now, she had to deal with this. She would be excited by this break in the tedium, if not for how terrifying it was. Kally paced back and forth in camp, trying to think of what to do next. Xino, are you here?
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  32. I knows parts of a martial art!
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  33. I call him "TinkerBarbie"
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  34. I love the tiny buildings for scale.
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  35. Lightning fingers is very nice concept!
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  36. Whoa.. You're amazing!
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  37. What do you think magic is? Is a well explained magic system your definition of fantastical physics? The fact that it is “fantastical physics” already show the nonreal, magical element there. Just because there are logical rules and mechanics of Brandon’s systems of magic doesn’t mean that it’s not magic. If anything, it’s better than having inconsistent magic that seems to have no rules, because it’s “predictability” makes it cooler when someone uses it in a creative and interesting way.
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  38. Found a perfect song for you, BoS. Here. @BringerofShadows
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  39. I was referring to this scene in Way of Kings actually. Jasnah held up a hand. “These are a type of spren, Shallan. They are related to what you do.” She tapped the desk softly. “Two orders of the Knights Radiant possessed inherent Soulcasting ability; it was based on their powers that the original fabrials were designed, I believe. I had assumed that you... But no, that obviously wouldn’t make sense. I see now.”
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  40. 1. When you soulcast, what is the range? 2. When you soulcast, can you soulcast restraints onto someone, or does their innate investiture cause a field directly around them making that difficult? 3. Since you can soulcast items directly once you understand it, can you soulcast intricate shapes? Like with the script on the page? Thinking in terms of possible circuitry creation 4. Have you had a chance to try transportation? if so how good are you at it? 5. Can you transport around in an immediate aread easily, and it is only difficult at distance? Or the reverse? 6. How does the soulcasting "disease" (soulcast one, he hits a person that soulcasts them, then hits a person and soulcasts him) and transferring momentum work? 7. Can you put a good word in for me with the other inkspren so I can hopefully bond one?
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  41. I'll preface this by saying that it is speculation. I think being a squire has more to do with the Radiant's inclination towards you. If they have sworn the right ideal to allow them to have squires then it comes down to who they feel is their squire. Looking at Kaladin, he had felt responsible for his bridgecrew for a long time before he swore his 3rd ideal, so it makes sense that they would immediately become squires. With Shallan, her people didn't start to become squires until she started to actually feel responsible for them, she largely ignored them at first. After her talk with Adolin she starts to "bond" with them and eventually they develop into squires. Skybreakers are more direct. They treat it more like a school where the Radiants are the teachers and the squires the students. They also cheat a bit IMO. They already know how the system works so they don't have to do it by instinct. They can simply decide that someone is a squire and they are. In Jasnah's case, her aversion to taking wards would, in my opinion, extend to taking squires. I think the only person that could have become one, so far, was Shallan, and she was already taken. While I agree that the Bondsmiths aren't likely to have squires, I think it is very irresponsible. They are, in my opinion, the most important Radiants. They should always have at least one squire who is ready to take their place in case they die.
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  42. Sure am! Hi, Taradiddle. My favorite number is 13, because it's easy to explain happy numbers in base ten using it. Thank you! Please excuse me if I examine this cookie before eating it -- nothing personal, just general paranoia. Ah! Where I come from we call this a 'roll.' Thank you, very nice.
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  43. Perhaps he did something and Harmony put him on a time out?
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  44. How the orders play Monopoly: Windrunners: Play by the rules at first, but gets exasperated quickly. Discovers covert Adhesion can be used to rig dice. Skybreakers: Has read the rules many times, keeps the pamphlet of rules close on hand, and Harmony help the one who suggests "House rules" (I know Harmony is on a different planet, but we're running low on benevolent Shards on Roshar). Begs the Windrunner to use Adhesion on pieces in Jail. Dustbringers: Tries to singe 0's on the end of the money to make it seem they have more than they do. Nobody believes them. They also rack up the prices on auctions. Some men just want to watch the world burn... Edgedancers: Somehow, their piece always slides past Jail. Truthwatchers: They decided not to play. However, they did make popcorn to watch the chaos. Lightweavers: Taking notes from the Dustbringers, they have Lightwoven money. Not making the money worth more, they just make some players seem more successful than they are. This leads to overconfidence, and, occasionally, people ganging up on the victim. Elsecallers: They win the game. Every time. The rest have started planning games around when they are gone. Willshapers: They are not good at the game, but they do enjoy picking a new piece each time. This irritates everyone who has their own piece. As an offering to the Willshaper, the rest have made a custom Monopoly piece for them to stop the thievery. Stonewards: They will not give up Park Place. They will die on that hill, and die they do. Every. Time. Bondsmiths: Monopoly by nature drives men apart. As does Uno and MarioKart. They do not play any of these.
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  45. Wait, the kids or the books?
    1 like
  46. I still like the "Doomslug is the hyperdrive" theory. It's weird, but I feel like maybe this is part of the reason Mbot is obsessed with mushrooms.
    1 like
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