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  1. I walk past some ridiculously outgoing people in the mall, they're selling something or raising awareness for the cancer council or something. Im wearing my marvel shirt. The guy goes "excuse me, are you marvellous?" I deadpanned and walked straight past.
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  2. BOOM! GUESS WHO JUST NAILED AN INTERVIEW FOR A COMPANY THAT I WANT TO DO MY INTERNSHIP WITH EEEENNDKJEFKJSDFJBSFDJDSGLJSGDLJSGD NOT ENOUGH WORDS TO EXPRESS THIS
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  3. If you get the stud, make sure it wasn't made by killing your baby sister. (Upvote for anyone who gets that reference).
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  4. I'm gonna keep on trying to make funny things with the Shard anyway There is always another hack
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  5. Hello! I'll write more elsewhere, but since I'm on my phone, I'll keep it simple. I've been a lurker for some time, have read most of the Cosmere writings, and have some thoughts and ideas that I haven't yet seen mentioned anywhere. I look forward to theorycrafting with you! -Songstream
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  7. Quick Fix 18: Cycle Two - The Death of Death A herald stood in the town square, proclaiming the Prism’s death for all to hear. It was his job, after all. “As of two sunrises ago, the Prism has died!” And so on, and so on. Over and over again, the Prism’s death, and when, and how, and his funeral, and the Prism-elect, blah blah blah. The herald was a bit bored, and he had entirely too much time on his hands. So… he started embellishing. “Two sunrises ago, at the first hint of dawn, our beloved Prism was brutally murdered by a cadre of knife-wielding assassins trained from birth to kill him!” People’s ears perked up at that, and he smiled, growing more confident. “All the Prism’s mighty magics were nothing to save him from their power! Even now the assassins are at large, wandering the world now that their primary purpose - to kill the Prism - is completed. Who knows where they will strike next, or how?” People looked around fearfully at each other. A few in the crowd, however, frowned. This man was making the crowd more distrustful, more scared, less easy to manipulate. That shouldn’t continue. And so it didn’t. Not for long, anyway. First, the man’s cloak caught on fire. He didn’t seem to notice for a minute, then yelped, trying to get the burning cloak away from him while still attempting to tell his story. “And then the Prism, um, rose from the grave! That’s right! Ow, this is hot! The Prism came back to life and said-” thud. A knife thrown from the crowd embedded itself into the man’s shoulder. “Ow!” he yelped, falling onto the flaming cloak he’d just extricated himself from. “Ow! The Prism - um - the Prism…” Then, from the back of the stage where he’d been speaking, a figure stole up silently amidst the flames and chaos and slipped a knife between the man’s ribs, silencing him completely. The crowd grew still as the man fell to the ground. Then, with a single mind, they dove after the figure of the assassin. Here was someone they could blame. Here was someone they could kill. Perhaps it was even one of those assassins the herald had mentioned! The assassin ran, but the crowd was faster. By the time they were done, there were only a few scraps of black clothing floating to the ground, and a scent of death. Metacognition has died, thrice over! He was a Normal Villager! Alvron was lynched! He was a Neutral Assassin! Vote Count Conq (1): Bard, Alvron Alv (3): Mark, Sheep, Meta Ecth (1): Stink Stink (1): Assassin Cycle 2 has begun! You have 24 hours to send in actions and choose who to lynch. http://www.pending.me.uk/cd/bla_1474930800.png Player List Neutral Assassin: You may kill one person per cycle; you win when everyone else is dead.
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  8. I'm going to pretend that was genuine, and not Sarcastic.
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  9. But seriously, I edited the HTML code of my post before sending it, adding something like 50 <div> blocks around it with different colors. I like to play around with what the new Shard allows me to do Too bad it blocks some other very cool stuff like text-shadows or rotating text...
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  10. By the power of all the colors! I order you to stop with this abomination!
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  11. It's the principle of the thing! I'm making my intentions clear.
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  12. I better put it in a big, solid border, before it spreads and infest the rest of the shard...
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  14. There is a WoB about who explicity states that an "Allomancer Strenght" is about "how much metal/sec you may burn" but I have always problem to find this specific WoB (every some month there is again need of it XD). Anyway a Savant twisted sDNA allows him to burn faster than his "standard limit" an example is Spook hyperflare (I don't know actually as it is called in the English book) states in the HoA or for example every description of Wax's inner burning....while other Allomancer feel a "warm" in their stomach, Vax feels a "fierce flame" when burns Steel. PS: I wil Edit the post with the actual WoB as soon as I find it again EDIT: The Relevant WoB (source) How can I make a request to put this WoB on Theoryland ? It's stressful to find it every time
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  15. I have a friend who really want's a gf but he's way to terrified to approach the girls he likes. To cheer him up we say "Don't worry _____ , at least when you do get girlfriend, your relationship will last longer than Taylor Swift's"
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  16. Funnily enough, we had another topic covering this exact subject a short time ago: The common opinion and conclusion was that the Honorblades granted superior abilities to the Heralds, and granted greatly subpar abilities to anyone who wasn't the Herald it was created for. In other words, each Honorblade was designed to be used by a specific Herald, but a design flaw allowed someone who wasn't that Herald to gain an extremely limited amount of power. So, overall, Heralds with their Honorblades probably were magnitude times stronger than a KR, and Ishi probably did have the power to enforce order. We just don't see that power with Szeth because he wasn't a Herald. Also, it has been strongly implied that Heralds have other abilities.
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  17. If you ever wanted to know the difference between editor feedback on a book you've been subbing and refining for a year (and had numerous R&Rs) versus one that's been through light beta work only, it's... it's significant. It's significant at P<0.0001 and holy wah I may never leave my computer again. Just wanted to share. ASD - time to take you apart and make you better, faster, stronger.
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  18. I thought Shallan might have a crush on Jasnah when I was reading the books. Now it's WoB confirmed!
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  19. Hello everyone. I expect you’ve all forgotten who I am by now since I haven’t posted here for a couple of years now (save for the odd signing report), life unfortunately got in the way. But I’ve been meaning to come back for a little while now, and I thought: what could be better than doing so with a theory post? Some things have been simmering in the back of my mind for a while now and I need to get them out. Hopefully you don’t hate what follows, and don’t end up wanting nothing to do with me (or tracking me down and lynching me ). So without further ado, allow me to present my first (and hopefully not last) theory. For this theory we need to consider all four of the end pages of the Way of Kings. All of the images that I’ve found of them on the internet separate them out into four different images, however I feel that each chart/map pair is supposed to be taken as a single diagram for reasons that I’ll give below. I’m therefore presenting them both here as they were in the book, and as I think they should be viewed. Much of the speculation surrounding the second chart has been that it pertains to Voidbinding in the same way that the first chart pertains to Surgebinding. I’ve been thinking for a while that this would be a very strange inclusion in the book since we’ve yet to see Voidbinding: it would be much like including a chart for Haemalurgy in the first Mistborn book. Additionally, two of the larger glyphs are not connected to the smaller symbols, which would seem to imply that there would be Voidbinders without powers, which would be weird. It’s also been suggested that it relates to the fabrials in some way, but I don’t see any real similarity between them. There are five types of fabrial that we know of, and no grouping of five in the chart; the fabrials are known to utilize the surges, yet it hasn’t been suggested up until now that the smaller symbols are Surges (at least not that I’ve heard of), and if they are why then are the larger glyphs each connected to two of the smaller ones as with the Radiant Orders? And how do the myriad of spren types used in the fabrials relate to the diagram? In short, I don’t think either of these speculations are correct. I’ve been trying to figure out what this chart is by analysing the symmetry of both charts, starting with the symbols for the Surges in the first chart and their equivalent symbols in the second. The first thing of note here is that the two sets of symbols are distortions of each other: part of each pair is the same, but the other part is opposed. As a result of this, whilst each of the surges has a single axis of reflectional symmetry, the other symbols have no reflectional symmetry but instead have order 2 rotational symmetry. So what does this tell us? Well, by itself, not much; however it was then that I noticed the borders to these images. These are the same for each pair of images, however in the case of the Surgebinding chart the border has been reflected between the two, and in the case of the other chart it has instead been rotated by 180°. In other words: the transformation of the border matches the symmetry of the symbols in their respective charts. This is why I think that these images were placed together as they were in the book for a reason. If they were unrelated and hadn’t been created together (in world), then this pattern wouldn’t be observed, and I think that Brandon presented them to us like this for a reason. The fact that the two charts follow the same internal structure, with one juxtaposed by the map of Roshar in the Physical Realm and the other with the Cognitive version, suggests to me that these two charts are in fact the same chart but pertaining to different Realms. If I may reiterate, the symbols I was discussing earlier are the same but distorted from each other: I propose that they are both symbols for the surges, and that they are distorted because the surges themselves distort between the Realms. Or to put it another way, the powers behave differently in the Cognitive than they do in the Physical. This would mean that the larger set of Symbols in the Second chart also represent the Orders of the Radiants. I think this is supported by the fact that the glyphs in both charts share the same colouring and the same symmetry (1 axis of reflectional symmetry), thus suggesting that they are both representing the same thing (not distorted as with the Surges), but a different glyph is used because it’s a different aspect of the Orders. (It’s worth noting though that the Cognitive glyph for the Truthwatchers is unique in that the symmetry does change: it not only gains a second axis of reflectional symmetry, but it also gains order 2 rotational symmetry. I have no idea why this is the case, but with this in mind we should probably keep an eye on Renarin going forward: something is going on here.) The final thing to note with regard to the charts is that the connections between symbols are identical in both charts, save for one glaring difference. There are no connections from either the Bondsmiths or the Truthwatchers, to any of the Surges in the Cognitive chart. This would imply that if members of either Order were to end up in Shadesmar, then they would not gain other abilities related to the Cognitive, unlike for every other Order. But why would these two Orders be so much more limited? Well, I don’t think they are; I think instead that they are just aligned differently Realmatically. Consider what we’ve seen of Renarin and how it pertains to the Truthwatchers. We know that they have some capacity for future sight; however their Surges are Progression and Illumination, which (from what we have seen of those Surges elsewhere) have nothing to do with that ability. However we know that seeing the future is related to the Spiritual Realm, so it would follow that the Truthwatchers gain additional powers from their Surges, not in the Cognitive Realm like other Orders, but instead in the Spiritual Realm. Similarly, the Bondsmiths are speculated to have powers related to Bonds, which are a type of Connection. And we know that Connection is also related to the Spiritual Realm. So whilst the other Orders are aligned with the Physical and Cognitive Realms, Truthwatchers and Bondsmiths are instead aligned with the Physical and Spiritual Realms. And this means that Brandon must be hiding a third chart from us: the Spiritual Surgebinding chart. I was looking for textual evidence to support this theory when I remembered Jasnah’s plight from Words of Radiance. As we know she used the Transportation surge to escape into Shadesmar at which point she became trapped. But if the Surges behave identically in both Realms, why could she not just use it the exact same way to return to the Physical? We know from her unpublished scene that it’s not because she lacked the Stormlight to do so but rather because she needs a “junction”, such as Honour’s Perpendicularity, to do so. This sounds exactly like how someone without access to the Surge of Transportation would travel between the Realms, yet we saw that when she did rematerialize in the Physical she did not do so in a Shardpool, but rather in the middle of nowhere. This suggests to me that she did use Transportation, but it behaved differently, exactly as I proposed above. Which leads of course to the question of what the Surge is doing in the Cognitive, and I do have a suggestion for this. We know that the Cognitive Realm is far more malleable than the Physical in terms of its geometry; it is after all shaped by the level of cognition in a particular area. I suggest that the Transportation Surge is capable of distorting it even further to the point that two different locations can actually overlap one another. With this in mind, after arriving in Shadesmar, the Elsecaller (or Willshaper) could travel to either the nearest junction, or to their destination in Shadesmar (whichever is closest). Then they could overlap their destination with the junction and thereby leave via the junction, but arrive at their destination in the Physical. There is an apparent problem with this however: it would mean that you would be required to travel through Shadesmar without the aid of the Surge to an extent, and as such it doesn’t allow for instantaneous teleportation. The Oathgates on the other hand, which we theorize to be fabrials that utilize Transportation, appear to do exactly this, thus contradicting my speculation. But, looking at this more deeply, I think there’s a way that it doesn’t have to be a contradiction. We know that each Kingdom had one Oathgate, plus there was an Oathgate at Urithiru; moreover each of the Kingdoms' Oathgates connected to the one at Urithiru, but not to each other. Travel via the Oathgates therefore, necessitates travel through Urithiru. This seems like a bizarre limitation to intentionally build into the system, especially for an organization that put such an emphasis on freedom of travel. I know that it’s been suggested that it was set up this way for the purposes of taxation, or as a symbol of some kind, but I think otherwise. What if Urithiru was built upon a junction? If this were the case then it would instantly work with my theory: every time you use the Oathgate you are already at one of the two places that you would need to be at. It also means that the gates were set up this way out of necessity: it would have been impossible to connect every gate to every other gate. And at this point I remembered the epigraph from chapter 35 of The Way of Kings: “The place nearest to Honour” sounds to me exactly like Honour’s Perpendicularity, which we know from Ivory’s testimony to be a junction. The first sentence also takes on greater meaning if this theory is true. If Urithiru is to be the centre of the Oathgate system, then it has to be built on a Perpendicularity. If there isn’t a Perpendicularity in Alethela, then it cannot be built in Alethela. Problems With the Theory Why couldn’t Jasnah use this second method to leave Shadesmar immediately? This is a huge gaping hole in the theory, and my only possible explanation for it is that she was simply too inexperienced with the Surge, or that she wasn’t at a high enough level in the Elsecallers at that point to be able to manipulate the Surge in that fashion. Ivory knew this so stated it as impossible for her to leave without being at a junction. I’ve been assuming, based upon Ivory’s testimony that a Perpendicularity is a junction, that the two are equivalent; however this isn’t necessarily true. Even if all Perpendicularities are junctions, this does not necessarily imply that all junctions are Perpendicularities. Therefore, there could have been something special about that location in which Jasnah reappeared, that meant that it was a junction even though there was apparently no Perpendicularity there. Therefore, this is not necessarily evidence for my theory. Jasnah’s subsequent conversation with Wit makes me think that it is unlikely that the location was special though. In Jasnah’s unpublished scene, we see Jasnah perform Soulcasting within Shadesmar, and it appears to function exactly like every other Soulcasting we’ve seen performed in the books. The only thing that I can think to explain this is that, since we know that performing a magic will have some effect across all three Realms, we saw the results of the Soulcasting as it appeared in the Physical Realm only. Something else would have occurred in the Cognitive Realm when she did this; but since Brandon stopped the reading at the exact point that we would have found out what this was, we can only speculate on it. Conclusion/TL;DR The mystery chart from the back of The Way of Kings is a Surgebinding chart for the Cognitive Realm. Each Surge Functions differently between the Physical Realm, the Cognitive Realm, and the Spiritual Realm. All Orders have powers associated with both the Physical and Cognitive Realms, except for the Bondsmiths and Truthwatchers which instead have posers associated with both the Physical and Spiritual Realms. The Transportation Surge allows for both travel into the Cognitive Realm, and the distortion of the Cognitive Realm’s geometry. Each Oathgate is connected to the central Oathgate at Urithiru out of necessity, not choice. Urithiru is built upon Honour’s Perpendicularity.
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  20. If you're familiar with the party game "Mafia", I'd like to propose an online adaptation here in a thread. I can moderate the first game, then we can pass the mantle if more games are played. If you're not familiar with the game, here's the basic concepts. All of the players are part of a fictional town, in which the Mafia has gained a foothold. Each player is assigned a role, either Mafia, Cop, or Townsperson (and there are specializations for each that can be included if desired). Each round of play consists of two parts: Phase 1: Night. During the night phase, the Mafia players choose a single person to eliminate, done secretly. In a party, this would be accomplished by having everyone close their eyes, and then the Mafia only opens their eyes and use hand signals to choose a victim. Here, that will be much more efficiently handle via private message. Also during the night, the Cop or Cops will select an individual to investigate. They will then be told by the moderator if that person is Mafia or innocent. They will need to be judicious about revealing that information later on, during the day round, however. Many games include a Doctor or Nurse, who can choose one person to visit that night. If that person is attacked by the Mafia, the Doctor/Nurse would then have saved their life. Phase 2: Day Driven to extreme measures by the Mafia's wanton killing spree, the townspeople organize a lynch mob each day, and select a victim to string up. This is accomplished by a simple majority vote, albeit with opportunities to explain your rationale in accusing someone, as well as offering a defense. During this time, the Cops can choose to reveal their identities and results of their investigations, but at the cost of essentially painting a target on their backs. Alternatively, someone could lie about being a Cop in order to lay a false trail. Revealing your card (used in the party version), or in this case sharing a screenshot or quote of the message revealing your role, is not allowed; that proof can only be revealed on your death or at the end of the game, depending on the rules used. The goal of the game is simple: eliminate the opposing team. If all of the Mafia players are lynched, the town wins. If the Mafia outnumber the town, they win (usually the Mafia players are about a third of the total group at most to start, so they need to successfully eliminate a fair number of players to win). If there is enough interest, say 10 or more players, I'll begin a game soon. Each day and night phase would be roughly timed, probably lasting a day or two to allow time for participation, and longer when a weekend may interfere. We can nail down the timing as we go. Let me know if you're interested! jW
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  21. Who is your brother, out of interest? (If you don't want to say, you don't have to.) *sigh* I had a PM set up with Meta. Did you have to go and get yourself killed 3 times over in Cycle 1, Meta?
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  22. Whether or not we need an additional "warrior" character is something we could discuss at length. To make it short, I would simply state some of us feel having Kaladin as the "only" warrior main protagonist has put the resolution of all climaxes onto his shoulders alone which, after two books, has gotten a tad predictable. It has made some of us wish there would be another character capable of fulfilling this need such as to steer the story away from the traditional: "Heroes are faced with a foe they cannot beat. Kaladin flies form the sky, kills the foe and perform the rescue.". It has happened several times now, which is fine, but over-using any story arc isn't good for the long term. Hence, developing another character able to play this role or just to create additional suspense appears as something desirable. In comparison, we have several "scholar" oriented characters. You state the Radiant philosophy makes warriors less important characters which isn't a fact, but your personal interpretation. It is fine, we all have our personal interpretation to fill in the gaps, but my personal interpretation is NOBODY is more important than anybody. Hence, warriors and scholars alike are required if they are to defeat the Desolation. As it happens, we are currently having more scholars than warriors among our current crew of Radiants which does make Renarin slightly redundant. As for the deserving part, well yes it is assumed an individual has to be proven worthy by a given sprens to become a Radiant. Yes, the individual has to have the capacity to form a Nahel bond which only happens if you have cracks into your spirit web, but he also has to have shown outstanding qualities, he has to stand outside the common flock. Here comes the arguments which you wrongly refer to as "Renarin bashing": several of us readers feel we haven't seen him stand out enough to deserve a Nahel bond. Since we aren't privy to Brandon's own personal brain, we are stuck analyzing the test at hand and while some feel there are enough justifications dropped within the story to explain Renarin, many feel the rational is not strong enough. This has nothing to do with him having no POV: Jasnah has none but two very small POV and I have yet to stumble upon one reader finding her hard to explain. It is pretty self-explanatory why Jasnah was chosen by Ivory and if we are still missing the details, not many of us have issues figuring out what it may be. In the case of Renarin, it is the opposite. The fact the argument keeps coming back illustrates something: there is a significant number of readers who aren't satisfied with how Renarin's character was handled. They feel there isn't a strong enough rational to justify making him a Radiant and for them, it prevents them from enjoying the character. It is a recurring topic of discussion which pops by every once in a while. None of it is about "petty High Schoolers picking up on a helpless child", to even state it is inappropriate and could be interpreted as rude. I have state it before and I will state it again, the fact Renarin has a disability does not absolve him from receiving any negative critics. Readers are allowed not to be enthralled with his character and while he undeniably has his own fanbase, the fact remains the majority of readers are either indifferent or unimpressed with the character, as he is by the end of WoR. Readers are allowed to dislike a character without being called out bullies, especially since nobody ever stated the reason they disliked Renarin or found him less interesting than others was because of his disability. On the contrary, many readers wish for this aspect of his character to be better explored, to become a strength, a distinctive trait, including myself. What readers complain about is the fact Renarin appears to have been given a lot of leeway without having proven his worth. We aren't all going to agree on this but, for some of us, the fact Dalinar gave out a Shardplate to Renarin without any conditions, without asking him to prove anything, without even checking on his training isn't sitting well with them. The parent in me heavily frowns at Dalinar's behavior because he isn't helping his son here: he is doing the opposite. He is giving validation to his tantrum and his half-hearten suicide speech by doting him with an artifact worth more than a kingdom: there isn't one parenting book which is going to agree this was the right decision. You do not patch your son's self-esteem issues by over-loading him with material means, you aren't helping him take responsibility when you give him over-prized gift without having them work to earn them. Hence, some of us are undeniably bothered by it. As for preferring other characters, it is each readers prerogative to prefer reading about whoever they want. By the end of WoR, the fact remains Renarin simply isn't a crowd pleasing character and while it may be this impression will completely changed by the time we are done with the series, readers can't do much more but based their thoughts and impression on what they have read so far. I have read readers stating they didn't find Shallan or Lift or Szeth or several other character uninteresting. It happens, it is their right and when another poster strongly disagree, all they can do is try to help the reader get a different perspective. Maybe it won't work, maybe it will, but to reduce the discussion at hand as "Renarin hate" and to call everyone not being enthralled by the character a bully is a tad exaggerated.
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  24. My process? Err, well, when starting out on a novel, I will usually start with what I think is a cool, but not necessarily large or innovative idea. It might only be what I think is a good ending, or a cool dynamic for a central relationship. I'll usually outline the fffirst half and have an idea of the ending, although not necessarily a firm idea. The character portraits come in about then. I will write a page or so of chr building material, usually including a mini-bio and perhaps a scene between two characters. Most novels I go into now (so the last three), I will have about 20 pages of notes which might include 3 to 5 character portraits, maybe some additional (shorter) character summaries. For writing them, it all stems from one initial idea, usually of the dynamic between two people, with more detail coming in as I write. Taking Quirk for example, I wanted a character who had the opportunity to deliver some cool, funny dialogue. I often end of with quite straight-laced m/c's, so I was determined to break that pattern with Quirk. He needed a foil, someone to create friction, hence Moth, the foul-mouthed and unruly teenager. There is some deep background (spoiler) to add some depth and room for growth (I hope), and a twist to force and keep them together, those notions came along soon after. In summary, my process is have the idea and write it down before I forget! Just write enough about the character, some dialogue for how they speak and and explain (to yourself) why they are the way they are - it won't go into the book, but it's the source for stuff that does go in. There are good casts in WE Season 10 about character. You've maybe listened to them before, but I'd recommend going back over them, if it wasn't recently that you listened.
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  25. I think I found the source. A̵͕̞̥̦͚ͩ͌̍͌̋̊ͦ́ͪ̀̊L̵̡͎̲̺̒̔ͬ̃̌̀̔͐̋̍̐͆ͯL̖̻̙̘͍̭̥̦̩̥͎̙͇̦̹̏̃́̌̄͑̓͛̀ͥͩ̍͟ ̭̦̜͈̍ͬ̌̈͛̍́̕H̢̬̠͈̩͚͇̙́̈ͨ̀ͥ̅ͮ͐ͩ̍̔́͜͠A̢͖͈̤̜̜̬̥͉̹̔̿̅̇̆ͨ̈́ͯ̊͐̏́́Į̷͉͔̻͈̘̼̼̠̺̟̋͊̓ͧ̎̎̆̿̍̋͐ͭ̔ͮ̃̉͑́̀̚L̴̷̸̷̺̘̰̮͇̻̗̥̪̞̜̲͕͓ͤ́̈́́̚̕ ̶͔̤̤̣̹̟̥̥̯͈̫̳̜͎̝̮ͫͭͬ͒̐̊͑ͫ̓̽̐ͬ̍ͬ̚͢T̸̨͎̝̥̬̪͉̰̭̗͇̪̳͕͕̙̰͎̱͉̐̓̈́̐̑̉̈́͂͛̾̽̿̔ͪͬͬ͡H̸̻̻̖͇̞̜̲̤̥̪̻̠̳͇̪̩̫͐̔̊͑̓̉̀̔̚Ȇ̡̗̯̼͓̃̎ͣͮͮ̒́̃ͭͪ͊͞͠͞ ͦ̐̏̽͂̊̏̌ͫ͗ͮͩ͡͠͏̸̥̙̯͖̩̼̭͙G̨̧͉̘͔̭͇͚͉̜͙͓̜̜̬͓̙̠̤ͤͣͧ̏̓ͨͦ̒ͭ̅̈͘͜͝L̵̶̶̨̧̩̗̱̤̗̝̮̰̯̻̻̉ͫ̓̔ͦ͋ͯ̄͐̈̃̄ͮͭ̆̆̊̚̚ͅƠ̵̸̴̫̻̳͚̠̳̤͈̬̇̊̋͗ͭ̆̀W̴̰̮̞̞͇̲͎̫͇̻̯͚͔̦̘̻̿̽ͪ̄̽͊̇ͣ̾̓͠ͅ ̶̪̝͖͍̭̹̐̔̃̀͞͝C̷̟͉̪̳͕͖̥̘̱̦͉̞̦̯͐ͯ̑̌̿ͧ̾ͤ̒͒̀͆͝L̴͛̓͂ͨ̒̉̽̈͋̐͜͡͏̘̟̮̹͍̻̯͙͖̳Ơ̸̛̘̘͖̫̻̜̭̳̰̹̞̱͐̔̏̅ͮ̕ͅU̜͚̹̜͕͖̬̟̺̗̥͚̳͔̞͔͉̇̏ͥ͌̈́͂̿̇͌͆͌̅̒͂ͤ̚͢D̢̪̪͓͔̼͈ͥ̍ͫ̕.̴̴̧͈̠̟̗͕̩͈̠͕͉͈̗̩̮̰̙̥ͩͨ͐ͭ ́ͣ́̐͗͆̋҉̵̵̟̝̳͚̘͝A̽ͧ̆ͯ̃͌̓̊҉̢̢̠̰̥͓͓͍̟̲͕̫͎͖̮͍͍͓͍͞Lͣ̅ͩ̏̈́̐̓ͤͫͬͪͥ̏͂ͯ͋ͨ̂͏̡̙̼̼͈͈̜̭̲̭̩̬̪͚̬̫̼͉͠ͅL̹̼͇̫̲̩̺͍̟̲̹̞͚͈̔͐͛ͬ̈̍̀̊ͯͫ̋̿̕͜ ̷̩̣̺̲̻̮͚͈͔͍̗͍̪̻̗̪̩ͥ̉̎̽ͭ͗ͭͬ̈̕͟ͅḨ̋̌̈́͑̋̊͌ͭ͂̅̅͋̂̋͒̒͗͘͢҉̠̹̱͖̞̮͖͕A̛͐̎ͮͩͭ͊́͜͏̣͉̘̰̠̘̼Î̴̼̹͕̫̦͙̇̔̅͊̈͋̆͂̇͒́͡L̶͖̭̘͓̦͙̥̰̲̝̟͇̳͚͊͗͋ͯ͟
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  26. The Unicode is strong with this one.
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  27. Not Necessarily. I agree a movie wouldn't work, way too much story, way too little screen time. But a TV series could work, if your willing to drop everything that makes it suitable for TV. by that i mean abandon having episodes of a regular length designed to fit into a TV time slot (with Ads, can't forget the ads). Instead you make one episode per chapter and make it whatever length it needs to be to convey the story in that chapter. Some episodes would be only a couple of minutes long, others half an hour or more. A season would correspond to a part and would be released all at once to service like Netflix. Doing it like this would give the creators a lot of flexibility. Lots of short episodes don't matter too much because people will binge watch the whole season anyway. likewise you could pack a lot into the screen time, e.g. have things going on in the background that people can pickup on a re-watch (if it took us multiple re-reads to get everything then i don't see why it won't work for viewers). I think a format like this could work. There are already people doing stuff like this (in format, not content) on YouTube where that make episodes 5-20 minutes long depending on the need (or constraints). As for weather it should be some sort of animation or live action... well as much as i love Anime i must admit i have never really imagined it as anime in my head, i just can't visualise it. I fear for the spren in a live action tho, i mean i could just see most of them never being shown which is just sad , Syl would have no one to play with . Speaking of Anime i feel obliged to defend the medium (feel free to skip as its off topic... i wont be offended ). Most Anime you'll see on TV in the west is Shonen, which is pretty much a genre in its own right. The Japanese can make anything Shonen, including Cooking! Its the Japanese version of the western Super Hero Comics and has it own tropes etc. It is characteristically over the top and exaggerated. To make matters worst the compinies that import and dub it often remove alot of the fan service (aka nudity) and more graphic violence. in addition they often change the script to target a younger audience. Its not uncommon for a series target audience to lose 5 years in translation (which is, imo, a pity as often the whole message/point of the show is lost as well). For adults this really isn't the ideal introduction to Anime. Other genres aren't anywhere near as bad. most of the ones that are do it for a reason. Often over the top animation or a less real style is used for comedy, in much the same away a laugh track is used by western sitcoms (seriously watch one without the laugh track, it doesn't work nearly as well). Skip Beat is a very clear example of this, that show has multiple genre disorder . The less serious/over the top art style is used to signal when it is in its comedy genre, the more serious used to signal when its in Drama mode. Full metal Panic is a more subtly example, when it gets over the top it is usually because that scene is part of the rom-com between the two main characters, the rest of the time it is a very serious sci-fi/war story. In short the over the top parts are generally used as a visual signal of a change in tone in the story telling. Some Anime don't use it at all tho, ghost in the shell comes to mind. Personally if Stormlight Archive was done in an Anime style id expect the over the top parts to be kept to a minimum and preferably be non-existent.
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  28. I have an irrational fear of repetitiveness and creepy calmness. It's hard to explain the nightmares. One of them is a doctor standing over me and repeating the words "It will all be ok son" in a creepy but calm voice while holding a bloodstained hacksaw. It was like a gif. And another was one of this weird, twisted version of a kinda Texas Chainsaw Massacre, where the guy walked casually and just swung his chainsaw everywhere, but the chainsaw never needed to connect because a weird ripple would be emmitted from the chain and cuts whatever the ripple passes through. I also am scared of the Zodiac Killer's symbol. Idk why because I love the Dark Mark
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  29. While I have to admit this would be a pretty funny twist, there's a point in Dark Talent where Alcatraz, when talking about Bastille, writes how she's standing right next to him in "our house." I can't see a way that would work if it's not Alcatraz she marries.
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  30. Nighthound meet Neverthere’s gaze. He found himself wondering, was she actively attempting to divert his attention from herself or was she trying to cater to his lust by adding another body to his collection, as if he needed more for the flesh's sake. Well, there was an easy way to find out and seeing how well she reacted to him until now he could afford applying a bit of pressure. After all, getting her to work with him was a successful first step but not what brought the joy from owning a woman, there needed to be dominance. Should she choose something else than to submit, the least she could do was sweat a little. “You know, I just found another thing to like about you,” Nighthound told her, “Just the right mix of cruelty and putting them to use, watching alone was enough to make me excited. That and appreciating dogs, those animals deserve better than having to live under such miscreants.” And that was more than enough vapid talk to set her up. Nighthound kissed Neverthere, just a soft peck on her lips. She responded with a coquettish giggle, just the kind of flirtation she had been teasing with all along. Behavior that was mostly lost, once women realized that society would no longer protect them, at least not from Epics. Time to pull in the leash she’d been attempting to lead him with. Nighthound hugged her close, arm low around her waist, “Just look at that beautiful smile of yours. As generous as you may be, I can hardly spare any affection for a lowly little dog when I have such a wonderful woman right in front of me… maybe I could use her as a replacement when you aren’t in the mood.” Another kiss, this time ever so slightly more insistent. “What do you say honey? We could test out the dungeon first, if that helps you get in the mood or do I have to content myself with the pets for now?”
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  31. @BlackYeti, This appears to be very well thought out. It is strongly tangential to theories I have been working on. I had a couple of observations that the glyph crackers and the Order buffs might like to pursue. In addition to the bilateral symmetry, and the 2nd order on the Truthwatchers, the larger glyphs appear to have a dual point symmetry. Specifically, when an artist pick the horizon point of a picture. that point is used to establish all parallel lines and curve directions. It is a critical part of technical illustration. In the original glyph for the Orders is given a horizon at the midplane, then -not one but two- points are selected as the infinity point, the glyphs very nearly represent what we see in the Cognitive chart. Make the lines have a thickness, and bend the lines to the infinite horizon point, and they are very close to the same. Having these lines go to a point in the sky, rather than the horizontal plane is not artiscally correct, and seems to very indicative of the way the sky in Shadesmar is always described. To me this is some validation of the glyph theory. I am going to work on this some more in my spare time, which is rare, and than start a new post, but I very much like the border as the key to the orders and powers, and the Cognitive rather than the Voidbringer's chart. Additionally, Your explanation of the Exceptions for the two orders mentioned seems well thought and plausible. I had been wondering if the bonds might not also describe spren powers, which is why Renarin and Dalinar will not be carrying live spren swords. Thanks for the jump in observation! Have a big upvote!
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  32. - _ - Why do you think I think you're lying, Mr. incarnation of evil-trying to kill people-manipulator of legend- about to die if he doesn't do something?
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  33. Yup - as did I. I agree, but I think it fits Sira's mindset, that her grandfather is only out to humiliate and infuriate her. Yes. Thank you for doing the maths @Ernei! Even if the intended audience doesn't know how to do that math, there's a good chance that some of them will still think the timing feels wrong, without knowing why. I think youngsters see enough of the world, even if on-screen, to learn something about how it works. Consider some U-toob footage of a bungee jump, as an example in this instance.
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  34. You know it's night right now, right?
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  35. No, lying is when I do it on purpose. I asked why you knew the name of the children, and you said "My faction. Duh." Which lead me to believe that your faction was child, not that your faction told you the name of the children. In addition, I don't see why I would need to put words in your mouth to get you lynched when you're doing it yourself. (Mr. I'm a GoH.)
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  36. I like them both. i was a little worried people wouldn't get what i was drive at, i'm relived someone got it. If it were me i'd have a second team produce/film the interludes then release them one by one to fill in the gaps between main seasons. Ideally you wouldn't stop producing new episodes, i.e. even as the first season is released you are filing the second. there would be a gap between season while you build up the episodes to have the full part but you could use the interludes to fill this gap in and build up the world. almost the opposite of how Brandon used them. Brandon used them to break up the monolithic book, a TV series could use them to keep interest up between the main seasons.
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  37. There's already a whole subforum here dedicated to it, unfortunately. Check it out here, if you like.
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  38. I've considered Kaladni/Syl before as well, but I don't think it would work out in the end. Yes, Syl has a kind of innocence to her that Kaladin tends to want to protect (much like Tien), but I think it's that very innocence that would make Syl into something more like a sister to Kaladin than a romantic interest. She's usually depicted as very youthful, and I feel like she's (probably permanently) going to be more of a child with the intelligence of an adult than anything else. I think it would just be weird. As for my personal hopes, I absolutely ship Shalladin and hope that we get to see Laral throw herself at Kaladin after seeing that he's a KR, followed by Kaladin completely ignoring her.
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  40. I'm out for Monday. Edits in on ASD from my editor so I need to get those incorporated before I sub anything here.
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  41. Stormfather gives permission for honor-spren. Other spren have different entities that give permission - e.g. a council - and maybe other spren don't need permission. The interesting bit tho` is - when the everstorm hits, will parshmen be the only ones changed? or will the great shells become voidbringers too?
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  42. Thank goodness! I was getting worried that I would have to submit by myself. @Robinski and @Ernei, I actually had a similar experience. I was in the middle of editing my chapter 1 when Robisnki posted his feedback, and I was like, "Oh, I see now - it's time for something completely different!" In my case this meant starting in a different place, since I'm too attached to my tropey story to drop it at this point (but I'm planning on a break to try something else during NaNoWriMo!). You'll see the results tomorrow!
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  43. Random Orlion commentary: don't become risk averse. Taking risks is how you grow with new experiences and develop. Being smart about when to take risks is not the same as not taking any risks at all.
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  44. I agree with you about Renarin, he is a Truthwatcher, not something like a Windrunner. He could fight if he needed to but his role is to "see" not to fight and defend. Now on the point about Adolin, we haven't had a chance to see anything from Renarin's POV yet, we honestly haven't seen much of him in general, so we'll see how his character develops. I do like Adolin, but Renarin being a POV character and a Radiant interests me.
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  45. D&D tonight was good. Climax of the current arc, intense boss battle, all homebrew creatures, dwarven forge.....it was good. Everyone had a good time, and they won I put a lot of prep time into that session and it payed off.
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  47. The Stormlight Archives Regency Romance SHALLAN'S SKETCHBOOK PAGE 29
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  48. So, I don't know if this has been brought up before, but between the times that Vivenna finds Parlin dead and when she is rescued by Vasher, her hair never changes color. Vivenna writes this off to shock or her mental fuzziness from being sick, but I think that may not be true. For the few hours between when she finds Parlin and when she is robbed for her clothing, she is likely in shock, or at least in a constant state of terror with no other strong emotions to distract, which is why her hair stays white. After her clothing is taken, she realizes that she needs to hide the Breaths that she holds, so she places all of them into the shawl, becoming a drab. Following this is a period of two weeks of living on the street following by one week of unconsciousness, and during all of this time, her hair does not change color once. Not for lack of trying either, I think, because she has to keep her hair in a constant state of extreme filth to darken it from being so distinctively white. However, minutes after she gets her breaths back, and because she is only slightly embarrassed by Vasher, her hair changes color for the first time. I think this shows that you need at least one Breath to control the Royal Locks. The only counter to this idea is that Vivenna does become angry when the man who steals her clothing tries to take her shift too, yet her hair does not turn red, but since that was within hours of finding Parlin dead and being betrayed by Denth, I am fairly confident in writing that incident up to shock or the anger never eclipsing the fear she still felt.
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