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  1. For a second, Lyla was silent. Except it didn't feel like a second, it felt like several days, and she wasn't saying anything, but that was only because she was running out of synonyms for 'sparking' and 'awesome'. "That is. It's. Wow." She tried not to hear how utterly lame that sounded. "That is so.... and you're like wow, and..." She couldn't contain herself any longer. "I've gotta get a picture with you!" She hesitated -just slightly- before pushing her camera into doctor Games hands. "Wait, better idea! Poses! Like, cross your knives at my throat, or act like you're gonna stab me! That'll look really dramatic and awesome, and can you do sound effects? Like with words? It's be like a real life comic book!"
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  2. Day 1: Whispers on the Wind The wind was soft, almost intangible, as it flowed across the jungles of Nalthis. The city of Hallandren was sweltering under an oppressive heat, as the summer sun beat relentlessly down. The light fingers of air caressed sun-darkened cheeks and burned forearms as they passed, the meager relief was soon forgotten. But the breeze carried with it something intangible. A half-spoken, half-felt word that struck to the heart and bared the soul. Adonalsium. The stormlands of Roshar felt it next, the fury of the highstorms laying siege to the battered landscape. The stormfury roared aloud, and men cowered under a elemental force of nature, almost a god in itself. But in the midst of the sound and tumult, that name was shouted aloud to the remorseless sky. In the recesses of the city of Kharbranth, a broken man wrote incomprehensible words, shuddering. Adonalsium. The urbanites of Scadrial felt the stirring in the air, the sands of Taldain whipped in elusive patterns. The islands of First of the Sun voiced their restlessness and in the dim reaches of the uncharted Cosmere, the forgotten world of Yolen opened its mouth for the first time in eons. Adonalsium. The words reached a broken house on Sel, where a somber woman stood before a gravestone, as she had every year for time beyond counting. The words were worn by time and weather, but the name could still be made out, though only with difficulty. Wilkin. An old name, from another time. At the sound of the wind, she looked up in slight surprise. A thoughtful look crossed her face, briefly, before it settled back into its normal composure. Between that moment and the next, she was gone. -------------------------------------------- In the wake of the wind, a council chamber formed. Nowhere and everywhere at once, it was the meeting place for the gods of the Cosmere - the Shards of Adonalsium. Ten stood there, their faces and forms veiled behind their power. "He has returned, then?" The one who spoke held endless time in its voice - unchanging ages upon ages in glorious stasis. "He has. And he means to restore that which was Shattered." The voice was a riot of color, hues and shades swirling in its sounds. "This cannot be. It would undo so much of our work." The voice was kingly, but firm as iron. "Then it is agreed. He shall not succeed. Adonalsium must remain a memory only, if our works are to have any meaning." This voice crackled with the energy of chaos. One by one, the ten robed figures nodded their agreement, then vanished.
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  3. I was about to post the "Just do it" Shia meme... then i realized that I shouldn't encourage people to canibalism. On a serious note, just listen to that teenage fangirl voice in your head and gush about how awesome Scribbler is and... whatever else it tells you to write.
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  4. Iconoclast and Slaughterine walked briskly down the street, both dressed in plain vanilla clothes with their heads bowed. They looked for all the world exactly like timid humans, on a vacuous errand for their Epic master or mistress. By now they were several blocks from Slaughterine's house, and hopefully beyond pursuit. Slaughterine scowled. "I'm still annoyed at you for making me wear this drab outfit. Who would inflict such a torture on anyone?" Iconoclast smirked and raised an eyebrow. "These are the clothes you make your servants wear." Her scowl deepened. "I meant on anyone important." He chuckled, and grinned evilly. "Don't worry anyway, around me.... people tend to wear lots of red." She looked confused for a second, until realisation set in, and she grimaced. "You know I've never understood the pleasure some Epics take in killing." He winked. "I take my pleasure in bodies my way, you take yours in yours." "At least my hobbies are fun for both parties. Must you be so creepy all the time?" Iconoclast looked up, a gnawed finger in his bloody mouth. It was his own. "Mmpgh What was that sorry?" Slaughterine looked like she couldn't decide whether to laugh or throw up. She recovered in a few seconds, "Stop that! We are trying to be inconspicuous!" "My dear, I live to be inconspicuous." He said as he ripped off one of his hands with a meaty riiip, and threw it into the garden of a house as they passed it. "You are lucky that no-one saw that!" "No, they are lucky they didn't see that." "Your flippancy is infuriating, I'm not a High Epic you know!" He just smiled at that. It wasn't long before they had reached a suitable house- Slaughterine knew it as abandoned. The evening progressed, both Epics mostly keeping to themselves, except when Iconoclast questioned her for more information about the city. Night approached for the pair, and they separated into different rooms for what Iconoclast knew would be a night of troubles and fear. He dreaded it, but sometimes... sometimes it felt good to see her again. Even in a nightmare. And so he was surprised when Slaughterine walked into his room, and slowly shut the door behind her, a small smile on her lips. Iconoclast raised an eyebrow. "May I.... help you?" "Don't worry about what you, can do for me, Mr Clast. Ask me what I can do for you...." With that, she slowly walked towards him. Her hips swayed seductively, and her void grew husky. Iconoclast smiled, walking to meet her. She placed a hand tenderly on his chest, leaning in close. A smile still on his face, he gripped her wrist in an iron grasp, causing her to gasp in surprise. "Do you think," He began, still smiling. "That anything you could do tonight will make me less likely to kill you?" "I-I-uh, I just thought that-" "That you would seduce me? That you would get in my good graces, manipulate me, make yourself more valuable somehow?" "I... I just wanted to-" His smile vanished. "Wanted to what?" Slaughterine shrank backwards, quivering with fear. "N-nothing.... I wanted nothing." The fake smile returned. "Excellent. Now be a dear, and get out." He shoved her backwards, causing her to stumble. Eyes wide with fear at the loathing and anger in his voice, Slaughterine didn't look back as she fled, closing the door behind her. Iconoclast grimaced. Internal voices warred within. Why not sleep with her? He thought. Don't I deserve it? I've done such good work these past few days. But another voice, another feeling, stopped him. A feeling he should have abandoned long ago, a feeling he rarely remembered or felt. A longing for a love lost, a woman he could never see again. Except in nightmares.
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  5. Day Seven: And then there were Eight Office of the Edogawa Regional Police Bureau Date and Hour of Investigation: 05/15/2016; 1900 by Inspector Tomomi Tsuchiya 6 Chome-6-13, Nakakasai, Edogawa, Tokyo 134-0083 3-3687-8021 (FAX 3-3687-8021) Investigative Agency: Kanagawa Regional Police Bureau Homicide Division Case #: 876659 Name: Rikku Date of Birth: March 14, 1989 Age: 27 Gender: Female Race: S. American - Venezuela Body Identified by: DNA swab. Suspect had arrest warrants in seven (7) districts. Location of Subject: Subject located at the intersection of Naka-Kasai 1-chome Evidence Collected: Forty Eight (48) photographs Thirty One (31) swabs from various locations Five (5) Butterfly knives - various Three (3) Kunai Throwing Knives Two (2) standard fingerprint cards One (1) Schrade Needle Ultra Slim Discreet Boot Knife One(1) Pen Knife One (1) pearl handled straight razor One (1) TASER X26P taser Witnesses: Sumiko Elbe Oniel Akiyama Opinion: Time of Death: 1800 Cause of Death: Blunt Force Trauma Manner of Death: Homicide Vote Tally: Arraenae (3): Bugsy, Burnt, Elbereth Hael (1): AliasSheep Arraenae - Rikku was lynched. She was a Death Note Holder.
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  6. Okay. It's about time I get around to closing this game up. First, my final thoughts. For the most part, I think the game worked well. There are just a couple of things I'd tweak for a rerun. The Apothecary Bloodless were too cheap and too available. Running it again, I'd probably increase the prices for the Bloodless and the Gram considerably. Like, the Bloodless would be about 10 talents and the gram closer to 15 or 20. That would make the Skindancer attack more effective since there wouldn't be so many Skindancer-protections around. The Lodgings I think there might need to be one more lodging location, just to spread the prices out a little more. I also think the Mews should have a +2 insanity bonus, to make it so if you lodge there, you will be risking insanity, regardless of if you've gone into an arcane field or not. I didn't like how 80% of the players lodged at the Mews and most of them were at no risk of insanity. I'd want to make such cheap lodging more of a risk for players, since risk/reward is very much a theme for this game (or it should've been anyway). Besides the Mews, though, I thought the other locations worked great. DC stayed in Anker's most of the time he was sane, and he had a number of actions that got cancelled due to his lodging at Anker's. The Golden Pony didn't really see much action, but the Horse and Four. Stink would've been expelled ages earlier if he hadn't been staying at the Horse and Four as much as he had been. There were a number of turns where he had 1-2 votes on him, and they got cancelled out due to the -1DP, so he didn't go On the Horns. He lucked out a lot. Wonko could've avoided being expelled as well, if he'd been lodging at the Horse and Four. And actually, that might be another thing I would change. Switch the bonuses of the Golden Pony and the Horse and Four. With how easy it was to go on the Horns and how potentially harmful that could be, making it slightly cheaper to avoid that might not be a bad thing. And then it would make the protection more expensive, which works. I'd probably up the chances to 50% rather than 25% though. To make it more beneficial with that higher cost. Fae Lore This was way OP. I'm not sure how I'd change it, but it definitely needs to be changed. I'm thinking maybe making it so actions where you're just performing an action and not trying to get information don't bring back info. You just know if you did it or not and who you targeted, but not if it was successful. Only the information-gathering ones, where you target a specific person to learn something about them (like School Records) would have a more specific result. That would make it so Fae Lore can still block--perhaps even block all actions--but the Archivist won't automatically know who is or isn't a Skindancer if they know someone used an action. Other than those little bits, I think most of the game went pretty well. I wish more players had become Masters, or that Hael had been able to destroy R/L, but all-in-all, I think it was a good game. With these adjustments, I think it would help a lot (particularly the Bloodless/protection one). And that wraps up LG18. Thanks everyone for playing! The Skindancers played a great game, and so did the Students. I loved the Naming actions that Wonko and Lopen did there at the end. I wish that Wonko had figured out that he could target Students in the University with Wind while he was expelled but I'm quite content with the way the events there at the end played out. Also, thank you to everyone for being so forgiving to the mistakes made (I'm looking at you, Burnt. ). This was a massive game, and we tried our best, but sometimes, we messed up. Which brings me to my fellow co-GMs. I cannot thank Orlok and Aonar enough for helping me run this. I wouldn't have been able to do this without you two, especially not there at the end. So thank you both a hundred times over (and more). As always, if you have any game ideas, feel free to post them in the Art of Game Creation thread to get feedback on them. If you'd like to try your hand at GMing, either post in the General Rules thread or PM me, Alv, Meta, or Gamma, and we'll get you added to the list and to the relevant GM PM group. You can also see if you can co-GM a game with someone else, to get experience without running a game all by yourself. Whatever works for you. Thanks again for playing and hope to see you back on Temerant when Elbereth reruns this game sometime in the next year (probably).
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  7. Violet eyes surveyed the sky, a curiosity lurking just below the boredom. His pet lumbered up the hill behind him, chests weighed upon it's back. The dark-haired man sighed at last. "Barely a breeze," he pronounced at last. "If there were any wind spren, they wouldn't be riding on that." A shame; the man was quite curious what a spren would look like away from home. The chull came to rest beside him. It was an odd creature, so far from home. It didn't seem to like the colourful flowers, anymore than Valan Quivar, Highprince of Jah Keved, liked the heat. It reminded him of the Reishi Isles, but without the libertine spirits that had made them so appealing. Regardless, he reached into the basket tied to the beasts back, and pulled out a bottle. He uncorked it, paused a second to pour some of the orange spirits onto the ground. At least this world got one thing right, he thought. Most of the cosmere was so dry, so dreary and dull and boring. These colours - from what he had seen, this entire region- was every bit as colorful as proper, Rosharan wine. Respects paid, the wandering prince pressed the bottle to his lips, and took a swig until it was drained, right down to the very - last - drop. He couldn't quite ignore the chull's expression - was that curiosity in it's dull eyes? Unlikely; chull had never struck him as a particularly intelligent species. Still, it was dutiful, quiet and didn't complain. Those were traits that were valuable regardless of age, gender or species, and one's the man particularly admired. "Nalthis," he said again. "That was where the old Endowment came from. I heard she ran away. I heard she was some would-be assassin with a bow and arrow." The chull clicked with, the man assumed, agreement. "Yes, I'm also sure she was quite pretty. And now her bones are lying to rot somewhere in the Cosmere. Why don't we see if we can do better?" ((Quick post to establish a character at least... no voting though, sicne... I got nothing to go off of)
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  8. A woman with coppery skin and part of her hair in a pair of braids played a few notes on her flute. She considered a moment, then played a few more. "Hmm," she said, lost in thought. "What to play..." Suddenly, she snapped her head up, scanning the crowd. "You!" she said, pointing at a figure sitting in the shadows. "Your name is Unnamed Character 6," she said, lowering the flute she held in her gloved hand. "That name is uninspired. Unacceptable!" She slammed her hand down on the table to accentuate her declaration. "You will change it to something more respectable," she continued, her face turning upward in a broad grin. "Or die!" With a flick of her wrist, she threw a dagger that had been hidden in the sleeve of her ungloved hand into the air, then caught it. She continued juggling the dagger with one hand as she raised the flute to her lips with her other hand and began to play a haunting melody.
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  9. See my post the other day Anyway, to continue my RP... The thing hadn't gone away in months. It was almost always there, and almost always doing something irritating. It seemed to be studying him for some reason, though he had no idea why. Conversation with the thing was difficult, it struggled to use the language properly and had its own peculiar mannerisms that infiltrated its talking fully. Annoying. Right now it was talking to itself under its breath, so he couldn't hear it, though it looked to be examining the make up and design of the bag one of his companions was wearing. The bag was made for long distance treks and journeys, which this would be (if not the longest anyone had ever done), especially once they hit the mountainous regions in Jah Keved. For now, however, they were still in Alethkar, moving slowly but surely towards the border. Kelen had done his research beforehand, and this was supposed to be one of the parts of the border that wasn't embroiled in constant fighting or warfare. One would think the two Vorin nations would get along better and have less skirmishes, though it seemed that the fighting wouldn't end any time soon. Once they crossed into Jah Keved, the trip would become a lot more dangerous. They would be foreigners, and foreigners never seemed to be treated nicely, no matter where one was. This was in addition to the Highstorm that Kelen had forecast to occur just after they crossed the border. They would have to find a small lait and hole up there while the storm passed. It would set them back a few hours, and Kelen didn't like that, but it couldn't be avoided. "Kelen?" The thing said, the pitch shifting wildly even throughout the single word. Kelen ignored the thing. "Kelen!" it repeated, the volume shifting upwards until it was close to shouting. Kelen continued to ignore it. "KELEN!" it yelled, coming up close to him. "What?!" Kelen replied, thoroughly irritated. "You have why so many.. dead things you with?" "What do you mean by that?" "Animal that there, it has lots of dead things it on." "Oh, the pack animal. That's food." "Food?" "We consume it. We need it to stay alive. Haven't you been paying attention?" "I paid attention, yes." "You would have worked that out by now." "Oh." The thing moved off again, silent now. It seemed... embarrassed? Kelen didn't really know how to put a name on it. He disregarded the thing and left it to its moping. He could deal with it later. For now, he had to worry about the border crossing, less than a whole day from now.
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  11. So, thoughts on MR13, finally. Companions. This... well. Confirmed good roles are troublesome. This game was partly created from an effort to balance publicly known, confirmed good roles. This... kind of worked? I'd actually originally meant to put in protection, as Joe mentioned, but if I did that I think I wouldn't allow the Companions any PMs at all. That'd be the biggest change I'd make in a rerun of this game. The reason the Companions got so out of hand, and the reason why the eliminators chose to kill them immediately even though they didn't count towards the win con, was the PM coordination they could do. Now, Rae was killed immediately, so we didn't get to see much of her take on Companionship. However, Mark was around for a while, and... well, as you'll see if you read the spec doc, he got a bit dictator-like near the end. And Mayor games are no fun. On the other hand, it's not entirely his fault. That was what he felt he was supposed to do, and no one called him on it. Guys. The point of the game is to have fun. That's literally the only reason we do these things. If you're not having fun, the game's not worth playing. So if you were uncomfortable about doing what Mark told you to do? That's fine! Don't do it! Just because he's confirmed good doesn't mean he will always do exactly the right thing and make the right calls. As a corollary to that. A few of you suggested you'd be perfectly willing to follow whatever the Companions voted. Now. Why is that? Why are their opinions any more important than your own? Yes, the Companions are confirmed good. So are you. Your judgement is just as important, if not more important, than the Companions'. Confirmed good does not mean confirmed right. And final point on that topic: So, Mark trusted Burnt and Luckat. Therefore, even though he gave absolutely no reasoning for that nor indication that he had solid reasoning, you trusted them. And then, even though Burnt gave absolutely no reasoning for trusting Joe (nor indication that she had trusted Joe except in the fact that he had her information), you trusted him. In most cases, you trusted him quite a lot. Which... You trusted someone that the person who the confirmed good had trusted, had trusted. Which is a bit of a stretch, no? Confirmed good does not mean confirmed right. Okay, on to other things. If I were to rerun this, I'd take out Feruchemy. Maybe completely, maybe just one role per person. I'm not sure. But the reasoning for this is that it's just too complicated, and the main idea behind this game is the Companions. Not the environmental phenomena, not the Feruchemy. And those things really distracted from the main point, I think. In addition to that, the Feruchemy made this ridiculously difficult to balance. Speaking of balance. This was difficult for obvious reasons, partly because I wasn't sure how the Feruchemy would be handled, partly because I didn't know how people would react to the Companions. And I didn't do a great job, obviously, or we wouldn't have had a perfect sweep from the eliminators. I think I gave the eliminator team a bit too much in the way of strategy-thinking, and unlimited access to pewter. Together, those two things were just too much, particularly since almost no one used bronze to counter that pewter. If I reran this, I'm not sure whether I would have more Companions or not. I considered having four for a while, and in this setup that would have been a problem, probably. Without them being able to PM at all, it might not. I'm not sure. But overall, the balance was just too complicated to be able to do effectively, I think. Particularly for my first game. Won't be doing that again. All that said, excellent job to all the players! You all did very well, particularly the eliminator team. Clean sweeps are rare enough, and you managed to do it in a game with publicly confirmed safe roles! Nicely done. Shoutout also goes to Twei, for being an awesome co-GM and rolling up all the results for me so I didn't have to deal with that, and doing writeups when I couldn't. The writeups were particularly enjoyable for me (mostly... that chicken one was a bit disturbing), although I do regret that I decided to actually write them before posting instead of just posting the results so you could start discussing right at turnover. As a storyteller, I wanted to keep the surprise there, but it does disadvantage you. That's something I learned from the game. I'm sad that there wasn't ever a Landslide. Sometime I'll have to make another game that includes that mechanic, because it would be really fun to see play out. Ah well. In conclusion, I loved GMing this game (particularly the writeups), I hope you all enjoyed playing, and I'll see you in the next one! And of course... Tindomë stumbled out of the bushes where she'd hidden as the traitors had emerged from the mountain. They were gone now, long gone, but their faces were still there in her mind. Jonly, Dyfwyl, Kholwa. And then last, Talion, proudest and most terrible of them all. Each godlike, radiating power. She shivered at the thought of Talion's face, seeming utterly alien, but moved slowly to the cave entrance. She was alone, with barely enough food for a couple of days. She couldn't go back, now, anyway, even if she could make it that far in her weakened condition. They'd kill her if they found out she was still alive. So she entered the mouth of the mountain, hoping for something, anything, to get her away from here. She eventually came to the cavern and the pool. It wasn't very full, she saw. But perhaps... perhaps it had enough power. She didn't want much. Just enough to get away. She knelt carefully at the edge of the pool, reaching her hands into the stuff. Then she concentrated, ignoring the thought of Talion and his companions, ignoring everything but one thought. Away. With a yelp, she overbalanced and fell into the pool. She sank into it slowly, away, away, away, and then... something happened. She felt it. And then she was lying on cold, hard ground, somewhere else. When she finally managed to look up, she froze in wonder. She was on another world. To be continued...
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  12. Hey All! So, good news, my trip to Oahu was fantastic, and I am back and ready to write again, AND my Dad's liver transplant was successful, so that's another monkey off my back. I'll still be busy getting ready for work in June, and doing some stuff for my parents, but I am definitely feeling like I am in a better head space for writing. Also, I did really well on my final paper, and will, in fact, be able to graduate, so thanks for giving me the time off I needed to deal with all that. I skimmed the posts, and didn't see any red flags for Comatose. I start wading through my PMs either later tonight, or tomorrow (I only got a few hours of sleep on the flight back because of crying babies, so I might not last long enough to get everything done). Though not regarding his "Property Changing" power, or whatever it is, I thought I expressed some concern when you first introduced him in Corvallis about the level of distraction and disruption he could cause. Corvallis has a decent population, but it's still Reckoners era, and Vanilla labour is kind of the key to utilizing Cornucopia's supply powers to their fullest extent, while also attracting useful epics to the city. Chasmfiend's wanton killing of a bunch of Vanillas probably won't go over to well, and if he keeps it up, Rainmaker's going to be expelling him from the city or trying to kill him as soon as she finds out. As is, he's already in trouble. Another issue is with the Vanilla's response. Corvallis is pretty organized, and while I haven't worked out specifics, the Vanillas course of action upon learning their master has died is not "pledge fealty to the first powerful epic you meet." it's, report to the government to be reassigned. The basic problem I'm seeing is that Corvallis is a place of tight control and strict world order, and Chasmfiend seems set on disrupting that. Others who have done that are Iconoclast (who is in hiding), Insight (also in hiding), Phoenix (killed and is now in hiding post resurrection), Converter (Killed and now resurrected outside the bubble), and Gunsmoke (trapped in air vortex above the city). Since Chasmfiend is not in hiding, unless he starts being more discreet, he is going to be in trouble, and that sort of trouble isn't going to help get him integrated into the plot of the RP. It's more likely to put him in a position where he doesn't have many options for story participation. I guess it comes down to what you intend for the character. If you want to have him act out, be put in his place by Rainmaker, and then behave, this will work (though the Vanillas' responses should still be changed), as long as that what you are expecting. If you want a fight scene with Rainmaker and other Corvallis loyals, this is what you will get too, but once that is done your character won't have much left to do (if he survives). If you want to integrate Chasmfiend into the RP, it might be good to dial back his recklessness a little bit. He sought out Corvallis for protection, so he's obviously just as driven by fear as other epics, and yet we are not seeing this in his conduct. If I was him, intent on throwing myself at Rainmaker's mercy in order to receive her protection, then I would be doing everything I could to follow the rules and get into Rainmaker's good graces. I would not be wantonly causing more chaos in the middle of an obvious crisis. Next steps: What is your plan for Chasmfiend? We should probably plan out where this is going if things are going to continue to get out of hand. Hope that helps! I blame any shortness on my lack of sleep, so apologies if that cam across as rude.
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  13. Character from: Brandon Sanderson's Cosmere novella The Emperor's Soul, which is one of my favorite. This year I'd love to do a TES character project with some friends. This is the first study for it =) + + + Old designs + + + Other TES art Imperial Fool / Hoid And this XD Weedfingers drinking
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  14. Nashan crawls over to Mistrunner and Carola, and slaps cadmiummind medallions onto their arms. He wanders away.
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  15. You're right. I gave the Blade, and my reason for doing so is because you made some comments during the day turn last time that really didn't sit well with me. I'll get to those in a bit here. I never said I knew Stink was the thief. I said he was the only one who knew for certain that I had an Emotion Bracelet, that I couldn't trust wasn't the thief. There's a big difference between the two. One requires certainty which I did not have. The other was evidence that was indicated that he was the thief. I didn't tell El that I had a Bracelet. She knew I had another Tier 2 item, but there's no way she could've known if it was an Alerter or a Bracelet, and I really didn't think a thief would take the chance of attempting to rob someone who could well have an Alerter and not the item they're trying to take. That seemed just a little foolhardy. I'm sorry. I had my first ever panic attack on Thursday afternoon and I learned that the after-effects stick around for an extra day. I was also dealing with the causes of said panic attack. Yes, I was more active the previous night. The previous night was also 24 hours longer, and while I had a bit of real life stuff going on, it wasn't to the degree of what's happened the last 48 hours. And I'm not apologizing for putting real life ahead of the game and not planning with you last night. I was barely even on the site during the night or the last half of the day. It wasn't because you were asking about items. It was because I wasn't sure of your aligment, but I'd just told you exactly what I had. The only other people who knew that were people I knew weren't the thief due to having other roles or essentially proving that they were highly unlikely to be neutral. You didn't have that guarantee. And that night, my bracelet got stolen. Now. Why didn't I pass the Blade to Nyali? This post, coupled with her explanation of how she plays when evil. She likes to make it logically impractical for her to be considered evil. The fact that she replied to Kyne immediately after he posts saying that he's not really paying attention to the game, and he doesn't know who to suspect or anything like that (and basically says that he's not going to pay further attention because it's too far in) seemed like a way to further showcase how useful she's been to everyone. Had it been someone else saying it, it wouldn't have triggered anything. But coming from her? Not so much. Furthermore, there were her comments about Burnt. Burnt wasn't cleared. Burnt had made actions that showed that the person who made those actions was highly likely to be cleared, but those actions had not yet been connected with Burnt herself until later. After she was rerolled. So Nyali seemed to be making such a big deal about Maill potentially changing the alignment of someone right when we cleared them. He didn't. He potentially changed the alignment when we could've mostly cleared them. And what was he supposed to do there? Kill her permanently? That's hardly fair for her. Keep her as a GM-confirmed Noble and watch a LG4 happen as everyone rallied around her and she controlled the rest of the game since had a Grandbow and could exact "justice" on anyone who didn't want to follow along with a dictator? I think not. He had to reroll her and he had to make it an even chance for her to be either alignment. But you're the only one who'd been insistent that she must be Noble still. Why? I started wondering if maybe it was because she trusted you and you had such a good in now for information. Lastly, your "logic" about who must've performed the kill on Seonid. You missed two people. Yourself and Burnt. Either of you could've also done it. No one pain knifed you. No one used an EB on you. You have 3 action periods and you could've used one of them for the kill. Just like me, Macen, and El. Now, why didn't I say any of this during the day? I didn't even see the latter half of the day posts until I got home that night after the rollover. I'd been with a couple friends and they were talking me through the last bits of the panic attack I'd had. I also happened to be out of internet range, and I honestly didn't care about the game at that point in time. I didn't trust you, and I was worried that if I gave you the Blade and you were a GB, you'd be free and clear to go on the spree you'd held back from earlier while you were gaining our trust. I couldn't use my Spanreed to start a new PM with Mark and Twei, because I'd been under the impression that if I used my T1A action to pass the Blade, it could be stolen--something that I'd mentioned the previous night. And since I was either at work or asleep for most of the night turn, I didn't have the time or the inclination to keep up with multiple PMs. I was pretty sure you or Burnt was a Ghostblood, and while I was obviously wrong about you due to your being attacked, I'm still not inclined to think I was wrong about Burnt. She probably is. So why did I pass the Blade to the person I passed it to? The only two people who could take it were people I wasn't sure could be trusted with it. That meant someone outside of the trust group. Out of those people, Zas struck me as the one most likely to be Noble, due to something El called my attention to in the very early stages of the game (this was actually the reason she trusted Zas the most). So I passed it to him, and said what I did in the PM to see how you and/or Burnt would react. If either of you were a GB, you'd know that you didn't use a Soulcaster on me, and I was pretty sure your reaction would be telling in that regard. Unfortunately, I didn't count on making a mistake with the order of actions, so the reactions didn't actually tell me anything (though Burnt's quick jump to immediately distrusting Zas was interesting. Even if the GB's had actually redirected me, why in the world would they actually have me give the Blade to one of their own when they'd know that I would know who the Blade went to? That makes no sense). I was going to vote for you Nyali, but knowing that you were the one attacked removes that paranoia about you. Instead, I'm voting Burnt.
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  16. Yep, you got it right When you hear someone remark that something is "hoed" and you think they're referencing Elantris at first
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  17. Left of Space wasn't sure where he was. Of course, being on unsure footing was natural for him. He been born and raised at the top of a chasm (the LEFT side of it ), which required caution at all times, and then of course being a trapper on the Father himself made all the vigilance he'd exercised as a youth look like, well, child's play. Patji had no sufferance of fools. and little enough sufferance of those who weren't fools. That being said, it was imperative to learn about these strange surroundings if he had any hope of surviving in them. It would help if he knew how he had gotten there. One moment he had been washing in that odd pool on Patji, and then... here. Wherever here was. He wished his aviar, Smeagolri, had been taken with him, if nothing else than for a familiar face, but oh well... My first attempt at RP! Yay!
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  18. When you create a 17thshard account after 259 pages of TFE, (I beleive this is how you refer to the first Mistborn book).
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  20. Day Six: Seppuku RippleGylf - Gylf has been written out of the game. He was a Civilian. The Only Joe - Joseph Busshu has been written out of the game. He was a Death Note Holder. Mark IV - Mitai was lynched. He was a Civilian. Vote Tally: Elbereth:(1): Mark Mark(2): Ripple, Elbereth, Arraenae, Joe Player List:
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  21. Just watched My Neighbor Totoro for the first time. It was very weird.
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  22. I'm not sure what the rules are with this kind of thing are, but I have a picture from the preview of the graphic novel where you can see that Ais is now a woman! (If this is against the rules to share this I'm sorry! I'm new to posting in the forums!)
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  23. OKAY I TRUST YOU DO NOT STEER ME WRONG ….. So, on a somewhat related note, I have a personality test for you. You are walking with your human when you see a strange bug. Do you…. A. Ignore it B. Bark at it until your human attempts to squish it C. Eat it If you answered C, you are Bruce. You are also suffering from a swollen face and the stress of being dragged to the vet at 10 PM, a trip you have just now returned from. And you are afraid of the place where you ate the strange bug.
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  24. Left of Space was slowly getting used to these strange mountains that he had found himself in. The fact that so many of them had lake-filled craters at the top of them was unusual, but at least evry bit of plant and animal life here weren't trying to kill him. The people, however, might be another matter. He didn't consider himself to be unfit, but these red-haired giants seemed to possess a strength that would put even the most fit trapper to shame. He had not yet been seen, but he figured it was only a matter of time. He couldn't slip away from the area, for if he strayed too far away from these strange peaks he encountered cold such as he had never known on patji, as well as strange water that was colder than the coldest spring, and solid, but would melt if you touched it. Nothing that he had with had prepared him to travel through that. He couldn't even go back to the pool he first discovered himself in, for these strange people seemed to have a certain reverence for them, and kept a close eye on the area, or so it seemed. It had taken all of his skill as a trapper to avoid being seen as he got out of there the first time, and even then, he suspected that he had been lucky. However, his most pressing concern was to find a place to shelter for the night. He had heard these giants reference a storm of some sort coming, and from the preparations these people were making for it, he figured it would be a bad one. I hope these storms aren't very frequent...... So I'll be honest, I have no idea if the highstorms are bad at the horneater peaks or not, so if anyone knows anything that I don't about that, feel free to tell me so.
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  25. Hello, my name is Renoux. I exist, and this is the I am new part, and I am new.
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  26. I drew a brain weasel. Do not listen to the brain weasel. It is untrustworthy. Listen to your friends. You have serious writing skills.
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  27. Voting is good. Everyone should vote. If you do not vote, you allow others to be the masters of your fate. And, too, the fate of the very Cosmere.
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  28. And that is time! Signups are officially over, and the game has begun. The thread for Day 1 will be posted soon, and your role PMs will be on the way shortly! Happy hunting!
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  29. Maybe captivityspren actually need you to be bored to show up? Axies spent his imprisonment looking for them and all, he's clearly preoccupied.
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  30. Day 7: Felled Thief Allë ran. Step. Step. Step. She leaped from rooftop to rooftop, glad that the rooftops were small here. Even if she missed one, she wouldn’t fall far. She had the Stormfather to thank for that. His highstorms prevented the buildings from being very tall. Feet padding swiftly and silently across a roof, she thought. She was so close. So close to her goal. Four more fabrials and she’d have achieved the notoriety in the underground of becoming a master thief. Montnog had failed early. He hadn’t made it past three. She was two steps further. Then some fool with a Grandbow had shot him one night. Reaching the roof of her night’s target, Tintallë crouched low. She prepared for the jump to the ground. When she jumped, she landed, waiting a moment. The jump was her most conspicuous moment. Hearing nothing, seeing nothing, Tintalë dashed to the door and managed to break the lock. She snuck in, grabbed the fabrial, and ducked out faster than anyone on Roshar could figure out how to pronounce her name. The fabrial in hand, she scampered back up to the roof. Three to go. She was almost there. Tintallë jumped across the gap between the roof of her target and the next one over. As she soared, she was struck through the side and knocked off course. She landed between the two houses, sore and bruised. She looked down at her side and saw a large arrow protruding from her side. Gasping, she reached to pull it out. Blacking out when her hand was only halfway there, she woke up moments later, worried for her life. Just like Montnog, she had been taken down while thieving. Gritting her teeth, she grabbed the arrow and yanked it out. The pain caused her to gasp. She began sucking in air, feeling the blood gushing through her wound. She wouldn’t last long. She was done. She had almost become a master thief, but she had failed. Elbereth was shot with a Grandbow! She was a Thief with a Spanreed, Pain Knife, Reverser, and Emotion Bracelet. Someone else was attacked by the Ghostbloods, but did not die.
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  31. Having not read the relevant books (sorry, they big and scary ) idk what planet I would want so I don't care about what planet I start on. my character will be Bernte Ghetti (short for Bernadette)
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  32. 1) a) Find an Allomancer who can burn very expensive metals like Bendalloy, then poke them while burning Chromium and then run away laughing maniacally because you wasted their money. Find an allomancer who can burn a metal that is toxic if digested and then poke them while burning Chromium, say that you saved their life, and then act confused when they get mad. 2) If someone jump scares you, start storing breath in a Cadmiummind and then flop around on the ground pretending to be having a panic attack. 3) In the summer, if you see someone with a cold drink then draw in a bunch of heat from your brass mind and stick your finger into their cup
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  33. Granted. You skip through allergy season, and, just for extra measure, all the way through summer as well. No summer for you. Your bane, which is not skipping through summer, is that you now have a constant feeling of being watched. Spooky. I wish that I was a skimmer ferring, with a working metalmind.
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  34. "Master Oogway! I have bad news!" "Oh, Shifu. There is just news. There is no good or bad." "Tai Lung has escaped from prison!" "That is bad news."
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  35. So, I finished reading Roamwald at the end of April and said I would ruminate a bit on the story before posting in this thread (no spoilers, of course). My first reaction was that I very much enjoyed the story. I thought it steered away from the worst of the clichés that I was somewhat afeared of at certain points. I thought the two main characters were engaging, and also complementary, which worked well, making their POV sections distinctive. I found the supporting players unremarkable, but still solid and just well-drawn enough to be recognisable without being especially engaging - although Granny Jane is probably the exception to that, and Uncle Leon almost, although he didn't get a lot of screen time. I felt that I could picture the setting well enough, although there wasn't all that much description, but given that it was a cottage in the woods; a town by a river; a cave in the mountains, etc. it was easy enough to imagine these places with the amount of description that was given. I found the pacing very good. I always felt that the story was progressing and that there was something interesting happening. I never felt my attention wandering. Tension also was steadily increased, and I felt at times that I didn't know what was going to happen in certain scenes, which was good. The end, for me, was satisfying. I thought that promises were kept. There were some mechanical issues in an area close to my engineering specialism, so I commented on those in some detail (and at considerable length, sorry Krystalynn!) - however those did not spoil my enjoyment of the story, and can of course be adjusted in the edit. All round, it was an enjoyable and satisfying read. The concepts at play were by no means complex, but basic human challenges. Nonetheless, they were handled well and the writing was very good, both enjoyable and easy to read - I never felt that I was toiling at any point. Thank you for the sneak preview, Krystalynn. I'll try to keep pasting my comments into the weekly threads to prompt / contribute to the debate, although I guess others may be getting a version that is slightly newer than what I have read. Gosh darn it, I'll need to read the final draft again before you submit it - which I hope you will, because I think this well told story could find a readership quite easily.
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  36. "I AM NOT THROWING AWAY MY SHOT!" Maggie blushes. "Oh. Um. Wrong musical. Bye again."
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  37. Not sure if this could mean anything or not, but the only time "left hand" is used to describe a male in TWoK is a figure of speech describing Gavilar and then the rest are all for Dalinar. And there are not any "right hand" references describing Dalinar. Maybe that's because the right hand is just assumed(?). Could Dalinar be left handed, or ambidextrous?
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  38. Carola begins assisting Mistrunner in reenacting Les Mis.It is quite injoyable.
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  39. It's absolutely incredible that you were able to catch this. Man, I wish I had your perceptive abilities. Someone get me a metal spike, a bean bag chair, and an Anatomy book.
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  40. Just a note here, you did not make a wish either... *evil music* *maniacal laugh* And thus, for your foolishness, you shall recieve the same punishment as the one you have cursed! Then will you know to learn from those who go before you! Muahahahahahahaha... *cough cough cough* Anyway... I wish to eat the greatest sandwich ever, and that my bane does not affect the enjoymeant of said sandwich. edit: Almost asked for the greatest sandwitch ever. Phew.
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  41. Quick mini-update: Craig and I are having a great time in Hawaii, AND my Dad had his transplant operation last night. It'll still be a long way to recovery, but it's stil a huge step. Thanks for all the good vibes. I'm hoping to be back online in a week or so!
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  42. This is a Bane? Anyway... Granted! However, the third short story leaves you with so many questions, that you go insane. I wish to be more focused/attentive to work.
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  43. Granted. Disney rebuilds a star wars Cannon, one that was on one of the original star destroyers. The Nightwatcher takes pity on you for your poor spelling, and gives you no bane. I wish to be an excellent fighter.
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  44. In my experience, having family with artistic skills, or having an artistic eye for critique or observing the world doesn't actually mean you can pick up a pen and draw well immediately. Just like anything else, it takes lots and lots of practice to get to the point where you can translate a mental image into a visual image on paper. You have to train yourself to connect your mind to your hand (I know that sounds really wishy washy but I'm an artsy type soo ) and I do not think Adolin can draw well if he can't even read and write glyphs, and probably hasn't lifted a pencil since he got big enough to hold a sword. Kaladin in comparison reads and writes glyphs, and if he doesn't have a creative imagination like Shallan does, he still manages to translate his thoughts into a recognisable image. He was the one who designed the Bridge Four patch and forehead tattoo designs, so I would say that even if he can't draw like an Alethi woman, he can get by. That's pretty much what he is, a sad square. One of my favourite character designs for Kaladin comes from the Tumblr user pmendicant. The design literally makes his face a grumpy rectangle. It's so fitting omg. Is it time for more art? YES IT'S TIME FOR MORE ART. Most of the time I work with art in digital format because it's so convenient and easy, and has all these cool features for streamlining the process, and you can do experiments with colour and design and trash everything you don't like, no big deal, since it's only pixels. The very occasional times where I venture into traditional media beyond basic pencil sketches and doodling, I am reminded why I stick to digital. Number one reason: Undo button. It is better than any eraser ever. Most artists have felt the soul-searing pain when their hand slips and the piece they were working on is ruined FOREVER because of a crooked line or streak of paint in the wrong colour or place. The Undo feature means you will never have to feel it again if you don't want to. Second reason: Save As. It's like going back to your save point when you die in a video game. Third reason: Layers. You will never ever have to wait for paint to dry before you can start going over a piece. Some watercolour character fanart here - I am not happy with it, and there are many things I wish I could fix but it's too late now. If I work over it too much it will wear a hole through the paper. It's a real problem with working on paper. Also I am bleh at painting and my hand shakes too much. The real queen of watercolours is the user Botanica, I seriously lay at her glorious glorious colourfully watery feet. Click to open pics to full res: Kaladin, Adolin and Shallan Original pencil sketch: Process pic The working area. I use a mug to rinse brushes, and a sauce dish I took from a restaurant as a palette. Shhh, don't tell Jimmy. Jasnah and Navani Original pencil sketch: Process pic Working area: One of the super annoying things is that water makes the paper curl up on the edges so it distorts the colours a little when trying to get a picture of it. As a side note, the blue colour I use for "Kholin blue" is not cobalt or even ultramarine as it should be. It's called "American blue" and it's like your eyes are getting assaulted by freedom when you look at it in full saturation. It's gorgeous. Now let's get back to digital. Open it up in full res, pls! It looks better that way! "Kaladin kicking chulls" The heroic moment of heroism where it's pretty much like the Alethi version of using a folding chair in a wrestling match. I even went back to the book to confirm that his helmet-glove was grey coloured Plate. Oh, and Syl's stylised design is inspired by Adventure Time princesses. I made a minimalist one-colour version first because I was lazy and messing around, but I wasn't happy with it, it seemed like it lacked drama, so I eventually coloured it. And a process pic for how I go about doing digital art. It's pretty much layers of sketches one under the other, and each time I go over the top, I change something, or smooth out a line, or add a bit more detail. Often I will sketch something five or six times, and it becomes a rainbow mess. But I never dig a hole through the paper!!! That is the best part. And one last pic: Renarin and Navani hanging out because that's what they do, talking about the fresh gadgets that are gonna drop tomorrow, and comparing specs vs pricepoints. I really like my character design for Navani. Shallan describes her as "motherly", but I can't draw her as a warm and loving mother, I just can't! My first impression of her from WoK was how Dalinar described her as a power hungry political manipulator. This woman married the ultrawarlordest guy in Alethkar, and was a queen! So I made her design and character costume something that would fit an empress. If she is the ultimate Ice Queen mother to Jasnah's Ice Princess, and turned Elhokar into a milktoast mama's boy, then she has to look intimidating and poised and elegant. Yeah, I'm kind of ambivalent on the Renarin design. He is kind of bland and in the background a lot so I dunno.
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  45. Now that I have read all 20 pages of this topic, I feel ready to make an addition to it! I believe there exists a Twinborn combo not yet talked about on this topic. A Pewter/Chromium combo. Imagine, not only being able to tap luck, and instantly hit what you are aiming for, but also having the strength to back it up. Practically all your hits would be instant KO's! This would be an excellent Mercenary Twinborn.
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  46. Thanks for the term! I like it, and will henceforth put it to use. Indeed, those aspects of Hemalurgy are vast and full of possible awesomeness and/or weirdness. Because of Hemalurgy, you can 'uplift' any animal to intelligence. You can have Mistborn Llamas! So, basically, Hemalurgy is the door to Cosmere furries. Infinite abominations can be made, crossing Chasmfiends and Kandra, having wolves that grant Sixth of the Dusk abilities, not to mention every standard Fantasy creature from flying monkeys to centaurs to sphynxes -- on top of everything else, Hemalurgy enables a lot of fun roleplaying/fanfic scenarios, and I imagine we'll get much more interesting, creative uses in coming Cosmere stories. EDIT: And I've not got any more upvotes today. Tomorrow. Need to get better at managing that limited resource. =-P
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  47. Yea. It started out as a nickname in middle school that really really stuck, and I got it legally changed nearly 2 years ago.
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  48. I actually work somewhere where I get paid minimum wage, and although I still live with my parents (so I don't have to support myself on it), I do work with people who get paid the minimum wage and support a family with multiple kids. And they're happy with it. To be honest, they're happier than a lot of people I know with high five-figure or six-figure jobs, up to and including my parents. Now of course this is just personal experience, but I live in a place right now where the minimum wage is among the lowest in the U.S., and the cost of living among the highest. Also, I've heard the management discuss what would happen if the minimum wage was raised, and they specifically said that people would be let go/get fewer hours. Personally, I'd much prefer that the minimum wage stay low. Forcing employers to raise labor costs will only result in me getting less hours or perhaps being fired. At present, I have virtually no otherwise marketable skills for a more prestigious job. I get paid according to the value I provide for the employer. I entered into a contract agreeing to work for my current wage. Plus I'm one of the youngest workers at my job. While I'm good at my job, I expect that if my employer needed to make a decision on who to let go, I would be one of the first choices. And I'd like to keep my job.
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  49. "Ah. forgot myself for a moment," Wit said. "Sorry. Let me make it more appropriate for you. A piece of wet slime and a disgusting crap thing with seventeen legs slunk across the rocks together on an insufferably rainy day. Is that better?" Gotta love Wit messing with Kaladin. It'll never get old. Or when Wit says to Amaram, "You're what Sadeas aspires to be!" or something like that. Basically, anything Hoid says. But, let's not forget the forever-classic, "I am offend!"
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