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  1. The key was more a side effect of making the font I have translated the whole thing, I shouldn't really post it though, being dead and all. Oh...right....dead, gotcha, bye. Good luck all! At least one person will expect me to put a message here, so here it is.
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  2. Soo... I finally got the model printed. It took some time to clean up the model and make sure the thinner parts wouldn't break, but here it is =)
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  3. Hey, when I reread WoK two months or so ago, I thought it would be fun to do a 3d-model of one of the creatures of Shallan's sketchbook. I ended up doing the Axehound, which was my favorite. When I did some research in the internet I found @DomainWalker 's Thread about exactly the same topic it was kinda funny There I found some design tips from @Inkthinker which were really useful. Thanks for that! I really like how the project turned out and would be interested to know what you folks think of it.
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  4. The setting: Tired of being oppressed by the nobility, Cryus, a Mistborn skaa, led escapes from several major plantations. You were among the escapees. He gathered the skaa, and together you founded a self-sufficient remote village in the eastern dominance. You named it Blackwater after the nearby river that is always a dark greyish black color because of the ash. After fourteen peaceful years, suddenly people are being killed under mysterious circumstances. Cyrus has called a town meeting in his hovel to discuss the murders. If you want to play, make a post with at least your in-game name and a village role, such as cobbler or farmer. The roles: THUG: They can survive a single attack. If they are killed during a night or day cycle, they survive and this will be revealed in the write up. If they are attacked again, they die… finally. TINEYE: They are messengers and are capable of writing messages to the town while remaining anonymous. Each night, they can send a message to the Game Master. He will then post it within the write up at the end of the night. As long as the Tineye is alive, players can send Private Messages back and forth. Once he dies, he can no longer deliver messages, so no more PMs. SMOKER: The Smoker is undetectable and he can extend this power to one other person each night. If scanned by a Seeker, the smoker or the person encompassed within his coppercloud will show up as nothing. Alternatively, the Smoker can turn his coppercloud off. This would allow them to be scanned. In addition to being undetectable by the Seeker, the Smoker and his target are unaffected by emotional Allomancy. As long as the Smoker is using their coppercloud, the Soother and Rioter cannot change their votes. SEEKER: The Seeker can sense when someone is burning metals. In fact, he/she has gotten so good that they can tell whether someone is spiked or not, or even if they are a feruchemist! Once per night, the Seeker can target someone to learn their abilities and alignment. COINSHOT: The Coinshot does what they do best. They push metals around; specifically into other people’s bodies. Once per night, the Coinshot can target a person for death. Unless otherwise disrupted, that person dies. LURCHER: Where the Coinshot pushes, the Lurcher pulls. Once per night the Lurcher can target someone and that person will be saved from death. Lurchers can target themselves. SOOTHER: Their ability to dampen emotions puts them and the Rioter in a very special position. During any time during the day round (up until the round ends), they can negate one person’s vote. The change will be anonymous, but since I will be posting voting results at the end of each day, those that are observant should be able to tell whose votes were changed. RIOTER: The Rioter works in a similar fashion as the Soother, except once during the day round they can change one person’s vote. Using this power does nullify their own vote, though. They are still capable of voting, but their vote will not be counted. The change itself will be anonymous, but since I will be posting voting results at the end of each day, those that are observant should be able to tell whose votes were changed. MISTBORN: They have the abilities of all of the above, but will only be able to use one per cycle. At the beginning of every night, the mistborn gets to pick which allomantic ability they get until the next night. The mistborn cannot choose that same ability until they have used all the other abilities at least once. CONNECTOR (DURALUMIN FERRING): A connector can store their influence. During the day cycle, they can choose to make their vote not count. If they do, they can later tap it to make their vote count extra. The connector can store any amount of influence, but can only tap it once per day cycle. In other words, they cannot make their vote count more than double. BLOODMAKER (GOLD FERRING): A bloodmaker stores health. During each night cycle, they can store health. This makes them extremely fragile during storage, and they have a one in ten chance of dying of something boring, like a cold or falling off a stump, but later they can tap their goldmind to survive attacks. Tapping a goldmind will last through the night and next day cycle, but will only allow the bloodmaker to survive one attack. The charge in the metalmind is lost whether or not the bloodmaker is attacked. REGULAR VILLAGERS: You have no special powers, but you still get a vote every day. Who knows? Perhaps you were meant to be the one to save the town! Not all stories are about the strongest people in a group. SPIKED: Beyond possibly having one of the above roles, you can hear Ruin talking to you. He’s told you who else in the town is spiked and together you’re to make sure everyone dies. In return, you will be spared. Your goal is to kill one person per night until you outnumber the villagers. Special note: no matter if the Tineye is alive or dead, people who are Spiked can communicate to each other in the spiked google doc. Notes: 1) these game roles are very similar to the roles for game 1, in the wake of the koloss, but there are some major changes. They are in bold. 2) This game probably won’t start fully until after Devil’s Den ends, but a lot of people seem to be eager to sign up, so here you go. 3) I apologize in advance that the write ups won't be as good as meta's 4) There are no 'safe' roles in this game. The spiked could have any role. List of Villagers: Gamut - Ex-pirate. Jack-of-all-trades Clan - Grumpy old farmer deceased spiked tineye Joe - Town Metallurgist Maw - Middle-aged farmer Meta - Wannabe Detective Bartson - Tavern owner deceased mistborn Alon - Traveling Tradesman deceased regular villager Wark - Scarred *Hopeless Drunk Selvar - Town *THE Doctor Asp - Town Peddler deceased spiked mistborn Lents - Town Tinker Dane - Fake Noble Raubber - Town Undertaker Erendi - Liar with a mysterious past deceased spiked Xaneth - Shady Wanderer *Professional Spy deceased connector Mac - Town Giant deceased villager Dyrii - Master Thatcher deceased seeker Arst - Town Warrior deceased spiked seeker Forage - Master Merchant (maybe Worldhopper) deceased smoker Vizinni - A Foreign Lord Mabi - Town Seamstress Chidden - Young Hero thanks for the list, gammut Quick Links:
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  5. I always thought of it as more like this (excuse the crappy image)
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  6. Isn't a circle already flat?
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  7. This one sound like Szeth's tortured mind. OR Amaram perhaps, maybe he really was an honorable guy and now feels haunted by ordering the deaths of Kaladin's men?
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  8. My first post! I began reading this forum when Tor posted the last set of preview chapters… I believe WoR climaxes with an invasion by the Listeners of the Alethi warcamps. Navani’s epigraphic Journal entries presage this disaster. The Listeners come in stormform, following a highstorm, and are joined by the Parshmen in camp. “Sixty Two Days, Death Follows” may have been a message that Dalinar received (purposefully or accidentally) stating the date the Listeners intended their attack. In fact, I think WoR’s entire narrative occurs over less than a three-month period, culminating in this battle. (And the much-anticipated Szeth vs. Kaladin fight won’t occur until Szeth’s book…) The Tor preface to the preview chapters states Dalinar and his armies are out on the Shattered Plains seeking the Listeners. The Listeners will use Dalinar’s absence to attack the Alethi home base. “The Ones Left Behind” in the camps are the women and children; merchants and other civilians (including Navani, Renarin, Shallan, and maybe Elkhoar if he didn't accompany Dalinar); the Parshmen (ouch!); the Bridgemen Battalion, and some troops from the other camps the Highprinces left behind as minders but not fighters. Amaram and his army will also stay, since they are inexperienced at combat on the Shattered Plains, and Dalinar will want some fighters in the camps besides the nascent Bridgemen Battalion. Shen Reveals Shen, I believe, is a Listeners spy. He knows when the attack will come. But honor will be returned for honor: Kaladin’s treatment of Shen and his respect for the Listeners will lead Shen to warn Kaladin that the attack is imminent. That will give Kaladin just enough time to organize the barest defense. Shen thus saves Kaladin’s life and many others. The “Glimpses” that Tor has released include someone (probably Kaladin) viewing the oncoming highstorm and seeing figures behind the front wall – the Listeners in stormform. Kaladin Flies With the outcome desperate, Kaladin will state the Third Windrunner ideal. This may also be when he first publicly reveals himself as a KR. The Third Ideal will combine the Windrunner leadership and protection attributes into something like “I will lead the defense of the defenseless,” only more elegantly stated. Because Kaladin will need a way to coordinate the defense of the warcamps, and because the battle occurs during a highstorm, I believe the Third Ideal will enable Kaladin to become a Windrunner in fact: he will fly from one battle scene to the next, organizing the resistance and fighting where he is most needed. Amaram Squeals: Amaram’s troops will be routed. We know they are poorly trained and undisciplined. Amaram himself will attract a swarm of Listeners, since he is a shardbearer. He will be beaten down, and Kaladin will come to rescue him. There is a thread entitled “Kaladin betrays Dalinar” that discusses the following epigraph (one of the “dying statements”) from WoK: “All is withdrawn for me. I stand against the one who saved my life. I protect the one who killed my promises. I raise my hand. The storm responds.” I believe this statement instead refers to Kaladin standing against Shen (who warned him of the attack) and rescuing Amaram. However Amaram acquired his shards, they cannot be allowed to fall into Listener hands. But Kaladin won’t fight Shen, so he raises his hand to fly up into the storm, carrying Amaram (and his heavy shards) to safety. Amaram may die from his wounds, after having fought honorably to defend the camps, thereby redeeming himself (at least in part…) Renarin Dies: With sincere condolences to FeatherWriter, I believe Renarin will die during this battle. He will sacrifice himself to protect his aunt and the other Kholin civilians. Kaladin will arrive just too late to save him (perhaps because he first tried to save Amaram?). If Renarin is an incipient KR, as many suspect, to me he most resembles Order 9 – Taln’s order – “dependable/resourceful” – always there for his father and brother, doing whatever needs to be done. Kalak states in the Prelude that Taln “had a tendency to choose seemingly hopeless fights and win them. He also had a tendency to die in the process.” That will be Renarin’s fate. Because the essence of Order 9 is talus, with soulcasting properties of rock and stone, I think he may collapse a wall or something similar as his dying contribution to the fight, using his shardblade to do so, and taking many Listeners with him. As others have suggested. the spren Renarin will see “that others will not see” (WoB) is a death spren. Kaladin’s late arrival will remind him of Tien’s death – once again unable to save someone he has grown to care for. (I believe that prior to this battle Renarin and Kaladin will have become friends and sparring partners.) Renarin’s death will exacerbate Adolin’s harsh feelings toward Kaladin. Dalinar may return from his futile hunt in time to end the battle. He will find Renarin dead and bloodied. That is when he will become a Bondsmith (from the Glimpses). And Shallan Will Lightweave Shallan may state her Second Ideal during the battle (assuming she utters the First sometime earlier). Given her attributes of creativity and honesty, it will be something like “I will illuminate the truth.” I can see her creating illusions to help the Alethi, culminating in a “Fifth Element” moment when she lights up the entire warcamp after the highstorm has darkened it. It’s possible the Listeners in stormform are affected by too bright light. I don’t see her summoning her shardblade, though, because where would she have learned to wield it? Final Predictions: Book 3, Szeth’s book, will begin with Sadeas and his allies maligning Kaladin as an untrustworthy and traitorous KR. They cannot allow his growing fame and power to continue unabated. He undermines everything Sadeas wants to accomplish. They will call him “traitor” because of his prior knowledge of the attack, which could only have been obtained from the Listeners (which it was). The fact that Kaladin’s actions saved many will be compared with the massive death and destruction the attack caused, including Dalinar’s own son. Shallan, on the other hand, may come to care for Kaladin, beginning in WoR. These initial feelings may only be respect and admiration, but they may grow over time. Until Kaladin saves Dalinar’s (and possibly Adolin’s) life while fighting Szeth, Adolin may begin to feel downright “odious” towards Kaladin… Thoughts?
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  9. Hey there! Now, if anyone's been over to the Mistborn Roleplay recently, you've probably already seen these. But for the rest how haven't, I thought I'd share these emoticons I made: Words of Radiance - Way of Kings - Steelheart - Made the Words of Radiance one in anticipation of the WoR release! I made a Hoid, and a Syl. Syl's okay, but Hoid isn't particularly great. I'll share anyway: Sylphrena - Hoid - I've done a few more (mustaches on all the default emoticons, annimated emote, typewriter, diceroll), but there probably not as generally useful. Enjoy!
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  10. I'm in, hopefully I'll survive the first night this time Clan is a grumpy old man, he helps out in the fields when he feels up to it. He was old enough when they left the plantations and is self professedly too old to learn any new job. His hearing isn't very good any more and he has a tendency to mutter to himself, but doesn't realize that his muttering is easily audible. To represent this I will be adding text in white to each post to represent his grumpy mutterings. (Nothing that I type should be taken seriously, it is just Clan being a grumpy old fart ) What doya think you're lookin' at? The game aint started yet.
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  11. I'm definitely not going to throw them under the bus. I don't think they'll have anything to worry about I believe I'm the only one who pre-ordered so that may be the reason I got it if they only received the one copy.
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  12. damnation you Modeft. You said you would give us the cure once the inquisitor was dead. Well she's dead alright, there's pieces of her spread everywhere. Only her lackeys are left and you never said anything about them, so give me the blasted antidote already. Vron thought as he headed towards the hideout for his daily dose of water. Another two dead and with nothing to go on its only a matter of time before my number is up as well. May the Lord of Games watch over me. Finding an unoccupied table, Vron sat down and removed a box from within his coat. "Well, I guess there's no point hiding it anymore." he muttered. Opening the box he pulled out an ornate wooden pipe and pouch of tobacco. Lighting his pipe Vron leaned back against the wall and closed his eyes. Lets see what this day brings us. Seeing as that anyone I have been suspicious about have all turned out innocent, (Dyring, Aspren and Kukri) I am going to vote for one of the ones that has flown completely under my radar. Sorry Grave, but you are almost at the bottom of my list and are therefore the one I now suspect the most.
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  13. Your statement reminded me of a line from HBO's True Detective Martin: "You wonder ever if you're a bad man?" Rust: "No I don't wonder Marty. The world needs bad men. We keep the other bad men from the door". This is how I view Mr.T's mindset.
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  14. Is this where I can talk about how I hate Spook and the resolution to his character arc with the burning passion of a thousand fiery suns? I'm actually going to be lazy and copy and paste a tumblr post I made about it: But this is very much my interpretation of the character, I don't mind other people liking Spook but he fundamentally fails as a character in my eyes.
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  15. The voice sounds like Szeth's - not only the words, but also the tone. But I don't think the quote is being literal, it could easily be a metaphor.
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  16. I saw it as vaguely like a triforce (Brandon's played Legend of Zelda I believe?). Quick paint drawing: We know it's "three diamonds in a curious pattern". I think DiamondMind's is likely too straightforward, but I'm not sure. I like how DiamondMind's looks compared to this one, but organizations rarely choose a logo based on aesthetic appeal.
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  17. Hero, I'm taking that as a personal challenge to see how much of that I can translate before I need to sleep. I'll update this post as I go. I have failed you. I have planned these messages, knowing a calamity is coming, hoping that I might find some secret that might be of use should I fall to the Inquisitor's scheming. Yet, I have nothing. I do not know who the Spiked Crewmembers are. The only thing I can think of is to continue to vote for the most likely suspects until our crew has been purged. However if you are reading this I have failed. That means I am probably dead. As I write this I find that prospect to be less tragic than I might have previously assumed. I would rather not deal with the traitors. They have been my constant companions, voices that whisper lies to me always, telling me to destroy innocent friends. I fear they have corrupted our Crew. I do know that these words must be written in steel to be preserved. I have written them in a steel sheet and ordered them scribed into a plate, knowing that in so doing I reveal my weakness to the Crew. Some have whispered to me that I am a fool to expose myself by writing this and letting others see it. That is primarily why I decided to go through with the creation of messages. Doing so seemed to make the Inquisitor angry. That is reason enough, I think. It is good that some few of my companions know my weakness, if only for the good of the Crew, should I somehow fall. I have tried to be a good Tineye. At first, I was too young, too foolish. I made mistakes. Yet I have tried so hard. I nearly destroyed Crew with my arrogance, and yet I fear I have nearly destroyed it again through my accusations. I can do better. I will do better. I will create a Crew of order. Regardless, this is not the place for justification, for I am-after a form-Crewleader. Yet, I know there are those more powerful than I. If I am destroyed, they will be the cause of that destruction. My advice to give is this: Trust Aspren's dying words. His main suspicions are as good as mine. Heed the words of the other Tineye, if he still lives. He can be trusted, and he knows who else can also be trusted. Act swiftly. Learn who to trust, and who to be suspicious of. Perhaps these words will help you survive a little longer. Perhaps not. I am dead. I doubt that I should care. Still, I do. For you are my people. I am Herwynbe. That is what it must mean: Hero Wannabe, a Hero who desires his friends to live through the ages, as I do. Know that the Spiked members' powers are not complete. They can be killed. Fortunately, Modeft and I have hidden the antidote well. I think that's all I'm doing for tonight. Anyone who wants to can feel free to take over. Props to Claincy by the way for making a translation key. This message seems to be a revised version of TLR's message in HoA, if that helps any other translators.
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  18. [haunt]Mua ha ha! [/haunt] EDIT: [oochaunt]Unfortunately the site I uploaded the image to compressed the image more than I would have liked. If anyone would like a hi-res version of the image, PM me with your email address and I'll send you one[/oochaunt]
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  19. I got the impression that Renarin's problem was some hybrid of hemophilia and epilepsy, personally.
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  20. The fact that they don't have highstorms, and thus probably only possess stormlight-infused objects through great effort, could well be why they think it's sacred.
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  21. I figured I would start this thread, since I will definitely be going to the WoR signing at the B&N in Tyson's Corner, VA. This will be my first Brandon signing and will be taking my phone to record the proceedings. I will also attempt to transcribe it as best as I can. I'm guessing Soundcloud is the preferred medium? Or whatever is free? I have a few weeks to get that straightened out, thankfully. Is there anything else that I am missing?
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  22. Never posted before but felt like sharing. I was able to pick up my book today by some miracle so needless to say I'm pretty happy. Brandon has become my absolute favorite author and I've managed to avoid any spoilers thus far so I cannot wait to get started. Good luck to anyone trying to pick up the book. Also feel free to remove if this violates forum policy and if so I apologize.
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  23. During my re-re-read of WoK, I noticed the following bit in Szeth's first interlude: So Szeth hid the voidsphere in Jah Keved, very shortly after the assassination of Gavilar, which was 6 years before the 'present day' events. What else happened in Jah Keved 6 years ago? http://www.tor.com/stories/2014/01/excerpt-brandon-sanderson-words-of-radiance-chapter-ten-twelve-fourteen-and-interlude-1 Could Shallan's family have found it soon after, and could that have been what triggered the events of 'Red carpet, once white'? Maybe the Ghostbloods recognized the description of the sphere from Shallan's father, and they had a falling out over who gets it? I don't think the sphere is the 'monster' that was within the safe, since that seems to give out normal light.
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  24. Looks like Brandon and Tor will have some promotional giveaways of a Szeth cutout for his WoR Tour! Only 1000 of the giveaways, but apparently each one will have a code that can be entered into on some special website that will have special bonus contents and giveaways! Tor.com has a post with more details Good luck to all those who attend the Tour!
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  25. I would love to join, but alas, I must decline. Life is too busy, and I am already occupied with narrating two Mistborn Adventure Games over at steelministry.com. Besides, even *I* don't want to have to try to match the legacy I left behind with my Tin Messages in game 2! Best wishes to JasonPenguin and all the players though!
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  26. yes. [spoiler*]this is a spoiler[/spoiler*] [color*=#0000ff}] this is blue[/color*] [color*=#ff0000}] this is red[/color*] [color*=#00ff00] this is green[/color*] remove the stars and you get this is blue this is red this is green
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  27. Brandon has never hit #1 on the adult hardcover fiction list for a solo book. So a strict release date really does matter.
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  28. I started to think of Gaz. It does not fit well with pepole he murdered but things in the shadows match well with things lurking in shadows from his viewpoint in WoK.
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  29. Just to add to the pile. Whatever Szeth is being punished for is nearly coincident with the start of the death rattles, and a year before Gavilar was killed. This quote from Szeth in the prologue seems to indicate much to me: "He had heard that the Voidbringers could hold it in perfectly. But, then, did they even exist? His punishment declared that they didn't. His honor demanded that they did." Mr. T makes reference to somebody called the Lifebrother. Random not very well justified deductions + questions: Szeth is being punished for something he did related to the Voidbringers The Lifebrother lives for a long time (possibly a Herald?) and/or can do healing. If his punishment demands that the Voidbringers don't exist, then do the Stone Shamans (who seem to rule in Shinovar) deny the existence of the Voidbringers? If fighters are the lowest class in Shinovar then the Stone Shamans can kick their butt whenever they try to improve their status (maybe with a Shardblade?). Szeth is some sort of renegade (and part of a renegade faction, or he couldn't have learned non-conventional things about the Voidbringers) among the Shin. edit: added stuff about Lifebrother, deductions/questions
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  30. Yeah, I know what you mean. I really liked a certain interlude in WoR, but it was just... jarring, having the word 'awesome' used on Roshar. It made it feel way too YA for my tastes. Rothfuss is awesome, sure, but Martin? Martin's prose is, I would argue, as utilitarian and functional as Sanderson's. One thing I'm not sure has been stressed enough in this thread is that Brandon has come a long way. His writing has visibility improved by leaps and bounds since Elantris (which, to be honest, I think is Brandon's worst published novel - annoying flat characters, lacking prose, silly twists, a really sort of generic magic system...). And not just prose-wise, his characters have improved, he's showing and not telling more than he did, his plots are even more tightly executed... it's fascinating to watch. The released WoR chapters have great dialogue, something I never thought I would see from Brandon. His dialogue has always felt a bit flat to me (and I have issues with his 'witty' characters), but it veritably sparkled in a few instances for WoR. I really, really, want to see where his writing is at in ten years. If only I had Allomantic cadmium and Allomantic duralumin...
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  31. I think they call this reverse psychology...Edit: Darkness?
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  32. Wasing the wanting of snowman building? Hurrying to coming playing, Never seeing of the you, Coming out of door Seeming going away you having Wasing buddies us, Notting now, Wishing of the telling of why Wasing the wanting of snowman building? Not having to being snowman <Away of the going Spook!> Okay, farewelling Anyone care to continue? BTW, wasn't sure if this should go here, or in the Mistborn forum, but decided the Mistborn forum was probably too serious.
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  33. I don't mind it if it's used as "the awesome bulk of the chasmfiend..." used as a descriptor of quantity and awe, but unless used in a comic fashion (Lift!! ) just using it as a descriptor of "goodness" throws me off. Brandon could learn a bit -even an awesome amount- from writers such as Rothfuss and Martin in terms of prose, but his magic systems tend to be so integral to the plot that the exploration tends to be in the application rather than the discovery. I like the way he did it in WoK, though, with a clear system and a single character knowledgeable and capable in about a tiny fraction of one system, while giving discovery a chance with the slower characters.
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  34. Day 9 (Indentions) Kukri typically felt at home in the mists, but not tonight. Tonight, he was being followed. They were good; staying just far enough back that they were only a vague impression in the mists, almost as if they were made of mists themselves, but Kukri knew what to look for. Even if he hadn’t had a lifetime of people trying to kill him, the last few days would make anyone an expert at spotting discrepancies. However, knowing that you were being followed and knowing how to handle it were two different things, especially considering he had a pretty good idea that it was the minions of the dastardly Inquisitor behind him. He did have a plan though. It dealt with stabbing them before they could stab him. He just needed a distraction so he could hide and wait for them to pass. In the meantime, that meant that he had to keep walking and pretending not to notice his tail. A little before midnight, he finally got his opportunity. Someone had stepped out into the mists from a house across the street and almost immediately started convulsing. As they shook and flopped around, Kukri ducked into a nearby alleyway and hid behind some piled debris. The alleyways in the Harrows weren’t very deep and most of them had been filled by beggars and the homeless, but they still served Kukri’s purpose tonight. He slid one of his knives out and waited in a crouch for his victim to pass. No one came. Either they had seen him duck inside or they had given up. Kukri continued to wait though. His prey was a very crafty lot, as seen by their ability to stay hidden. For all he knew, they were waiting just around the corner for him to peek out. What he didn’t consider was that, even though there wasn’t an exit out the back of the alleyway, that didn’t mean there wasn’t another way in. He heard someone thump to the ground behind him, as if they had jumped off the roof of one of the nearby buildings. Kukri cursed as he spun around to face his attacker, but it was too late. They tumbled as they landed and with a dagger already in hand, stabbed him in the stomach. Kukri’s turn just widened the wound. Kukri gasped as his entire body seemed to grow colder and his fingers couldn’t hold his dagger anymore. Soon, he was lying on the ground while his distraction made their way to their feet unsteadily. They were the only one of them to ever rise again. ---------------------------------------------------------------------------------------------------------------------------------- Herwynbe had never found it difficult to sneak into the late Dyring’s bar. In fact, for him, the trick was typically how to sneak out! With Roban now in charge, that made things quite a bit easier. Roban had finally gotten around to cleaning the walls and floor of all the written messages, but afterwards, he had gone to bed. Either he wasn’t as diligent as Dyring was or more likely, he had realized that there was nothing to be done except to clean the messages later on. There was a sense of inevitability to these messages. Indeed, as Herwynbe entered the Inn, there was already a new message from the person he’d seen last time. Herwynbe started to walk across the room when he felt something fall onto his back, near his shoulder. He reached up to see what it was and his hand came back wet. When he turned it so that he could see it, his hand was covered in blood. Only then did his body and mind put two and two together and his shoulder blossomed into a fire of agony. This time he heard the faint whistle in the air. His footsteps must have covered the sound last time. The new coin shattered one of his knees and this time there was no delay in the pain. Herwynbe fell to the ground, crying out as he tried to catch himself, but one of his arms no longer worked properly. Two more coins thudded into his back, but with his body already wreathed in pain, he barely felt them. I’m dying, he thought. No more coins fell. Herwynbe laid on his side bleeding out. He could see the shadows on the wall though, so he saw his killer drop from the rafters, slowing themselves on a dropped coin. They stood there for a moment before turning and walking out. So this is how it ends, Herwynbe mused. Not with a bang, but a whisper. And they’d never know his final secret. The one he had been preparing, just in case something like this were to happen. It was saddening, knowing that all that work had been for naught. The edges of his vision were already starting to darken. No! They will need it! It might just save the rest of them! I cannot let it end like this! He forced himself to wakefulness and started crawling towards the corner he had been heading to before when he had first walked in. When he got there, he felt for the hidden latch with numb fingers. If he could just get the trap door open… He heard a faint click and he rolled into the opening, falling down the stairs as his last bit of consciousness faded. ---------------------------------------------------------------------------------------------------------------------------------- When the Crew arrived the next morning, they found only one message scrawled onto the walls: Let's cut to the chase, because I'm more than a little tired. Roban, Wilson, Quillion, Seran. Not seven, not a pretty number. We need to cut one down to make it thus. If this is my last, then let it be a good one. All of this wait is driving me mad. I'm feeling positively ruinous. There are few who we must trust. I am one of them, our lord Mistborn Investing his confidence in me, among a few others. For all of the untested out there, I am the conduit (along with my friend, the wonderful first tineye) of information from us to you. You'd do well to trust me. I have room for a poem: Reaping quickly/two shed blood /Spiked/a bloodshed two/quickly reaped. Good night. It didn’t take them long to find the blood trail Herwynbe’s body left behind though or the stairs leading into a secret cavern underneath the Inn. Herwynbe’s body was still at the bottem of the steps, already grown cold over the night. The cavern wasn’t very large, so it didn’t take them long to find the steel plate embedded on one of the walls. It had been etched with a message of some sort: ---------------------------------------------------------------------------------------------------------------------------------- Day 9 begins! There will be 48 hours to the day. Kukri turned out to be a Regular Crew Member! Herwynbe turned out to be a Tineye! Updated Player List
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  35. I don't exactly know why, but I always took Adolin's brutality as a good sign. Before this one, duels were a game to him, a contest, something done for the fun of it. He now connects these duels with his father's efforts for unity and the war on the shattered plain. He doesn't duel for frivolous reasons, he fights for an important cause. As such, he is more driven in battle, leading to the "war"-Thrill. He drew a distinct line between the duels he fought before and the battles he is fighting now.
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  36. It's also a perfect Anagram for Bad Heralds
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  37. My Szeth/Kaladin fight prediction in the form of a Frozen song. (Please don't ask what I should have been doing instead ) A highstorm approaches on the winds tonight, Not an axehound to be seen, A world of isolation, Gotta stay inside, feel the fear. Windspren play like the crashing storm outside Szeth’s coming, now I can’t hide. Can’t let them in Can’t let them see Or they’ll somehow take it all from me, Conceal, don’t breathe Don’t let it show, Well now they know, Let it glow Let it glow Can’t hold it in anymore Let it glow, Let it glow, Turn away and Lash the door, I don’t care if they know I can, I must save Dalinar, The storm always Invested me anyway. It’s funny how perspective, Like a man running up the wall, Changes your priorities When you know he can’t fall, It’s time to show what I can do, To break the limits and fight through, I can’t hold back, I have to win, To defend! Let it glow Let it glow Like part of stormlight itself, Let it glow Let it glow I can’t fear no more, Hear I run Like a Knight Radiant, I must save Dalinar The storm always Invested me anyway My power rushes through my skin into the air My, stormlight creating stickiness everywhere, And when I hold my spear everything comes clear I must defeat Szeth, he threatens Everything I hold dear! Let it glow! Let it glow! I can fly from the Origin of Storms, Let it glow! Let it glow! My secret is now gone, Here I fight As the storm passes, The storm always Invested me anyway
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  38. When you ask your son why he has to try and break everything he touches and he answers, "Maybe I'm like Alcatraz." edit: True Story!
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  39. On the wiki, there is a page for Ishikk (http://coppermind.17thshard.com/wiki/Ishikk). It says he is a Brightlord from Alethkar. Yet Ishikk is the fisherman from the Purelake in the first set of interludes. Are there two Ishikks (as I don't remember the aforementioned Brightlord)? Or is the Brightlord confused with Isasik Shulin, the royal cartographer? Sincerely confused, Jay.
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  40. So as you're all probably aware, the Mistborn movie rights are up for grabs. But there are problems with movies--gotta keep it under 3 hours (at a max. Less if you're small-budget), which means lots of cutting, and the fact that you usually can't make 9 movie series, for instance. So I think I'd actually prefer (not that I have any influence) a T.V. show, especially given the success of Game of Thrones. And not just a Mistborn show. A Cosmere show, following each of the worlds simultaneously. I think it'd be cool if it spent an episode on Scadrial, then left on a cliffhanger to go to Sel the next week and Roshar the week after. Yeah. Maybe I'm crazy.
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  41. Lift says she "used words" to "capture" Wyndle. Wyndle was probably trailing Lift for a while before the "capture", so the bond could've already been strong enough for Lift to instinctively recite the First Ideal. Or... someone could've told her that "Life before death, etc." were the words used to capture "Voidbringers" like the one following her around, or something. She wouldn't necessarily have to know the connection of those words to the Knights.
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  42. Hear Hear. can't wait for the book, but this forum made it more tolerable.
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  43. I agree with you on the earlier prose, especially in Elantris (which I read after mistborn and WoK, for some perspective). If the story and worldbuilding werent amazing, or if I had picked up Elantris first, i would have thought Brandon only a fairly mediocre writer. Generally though, he isn't trying to be poetic like Rothfuss because he's going for more transparent prose. I feel obliged to mention that. The only phrasing that REALLY bothered me was WoA/beginning of HoA in which people are constantly 'perking up'. It got to the point where I laughed in amused irritation every time I saw the phrase which pulled me out the story, although interestingly that hasn't been an issue for me on subsequent rereads. Oh, and maladroit. Everyone everywhere lands maladroitly. It's such an unusual word, it's a little hard for me to look past. That being said.. I'm on 17th shard which means I'm a pretty crazy fan. I *love* Brandons characters and stories.This is more nit-picking annoyances than real complaints. (Except perking up. I still remember that with irritation ) Edit: wow I didn't realise my post would end up so long :/
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  44. Elayne, best character? Heh. Heheheh. That's not a very common opinion. But, well, I like Egwene, and a lot of people hate her, so I can sympathize with your viewpoint.
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  45. Yes, yes I would. And then I would photograph every page. And then I would epically troll the forums by making all sorts of just a hair off the money predictions.(Actually I would probably not... But I would smugly read all the wrong guesses and laugh to myself.)
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  46. I've been watching Futurama on Netflix recently, and while I was at first a supporter that there might have been something to this, I know believe we may have been reading to much into this. Professor Farnsworth of Futurama repeatedly uses the phrase "Balderdash!" As a curse. This caused me to raise the question around dinner. Evidently a number of cartoons use it including The Backyardigans, and Fines Finneas and Ferb. The only conclusion I can draw from this, is that balderdash is some sort of colloquial curse.
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  47. Remember that you are at the beginning of a 10 000 + page series. The first book gives you a solid foundation in history and by the end of it we as readers really start to see where this series is going. With that being said, I loved EotW from beginning to end, and the only book in the series that I thought really dragged was CoT. Way too much Elayne
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  48. ... When you gather a crew of specialists and raise an army in order to overtake and overthrow your government. Boy, don't you just hate it when that happens!
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  49. When you're bored in church and you find yourself wondering which shard Jesus had..
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  50. while it would be awesome too see this played full sized,me and jaximus have simply played on two sheets of paper with the skinny side together and played as such but if you have the time and ability to play full sized do try it out
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