News Roundup: Two More Dragonsteel Prime Chapters, Oathbringer Back Cover Blurb, Apocalypse Guard Draft 2 Done, Mistborn Birthright RIP


Happy Monday to you all! There's lots of news (and some older news we haven't covered), so let's get into it. First up, we have two new chapters from Dragonsteel Prime: Bridge Four #2 and Bridge Four #3, ending with Jerick becoming a bridge leader. Speaking of bridge leaders, we have a new annotation for Way of Kings, talking about chapter 1. It's interesting, as it makes sense that chapter would be controversial (the book has a prelude, prologue, and chapter one before we get a viewpoint from a protagonist), but ultimately seeing Kaladin flash back to those events is much more powerful.

Next, we got the back cover blurb for Oathbringer in a tweet last week. This is different from the publisher's synopsis. Each of the back covers of Stormlight books are in-world and are written by things we've seen, in fact. So here's the blurb:

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A new storm has come.

Ash and red lightning sweep the land, awakening our ancient enemies. The Unmade--shadows of the Enemy's soul--stir, while the eyes of men open. This war is not, and never was, what they thought it to be.

We may soon hold Surges again, for Radiance has returned to some and shines toward others. The Captain, broken by loss, seeks reconciliation. The Spy, broken by cruelty, seeks completion. The Stonewalker, broken by oaths, seeks truth. The Traitor, broken by ambition, seeks freedom.

And finally the King. Broken by war, he seeks the past. That which was abandoned. That which he must not know.

For those secrets will crush him as they did the knights who came before.

Yup. Whoa. I love these things, so it's awesome to see this. Discuss this and more in the Oathbringer spoiler board.

Next, and onto older news, on September 17th, according to the progress bars Apocalypse Guard Draft 2 is done. Nice!

Lastly, we have some very old news from earlier this summer that I'm aghast we have not talked about on the main page. Admittedly, you guys all probably knew this already, and we've suspected for years this was the case. Mistborn: Birthright, the Mistborn video game, long delayed, was canceled July 24th, 2017. A statement from the CEO is:

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Hello everyone.

This is Matthew Scott, the CEO for Little Orbit, and I think we're overdue for a final update on Mistborn: Birthright.

First, we can now definitively say that this project isn't going to happen. Please know that it's not for a lack of effort. Even as a publisher, the video game industry isn't easy, and sometimes the best will in the world isn't enough.

Second, I want to thank all of Sanderson's fans who reached out with their feedback, encouragement and support over the years. It was truly a great experience to be adopted as part of the Cosmere community.

Lastly, I would like to thank Brandon, himself. He was a patient, great business partner, who produced an amazing story for the game. I still hope he finds a way to release the details or reuse it in some fashion.

Mistborn has been a personal passion project of mine, that we started back in 2011.

Many people don't know that by mid 2012 our internal development group at Little Orbit had a completed vertical slice for the game that we showed to a few journalists at E3. The game was much smaller in scope at that point, but progress was good. Then in late summer, a partner in our development studio sold his stake to a major publisher, and we had to get creative on how to split up Little Orbit / Game Machine / Papaya Studios. In the end, half of the development team went along with the deal, so Mistborn got shelved for a time.

From there it took about a year to get the project back on track.

During the break, we internally agreed that Mistborn fans deserved a bigger/better version of the game. During this second iteration, we engaged a number of larger RPG developers, and we started talks with Obsidian. Chris Avellone was a huge advocate, and he has always been a big fan of Brandon. But after months of discussion, their schedule proved to be too complex, and the game went back on the shelf.

We spent more time to rethink our approach, and we decided to increase the budget as our search continued. In 2014, we started talks with High Voltage Studios. The goal was to use their Saints Row technology to make a spectacular open world Mistborn game. I still believe that this is the best vision for the game. It combined elements of Assassin's Creed and Dishonored with the physics gameplay of Allomancy. We got our funding secured and even had a kickoff with Brandon in early 2015.

And then the unthinkable happened.

In a series of months two of Little Orbit's retail distributors went out of business taking large chunks of our revenue with them. Funding for future titles was immediately canceled, and it nearly bankrupted the company. We barely survived.

In the end, I am deeply saddened we couldn't get this made, but rather than continue to hold onto the rights, I'd like to see someone else make the amazing Mistborn game we would all love to play.

Thank you for your support.

Sincerely, Matthew Scott CEO

I'd link you to the original post, but they also deleted their Facebook page some time after that. RIP Birthright.

I'll say that, though the lack of communication was extremely infuriating and their optimistic time schedules were maddening, I appreciate the candor here. I too would eventually love to play and stream such a game.

All right, I think that's everything that we've missed so far. Stay tuned for tomorrow for another batch of Oathbringer chapters.

Edited by Chaos

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