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Kaazi

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  • Posts

    68
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Profile Information

  • Member Title
    Lurker of the Dark Alley: Harbinger of the Butterfly Effect
  • Gender
    Male
  • Location
    Unfortunately not Roshar.

Kaazi's Achievements

16

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  1. Hello. Do you want a cookie? It's especially sparkly and metallic. *tries to force feed cookie*
  2. I would like to apologize to everyone who has expressed interest. I have not been contacted by the leader of the group in a while. I don't know when we are going to commence working on the project. Everyone who has expressed interest has been noted. IF we ever start work you will be remembered. Thank you.
  3. Hello, i see you would take a spike for a mint oreo. I've got a batch in the forge *oven that you can have And yes, Stormlight is better (please don't shoot me)
  4. Welcome, would you like a welcome cookie? Its only slightly hemalurgic.
  5. Stormgate, i set you an email with instructions. We appreciate your interest. We will contact you when we begin to start to work more often.
  6. 0.o This is fantastic. Everyone draws shardplate too alike normal plate armor. Its supposed to be exotic. Great job
  7. Ok, thats fine. We don't want to rush into it. We need to start with concept planning and storyboarding before we can start building anything.
  8. Chris and i are switching to the online program "Trello" you should make an account. Draw any positions you feel are important. Make drawings to show from multiple angles so the animators can make a model for the character. Chris and i think it is a good idea to release a promo video to get the public engaged and show off our idea before we out too much effort into creating a game that might flop. We'll talk more once we have a team put together. Email me at: [email protected]
  9. I've been looking at a few comments on the intro page, and i think an approach to combat such as the game "For Honor" would be best. That would represent shardbearers and surgebinders well. Could we set up a way to contact with eachother better?
  10. Anyone who has comments for the game please refer to this page: http://www.17thshard.com/forum/topic/52836-want-to-make-a-video-game-with-me/ I am one of the members of the team and we would love any input from fans who have good ideas.
  11. I've looked at both programs and i feel Unreal 4 is better for our vision of the game. I personally recommend Unreal4. If any of you on the team want to contact me this is my Email: [email protected]. I have created a google document so we can collaborate and share ideas faster. And potentially work on it together. Send me your emails so i can allow you to work on the document.
  12. I think we should all have solid jobs in order to avoid confusion. I'll get started on the tutorial level (Szeth's Assasination of Galivar). Just the quest pattering and story progression for now. We should compile a Gogle Doc or somthing of the like to stay in touch.
  13. If you mess with them they stab you. Parents are like a forge.
  14. Drake has a point, what game engine will we use? Will we be using something like unity? I've already expressed interest over on the intro forum. I have some game design experience in a high school technology club and my friends and i started on a game. I have some coding experience, mostly cyber security,i have some 3d modeling experience (mostly blender) and i was in charge of quest design, development, and concepts in the game we were building. I would love to be a member of this project because i love the Stormlight Archive and i know the current books front to back.
  15. I also can do story writing and help with quest-building. But i am somewhat experienced in game design.
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