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Ugouka

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    Kandra
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  1. Well, the only big issue with Odium doing anything is that he is confined to Roshar because of Honor. While that doesn't stop him from sending an agent, I doubt that he would tick off Harmony this early while he still has Cultivation and Radiants to deal with. I'm fairly certain it's a new (to published works) player.
  2. While I agree with most of what Moogle is saying, I'd just like to point out that a splinter could be that destructive. It just needs to be given enough juice. Keep in mind the 16 are splinters themselves. As Syl said, she is just a tiny, tiny piece of a god. But yeah. Ruin doing it is pretty much out of the question. Even with a mindless Preservation, I'm sure the power would just passively stop Ruin from doing anything crazy like that. It would be entertaining, just not likely.
  3. I'm fairly certain the metal was planted by a savvy world hopper. And I doubt every shard manifests as a metal naturally, but if it wanted to I'm sure it could. And really, it wouldn't be hard to have another Shard visit Scadrial, at least in part. WoB stated that if he chose to, Harmony could "will himself to another planet," but that it would probably have some pretty drastic consequences. Well...if a shard visited after Preservation trapped Ruin, nothing would really be around to stop it..Heck, if I were scouting a planet, I'd just send a splinter, get a feeling for it, and then recall the splinter. This would be dangerous if either of the 'native' shards were in any position to do anything about it...but they were too busy fighting each other. So yeah...Preservation and Ruin having their slap fight...A splinter shows up, calls itself Trell, goes away. Sends a worldhopper later for SoS timeline. There we go..This solves FTL for most of it, since it would just be "willing itself" there for the first half, and most likely travelling through the cognitive realm in the second half.
  4. So, we know that as you get further from Elantris, Aons get weaker. The exact reasoning behind this isn't clear yet, but WoB has implied that it isn't related to Dominion, as most people thought originally. So, how was Galladon able to appear on Roshar without looking like an Elantrian? Almost as if he has some Aon Shao (Transformation/Illusion) on his face or something.. I've been really bothered by this for quite a while, trying to figure out how in the world you could get Sellish magic off of Sel. Especially since we know that Sel is one of the most Cosmere aware planets out there! What I'm thinking is this: Batteries. We know from Elantris that Aons can be drawn, given power, and used repeatedly, basically whenever. They just draw some juice from the Dor, and actuate. (I also read that if a Seon is slightly modified to include the chasm line, they could actuate their Aon a lot more effectively, which is also another possiblility I'll talk about later) So, take a stick. (No, not that stick. He's just a stick.) Now, carve Aon Rao onto it. This is the Aon for Spirit, or Essence. I'm thinking that you could use this Aon to draw in some power, and hold it, kind of like a metalmind, in a sense. You would then have amplifying instructions in the Aon to produce the desired effect. Example, take your stick, carve Aon Rao Ehe into it, with the desired modifiers, and you'd have a stick that launched a set amount of fireballs. Basically, crude enchantment. Now we don't have any evidence for this other than the basic mechanics of the magic that we've seen, so I realize it's a pretty thin theory, but we do know Galladon figured something out. Another way I've been pondering is the Seons/Skaze. Remember what I said earlier about a Seon with the chasm line? Yeah. They're splinters. They have their own internal power cut off from their shard. What if Elantrians have learned to make Seons again? Pump out a few Seon 'Shao's and you'd have a free disguise off planet. While I realize this isn't exactly diverse, it could allow simple things with only one or two seons helping you. Just my thoughts. I'm sure there are some holes, but as always, I appreciate people pointing them out so I can revise or give up on my theories.
  5. Well..Jasnah is my big one, but I'm pretty sure that one is going to happen anyway, due to the nature of her magic. Personally, I'd really like to see Raoden. With how intense he got about learning AonDor, I'd love to see him trying some other systems. Plus, I just love his character. And I mean..come on..His buddy gets to worldhop. He should, too! Unless he's too busy with Elantris...but still...
  6. I liked your theory as I was reading it, and the timeframes and everything do fit, so I dug around a bit and did some looking. A few quotes I found seem to sort of debunk it...maybe not entirely, as there are some liberties and unknowns when dealing with shards. 1) Windrunner17: Threnody and Scadrial are both noted as having unusally bright patches of stars in their skies. Are these two planets near to one another? BS: They are both seeing the same thing, yes. […] [These bright patches are] visible from other worlds as well. The cosmere is a relatively small place (on a galactic scale, that is.) We’ll publish the star map when that becomes relevant in a decade or so. So, while yes, they are seeing the same thing, I doubt that really means they are in the same solar system. The Cosmere is in a dwarf galaxy, with everything being fairly localized. This coupled with the fact that there isn't really much interfering with being able to see the stars (Post-Ash), means that most of the planets would indeed see the star belt. I DO imagine that if they aren't in the same system, they are close, though. 2) From the Coppermind: "It is difficult to ascertain precisely what the Evil is and what it did. What is known for certain is that it is not a full Shard.[2] It certainly seems to have caused widespread death and destruction.[1] It is apparently dangerous enough to cause an entire population to abandon their original continent and flee to the Forests of Hell, a place they once considered to be realm of the damned. The possibility remains that it is a Splinter of sort, but that seems unlikely. It has something to do with the same natural magic of the cosmere and the cognitive shadows that have to do with the shades." This shows us it isn't Ruin. It could indeed be a splinter of Ruin, but I have a hunch Sanderson was trying to show off some native magic. He seems to be really interested in showing us some non-shard magic, and I'm guessing this is him showing us that non-shard magic can actually get pretty beefy. I like your theory, but I'm not sure it's plausible unless some WoB's change. Also, I'd like to see that WoB you were talking about if you're able to find it again. I'm terrible at finding them.
  7. Biggest problem I have with this is that we have Preservation's track record accounted for. Leras held it up until the events in the Mistborn Trilogy, and I doubt that the Shard could have affected him much without him actually holding it. Hoid, if you pay attention, is packed full of various different types of Investiture. This makes it harder for other magics to tamper with him, spiritually, and it accounts for his long life-span and such. We know it's incredibly hard to kill a surgebinder that has access to Stormlight. Harder still to kill a gold compounder. Hoid is suspected to be from Yolen, where I'm sure they have something just as hard to kill. I don't doubt his form of magic stems from Adonalsium directly. I'm rather fond of the theory that he is a splinter of Adonalsium, and not actually "human." This would also explain his inability to harm others, if he was something akin to an Adonalsium 'spren'. So while you are on the right track with Hoid's sturdiness, I just doubt it has anything to do with Preservation. Heh. Just had a thought. What if he is just a cognitive splinter wearing an aluminum shell for a body.
  8. Yata: Yes, that is a valid point, and as I said in the original post, I was mostly just trying a shaky tie-in there with the Nightwatcher. I'm still not entirely convinced the Nightwatcher is all that related to the Old Magic as an official magic system, but rather I view her as something seperate. After your post, only a few workarounds are really plausible for that theory to stand, which..I really don't care to defend it, since it's not a very good part of the post, anyway, but hey, food for thought, why not? 1) The spren influencing the curse/boon exist purely in the cognitive realm, tinkering with the "flame" of the person's mind. With no foothold in the physical, it's entirely possible that Syl/Pattern just aren't paying enough attention to Shadesmere with how much is going on in the Physical to actually notice them. 2) They just don't care/think to mention it? Syl doesn't comment on every rotspren, lifespren, or windspren she sees. Why bother talking about that odd one chillin' in Dalinar's head? But....as I said. That part of the post was a thin part of the theory. Topaz: Thanks! And while yes, I agree, the Old Magic is most likely heavily tied to Cultivation, I doubt it is exclusive. Surgebinding isn't, and spren aren't only of Honor. From the coppermind: "Most spren consist of the essences of Honor and Cultivation, or a mixture of both that leans towards either one Shard or the other." Plus, we also know that Odium has his own spren. Heck, we see all three types. Syl for Honor, Wyndle for Cultivation, and Stormspren for Odium, just to name a few.
  9. I'm kind of thinking that the TH is actually on Braize. We know Humans aren't native to Roshar, and that they came from Yolen, but I'm thinking they made a stop at Braize first. We know that Honor and Cultivation were in Greater Roshar before Odium, so it stands to reason that Humans predated Odium's presense there, as well. So they probably set up shop on Briaze, leaving Roshar to the Parshendi, Aimians, etc. When Odium Arrived, Humans had to leave Braize or be annhiliated, at which point I'm thinking Tanavast killed himself to seal Odium on Braize. Now Odium is looking for an out, which I'm pretty sure is what the Everstorm is, or at least prepping to break the seal. So, back on track, Odium is now trapped in the TH. Humans THINK about losing the TH, and have their mental pictures of it. Now Damnation actually IS the TH, and their TH is the cognitive representation, where the Heralds waged war, preventing anything from coming through Shadesmere to get to Roshar, at least before the seal was put in place. When they were killed in battle and sent to Damnation, I kind of see it as more transitioning out of Shadesmere into the Physical Realm where all of Odium's lovely friends can keep them company. I'm sure this is entirely wrong, but it is what goes on in my head until proven otherwise.
  10. I've been doing some thinking about the magic on Roshar and digging through some WoB's and such. The general idea is that we're going to see 3 broad categories of magic, Surgebinding, The Old Magic, and "something we haven't really seen yet" (Presumably voidbinding). Using Moogle's thread (HERE) I'm going with the thought that we have H+C, O, and H+C+O. Mainly I'm thinking this route because of how well Rayse gets along with his intent, as pointed out by Hoid. This means he doesn't play well with others, and I'm sure he could bar any attempt at intent meshing that he had a say in, because I'm sure the intent of O+C would actually work just fine if it was permitted. You can cultivate the crap out of some hatred, I mean...just look at Kaladin and Amaram. The reason I DO have him meshed up in the last category, which is the Old Magic is that I doubt that requires the permission of the spren/shard to work. So here are my thoughts on the Old Magic. - It's something entirely seperate from what Rosharians are calling the Old Magic with the Nightwatcher. Or not, I could actually see it working here, too, but I'll explain later. At the very least, it is definately bigger than just the Nightwatcher. -It has to do with Fabrials. Unless Voidbinding is Fabrial-heavy, WoB states that the 3rd general category of magic has to do with fabrials. -The biggest users of it are the Parshendi. This supports the bulk of my theory. Parshendi go out into the highstorm, and fuse with a spren, essentially. Now that they've learned to trap spren in gems, they can force it a lot easier. (Sounds similar to using spren in Fabrials, no?) So basically, Parshendi are walking, talking fabrials. -Old Shardplate vs. Modern Shardplate: Fairly certain the Old Shardplate was actually using Old Magic to function. Perhaps trapping "armorspren" into the gems. Heck, it might not actually even require a starting suit. We know Shardplate can grow itself back. Slap an armorspren in a gem and BAM, shardplate. The Modern shardplate probably doesn't actually have any spren in it anymore, the stormlight having worn out at some point, releasing the spren. Why does it still work? Because it thinks it should. Cognitive shardplate keeps it going in a pale imitation of what it once was. -The Old magic interprets the 10 surges, as we've seen with Rubies and Amethyst, but it also seems to have other applications with Fabrials outside of the surges, such as the one that produces heat, or alerts of nearby people (Although, I have some thoughts about that particular fabrial...seems awfully close to just using investiture for Life-sense, like breath) So really, if this is actually what the Old Magic is, it is just an incredibly diverse magic system, with not quite as much potency (Unless you have enormous gems, which I imagine only makes them stronger because you can trap a larger spren, or a larger part of the "Ideal Thought" within it). While surgebinding can make the uberblades with their bonds, they have a very flexible, willing spren. I assume Voidbinding will be similar, or something like destroying the mind of the host and just having the spren take the wheel (We know Odium-Spren lean towards that due to Stormform). But I'm sure you could trap an Odium-spren with few ill side-effects in a normal fabrial. (Not the living one like a parshendi, but a normal gem) And as for the Nightwatcher being related, I'm kind of feeling like that's trying to use a human as a "host" for a spren, and humans aren't compatible naturally with spren, like the Parshendi are. This is kind of a hard thought to put into words, but the spren would take up residence somewhere in the cognitive funtion of the host, resulting in the curse (ie. Lost memory, faulty perception of the world, etc.), and in turn provide the benefit of whatever type of spren it is. The Nightwatcher thought is more of an addon than an actual part of the theory, but I promised earlier to provide a little amplification there. (This is especially weak when you consider that some Boons seem to be physical in nature, suggesting spren aren't related to it at all, unless it was something like just finding the Shadesmere bead for it and using the spren to transport it) Anywho, just some of my random thoughts. I may have missed something big that debunks my whole theory, and if so, feel free to point it out and I'll accept my idiocy. Otherwise, feel free to dump your thoughts here. Edited for spelling.
  11. Ugouka

    The South Pole

    The south pole of Scadrial has been mentioned here and there, and WoB confirmed it has life, and a form of allomancy/feruchemy/hemalurgy or something akin to them.-- Chaos2651 About the southern continent, would it be possible for other Scadrians to discover this method of using the Metallic Arts, or is it unique to the southern Scadrians? Brandon Sanderson It is technology-based rather than genetics based. So, we have technology based Allomancy, formed by TLR's backup plan people. Any thoughts as to how they could make this work? Science-based magic isn't exactly new to Sanderson (Fabrials), but it hasn't really been explained yet. I'm thinking it will have to do with carving symbols out of the proper metals to use as a channeling focus (Each metal does has symbols associated with it). The major thing I'm curious about is how they actually use the investiture. This MAY be explained by another WoB.. Indeed. Hm... What could Sazed be doing with that extra power... -Brandon Well. Brandon is *hint, hinting* at us about something here. I mean, I originally thought that Ruin's counter to humanity was Koloss, inquisitors, etc. But why wouldn't Brandon just come out and say that? Then it occured to me that RUIN didn't create those creatures, TLR did. While their power is of Ruin, it was used by a creature of Preservation, not Ruin himself. So that brings about the question of balance again... Granted, if we're talking Harmony here, magic wouldn't have come to South Scadrial until after HoA, which I kind of doubt, but hey, just kind of tossing up ideas here. Perhaps this is the case, and this will be a large part of the modern Mistborn trilogy. I can see Harmony use this extra power as a source of non-genetic magic to encourage cosmere-awareness for Scadrial. Maybe the "mistborn serial killer" we're hearing about is a Southern Scadrian. EDIT: Formatting
  12. I wouldn't say the island favors the birds, really. Just that the birds found a way to survive on Austrail-err...Patji. I mean, the fact that they know to eat the worms isn't surprizing..what do birds normally eat? This is a minor shardworld, and thus doesn't actually have a shard on it. I don't recall where, but I believe Brandon said this book was meant to illustrate 'natural investiture', therefore, no shards mucking it up with their silly intents. However, I think this natural investiture will pose some interesting developments when introduced to shardic magic. The Ones Above are probably searching for the cause of the magic, whether they know its connection with the cognitive realm or not isn't quite clear. I agree with this, mostly. It wouldn't be the only type of magic incapable of affecting the user in the cosmere. Plus, if it is an external only thing, I doubt a trapper would even think it worked, really. They don't see other people often, and when they do, it's to trade and such, so the Talents we've seen wouldn't do much good, and they always have their Aviar with them providing the benefits, regardless. The only possible interest here would be if the trapper developed a radical new type of talent. On the note of the parasites, I'm curious to see their effects in the future. They seem to have the ability to alter sDNA. This could prove to be useful in the grand scheme of things. Especially if the results could be controlled. Perhaps removing them from the island, tinkering with them in the cognitive realm, then eating them, you could choose which talents they bestowed?
  13. Just to warn you, I'm about to post pretty far-fetched thoughts on the matter. I doubt that the 'evil' has much to do with Odium. What interest would he have in Threnody? There are no shards there. I'm currently sitting on the belief that it is actually the location of whatever hit Adonalsium, recovering from the encounter. I'm probably wrong, but hey, it isn't a shard, it certainly isn't warm and fuzzy, and I'm almost positive it would have some nasty effects on the local realms. In this case, it seems to me like the cognitive/spiritual realms are in chaos on Threnody. The souls of the dead are unable to move on, presumably because something is blocking them. A large spiritual power could be to blame. And these "deepest ones" could perhaps be the 'evil' itself leaking out. Why would it care about breaking the simple rules? That's pretty simple to explain. It may not be a shard, but it would probably operate on similar principles, since they seem to be pretty universal. We've seen examples of shards having weaknesses (ie. not being able to see certain things), and we've seen examples of natural investiture being able to hide cognitive processes (Aviar), so I don't believe it would be too far a reach to say breaking these simple rules is mostly just you lighting a beacon saying "Hey! Hey, you evil thing! I'm right here!" Now, you may be wondering what that has to do with the shades and the simple rules, which could easily be explained by the cognitive realm. If something powerful enough to challenge Adonalsium is chilling in the cognitive realm, that could understandably warp the other beings around it to similar thought processing. If you've read WoK/WoR, it touches more on the cognitive realm, and I don't want to spoil anything if you haven't read it (And I can't figure out how to do spoiler tags at the moment, and don't have the energy to look it up), but it isn't out of the realm of reason to warp cognitive essence into another purpose, like draining energy from the native species to heal, perhaps? I apologize for the rambling nature of this post, and as I said, I'm sure I'm wrong, but I like to think that Threnody might actually be slightly more significant than simply showing off some cosmere afterlife, and hey, Adonalsium's 'rival' had to go somewhere didn't it?
  14. I kind of have a mini-thought on this subject that has been nagging at me. What if the Tranquiline Halls are actually in the Shadesmar? It's been stated that people can physically travel to the Shadesmar, and we've seen it happen. This whole battle could be fought in the cognitive realm, with the peoples' cognitive self doing the afterlife fighting in the form of the cognitive shadow, but within the appropriate realm of being. This would mean that most likely, The Heralds were actually near the cognitive representation of Braize, fighting Odium's legions to stop them from entering Shadesmar and travelling to Roshar. When they were "killed and sent to Damnation," it could very well just mean that they were "booted out" of Shadesmar and back into the physical realm, meaning Braize (ie. Damnation). When Odium's minions get past them, the Heralds would give chase and arrive on Roshar to battle the Physical Realm's Desolation on Roshar. It might be a stretch, but it seems to make sense.. To clear up my thoughts of the Tranquiline Halls, it was stated that Odium came into Greater Roshar later than Honor/Cultivation. I'm guessing that Roshar's Humans were native to Braise, and had to relocate to Roshar upon his arrival. The cognitive realm has shown it doesn't exactly LIKE to change, especially if it is still thought of as a certain way. Since I'm guessing most of Odium's buddies don't do too much in the way of independent thought, this would mean that the Cognitive representation of Braize would actually be the ideal that the Humans imagine. So I figure that, much like Endowment "stops death" by Returning, a shardic power is making a speed bump in Shadesmar for Rosharans to pass through before passing on. And at this point I'm tired and babbling, so I'm going to stop myself before I stop making sense. Just my thoughts on the matter.
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