It seems I forgot various details and because of that I was under impression that for a group of four metals two steal human attributes, one steals Allomantic powers tied to metals in this group and one steals Feruchemical powers tied to metals in this group.
It would work like that: tin and iron steal human attributes, while steel/pewter spikes steal Allomantic/Feruchemical powers of iron, steel, tin and pewter.
This is clearly not the case. We know that since pewter steal Physical Feruchemical powers, it can also steal Feruchemical gold. (HoA epigraphs number 36 AND a WoB). But... many of the Feruchemical powers are Physical... how does that work?
How are Feruchemical metals grouped? Which spikes steal which powers?
Metal/Feruchemical power/Spike type
Iron: Weight - Physical attribute : Pewter spike (probably)
Steel: Physical speed - Physical attribute : Pewter spike (confirmed - Inquisitors had this power)
Tin: Senses - Physical attribute : Pewter spike (probably)
Pewter: Strength - Physical attribute : Pewter spike (confirmed - Inquisitors had this power)
Zinc: Mental speed - Mental attribute : Brass spike (speculation)
Brass: Warmth - Physical attribute : Pewter spike (speculation)
Copper: Memories - Mental attribute : Brass spike (speculation)
Bronze: Wakefulness - no idea. It can be both physical and mental. Probably mental, it'd fit nicely and complete mental attributes.
Those four are clearly Spiritual powers, so we don't know what spike to use:
Chromium: Fortune
Nicrosil: Investiture
Aluminum: Identity
Duraluminum: Connection
So it seems that all of base metals Feruchemy is covered by three spikes (Physical powers, Mental powers, Spiritual powers). But going off what we know about Hemalurgy, there is bound to be four spikes of base sixteen stealing Feruchemical powers...
EDIT: The question is: can Feruchemical powers even be grouped properly into four even groupings? Especially considering the fact that 'Hybrid' powers are in fact Physical powers and that one of them, Feruchemical gold is stolen by a pewter spike which makes it a Physical power?
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Oversleep
It seems I forgot various details and because of that I was under impression that for a group of four metals two steal human attributes, one steals Allomantic powers tied to metals in this group and one steals Feruchemical powers tied to metals in this group.
It would work like that: tin and iron steal human attributes, while steel/pewter spikes steal Allomantic/Feruchemical powers of iron, steel, tin and pewter.
This is clearly not the case. We know that since pewter steal Physical Feruchemical powers, it can also steal Feruchemical gold. (HoA epigraphs number 36 AND a WoB). But... many of the Feruchemical powers are Physical... how does that work?
How are Feruchemical metals grouped? Which spikes steal which powers?
Metal/Feruchemical power/Spike type
Iron: Weight - Physical attribute : Pewter spike (probably)
Steel: Physical speed - Physical attribute : Pewter spike (confirmed - Inquisitors had this power)
Tin: Senses - Physical attribute : Pewter spike (probably)
Pewter: Strength - Physical attribute : Pewter spike (confirmed - Inquisitors had this power)
Zinc: Mental speed - Mental attribute : Brass spike (speculation)
Brass: Warmth - Physical attribute : Pewter spike (speculation)
Copper: Memories - Mental attribute : Brass spike (speculation)
Bronze: Wakefulness - no idea. It can be both physical and mental. Probably mental, it'd fit nicely and complete mental attributes.
Cadmium: Breath - Physical attribute : Pewter spike (speculation)
Bendalloy: Nutrition - Physical attribute : Pewter spike (speculation)
Gold: Health - Physical attribute : Pewter spike (confirmed - Inquisitors had this power + epigraphs + WoB)
Electrum: Determination - Mental attribute : Brass spike (speculation)
Those four are clearly Spiritual powers, so we don't know what spike to use:
Chromium: Fortune
Nicrosil: Investiture
Aluminum: Identity
Duraluminum: Connection
So it seems that all of base metals Feruchemy is covered by three spikes (Physical powers, Mental powers, Spiritual powers). But going off what we know about Hemalurgy, there is bound to be four spikes of base sixteen stealing Feruchemical powers...
EDIT: The question is: can Feruchemical powers even be grouped properly into four even groupings? Especially considering the fact that 'Hybrid' powers are in fact Physical powers and that one of them, Feruchemical gold is stolen by a pewter spike which makes it a Physical power?
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