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Types of prime Invicibility


Edgedancer

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I always wondered what exactly statutes a prime Invincibility. Some, like Steelheart´s, are obvious; they are simply and literal invincible but other, for example Fortuity, aren´t really “invincible” just very hard to kill. My interest just got compounded by the Oregon RP but that isn´t important for the actual content.

 

Anyway, after doing some analyzing it settled on three types of prime Invincibility ordered by how they protect the Epic.

 

1)Perfect prime Invincibility: These really speak for themselves, you can´t perma-kill these Epics without their weakness, only slow them down at best. It´s self-explanatory really, Invincibility, Resurection, Intangibility, they make lasting damage plain impossible.

 

2) Imperfect prime Invincibility: Probably the hardest one to judge at which point they actually count, they make it obscenely hard to kill the Epic but can be overpowered without employing the Epics weakness, such as Precognition and very strong healing factors that can offset what should be fatal wounds.(Profs probably counts)

(Given that it can be shortened to the palindrome IPPI this is naturally the superior form of PI :P)

 

3) Situational prime Invincibility: Most likely the rarest kind, PIs which don´t make the Epic invincible at all but simply create a situation where the Epic cannot be killed. Examples would be

Regalia´s self-projection

and Mitosis clones (this one is close to a IPPI given that the clones as individuals can still be killed but Mitosis as a whole will survive, if he sets up the situation properly).

 

Nothing really new here, just some further classification, which always help in case you plan to murder an Epic (or a whole town worth :ph34r: ).

Edited by Edgedancer
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So does Resurection count as PPI or IPPI? And would two IPPI's make a PPI?

Resurection is actually listed under PPI. My argument is that a resurection Epic can not be perma killed, sure if you blow their head of it will take a while for them to respawn or something but unless you want to run away your right back to status quo.

 

Two IPPIs wouldn´t make a PPI, unless they work together in a way that makes perma killing the Epic simply impossible. Let´s say that stoping time is an IPPI, because you can still kill them if they don´t see it comming. Adding a IPPI healing factor wouldn´t constitute a PPI, a strong enough suprise attack would still be lethal.

However, Precognition would combine into a PPI. You can´t checkmate or brute force him like a normal Precog because he can just bring himself into safety, while time is stopped, and you can not pull a suprise kill, thanks to the precognition. Which means that both IPPIs cover each others weakness. Not that I can think of another combination that would count right now.

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The thing about Resurection is it depends on how it works. If you resurect in your old body, there are ways of stopping that. Just behead thebody, then put the neck against something that can't move.

 

If you resurrect into a new body, that would be a PPI. Unless Like Timeport, you resurrect inside of a wall.

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The thing about Resurection is it depends on how it works. If you resurect in your old body, there are ways of stopping that. Just behead thebody, then put the neck against something that can't move.

 

If you resurrect into a new body, that would be a PPI. Unless Like Timeport, you resurrect inside of a wall.

Fair enough, forms of resurections that can be sabotaged would not count as a perfect prime Invincibility but as an imperfect one.

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The thing about Resurection is it depends on how it works. If you resurect in your old body, there are ways of stopping that. Just behead thebody, then put the neck against something that can't move.

 

If you resurrect into a new body, that would be a PPI. Unless Like Timeport, you resurrect inside of a wall.

Fortunately for him, after he dies again from being in the wall, he resurrects outside of it :P

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i think it's a nice classification, albeit it is limited by the fact that epic powers are so varied that ordering them is quite difficult. different epics with an ippi could be completey different in difficulty to kill, and some epics with ppi can be relatively harmless otherwise. for example, mitosis had pis, but i found him to be the most terrifying of all.

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Okay. That's true. Electro's is definitely one of the two though

 

Passive Power: Electric Field. There is a small electric field always surrounding his body. If someone touches Electro, they receive a medium-sized shock; enough to hurt them a bit and cause their hair to stick up. Soft materials (such as: paper, fabric, or thin wood) vaporize when they hit the field. Electro can allow some materials not to be vaporized. Eg: his clothes or paper he is writing on. The field is electromagnetic. Electro can choose to make the field repel or attract metal. The field's size flares out when Electro experiences strong emotion.

Well from the description, assuming that the standart is repeling metal (meaning sniper bullets) it sounds like regular grenades or even a hard thrown stone could still kill him, if he isn´t paying attention, so I´m not sure if it actually counts but in case that we do count it I would say a imperfect one, as by the definition it can be overpowered and doesn´t need a specific situation to work.

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Fortuity would have been more invincible if his ability wasn't comprehending probability in relation to the future, but changing the future's probability.

 

If the assassins that came to kill him were always as unlucky as possible, he could just walk down the road and no matter what they couldn't kill him. The only possible way someone could have checkmated him then would have been forcing oneself to be lucky. the opposite of a checkmate.

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Fortuity would have been more invincible if his ability wasn't comprehending probability in relation to the future, but changing the future's probability.

 

If the assassins that came to kill him were always as unlucky as possible, he could just walk down the road and no matter what they couldn't kill him. The only possible way someone could have checkmated him then would have been forcing oneself to be lucky. the opposite of a checkmate.

 

Agreed. There's actually an Epic character in the "What Happened in Portland" RP with that power--"Murphy," as he is called, is widely held to be one of the most powerful Epics in the city. His boss is lucky he's content with a more serving role like Nightwielder.

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What? You Think Murphy is the Most Powerful? He's purely defensive. Sure he can't be killed and can get access to wherever he wants, but that's a long shot from actually killing People, especially the ruling class of Epics.

 

Also, he's not Lucky, Everyone else is just Unlucky.

 

I'd disagree on that front. He has the power to inflict terrible luck on anyone he chooses, which he's shown by randomly jinxing random people off the street. If he walked into a military installation with a rifle, cursing everyone he lays eyes on with complete misfortune, I believe he could massacre the fort down to the last man. Guns would be dropped by mistake; guns that were drawn would jam; those few guns capable of firing would invariably miss their targets. Retreat would not be an option, as anyone cursed with Murphy's attack would trip, fall, and accidentally shoot themselves while trying.

 

With what we've seen of Murphy so far, I firmly believe he could bring Portland to its knees if he decided to give conquest a whirl.

Edited by Kobold King
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In my Personal HeadCannon, when he gets Upgraded by Upgrade, something goes wrong, resulting in Murphy becoming Permanently Upgraded, and changing his name to Obliteration. And then he goes around destroying Cities with his Power.

 

Edit: Permanently upgraded, not Personally.

Edited by The Only Joe
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How strong Murphy is exactly depends on the power of his passive. For example how would it deal with a dinosaur stampede? When would it start acting, when they are close enough to bite them or when they are already running? Would they all trip and if so what would it do about the gigantic mass of lizard flesh pushing itself toward him?

 

Then of course there some things that don´t really involve luck, like someone staring at you for five seconds. (Unless he can randomly create newspappers out of thin air to fly in Corpsemaker´s face.)

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It's powerful enough to deal with Threats that hasn't materialized, but will. In a sense, his Power has Precognition, though he doesn't. As an Example, if he targeted somebody playing Poker, then there's an increased likelihood that the Dealer dealt them a crap hand.

 

In the Case of CorpseMaker, his power would either bring a bird's flight path into CorpseMaker's face, or if they were inside, distract him in some other way. Like collapsing the roof.

 

OK you know what? Murphy is the most Powerful Epic.

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It's powerful enough to deal with Threats that hasn't materialized, but will. In a sense, his Power has Precognition, though he doesn't. As an Example, if he targeted somebody playing Poker, then there's an increased likelihood that the Dealer dealt them a crap hand.

 

In the Case of CorpseMaker, his power would either bring a bird's flight path into CorpseMaker's face, or if they were inside, distract him in some other way. Like collapsing the roof.

 

OK you know what? Murphy is the most Powerful Epic.

Alright, so he really is Alcatraz. I mean there is probability and there is wanton destruction. :P  Is there a limit to what his powers can destroy? For example, I can say that there is a probability of zero for Lucentia´s diamonds to just break.

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It's powerful enough to deal with Threats that hasn't materialized, but will. In a sense, his Power has Precognition, though he doesn't. As an Example, if he targeted somebody playing Poker, then there's an increased likelihood that the Dealer dealt them a crap hand.

 

In the Case of CorpseMaker, his power would either bring a bird's flight path into CorpseMaker's face, or if they were inside, distract him in some other way. Like collapsing the roof.

 

OK you know what? Murphy is the most Powerful Epic.

 

Let's dig deeper into that poker player example. Specifically, how Murphy's power-precognition interacts with his weakness.

 

If Murphy decided to jinx a poker player just when said player triggered his weakness, would the attempt fail? Or would the jinx still succeed in its purpose, as the power had already been activated prior to the weakness's presence?

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Let's dig deeper into that poker player example. Specifically, how Murphy's power-precognition interacts with his weakness.

 

If Murphy decided to jinx a poker player just when said player triggered his weakness, would the attempt fail? Or would the jinx still succeed in its purpose, as the power had already been activated prior to the weakness's presence?

And while we are at poker, what about marked cards?

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Hmm. I feel like Murphy's Weakness woud act like, Hmm. Have any of you ever read the Sword of Truth Series? In those books there are certain People who were born Without Magic, so Prophecy is entriely incapable of seeing them. Murphy's weakness is Like that. It kind of has an Aura, preventing anything in it's Aura from being Predicted or seen by Murphy's power.

 

So for the Poker Game. Gordon has Murphy's weakness on him, preventing him from being targeted by Murphy. But Murphy's power can still affect the Gordon of the Past. It would actually go back in time, looking for when he doesn't have the weakness, allowing it to Affect him. If during that time, It can't find a way to affect the Current Time, (Which is likely, depending on when Gordon grabbed the Weakness) then Gordon remains Unaffected.

 

Kyle doesn't have the Weakness, but does come with Marked cards. Murphy targets him, and he always does something wrong with them. Like he accidently grabs the wrong deck, or a cheat card falls out of his sleeve or something.

 

And Murphy's weakness is a Item. Not a Unique Item, but a Certain type. For Example, Not Every Elmo is the Weakness of RiverShoulders,  only Tickle-me-Elmo's are.

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