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  1. MR64: Shades of Crimson It was night again. The Crimson Tavern lay in silence, and it was a silence of- Well, never mind, thought the bartender as the foreigners stamped into the tavern, laughing raucously. "Why's it so quiet in here?" yelled one of them. He wasn't actually yelling, but his voice reverberated off the walls of the tavern, returning to the bartender's ears again and again in a cacophony of unwanted noise. The bartender grumbled unhappily, and his sentiment was echoed by the tavern's three other occupants. (The foreigners didn't count, as they seemed not to truly occupy the tavern, inasmuch as a wrecking ball wouldn't be considered to occupy the house it was about to demolish.) "Daggum forters," one of the men sitting at the bar said under his breath. He had hard eyes and a long, black beard. Though he'd been a fixture of the tavern every night for the past ten, maybe twenty years, the bartender didn't know his name. "Tavern's for quiet." The bartender nodded in assent. Forters -- folks from fortress towns, of course, just where are you from, anyway? Never mind, doesn't matter -- forters didn't appreciate the solemn, brooding air of a tavern. If you wanted to be loud, you could be loud in the solitude and decency of your own home. The foreigners continued their clattering and clamoring, taking seats at one of the tables. Nobody had used the tables in at least a decade. A forter woman -- or, the bartender thought she was a forter. The truth was more complicated, and somewhat less believable. We'll get there -- tried to sit on one of the stools, and the legs crumbled beneath her. "Storms!" she shouted, falling to the floor and eliciting a chuckle from the bartender. She picked herself up, preserving an impressive amount of dignity, and slid over a different stool, testing her weight on it before sitting. "Why in Damnation does the boss think the asset is here, of all places?" she said to her companions in her own language. "I swear, if this is another storming dead end..." "Did you know that the locals literally call the forests here Damnation?" commented her colleague. "Or, whatever their word is." He paused. "Heel," he said, sounding out the unfamiliar syllable. "Hopefully they'll put up a fight," said another woman. "I didn't just sign up to trudge around backwater planets and drink in cremhole inns." The group nodded in agreement. Outside the tavern, the night wore on. The homestead of Crimson, on the outskirts of inhabited Threnody, has protected a mysterious and powerful force for generations. If it were to fall into the wrong hands, it could cause a cataclysm of a magnitude far beyond what any of the homesteaders could imagine. When strange foreigners arrive in Threnody one day in search of the power, neither party is prepared for the bloodshed that ensues... Welcome to MR64: Shades of Crimson! I, @Szeth_Pancakes, will be your GM. A co-GM would be nice, since my schedule for the next month or so is shaping up to be busier than I anticipated. Let me know via PM or in the thread if you're interested. General Rules. Factions. Roles. Items. Mechanics. Order of Actions. The game will begin at 7:30 PM PDT on Wednesday, July 12. Should be pretty chill (at least in comparison to Ash's shard game or KKC). RP-ful play is encouraged Participants. Quick Links.
  2. Was listening to the Sunlit Man reactions and thought of some things. For those who don't know, it's going to be about a group of people coming to the homeland on Threnody and trying to take it back from the Evil. The first seen is, from what Brandon has said, going to be survivors from several shipwrecks arriving on the shore of the Homeland. In the episode of Shardcast, they mention how the Evil might be a big entity, a cosmic force perhaps. They also discuss that the Admiral from the epilogue of Sunlit Man might be in the book. Here's my theory and pitch for what the book, The Night Brigade, could be. The Admiral is one of the two-five viewpoint characters of the novel. She's the leader of the whole group. Throughout the novel, the characters start to die, including the viewpoint characters. At the climax of the novel, there are only a few characters left, at least two pov ones, one being the Admiral. In the climax of coming to confront what could be the main entity of the Evil, almost the entire Night Brigade dies, except for a small group of people. The Admiral and maybe one other person has to go confront the Evil by themselves. They go do it and find the primary entity of the evil. They start to deal with the entity, negotiating a little bit after a little bit. Idk the specifics here, that would greatly depend on some of the motivations of the characters. The entity takes the other character, threatening to kill them. The admiral freezes as the Evil tells her that the rest of the brigade is starting to die. She has to decide. The entity's grip on the other character would probably tighten, bringing them closer to death. The admiral makes a deal, making it so that her night brigade stays in tact, that her friend is alive and that she can command shades. In return, the entity/evil will be given free reign of the homeland and, perhaps, the planet. This whole thing hardens the admiral and makes her feel super guilty. She could also have been a little more cheery and optimistic throughout the book, but that would be gone at this point of the novel. Thoughts on the idea?
  3. One interesting thing we see is a glimpse at what I suspect is relatively early, but certainly established, space age. I was expecting technology honestly to be more advanced than this by the space age. I don't get the sense there is FTL travel though, and maybe that's not coming. I wish I knew how long Zealot has been on the run. He seems to think people he knew on Roshar would still be alive, and I would have said that I would have been surprised for those who had not become fused to make it to the space age. Anyway, the factions we see emerging are: Scadrians: they seem to be a relatively callous one would government, though not actively malicious, one works government. They don't care about the plight of non-Scadrians. This is consistent I think with what we saw in 6th of the Dusk, just looking for resources to exploit. They felt like someone trying to convince you that their trade is to your benefit in Catan but is obviously lying. Rosharans: Our most significant data here comes from the Scadrians' attitude towards the prospect that Zellian is "Oathed", but more significant data comes from the 6th of the Dusk sequel where the Rosharans radiant ambassador seems downright sinister. Definitely more evil than the Scadrians. It's unclear how many factions there are from Roshar but I hope it's not just evil Odium servants. Threnodites: I dono that happened there but the Night Brigade is terrifying. Their power is that of shades which they now seem to have near total control of. I don't know if this is the only power from Threnody or how much control they have on their home planet, but things are not looking good. Sel: We know people from Sel are players, but not much more. Obviously Elantrians are ridiculously powerful, and the other magic systems we've seen from Sel are also really significant. Other groups are less clear. Any thoughts on my analysis? What do you think the implications of all of this.
  4. OK, maybe I am dense. The shades in the Forests of Hell are definitely ex-humans, aren't they? And shades dissolve slowly, so there is no such thing as a primordial shade. When the Forescouts arrived the forests were full of shades. There is no mention of aboriginies or ruins in the novella. That raises a question. Whose shades are they?
  5. TL;DR: The Physical and Cognitive Realms are very close together on Threnody; Threnody's Shades seem to be nearly mindless because they are pulled partly into the Physical Realm. I noticed this interesting WOB: This was kind of the last piece to complete an idea I was developing about Threnody. Threnody's Shades are Cognitive Shadows, but not very cognizant. Elsewhere, cognitive shadows either seem to retain full intelligence (Returned on Nalthis, Kelsier in Scadrial's Cognitive Realm) or lose it only very slowly through progressive damage and rebirths (Fused and Heralds on Roshar). But Cognitive Shadows are repeatedly compared to spren in the Stormlight books, and we know that sapient spren need a Nahel bond to retain their intelligence in the Physical Realm. And the Shade of Silence's grandmother seems to retain a bit more memory than the usual Shade... perhaps because of Connection to Silence? Not anything like as strong as a real bond, which is why she's still mostly a mindless Shade, but still... So I'm thinking that Threnody's Shades are Cognitive Shadows pulled partly or mostly into the Physical Realm (not completely, I think, since they're not solid). If they could form a bond with a Physical person as strong as a Rosharan Nahel bond, they might be able to be cognizant. And if Threnody's Cognitive Realm is kind of "squashed" into its Physical Realm, perhaps that is why people become Cognitive Shadows much more easily there. The Realms are probably also closer together at night, as Shades are more active/aggressive then. -- Much more speculatively... Corruption: Ambition + Odium Shades are "contagious", and the Evil on Threnody is described as consuming souls. Perhaps this is a general Intent of magic on Threnody, deriving from bits of Ambition's Investiture tainted by Odium - the combination becoming something like an Intent of Corruption, hate constantly spreading, expanding, contaminating, consuming. The Simple Rules The Simple Rules may also be tied to these Shards. To spill blood is an act of violence, linked to Odium; fire is the keystone of human achievement, linked to Ambition. I am not sure about the "running at night" thing though...
  6. I am rereading RoW. I am looking in Hesina's interlude. On pages 1055-1056, Lirin and Hesina are jibing back and forth over how her father hates Lirin (her dad sounds like he has some good common sense there...). Maybe I am just overthinking it, but Lirin's response ruffled my feathers. Hesina thinks her dad may be dead, and Lirin says he can't be because: "He'd be haunting me, obviously....Living as a shade in the storms, calling for my blood." I do not have Stormlight e-books, so I cannot do a search for the word shade. Is this word thrown around often in the series? Using both words SHADE and BLOOD in the same sentence was just an interesting choice of words to me. TIA to any who can offer input.
  7. We know that Brandon has wanted the Aethers to be important for a long time. We see that the Shades on Threnody are vulnerable to silver which kills Aethers. They also have a significant physical resemblance to the Midnight Aether and Midnight Essence. My theory is that the Evil on Threnody is the Midnight Aether and that the Shades are manifestations of it.
  8. As the title says, I am planning a short story set on Monody, first planet in the Threnodite system. Is this something you guys would want to see posted, or should I keep it to myself? Also I am not sure about Dragonsteel's stance on unapproved derivative works, does anyone know if they would have a problem with me posting a story set in their IP? I've got some pretty decent brainstorming done and I think I came up with very interesting ideas. I wanted to hear your opinions on this before I started though.
  9. I just posted this to my Youtube channel, but I figured I'd type this up fully here, maybe additionally clarify some of the points TL;DR at the bottom The central question of this theory: Where did the Thrill originally come from, was it truly of Odium in the very beginning? My theory is that Nergaoul was actually a splinter of Ambition to start with and Odium Unmade the Thrill into what it is today on Roshar. The Thrill is characterized as a red mist, so The Threnody system So we know that Odium mortally sliced and diced Ambition while in the Threnody system (and also Mercy was there doing who knows what). Chunks of Ambition rained down, and something arose from the ashes: The Evil. The Evil was described by Nazh as "a creeping darkness, a terrible force that consumed the entirety of the continent, feasting upon the souls of men." Khriss also states that she does "not know how much of this is metaphoric, and how much literal." I think this was mostly metaphorical. Being a Splinter of Ambition, I think the Evil entered the hearts of men and inflamed their ambitious desires to the utmost, similarly to what the Thrill does with battle rage or Ashtermarn with gluttony. This "devoured their souls" by inciting them to pursue their greatest ambitions to the loss of all else. Thus, the continent was consumed by madness and those strangely unaffected fled to the smaller, shade-filled continent. Then, I think Odium came back. He had just dispatched Ambition and was inspecting the scene of the crime just to double check there aren't any powerful splinters that could rise up and gather up Ambition's power again. And on Threnody, he finds a new toy. Odium corrupts the Thrill, through the process of Unmaking and this fundamentally changes the nature of the Thrill into something similar, but different. Now, the main objection that I see to this theory: https://wob.coppermind.net/events/100/#e1672 How does this fit with the theory? Well, primarily, I think this could tell us about the nature of Unmaking. This form of corruption has to fundamentally change the nature of the Splinter such that it is either A: a Splinter of both Shards, or B: A Splinter completely of Odium through a process of substitution, where Odium's investiture replaces Ambition's, but still retaining the vague shape of what the thing is. I think the first is the most likely, but I have been unable to find if this question has been asked before about the nature of Unmaking. TL;DR The Thrill was originally a splinter of Ambition called the Evil, Odium saw a new toy, Unmade it into a Splinter of Odium, and then tossed it onto Roshar for it to go buck wild.
  10. The concept for this is short story roleplay. I'll make a very short single quest idea, for instance, the first one is transporting a payload of silver across part of threnody. You come up with your player idea, something simple but dynamic without a large arc. I set up the plot and we start playing. When we're done with the first story, we go on to the next, each being very short. You could have a reoccurring character, or do a new one every time. Here's the basic summary of the plot, then a more in depth explanation: You have been hired! A small large shipment of silver is being transported from this very town to Boschester. It is expected to leave at the next Shaiday. Good fortune to you, and may the Shades never catch you, sincerely, Adonalsiumwillrememberourplighteventually If you want to join, just put a character roughly following this sheet, or a brief concept and name. Character Sheets for Story 1:
  11. Theory: After Ambition was wounded in the Threnodite System by Odium and Mercy, she fled to another point in space. This point either was, or became, the Rosharan system. Here, Ambition was killed. Her death created the Barrier Storm in the Cognitive Realm around the planet Braize. This storm was later Invested by Odium to create the proto-Everstorm that was pulled through into the Physical on Roshar at the Battle of Narak. Ambition's death also created a wound in the Spiritual Realm in the Rosharan System similar to that which exists on Threnody. This is the reason there are spren on Roshar. Datapoints: I group this into two categories, Spren and Storms. SPREN: From Shadows for Silence in the Forest of Hell, we know that the wounding of Ambition in the Threnodite System created Shades: cognitive beings which manifest in the Physical Realm. We do not see similar manifestations in the Mistborn novels or the White Sand graphic novels. We know there are no Splintered Shards in the Scadrian or Taldain systems at the time these stories are set. We see similar manifestations in Elantris and Emperor's Soul (Seons and Skaze). We know there are Splintered Shards in the Selish system at this time. We see similar manifestations in The Stormlight Archive (spren on Roshar) (and voidspren on Braize). STORMS: From Khriss's statements in Arcanum Unbounded, we know that the Dor around Sel is a whorl of free Investiture created when Odium Splintered Dominion and Devotion there. From statements from Nazh and Hoid, we know that travel to/from Sel through the Cognitive Realm is very difficult and dangerous due to the presence there of the Dor. From statements by Nazh, we know that that travel to/from Braize through the Cognitive Realm was difficult due to the presence of this Barrier Storm. A possible chronology: 1) The Shattering of Adonalsium. 2) Odium and Mercy clash with Ambition in the Threnodite System. Ambition is wounded. 3) Odium (and possibly others) clash with Ambition in the Rosharan system. Ambition is killed, creating the Barrier Storm, and spren. 4) Odium goes to the Selish system. He clashes with Dominion and Devotion. They are both killed, creating the Dor. 5) Odium returns to the Rosharan system, and begins whispering in the ears of the Ashynites. 6) The Ashynites devastate their planet using Dawnshards. They are taken in as refugees by Honor and Cultivation on Roshar. Their God, Odium, comes with them. 7) Honor, Cultivation, and Odium make a deal that they think will allow them to live in harmony on Roshar. This is the Oathpact. 8) Odium intentionally goes against the Oathpact, triggering its punishment prohibitions. He is exiled to Braize, on the far side of the Barrier Storm. The cycle of Desolations begins. 9) Honor is Splintered. 10) Honor's Cognitive Shadow is bound to the spren of the Highstorm. 11) Several millennia pass. 12) Odium invests a not-insignificant amount of Investiture into the Barrier Storm, creating the proto-Everstorm in the Cognitive Realm. This process takes several centuries. 13) Finally, the Everstorm is pulled through into the Physical Realm on Roshar, creating a direct passage between Braize and Roshar. Questions: A] Why is this wrong? B] Were other Shards involved in the death of Ambition? Did Mercy join Odium for the final clash? Did Ambition? Did Endowment (who we know is relatively new to the Nalthian system)? Indeed... were Honor and/or Cultivation in on the kill? C] Did the death of Aona and Skai occur before the initial conflict with Uli Da in the Threnodite system; after this initial conflict but before the final conflict in the Rosharan system; or after the Rosharan conflict? D] When on this timeline did Honor and/or Cultivation arrive on Roshar? E] When was Odium's first contact with the humans on Ashyn?
  12. Ok... So I am beginning to think the shades of Hel react to the 3 things they do because they symbolize Odium? 1. The starting of a fire being "passion" ignited. 2. The running being Ambition trying to escape Odium. 3. And the shedding of blood being Odium shaving off parts of Ambitions power. And that chunk of Ambition remembering what happened to it and leaving that intent in the shades? This probably seems like a stretch but what do you think?
  13. Could Mercy have spared Uli Da while splintering Ambition? I think it is in line with Mercy's intent and a logical guess with the minimal information that we have. Ambition is separate from Uli Da and I think that it could be shattered while. Also could Uli Da being Fain mean that The Evil is Fainlife created from a piece of her? --This was a discussion from 2017 that got closed and I want to re-discuss. Honestly, I want to discuss anything vaguely Threnody--Shard--Cosmere related...
  14. First, no this is not about a remake of a famous movie. I think we have stark clues. Let me quote the first one, the famous passage from Secret History: That is incompatible with what we saw in Shadows for Silence in the Forests of Hell. People in the forests don't generally decide to become shades. If one did, it would just involve going outside and starting to run. No rites or traditions. I think we must conclude that Nazrilof hails from another period or another place. Could he postdate the events from Shadows for Silence in the Forests of Hell? I am afraid we must reject that option, as Khrissalla writes about visiting one of the refugee cities on the other continent and about knowing Nazrilof in the same essay. That brings us to the second important source, her essay on the Threnodite System where she calls those cities new and unfinished. That is not compatible with centuries having passed since the Forescouts came there. That means that Nazrilof predates the evacuation of the Homeland and hence hails thence. Yet the same essay also says that he has information on the Evil, albeit in vague terms. How is that possible? Did the Evil arrive a long time before the evacuation of the Homeland? Apparently it did. Threnody is an upstart military power during the events of Secret History. That precludes it being a devastated world with people fleeing from the Evil across an ocean. The same essay also mentions that Khrissalla did not get her information about pre evacuation magic in person. So she wasn't there. Apparently they also aren't in a conventional romantic relationship. I would expect that if they met in Silverlight as researchers or student and teacher. So, on an expedition? Does he owe her his life? Or, even wilder, did she outright buy him?
  15. I only recently noticed I hadn't updated my favourite Story-theory yet with the new Dawnshard/RoW Knowledge, so here goes. TL; DR: Kelsier will try to reforge and become Ambition. Collecting enough of Ambitions Investiture will enable him to ascend to Shardhood. So, RoW answered atleast some of my thoughts about what Kel would get up to. It also fed into my theory, so it's time to dig that up again. First, the arguments that still hold: (New Arguments at the bottom) - He tasted Ascension with Preservation. And now that he knows that's a thing that is possible, it seems like a worthy goal to keep himself busy with. - Hoid seems to be interested in keeping the Shards from gaining too much power and keeping them seperated. Kelsier hates him. Would be fun to have them square off in that kind of way, especially with Hoid as the MC of Mistborn Era 4 You might ask: But why specifically Ambition? - At the end of Secret History, Vin asks Kelsier an important question about his motivation. We're lead to believe that Kelsier will look inside himself and realize that she was right and his vendetta against the Lord Ruler was more about himself than the Skaa or Scadrial. From RoW, we can gather that he probably accepted that and doubled down on it - see Thaidakar. We saw that Preservations Intent and Kelsier's personality were too different. Of all the shards we know, Ambition would fit him really well. He's insanely ambitious, going so far as to think up a way to overthrow an - as far as he knew - immortal Emperor. He punched multiple gods. And he created a multiple-world-spanning secret Organisation. If that isn't ambitious, I don't know what is. - Additionally, according to my Understanding, Ambition is one of the, if not the, least limiting Intents. With all we've read about Ruin corrupting Ati, Odium and Honor and Preservation etc limiting their Vessels, Ambition is... not really like that. I'm sure there some zany stuff there, but I doubt becoming Ambition would hinder Kelsiers Megalomania, if anything it would further increase it. And it wouldn't bind him to anything stupid like Oaths or whatever, which he definitely wouldn't want. But there's more hints towards my theory. - Foreshadowing (pun intended). When Kelsier encountered the Ire, they mentioned Threnody Shades. As Kelsier is a Cognitive Shadow, their Alerter Fabrial picked up on him. I believe that this might be more than fanservice for those of us who read Shadows for Silence. Threnody is the one planet we know where Investiture from Ambition "landed" in large chunks. It's already connected to Cognitive Shadows, and the names of the planets in the Threnodite system are all the names of Songs of Mourning - and Kelsier is dead ( also as in "The Bands of Mourning", which Kelsier used) - Threnody and Sel are the only other two planets that Kelsier canonically knew as of the end of secret history. Putting himself in opposition of the Ire, it wouldn't be too far fetched that he would have investigated what it is that these very knowledgable people are trying to contain that they confused him with. Not a far stretch imho. It seems that on Roshar, the Ghostbloods already have plan and directive, so I assume Kelsier already has had some kind of plan by the time they set up on Roshar. - Ambition was splintered, but unlike Dominion and Devotion. While we know that Odium stuffed those two in the Cognitive Realm to make sure they wouldn't be picked up again, as far as we know he didn't know how to do that yet when he finished off Ambition outside the Threnodite system. So while Ambition is probably spread out in dead chunks of Investiture, someone ambitious enough with a lot of time could try to collect those. - Additionally, Edgli (Endowment) seemed to think that Ambitions last Vessel would've been trouble, and seems glad that she's gone. From different WoB's we know that Sazed's ascension has caused quite a stir, so Kelsier could definitely take up the troublemaking mantle of Uli Da very well. Alright, time for the new arguments and thoughts: Two things are majorly important: - The Ghostbloods are looking for ways to transport Investiture. Ba-Ado-Mishram, Gems, Stormlight... Aside from trying to find a way for their Master to actually move beyond Scadrial, they are looking for ways to transport Investiture. Sure, Money and Power are good motivators, but I think there's a second reason for that: Moving Chunks of Ambition. What would this do for them? Well... Douglas What about a lerasium savant? Or would that require so much lerasium that the person attempting it would ascend to become a new Shardholder? Brandon Sanderson Basically, this is what Ascension is. 17th Shard Forum Q&A (Sept. 27, 2012) I imagine the Plan to go something like this: Step 1: Find a way to store most of the big chunks of Ambition's Investiture. I assume it's not all in the form of Shades, so imagine Gems and whatever stuffed full of Investiture - if necessary, Step 2: Convert it into a Form Thaidakar can use. If Raboniel and Navani can figure out Light physics, I'm sure people in Silverlight or other Scholars somewhere are able to do so too. I'd be surprised if the Ghostbloods didn't have some smart Cosmere Scientists on their Payroll. Convert all that Investiture into solid form: a metal. Uli Dum/Ambitium - Step 3: Kelsier burns massive amounts of Ambitium or an Ambitium/Lerasium Alloy, preferrably physically close to Threnody, somewhere in the system. Once he has burnt enough of it, Kelsier ascends to Ambition. The Investiture that hasn't been collected hopefully realigns itself to its new Vessel, and Kel is a Shard now. Aside from those reasons, just think of how absolutely fitting this would be for Kelsiers Story, both in-universe and Meta, for us readers. Kelsier, the Survivor, survives the most deadly place on Scadrial, the pits of Hathsin, under the rule of an "immortal god-emperor", spiting said Emperor. He goes on to challenge that Emperor, and while dying in the Process, deifies himself as The Survivor, sparking both the Revolt that finally took down the Lord Ruler and a Religion around himself. He Survives Death, and goes on to help out at the other very deadly part of Scadrial, the South, and also kinda becomes the god of the people there after helping them survive. Notice a pattern? What better than to do this a third time? The Survivor, a kinda-ghost kinda-god, focusses his attention on the deadliest planet in the known universe, Threnody. If any one people in the Cosmere is doing more surviving than the South Scadrians, it's definitely the people on Threnody. (Try to tell me Kelsier wouldn't like Silence Montane.) After the disaster of Ruin and Preservation and the prophecy, Scadrial needed a god like Harmony to rest and stabilize under. Threnodys woes aren't over, however. What they need is a fighter god, someone able to take on the Evil. Someone who embodies the Will to Survive that Threnodians need, and the Ambition to pull through with it, to take up a fight this hopeless. a ghost-god that's already fought one immortal evil fits into Threnody well, and it would fit so well into Kelsiers story to do his shtick a third time: Help people survive and become their god. Only this time, it would actually be true, and he'd ascend to Shardhood.
  16. Journal of Thankful Dolittle Geology Graduate at Miskatonic University Forest Expedition Day 37 Never before have I witnessed something so grand and majestic as the mountain at which we arrived two afternoons ago. The snow blanketing its bare peak reflects enough light that it is nearly blinding to look upon for long in the brightness of midday. I have been so utterly consumed by my explorations and research that I have not had the time to write about what we’ve found. This whole place instills in me a sense of wonder and appreciation for the God Beyond. That feeling, though, never lasts long. Not when there are shades constantly haunting our journey through the forests. A homesteader brought along on the expedition, Silence as she’s called, admonishes any of us from the University when we call the forests hell, but that does not stop us. What else can this place be but a hell in this world? And what god would allow such creatures to exist still, stuck in a limbo between death and what waits beyond? At least in the days since we left Last Port, we have been kept safe from the creatures. No one has broken one of the Simple Rules, though thoughts of the shades coming for me haunt my dreams each night. All I see are eyes. Bright green and crimson. The colors of withering and death. Still, I have to think only of the mountain and what we discovered to help ease my fears and return that sense of wonder. For today we found the ruins of an ancient civilization. One that thrived and fell long before the first Forescouts ventured from the Homeland and away from the Evil there. Thinking of what we can discover about the ancient dwellers of these forests may help us learn more about how we can tame this land. I believe shades existed back then as well, for we found an abundance of silver among the exposed ruins. Unless, of course, silver was simply the easiest and most prevalent metal found in this mountain. If that is the case, this discovery will be a boon for Last Port and the other forts. With this much silver, civilization will be able to expand and tame the forests and its shades. There is a problem, though. Another reason for my appreciation for the God Beyond to wane. I have heard whispers among some few of the other members of this expedition that the ruins we discovered may not be entirely unoccupied. Talk of the Evil that consumed the Homeland has swelled as they postulate that the Evil first came from here, these ruins and this fallen city we discovered. That cannot be true, but there has been a change among some of my companions. They are darker. The shades at night grow more restless. Blood is on the horizon. Welcome to Long Game 76: At the Forests of Madness! I will be your GM. @The Unknown Order will co-GM, and @Devotary of Spontaneity will be the IM. This is a rerun of LG60, though this is a mash-up of Sanderson’s Shadows for Silence in the Forests of Hell and HP Lovecraft’s At the Mountains of Madness. Premise: You have been invited to join a geologic expedition to delve further into the Forest of Hell. Led by Professor William Dyer of Miskatonic University, the hope is to discover more about the forests and their potential resources for the growing fortress cities. You have found a snow-covered mountain that shows signs of an ancient civilization. The more you discover, the more you realize the civilization might not be entirely extinct. On top of the consistent danger from the shades, there is an evil lurking just beyond the view. An evil that drives men into madness with whispers in the night. An evil that tempts the hearts of men. An evil that ends only in death. Rules Here is a link to the full ruleset, though you can find it below as well. Miscellaneous PMs are open (no group PMs) Players can take one action during each Day and Night turn Day turns will be approximately 48 hours long, Night turns will be 24 hours long There is a two-vote minimum for the exe Tied votes will be decided at random If a player is removed by execution, their items will be distributed among their voters If a player is killed, their items will be destroyed Order of Actions: Sign-ups will end Tuesday, April 27 at 6 p.m. PDT. Day One will be posted hopefully within an hour after that. Players/Spectators/Pinch-hitters Rule Clarifications Quick Links
  17. So I'm caught up on most things cosmere (only missing white sand and sixth of dusk I believe), and I just read Shadows of Silence in The Forest of Hell. As I was reading, I noticed Silence mention deepest ones on Threnody. Has anyone asked Brandon if these are related to the deepest ones on Roshar? If they are related, the coppermind doesn't currently reflect that.
  18. Spoilers All Cosmere This is just some crazy tinfoil idea that I had. I've long had a pet theory that Kelsier was connected to another Shard. He has such commitment to his ideals that it speaks of great Intent. He comes off as cocky and self-interested but his willingness to sacrifice himself - and pursue his ideals even thereafter! - shows the depth of his devotion. I used to think that, if he was influenced by a shard, it was probably Bavadin. Her penchant for Investing herself into Avatars is well known. Kelsier's anti-authoritarianism seems pretty Autonomous. And Kel's immidiate antipathy towards Hoid seems rather as if he "has been instilled with an intense and overpowering dislike of" our favorite flautist. This seems a little hard to square with his becoming a ruler (the Sovereign) on Scadrial, and a leader (Thaidakar) to the Ghostbloods. But it's possible. Perhaps there is no greater autonomy than sovereignty. Kelsier created the Bands of Mourning, an artifact so powerful as to grant its user quite a bit of "freedom and self-direction." But of all the questions about the Bands of Mourning, one gets a little lost: Why are they so named? I don't believe that the eponymous book gives an answer. But another text may: Shadows For Silence In The Forest Of Hell. Shadows for Silence is set on the planet Threnody, namesake of the Threnodite system. The other planets in that system include Monody and Elegy. A threnody is "a wailing lament composed or performed as a memorial to a dead person." Both a monody and an elegy are "poems lamenting a person's death." All three of these are examples of mourning. There's no Shard in the Threnodite system now. We know that several Shards were once there - Odium, Ambition, and Mercy. A "wail for the dead" doesn't speak much of Ambition, and though it is Passionate it doesn't really feel like "God's own hatred." Mercy? "Compassion or forgiveness shown toward someone whom it is within one's power to punish or harm." That doesn't sound much like a death-song - and it sounds nothing like Kelsier. In the Threnodite system, then, one of two things seems likely. The first possibility is that the planets are named for some other Shard. Perhaps this is one of the two we haven't encountered - maybe it is the Shard of Grief? Maybe Memory? The second possibility is that this system was created, or at least deeply touched, by all three of the shards which once resided there: Odium, Ambition, and Mercy. What do you get when you mix striving, passion, and forgiveness? I think that you would get the creation, of a song, of mourning. Perhaps Kelsier is touched by something from these worlds. Kelek's Breath but there are enough Cognitive Shadows running around Threnody! And we know that the Selish Ire have set up pickets around Scadrial's subastral specifically to prevent Threnodite Shades from coming through via Shadesmar. And we know that Kelsier had a deeply transformative experience when he was enslaved in the Pits of Hathsin - the Lord Ruler's prison, the source of all atium, but also a Perpendiculatiry. Maybe a Shade got through the Ire's picket and touched Kelsier. Maybe it was more than one of the apparently simple-minded Shades we see in Shadows for Silence. Perhaps all of the Shades of Threnody contain portions of the three Shards we know were present there. Maybe they contain an especially large portion of Ambition, since Uli Da was the one so wounded there. One part hatred, three parts self-striving, and one part "a desire to relieve suffering." ...that sounds a lot like Kelsier to me.
  19. Finished! Nine characters from eight Shardworlds! From left to right: Dusk from First of the Sun / Kaladin from Roshar / Vasher from Nalthis / Hoid from Yolen / Harmony (Sazed) / Khriss from Taldain / Shai from Sel / Vin from Scadrial / Silence from Threnody This piece is also celebratory art! Happy Chinese New Year 2016 (Year of the monkey)! At first I drew these characters mainly for an online fantasy magazine because they kind of let me (as translator of WoR) introduce Stormlight and the whole Cosmere series in their New Year issue, which meant I’d better add some festival stuff. So here it is - Characters from eight different Shardworlds wishing you a Happy New Year! In China, this is a popular traditional gesture when people give New Year’s greetings. It’s called 作揖 (zuò yī, in spoken language: zuō yī). When you do this, you make a bow with hands folded in front of you and greet others at the same time. Raise your folded hands and then lower them. The motion can be repeated several times. For men, they should use their left hand to cover their right hand (In ancient China, men tended to hold weapon with their right hand, so they covered it when saluting, to reduce hostility and show respect.), while for women, they should do it otherwise and it’s better not to clench the left hand into a fist (You can learn this from the picture above.). If you do it wrong, you will convey some ominous meaning. Please be careful # # # Heck, so many tags! Also seriously, I think we may need a Cosmere crossover art album
  20. We know that an animal can trigger Shades. So what can? Can a Lifeless trigger them? Can an Awakened object trigger them? Could a robotic device trigger them?
  21. Umm, what? Why are rats' skulls glowing on Threnody? Has it become the Cosmere's Chernobyl? This also makes glowpaste a bit suspicious. When I first read it, I took it to simply be bioluminescent or some kind of chemical reaction. But could it have been caused by Investiture? Is Threnody's flora and fauna using Investiture like First of the Sun?
  22. i have a theory about shades. it might already be out there but i havent seen anything. so my theory is about shades and why they are less aware than other CS's my theory is that the reason that they are less self aware is that they are mostly stuck in the Physical Realm. most other CS's we've seen have always been in the cognitive realm. there are a few exeptions however such as the "mist spirit" on Scadrial. We know that when someone dies on the Physical realm, they lose all connection to their body and are now a CS in the Cognitive Realm. why then are shades manifesting on the Physical Realm? I dont know. and why do look less like their former selves over time? my best guess is that that like all other CS's, shades are drawn to The Beyond, but instead of choosing to stay or go, shades are slowly losing bits of themselves to The Beyond P.S. how invested are Shades? A normal human would get sucked into the beyond almost instantly. A misting/mistborn would probably last a few minutes/hours shades can at least go Decades though
  23. I’ll type out a better theory later but this is the summary: The Set or the group Waxilliums uncle was apart of is actually the IRE or the elantrians from mistborn secret history. The shard Trell is actually Autonomy or the hosts of Autonomy and they were convinced by the elantrians to separate the shard Harmony back into ruin and preservation. The elantrians want Preservations shard so they can revive their own Shards. They used the original agreement between shards to not live on the same world and mix powers, to convince the shard Autonomy or the majority of its splintered power to separate ruin and preservation. Sorry for the messy bad grammar. Please pick this theory apart and maybe read between the lines to find out inbook reasons why what I said could be right.
  24. So, in my re-reading of Arcanum Unbounded I came to one of my favourite shorts, Mistborn: Secret History. At the portion where Kelsier meets with Khriss and Nazh I couldn't help but notice something Nazh said that I hadn't picked up on before. This caught me and I started thinking, is it possible for one to ritualistically become a shade using whatever magic may be present on Threnody? Generally shades come about due to some weirdness in Threnody's investiture (maybe cos of large chunks of Ambition being ripped off in this system) but if one were to purposely create a shade, would it be a more powerful kind or simply like all other shades. One possibility that came to mind could be that this is how the one-time mentioned Deepest Ones come to be. What do you all think? Is there some other info floating around out there about Threnodite shades and The Deepest Ones, could someone like Kelsier be analogous to The Deepest Ones? This is my first theory so apologies if this has been spoken about before, I look forward to hearing all your opinions on the subject, Threnody is super mysterious and so much fun to think about.
  25. A rather famous amateur theologician from Scadrial wondered why you would pass on if you don't have to. For most people the question is academic. One world, however, inverts that. On Threnody everybody has to answer that question. So what do you have to lose? The old-fashioned answer a Threnodite would give is: your immortal soul. Shades wither away slowly and it looks like the dissolution of a Cognitive Shadow who has refused the call of the Beyond means annihilation. That would make becoming a Shadow a coward's choice. Yet Nazh reveres those who became Shadows. Why? And here speculation begins. Silence seems to form some sort of bond with her late grandmother. Shadows may have given Threnodites powers powered by their own substance. Sort of the ultimate sacrifice for family and country. Dare you imagine the horror they must have felt at the news of a continent full of Shades of people believed to be safely in the Beyond? Can we assume that the reaction would have been an epedemic of nihilism and neigh everybody elderly choosing to become a Shadow? And even more speculatively, what if those people turned Shadow refused to wither away and found a way to posses the living?
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