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theory Cohesion and Tension (and Division) Part 2
ostrichofevil posted a topic in Stormlight Archive
Several months ago I posted a theory on what the surges of Cohesion and Tension do. Here is a link to that post, but I'll sum it up below: Cohesion: Weaken, or even dissolve the intermolecular bonds within a substance. Tension: Strengthen the bonds within a substance However, this theory has a major problem: the actual force of cohesion (wikipedia page) holds substances together, while in my theory Cohesion breaks them apart. Also, my idea for the Surge of Tension doesn't have much to do with what Tension actually is. (and the Coppermind page says that it alters the stiffness of an object.) So, here is my new theory for what the Surges of Cohesion, Division, and Tension do: Cohesion: Strengthen the intermolecular/atomic bonds within a substance or object. Example uses: - Create a wall of solid air by strengthening the bonds between the air molecules. - Make your armor virtually impregnable by strengthening the metallic bonding. Tension: Make a substance stiffer--increase its tension Example uses: - Stiffen a carpet, allowing people to walk on it--and then when they've fallen for your trap, release it, and watch them fall into your strategically located pit. - Walk on water by increasing its surface tension Division: Weaken, or even dissolve the bonds that hold an object together. The opposite of Cohesion. Example uses: - Weaken the intermolecular bonds that hold your enemies together, and watch them dissolve into piles of sludge. - Destroy the bonds that hold a wall together, allowing you to walk right through. That's my new theory. Please reply with feedback, speculation, and/or possible uses for these powers.- 20 replies
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