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Found 10 results

  1. So in chatting on another thread I’ve realized we have two unanswered questions that are vital for Roshar as it moves into the larger Cosmere: 1. Does aluminum/ralkalest occur naturally on Roshar? 2. Can soulcasters turn other things into Aluminum? I can’t find any clear answers either way, only assumptions made by in world, non-expert, characters. But the answers are crucial for Rosharans as they move toward their technological/industrial revolution. Personally, I think it does not occur naturally, and cannot be made by soulcasters. And that it may only occur naturally on Scadrial. I feel that makes for really interesting dynamics between Scadrial and Roshar moving forward. However these questions are answered though, it’s going to change our understanding of the economy of Shadesmar, and our understanding of the conflicts between Shards/Shardworlds in the future. Edit:
  2. Out of all the known worldhoppers, which shardworld have the majority of them been born on. My first thought turns to Nalthis, but I feel like I'm missing something.
  3. So I visited https://cosmere.es/, and they have a really cool wallpaper that shows five Shardworlds. The middle one is Roshar with it's easily recognizable supercontinent, the left one is probably Scadrial during the Final Empire as it's basically a hellscape but I can't figure out the rest of them. I'm barely a beginner in Spanish, so I can't quite navigate their site either (& not getting great connection in the monsoon season so the auto-translation isn't working well, & I'm slow at tech) If they do answer the question somewhere on the site itself could someone link me to that please?
  4. This was moved from an Intro Post Oh man, this is both really brutally difficult and deceptively simple. My heart of hearts cries out “No! I will save ALL of them!” But then my mathematician brain takes over and does the following: **DEFINITELY SPOILERY** Suppose all the Shardworlds ARE getting destroyed, then we can assume their pasts are in tact and everything that has been written by Brandon is still as is. I would easily let Sel crash and burn, we know that Elantrians can make it out. Nalthis, same thing. The only two that I would feel compelled to REALLY save are Scadrial and Roshar. Alas, it would have to be Scadrial... and here’s why: Ok so if the Shardworlds are getting destroyed, that includes Braize where as of OB Odium currently resides, so let it burn to the ground. (On the other hand, Odiums existence has been an engine of change for the Cosmere... but that’s another discussion!) Honor has already been splintered and that leaves only Cultivation, really. The world would be destroyed AFTER RoW since it has already been written, so there’s still more to read there and I assume there will be enough radiants to get a number of humans/parshendi/etc into Shadesmar and have them all start walking toward the Expanse of Vapors. At that point, most beings would reside either in Shadesmar itself or on Scadrial. For the moment... We know that Allomancy will be a jumping off point for space travel, so if Scadrial is saved there are two prime benefits: 1) Space travel means all those other world inhabitants could eventually move off-world if desired and the Cosmere could be repopulated 2) Harmony. (I always saw Saru from Discovery when I read Sazeds parts... I cant be the only one, right? I think it was just how cautious he was and everything...) Anyway, Harmony! Once Harmony gets a handle on holding Pres/Ruin he will be able to crush Odium. It’s confirmed that he holds more power (he just cant really use it all that well yet). So, if Scadrial is the last surviving Shardworld then Harmony is the last surviving shard and we will get to see an ABSOLUTELY EPIC BATTLE between Odium and Harmony which I would be hundreds of dollars to see (literally cause I plan on buying every single book until then...) So, long story short: save Scadrial and let the rest burn. What would you save and why???
  5. Can forms of Investiture work on other worlds? I.e. can an Allomancer burn metals on Roshar, with minimal tweaking?
  6. This a quick question following up on Khriss' intro to the Scadrian system in Arcanum Unbound. Specifically, she writes that Scadrial is one of two places in the Cosmere where humankind does not predate the arrival of shards. Do we know what the other places is? Is the second such place just Silverlight, or is there a second planet where humanity arrived with its shard(s)?
  7. This post speculates about magic on the Major Shardworlds before the Shattering. I think pre-Shattering magic gives insight into post-Shattering magic. I exclude Scadrial because it didn’t exist pre-Shattering. Based on the following WoB, I believe the planets that became Shardworlds each incorporate “magic aspects to the setting” that allows mortals to “interact with nature.” Pre-Shattering, there were no “people with magic” like Mistborn and Surgebinders who could direct the magic’s effect. Brandon thus confirms that Adonalsium’s Investiture is on every planet except Scadrial. Because this Investiture is “inherent,” it remains on each planet even after the Shattering. I believe Adonalsium’s Investiture is encoded into its planet’s Spiritual DNA, part of its soul just like the planet’s mountains and oceans are. Shards later Invested to change these planets into Major Shardworlds. I theorize they Invested in the part of the planet that I believe already held Adonalsium’s Investiture: Roshar’s highstorms, Taldain’s oceans, Nalthis’ electromagnetic radiation, and Sel’s ground. I discuss each Major Shardworld’s pre-Shattering magic separately below. I think Adonalsium’s pre-existing magic constrained what the Shards could do. The Surgebinding and Fabrial magic systems, for example, are built atop Adonalsium’s pre-existing spren-based magic. IMO, this is what Brandon means when he says that magic systems result from the “interaction” of a Shard with its Shardworld – the Shards adapted their magic systems to their Shardworld as they found it. Adonalsium’s effects permeate the cosmere. I believe we can deduce many of the elements of each Major Shardworld’s pre-Shattering magic by looking at the Shardworld’s current magic and applying a retrograde analysis – what are the Shards’ magic systems built on? ROSHAR – Highstorm-Invested Magic Roshar’s pre-Shattering “interaction with magic” system is spren-based. Khriss describes current Rosharan magic as “an expansion” of pre-Shattering magic (AU, Kindle, p. 535): Stormlight. I believe Adonalsium created and Invested Roshar’s highstorms. When Brandon says the highstorms began as “natural” meteorological events, I think he means Adonalsium’s Investiture of the highstorms is “natural.” Everything Adonalsium created is “natural” – meaning “in its original state.” I think Stormlight began solely as Adonalsium’s Investiture. Though Honor later added his Investiture to the highstorms (IMO), I believe Stormlight continues to hold Adonalsium’s Investiture. The pre-Shattering spren types still appear on Roshar. “Stormlight is essential to the ecosystem of Roshar.” Stormlight “makes plants grow.” Native lifeforms could not exist without Stormlight. Many like the listeners and greatshells change form through spren symbiosis. Stormlight evaporates and disperses quickly. Brandon says that’s by design – part of Roshar’s natural ecosystem. He cites the amount of “free” Investiture on Roshar. Realmic Compression. Because Roshar is “heavily Invested,” Brandon says the Realms “compress” there. Bits of Spiritual Realm Investiture “leak” into the Cognitive Realm as splinters, meaning they become self-aware. These splinters in turn “leak” into the Physical Realm. Eshonai confirms such transformations occur during highstorms, when the listener’s “Rider of Storms” (later the humans’ Stormfather) appears. For this reason, I theorize Realmic compression precedes Honor’s Investiture of the highstorms. Personification. Brandon’s above quote states that “minor spren…like lifespren” can exist on a world like pre-Shattering Roshar. IMO this statement confirms the listeners, the Aimians, and other native sapient beings personified natural phenomena before humans arrived, ascribing their own thoughts and feelings to such elements. Lifespren and other “minor spren” are the result. Thought Becomes Reality. I theorize Realmic compression, personification and the availability of “free Investiture” cause Cognitive Realm splinters to become spren and gain access to the Physical Realm. Jasnah says spren are thought made living reality – “living ideas.” I believe the “touch and design” of this system was already in place when the Shards arrived. TALDAIN – Ocean-Invested Magic I theorize Adonalsium placed his Investiture in Taldain’s oceans. Darkside has magic, but it’s “not nearly as explosive and obvious as the magic on Dayside” where “most of the Investiture [is]…but there is some stuff going on [in Darkside].” We haven’t seen Darkside’s magic, so it’s difficult to speculate about it. Hints of Adonalsium’s Investiture come from an examination of Dayside’s magic. 1. Sand Masters’ dehydrate to perform their magic. I believe their body’s water is Sand Mastery’s Catalyst, the consumed substance that causes Autonomy’s power to Invest the Sand Master. Khriss’ Sand Mastery description IMO confirms this (AU, Taldain Essay, Kindle p. 369): 2. Brandon says, “white sand can be charged in the presence of any Investiture…But it's not really using the magic, it’s just charging it with other Investiture (at [58:20]).” This statement, together with Khriss’, IMO confirms Sand Mastery (the “magic”) configures the sand at the Sand Master’s direction. But “white sand can be charged” with any Investiture, since that part of Sand Mastery is “not really using the magic.” The magic happens when Sand Masters use “the water from their own bodies…to control the sand” – drawing power “directly from the Spiritual Realm.” The pattern of other Major Shardworlds suggests if a Sand Master’s body water is Sand Mastery’s Catalyst, then that water holds Adonalsium’s Investiture. 3. Brandon adds in the cited WoB that “it would be very easy…to use Breath to fuel...Windrunning right? Because the oath and the bond and things like that make it pretty easy.” I interpret this statement to refer to a Returned’s bond with its Divine Breath, like Vasher’s. Each Returned represents a human ideal, like Lightsong “the Brave.” A Returned whose ideal is “Protection” (a Windrunner’s Primary Divine Attribute) might be able to use Breath to Windrun. That’s the “oath” part. I also think Brandon means the bond between a Returned and its Divine Breath and a Windrunner’s Nahel bond are similar. Both bonds allow mortals to process gaseous Investiture like Breath and Stormlight. The SLA Ars Arcana says that the “body focus” for Windrunners is “Inhalation,” though Khriss cautions us not to rely on “body focuses.” 4. Brandon elsewhere says “Roshar is really the easiest place in the cosmere for [Vasher] to consistently get [Breath]. Taldain would not be bad either...” [Emphasis added.] IMO, Vasher could only get “easy” Breath equivalents on Taldain if he could absorb Taldain’s Investiture like he does Breath and Stormlight – through his lungs. That suggests there’s Invested water vapor on Taldain. 5. I theorize Adonalsium Invested Taldain’s oceans. When the sun “beats down” on Dayside, it causes the water, and Adonalsium’s Investiture, to evaporate and enter the atmosphere. From there, the natural Water Cycle (Evaporation-Condensation-Precipitation, etc.) circulates that Investiture through the ecosystem and into human lungs and stomachs. “Certain people” can then use that water to control the lichen’s reactions. NALTHIS – Electromagnetic Radiation-Invested Magic I theorize Nalthis’ electromagnetic radiation holds Adonalsium’s Investiture. Endowment later Invested Nalthis’ electromagnetic spectrum and the precursor to Breath. I believe before Endowment’s Investiture of Nalthis, each Nalthian’s innate Investiture consisted of a single photon attached to their soul, a quantum of electromagnetic radiation. IMO, Endowment’s Investiture added its “life-giving” Mandate to that photon – the “Bio” in “BioChromatic” Breath. 1. Starting point: IMO simple Breath transfer to other people and objects doesn’t need Endowment’s power like Awakening does. Unlike Awakening, which IMO drains the Invested EMR that colored objects absorb, simple Breath transfer is end-neutral. A command and physical contact with the recipient suffices. That suggests the mechanism for Breath transfer pre-exists the Shattering. 2. I believe one Breath equals a quantum of Endowment’s Investiture, its smallest usable fragment. Souls “Heighten” as they accumulate more quanta of Breaths. The Heightenings are a “quantization” of Breaths – a “continuous set of values” (because of Breath variability) turned into a discrete set of values. This suggests a magic system related to quantum physics. 3. A photon is a quantum of light, the smallest usable unit of electromagnetic radiation. I believe Breath is a quantum of Endowment’s Investiture because Endowment Invests a quantum of Adonalsium’s Investiture – the photon attached to each person’s soul. 4. I theorize those photons are responsible for Breath transfer. Physical touching is necessary to close the “circuit” between the transferor and recipient of the Breaths. Breaths are unique among Investitures in that they automatically adjust to the Breath holder’s Identity even if the Breathholder isn’t from Nalthis. I speculate this ability relates to the Invested photon at Breath’s core. Photons are a cosmere-wide phenomenon and (presumably) everywhere the same. Movement of photons from person-to-person appears to be the “ambient magic” underlying Breath transfer. 5. I theorize Endowment Invests the Tears of Edgli, vivifying the flowers’ color, to mark the colored object as a source of Investiture. Color is reflected light, but an object absorbs the unreflected electromagnetic radiation. Draining “color” from an object to Awaken leaves the object looking gray (or white for the God Kings). I believe this happens because the Awakener has drained the object of Investiture. The color resembles the effects of a Shardblade slicing a human limb. IOW, I think Endowment vivified the Tears with saturated color both to mark them as repositories of Investiture and to restrict the reflected EMR (color) to a narrow spectrum. That leaves most of the Invested EMR available as Awakening’s Catalyst. SEL – Ground-Invested Magic I theorize Sel’s location-based magic grows from Adonalsium’s pre-Shattering ground-based magic. Just as Honor later Invested Roshar’s highstorms and Autonomy Invested Taldain’s oceans, I believe Dominion and Devotion later added their Investiture to Sel’s ground to create the one “Dor” magic system. Evidence Text. The main evidence is where the Shards chose to Invest. The Shards created Sel’s “one” magic system by using topographic features as their programmatic forms – features rooted in Sel’s ground. I also point to Raoden’s completion of Aon Rao. As a Reod Elantrian, Raoden couldn’t draw any lasting Aons. Yet he could draw the chasm line to complete this Aon with a stick. I believe the ground contains the Investiture that “catalyzed” Aon Rao, infusing Elantris and Elantrians with the Dor. Otherwise, Raoden could simply have drawn a correctly shaped Aon Rao in the air with the same effect. IMO, the now Dor-infused, “mostly Spiritual” Elantrians can draw other Aons without further catalysis. The ground continues to catalyze Aon Rao, which continues to Dor-infuse Elantris so long as Aon Rao retains its shape. Other textual evidence: Derethi prophesy Jaddeth will awake from his slumber “in the earth.” Uncontrolled Dor caused the chasm explosion. Arelenes use the phrase “Domi below.” Forgery soulstones are rocks. The only better soulstamp material is crystal. Khriss (in AU, “Sel Essay,” Kindle, p 18) says This sounds like the ground is becoming the equivalent of a giant spren. Beware of Mother Sel…. Selish Lifeforms Absorb the Dor. I believe Sel’s ground Investiture acts like the Patji’s Eye ecosystem on First of the Sun. The Eye leaches Investiture into the ground. Patji’s Fingers absorb the Investiture through their root systems. Parasitic worms consume the Investiture in the Fingers’ fruit. Aviar eat the worms…. I think Sel’s ground Investiture likewise leaches into the soil and become part of the food chain. Sel’s lifeforms absorb this Investiture. As Khriss says above, “every being on Sel has some Spiritual connection to the Dor and Investiture.” (Note “being,” not “person.”) IMO Khriss describes the bones of Adonalsium’s “interaction with nature” system, the “magic aspects to [that system’s] setting.” I believe Selish magic users consume the absorbed ground Investiture as the Catalyst for their Magic. Shai uses squid ink for her soulstamps. The Bloodsealer uses Shai’s blood. Dakhor monks transform their bones. As stated, I believe Raoden’s completion of Aon Rao relied on Sel’s ground Investiture, opening the pathway for the Dor to infuse Elantris and Elantrians. Motion. Sel’s magic systems seem to require motion for activation. Sel’s Catalytic” magic systems rely on motion plus strict programmatic forms. Shai and the Bloodsealer twist their Investiture-infused stamps a half-turn to make them “take.” AonDor needs the movement of drawing Aons as much as the strict form itself: an imprecisely drawn Aon still pulls in the Dor, just imprecisely, as we see with Dilaf’s wife. I think Sel’s non-Catalytic systems use only motion: “ChayShan focuses on speeding up the motions and gaining power from them.”
  8. So we know that the cognitive realm in Scadrial is covered in mists. We already knew that the cognitive realm in Roshar is filled with spears. From this we can assume that the cognitive realm in each shardworld appears to be covered in the manifestation of their shard's power in the physical world. So will the cognitive realm look on other shardworlds? I believe Sel's cognitive realm would be at least partially covered in Aons and other symbols for the other magic systems on the planet whilst Nalthis could be covered in colors since I'm not sure how breath would look there. As for other shardworlds I have no idea at all. Maybe the minor shardworlds' will look like like a mixture of other major worlds nearby of just one or completely different. So any ideas or thoughts?
  9. I will first lay out what we know and possible influences on Brandon, then I will put out my theory. First of all, we know that on each of the Shardworlds, there is Man (Humankind). Each world is a bit different, but they all look the same. Second, Shards are akin to Gods in the Cosmere. Third, in the Bible, one of, if not the most published book in the history of the world, a book that Brandon most likely has heard some part of, it states that Man was made in God's Image. Do you see where I am getting at here? My theory: The Shards created life in the Image of Adonalsium, which is essentially saying they created life in their own image, as God did. Each is slightly different, but they all look the same, which brings me on to my main point: Adonalsium, whatever it is, was the original template for Mankind, and therefore is shaped as if a man (human). Okay, so now its out there. I'm not sure if this theory has been proposed before, and I'm sorry if I made any incorrect assumptions, but I think that this is definitely possible. I welcome input (your thoughts, etc.) or even outright dismissals. ~Patchwork Gibletish
  10. Hi all, i'm new here and just wanted to ask more experienced 17th Sharders here their thoughts on the grouping of remaining Shards & major Shardworlds. Thus far the books have revealed: Preservation & Ruin (Harmony) on Scadrial (Mistborn world) - both holders deceased. New holder holds both Devotion & Dominion on Sel (Elantris & Emperor's Soul) - both holders deceased Endowment on Nalthis (Warbreaker) - holder alive but unnamed Honor & Cultivation on Roshar (Stormlight) - Honor deceased, Cultivation alive but unnamed. Odium on Braize but invested in Roshar (Stormlight) - Rayse, alive. Unknown disease effecting Shard on Ashyn (Silence Divine info from signings & forums) - holder unnamed, no idea if he/she still lives so close to Odium. Bavadin's Shard on Taldain (White Sands info from forums and coppermind.net) - Bavadin still alive if the Letter is any guide. That leaves 6 shards & their holders unaccounted for (though one is called Survival on Coppermind) & 2 unnamed worlds & Yolen (Dragonsteel & Liar info from coppermind.net) I read on one of the forums that there's a "Wandering" Shard that is on no planet, leaving 5 Shards spread accross the 3 as yet Shard-less worlds. UNLESS Bavain's Shard and the Shard on Ashyn have roommates (worldmates?). So far there's been only 1-3 Shard on any given world. I'm guessing Odium wouldn't be a pleasant roommate (forget the security deposit or the furniture ever coming back), so we could safely discount a second Shard on Braize. Any thoughts? or have I left anything out? By the way I LOVE THE COSMERE!
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