Search the Community

Showing results for tags 'shards'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Brandon and Book News
  • Events, Signings, & Giveaways
  • Columns and Features
  • Site News
  • Shardcast

Forums

  • 17th Shard
    • Introduce Yourself!
    • 17th Shard Discussion
    • The Coppermind Wiki
    • Arcanum Discussion
  • Brandon Sanderson
    • General Brandon Discussion
    • Events and Signings
    • Sanderson Fan Works
    • Arcanum, the Brandon Sanderson Archive
  • The Cosmere
    • Cosmere Q&A
    • Cosmere Discussion
    • Stormlight Archive
    • Mistborn
    • Elantris and Emperor's Soul
    • Warbreaker
    • White Sand
    • Cosmere Short Stories
    • Unpublished Works
  • Non-cosmere Works
    • The Reckoners
    • The Rithmatist
    • Skyward Spoiler Board
    • Alcatraz
    • Other Stories
    • The Wheel of Time
  • Related Works
    • Writing Excuses
    • Reading Excuses
    • TWG Archive
  • Community
    • General Discussion
    • Entertainment Discussion
    • Science, Tech, and Math Discussion
    • Creator's Corner
    • Role-Playing
    • Social Groups, Clans, and Guilds

Blogs

  • Chaos' Blog
  • Leinton's Blog
  • 17th Shard Blog
  • KChan's Blog
  • Puck's Blag
  • Brandon's Blog
  • The Name of your Blog
  • Darth Squirrely's Blog
  • Tales of a Firebug
  • borborygmus' Blog
  • Zeadman's Blog
  • zas678's Blog
  • The Basement
  • Addy's Avocations
  • Zarepath's Blog
  • First time reading The Well Of Ascension
  • Seshperankh's Blog
  • "I Have Opinions About Books"
  • Test
  • Which actors would you like to see playing the characters of Mistborn?
  • Drifted Mists
  • Jaron's Realm
  • Roshar Speculative Theories
  • ChrisHamatake's Blog
  • Paradox Flint's Blog
  • Elder Stay's Blog
  • Deoradhan's Blog
  • Storm Blessed's Blog
  • Elwynn's Blog
  • firstRainbowRose's Blog
  • Rotabush ShardBlog
  • Hoid's Compendium
  • InterContinental Adventures
  • Claincy Creates
  • WoR Thoughts and Questions
  • Blogfalcon
  • What If I Told You
  • What Happened in Oregon
  • David Coppercloud's Blog
  • yurisses' notes and theories
  • Lark Adventures
  • LeftInch's Blog
  • patriciamcclellan841's Blog
  • Something about everything (and a bit on the side)
  • Theorytime Monthly
  • LUNA's Poetry
  • Inspiration Board
  • Trying to be Useful for a Change

Calendars

  • Community Calendar

Found 218 results

  1. I wanted to find a slightly different way of looking at the Shards and how they are divided up. I tried to sort the 10 shards we know of https://coppermind.net/wiki/Shard & the shard Brandon hinted at http://www.17thshard.com/forum/?section=findpost&pid=46099 into categories based on the focus of their intent. By focus I mean Odium is a feeling towards others while Autonomy is not a feeling, but a way of interacting with others, being free of the control of others. I then thought about those categories and what was missing from them or what else could be in them to try and figure out what the remaining shards could be. I highlighted in yellow the ideas I think are missing from each category. I kind of left Endowment hanging out there close to Working with Others Category, but it may not fit in there. These are just a framework for brainstorming feel free to disagree or suggest your own. Focus of Intent Shard Name Definition, Synonyms & Related Ideas Working with Others Dominion Control, Mastery, Command, Authority Autonomy Self-directing, Freedom, Self-government Honor To fulfill an agreement, Keen sense of ethical conduct, Integrity, Respect Collaboration / Cooperation / Interact as equals Deception / Guile / Tickery (Hide + Survive shard might cover these ideas) Endowment Give, bequeath or provide an asset, quality or ability. Invest, Equip, Bless, Gift Lifecycle of Existence Preservation Maintain, Keep as is, prevent change or decay, Middle of Lifecycle Cultivation Grow, Develop, Improve, Encourage, Middle of Lifecycle Ruin Entropy, Decay, Rot, Destroy, Death, Ending of Lifecycle Beginning of Lifecycle/Creation/Ingenuity/Novelty/Creativity Feelings Towards Others Devotion Love, Loyalty, Dedication to a person or cause, Religious Worship Odium Hatred, or disgust directed toward someone as a result of their actions, revulsion Guilt Feeling of blame or responsibility for the consequence of one's actions. Sorrow Envy Jealous of what others have, quasi-opposite of endowment. Covet. Hunger. Desire. Attributes of the Self Ambition Desire to achieve, aspiration, hope, purpose, drive Hide + Survive Shard (Wisdom, Practicality, Deception, Fear) Curiosity Desire for knowledge, intelligence, discovery, exploration
  2. Ok, so this post will discuss Oathbringer, Mistborn, shards, and other things in general. I think this is the right place. I don't want to do anything wrong by omitting any spoilers, so please be patient. I am still figuring things out on this site. I can't get this out of my head, so you my fellow Seventeenth Sharders will have to listen to this verbal vomit. ;p Anyways on to the meat of this topic here. As I am rereading Stormlight and the rest of cosmere stories in general, I have noticed as I am sure many others have as well that Odium is in fact the biggest threat to the Cosmere at large. So how to get rid of this threat? Odium needs to be splintered really good. I don't think that he should be restored and than combined with another shard. It would only be feasible if you combined all of the shards into one again, which I don't know if it is possible. I guess we might have a better idea how two opposing shards combined into one react in the next Mistborn series and we get inside Sazed's head. Is he still Harmony? Have the shards started to conflict with each other? This I feel is important, we need to know this. So how to deal with Odium. I feel there are some key players, Hoid, Kelsier, Jasnah, Shallan, Dalinar, the Ghostbloods, and perhaps the Ire. Hoid needs someone to help him, as I have a sneaking suspicion that is Hoid's quest, stop Odium. He probably has many more secret plots and quests of his own, but I feel this is the main one. We see this in the letter he writes to presumably Frost. So who would Hoid get help from, as the Seventeenth Shard holds a policy of non-intervention, they are virtually useless unless they change their policies. They would be the ideal candidates as they have a wealth of cosmere knowledge at their fingertips. So, I believe that Hoid has to rely on the Rosharans, namely the newly refounded Knights Radiants. After all, Odium is stuck in the Rosharan system for now. Hoid had mentioned Adonalsium briefly to Dalinar and he didn't understand what that meant. However, that doesn't mean he won't further investigate what that is. This is unlikely, but possible. So Jasnah or Shallan, if any were a candidate for Silverlight University, I feel it would be one or both of them. We don't know what Jasnah knows, she has a Herald now, so if she asks the right questions, she may find vital information not only about the Oathpact, but maybe what a shard is and how to splinter it. She also traveled with Hoid for a while after everyone thought that Jasnah was dead, who knows what they talked about. Again, with the right questions... Shallan has basically become a Ghostblood at this point. We know there are world hoppers in the organization, so at some point she is bound to come across important cosmere information as well. I read a post on here about Kelsier being the leader of the Ghostbloods and I can't get it out of my head. We know that Kelsier met with Khriss and Nazh so he certainly knows more now that he has been 'alive' for a very long time. He also witnessed the almost destruction of the shard Preservation. He also held the shard Preservation for a time to give it to Vin, so he was bound to gain even more cosmic awareness while Ascended. He also witnessed the merging of the shards Ruin and Preservation as well. And he 'retrieved' that device from the Ire (what other devices do the Ire have?). Now I'm not saying that just because Kelsier saw all of this, he immediately understood how to destroy a shard or 'heal' it, but he has seen firsthand which is more than most people can say. So, going off the premise that Kelsier is the leader of the Ghostbloods, this whole stop Odium thing is right up his alley. He has a Radiant, Shallan, to help and Shallan has access to other Radiants, i.e. Kaladin, Dalinar, etc. If anyone can destroy a god, it's Kelsier. The Fused are definitely a threat, but if you somehow found a way to kill them tomorrow, you would still have Odium, who is absolutely at this point filled with divine hatred. It has consumed the shard and its vessel, Rayse. So, the Parshendi, who are rightfully angry at the humans, and the humans need to team up, unite against Odium. So in conclusion, I feel that Odium is the biggest threat to the Cosmere at large, I could totally see him trying to turn the Cosmere at large into a dystopian future where everything an everyone looks bleak. We need people from all cosmere worlds to come together and help the Rosharans in this Final Desolation and splinter Odium, destroy Rayse's body once and for all. Only then can the Cosmere be relatively safe.
  3. Is it just me, or do the shards seem somewhat averse to interacting with people or general public awareness? Endowment is only seen interacting with the returned when they first die. The general population of Nalthis appears entirely unaware of her existence. And we know from the letters that she was watching well enough to spot Hoid, so its not like she's ignoring the planet. Autonomy is noted by Brandon to prefer to work through her avatars instead of directly. Ruin admitted to seeing all humans as tools(maybe all shards share this view?) and only interacted with spiked individuals, or the few instances of nudging Vin and Sazed. Preservation at least made direct contact with the terris people, as he did give them the prophecies which contained knowledge of Ruin and Preservation. And several peoples of Scadrial knew of different versions of their twin gods. But in general specific knowledge of Preservation and Ruin was not widespread, although maybe Ruin purposely inhibited it? Preservation is shown to love humanity and desire Kelsier's respect, but doesn't seem too upset that the world isn't worshiping him. Roshar: Honor and Cultivation were at least know by the early people of Roshar. The heralds had some way of contacting Honor to ask for the privilege of becoming heralds. And the Radiants knew of both and were able to contact Honor and the SF described Honor as loving humanity. But post Honor's death, Cultivation seems to have largely shunned humanity. She does seem to be doing background stuff, but no known direct interactions. She's had 4.5 millennia to firmly entrench in people's minds that Culti/Honor good, Odium bad, and she could have cultivated humanity to be better prepared for the desolation. In her scene with Dalinar she seemed almost annoyed of having to interact with someone as lowly as a human, although this was another show of a shard requiring the respect of a person but not upset with the world not worshiping/respecting her. Maybe she's just upset with humanity because Honor died. Of course, she also might be avoiding presenting a target to Odium. Odium I'll leave as an unknown, as we can't know what he did on Sel and Threnody, and on Roshar he appears to fear a strike from Cultivation. Harmony is the only shard that seems to take a semi active approach to his planet's population(the basin part anyways), at least when his twin shards allow him to. The north part of Scadrial at least knows of him in detail from the writings he left, and he occasionally sends messages via earrings. The kandra can actively speak to him, and regularly carry out his will on the planet. But even in his case, the southern hemisphere doesn't seem to interact with him directly, all of their knowledge coming from their Survivor. What are your thoughts? Do the shards want to be unknown? Do they just prefer to watch instead of taking action? Do they just consider humanity not worth the effort? Do most of them just not care one way or another about humanity? Some other reason?
  4. So I’ve been thinking a lot about the whole overall Cosmere plot. And I was thinking that instead of Dalinar uniting all of Roshar, that in actuality he is supposed to unite all 16 shards. I feel like Dalinar would be perfect for this, as he has been both extreme evil and good. He’s been the prime example for both. I feel like this would make him a great character to be a god. Wit even mentions this, saying the original gods name, and then saying what would it be like to rip a man apart, and then put him back together. Any thoughts? Do you guys think it’s likely?
  5. I was inspired by another topic, so what would happen if an animal (such as a beaver) took up a shard? Would it become intelligent and human-like? Or would it stay chaotic, such as a giant cat playing with the world like it was yarn. Maybe it would be dependant on the shard? Like Harmony would give enlightenment, Odium would cause the animal to stay instinctual? Just wondering about people's theories.
  6. So in Secret History, Keslier is unable to assume the powers of Preservation, even for a short time, because he is insufficiently Connected to Preservation. However, he is a full Mistborn with no hemalurgic spikes, and allomancy is of Preservation. Does this mean that an important way to forge Connection with a shard is by embodying its intent? That's the only thing I can think of that matches these facts. And if this is the case, can you forge Connection with a shard not present on your planet in this way?
  7. So I was just reading Mistborn:SH and we know that Kelsier is in the cognitive realm and isn't going anywhere anytime soon. We also know that Hoid dislikes Kelsier because he's similar to Rayse. And we also know that Kelsier wanted to learn more about the Cosmere at the end of SH. I know this might be a little early for theorizing, but does anyone think it likely, or even possible, that in the future Kelsier could become a shard? Kelsier has already had plans about killing a "god" in the first Mistborn, so that sounds like something he would plan. Since he's similar to Rayse, I feel like it makes sense, that at some point, he might take up Odium's mantel. I know this is kind of a long shot theory, but it just made sense to me. Thoughts?
  8. Pre - Shattering there was a being or power source Adonalsium that controlled or encompassed all of the investiture in the Cosmere. Presumably this investiture was imbued throughout the existing stars, planets and beings that existed in the Cosmere which included almost all of the current systems and types of intelligent life forms that currently exist (Scadrial and its line of humans being notable exceptions.) Also presumably all of the original ways of using investiture (proto-lightweaving, proto-sensory enhancement, proto-future sight, etc.) were either inherently granted by or naturally derived from Adolnasium. At some point in the past, either 1) Adonalsium either was under some threat that would affect the way of life in the cosmere or at least on Yolen. 2) Adonalsium itself was becoming a threat or a perceived threat to the way of life in the cosmere/Yolen. 3) The leaders of the various groups on Yolen convinced others/themselves of point 1 or 2 above. I believe that at this point, the leaders split into several factions. Faction 1 - disagreed entirely with any plan to interfere with or 'kill' Adonalsium - I feel fairly confident adding Frost to this group. Faction 2 - Agreed with plan to separate and distribute Adonalsium power but thought that this would be sufficient to end the threat or could be used safely - Leras, Tanavast, Uli Da, Aona Faction 3 - Agreed with plan to separate and distribute Adonalsium power but thought that the power should be kept separate or should be further splintered - Rayse, Bavadin, Edgli Not sure about: Ati, Skai, Cultivation's vessel Huge Question mark - probably doesn't fit into any of these categories - Hoid. A lot of this comes from information and impressions of the various Letters as well as some semi-canon sources (The Traveler, DragonSteel sample chapters, Liar of Partinel sample) and my own impressions and thoughts while reading the books, exploring the Shard and listening to Shardcast podcasts. Let me know your thoughts.
  9. A friend and I were discussing the importance of numbers in the Cosmere, and how they relate to each Shard. For example, in the Stormlight Archive, the Shard called Honor always has things in tens, and Odium always has things in nines. Is there a pattern like this in the rest of the Cosmere? My personal theory (it has no evidence to back it up, but it seems plausible) is that the numbers have to do with the order in which they gained their powers as Vessels. Maybe Odium was the ninth, followed by Honor. In Mistborn, there are sixteen Metallurgic metals. Perhaps Leras, the Vessel for Preservation, was the sixteenth person to gain the powers? This isn’t as solid, though, as Hemalurgy is of Ruin... Thoughts?
  10. So, I was talking with a friend, and she was saying that she thinks Adonalsium has to have a Cognitive Shadow somewhere in the Cosmere. She was convinced by a WOB were Brandon RAFO'd the question of "Does Adonalsium have a Cognitive Shadow in the Cosmere." My first response was doubt. To me it just didn't seem like something that would happen. She asked me why, and I mentioned that Cognitive Shadows were imprints of people's investiture that were left behind, really as an excuse out of an explanation. Looking through the WOB's on this topic, that is just the common in-world theory, and that cognitive shadows are super complicated. Either way, when I told my friend that she said that something with as much investiture as Adonalsium must have left behind a Cognitive Shadow, saying "Where did all that investiture go then?" to which I responded "What do you think the Shards are?" and then I realized... The Shards. What if the Shards are in fact Cognitive Shadows left behind by Adonalsium, or at least the Intents are. According to the Coppermind, a Nahel bond between a Cognitive Shadow and a person is possible, and what if the Vessels are bonding in some strange, or maybe simple, who knows, way with the Cognitive Shadows of Adonalsium. Please let me know your thoughts.
  11. Any theories on the best (and fastest) way to kill Odium? Personally, I think Harmony should stab him with Nightblood. Think about it.
  12. I know that there has been a lot of speculation as to what the name of Cultivation's Vessel is. The fact that we do not know the name of her Vessel yet is to me extremely suspicious, because of the Shards that we know, practically all of their names have been revealed. This is a comprehensive list as far as I know... Preservation - Leras Ruin - Ati Devotion - Aona Dominion- Skai Endowment - Edgli Ambition - Uli Da Autonomy - perhaps Trell (or perhaps Trell is one of Autonomy's avatars...) - actually I just looked this up to be sure and her name is Bavadin apparently (not sure where we learned that...) Honor - Tanavast Odium - Rayse Cultivation - ???? So why don't we know the name of Cultivation's Vessel? Because the thing is, knowing the names of all of the other Vessels doesn't really tell us anything that interesting about them - it's not that big a secret what the name of Odium, is for example. Learning that Honor is Tanavast or Ambition is Uli Da is just interesting information, it doesn't really pull together any cosmere threads or give us the answers to any big RAFOs. This has led me to believe that Cultivation's shard name is important somehow. Why else wouldn't we know it? Is Brandon just withholding this information to be mysterious, or is there some deeper reason? We know the name of Ambition's Vessel from Threnody, and all we have seen from the planet of Threnody is one short story that probably isn't very significant to the larger cosmere, whereas we have three gigantic volumes from the Stormlight Archive, with Cultivation being mentioned in all three and even appearing in Oathbringer, and we still don't know her name. At this point, I might be a little bit annoyed if her name had zero cosmere significance, just because it's been teased for so long. My immediate thought is that her name is either Senna or Reya, because those are the only ambiguous female names floating around that could have some cosmere significance. However, Brandon has confirmed that Reya is not Cultivation's name, as shown by THIS COMMENT on a thread from 2014 (which shows how long we've been discussing this dilemma). There is also the possibility that her name is Senna, which is a name that Preservation just mindlessly mutters to himself in Secret History. Senna is discussed in THIS thread from 2016, but the impression I get is that Senna is important to Leras as a person, but not necessarily a god herself, and therefore not likely Cultivation. So the question remains, who is Cultivation's Vessel? I don't think it's very productive to just grasp at random names from the cosmere and wonder, "Is THIS Cultivation?" because it seems to me like Brandon is intentionally keeping her a secret, and I don't think we're going to find anything. However, the bigger question then becomes, WHY is Cultivation's name a secret? My theory is that her name is important somehow - that it will reveal something about the cosmere - but I have no idea what that could be. Any ideas?
  13. Has any one noticed the art in the Arcanum Unbound in the inside cover. The star map? I think that is a hint that there is a bigger bad guy out there than odium. It has a massive knight pointing a blade at a dragon. Also, most of the stars in the dragon are red, which is a sign of interference in the investure of those stars. I think that the shards split up because this bigger force is trying to take them over. That is why they made a pact to each go to a different world and not share worlds. That would also explain why Odium is so set on killing shards that do that sort of thing, he does not want the bigger fish to get them. Perhaps that is why Rayse took up Odium in the first place, so that he could basically police the other shards. It would be a very Brandon twist to have Odium actually be a sort of good guy who is just trying to prevent the end of the universe.
  14. So a friend of mine finally got around to reading Oathbringer for the first time and he made this observation: he believes the First Ideal of the knights radiants reflect all three shards. Life Before Death: Cultivation Strength Before Weakness: Odium Journey Before Destination: Honor I don't know if this has been noticed before, we barely read these forums but thought this might be something cool enough to share.
  15. (Mistborn Era 1 Spoilers) So we know that in HoA, when Vin went against Ati, they both died, due to their technically equal power. What I’m asking, is if two shards ganged up on one shard in a fight, would the one die and the others just be temporarily weakened? Because, if so, Harmony could go around taking out shards whenever he wants. Basically, 2v1 shard fight, who would win and who would die?
  16. I posted this on General Brandon discussion, but then I realized it probably belongs here. So I recently restarted Elantris, and-I'm sure I'm not the first to see this- I noticed that "Domi" (as in merciful domi) sounded an awful lot like Dominion (DOMInion). I also noticed Hrathen say something along the lines of "ambition is one of the only emotions Jaddeth encourages, besides devotion. I think it may be possible that Shu-Dereth and Shu-Korath are worshiping devotion and dominion, respectively? It does say in the coppermind that Domi comes from Aon Omi, meaning love, but I thought the coincidence was a little too strong. Also, the Derethi beliefs that Jaddeth lives in the ground hits a little too close to home for it to not be one of the shards. What do you guys think?
  17. About half a year ago, I posted up a thread in Cosmere Theories called Narrowing Down the Last Shards (below) in which we as a forum posited many excellent ideas. It's long but worth the read as much of what I say in this post I derived from there. I have since changed my opinion with some ideas I'm sure you all will appreciate and tear up as you please. Having said that, in this thread I will go a step further. Not only will we try to discern the remaining six Shards, but we will ask what we can do with that information, and theorize what kind of magic, worlds, and people those Shards may have created. Thus, I present to you The Rest of the Shards and Where to Find Them. So as before, here are some things we think we know, and some suppositions, before I get to the List: Shards are all godly attributes, possibly based on the Judeo/Christian god, Adonai (for which Adonalsium was named). Shards do not have perfect pairs or opposites Shards may also be considered to have many opposites There is a Shard (besides Ambition) that has not Invested in a planet. Aforementioned Shard wants to hide and survive because it is a wise decision. Survival is not the capitalized intent, and is only tangentially related to the capitalized Intent. Shards' Intents, by the definition of the word, are active. They have a goal. Odium is the most dangerous of the Shards. Ambition was #1 on Odium's hit list, which means that there are no other Shards which he would find more dangerous than Ambition. Hoid and Frost know what they're talking about. I know I missed a few things that I wanted to say. Feel free (as before) to correct me, or add to the things we know. Most of that is from WoB, and some supposition, and was derived from previous responses. Part 1: The Rest of the Shards: Disclaimer #1: Not all of the ideas for Shard names were mine, and I am not claiming that they are original. I appreciate all the thought you wonderful people have put into this, and thank you for broadening my mind on this subject. I will ping some of the contributors of the original thread in the references in Part 3. Disclaimer #2: As I mentioned above, Adonalsium is likely based off of the Judeo/Christian God. I am a believer, and some of the Intents are based on my views of God. They may not match your own, and that's okay. Please do not take my posited Intents or arguments thereof as me trying to convert you. The Intents are speculation based on my beliefs, Brandon's beliefs, and are just as valid in this discussion as your own. I hope that we can discuss this subjectively. Disclaimer #3: This will be a lengthy post, and I don't think I will hide anything in spoilers to shorten it. If it looks too long too read, fret not. I won't be insulted if you just want to skim through the list at first, and simply read the parts that interest you. If you do wish to respond to something, however, please take the time to read my opinion on it, otherwise, I may just quote stuff I already said back at you. I don't mean to be insulting if I do so, so don't take it as snark. Disclaimer #4: I recognize the possibility that Brandon may not have finalized all of the Shards Intents as of yet, which would render all of this rather useless. But of course, this is the Shard where we can discuss any theories no matter how baseless they are! Brandon, if you're reading this and I'm right about everything, I promise I didn't break into your personal wiki, and if I correctly guess future magic systems or worlds, I promise not to say that they're my ideas. I'll just be glad that I called it. As before, Shards we know are in Green, and Shards we don't know are in Red. This does not mean that they are in the correct groupings, however. This is all speculation. The four quadrants that I believe make up the being Adonalsium are as follows: Creation, Personality/Authority, Action, and Divinity. I believe we can put all sixteen Shards into groups of four, as opposed to pairs as I originally thought. Group 1: Creation Many have spoken (in-universe and out) that Preservation and Ruin are the forces of creation. This is not wrong, but I don't think that's the be-all and end-all of the Creation force that is Adonalsium. Some of these Intents refer not only to the physical creation of nature, but actions and mindsets about people. (Cultivation or Sanctification of followers for example) Cultivation: Growth, Creation, Sanctification Cultivation embodies positive change with the intent of creating something better. It can destroy things if necessary in order to make something better out of it, or in its place. Preservation: Guarding, Stasis, Immutability Preservation cannot create anything new on its own; it can only act to preserve what is already in place. Preservation also points to the god attribute of immutability, the unchanging nature of God. Ruin: Destruction, Decay, Entropy Ruin's end goal is to break everything down to its most basic parts. Historically, Ruin was able to help create things, only if it let him destroy more things afterward. Brandon has remarked that this would make Ruin compatible with Cultivation, which supports this theory. Chaos: Neutrality, Quiescence, Abeyance, "Letting the chips fall where they may" As I mentioned in the "Things we think we know" section, Shards need to have an active goal in order to fulfill the logical requirements of the word "Intent". For this reason, I am not totally sold on any of the above-selected words, but more the overarching goal of them collectively. The obvious hole in the quadrant is the art of negative neutrality, in the same way as Preservation is a positive neutrality. However, as Intent denotes activity, it cannot truly be neutral. Thus, I settled on the word "Chaos". Group 2: Personality/Authority Adonalsium was seen as God in the cosmere (source: Hoid & Frost). We need the personality of God (based on the Judeo/Christian God as above) as well as his right to rule if we want to fulfill all of the necessary components that make up who they are. Dominion: Controlling, Ruling, Conquering This is the type of power Adonalsium would have by divine right, similar to a king or a god. Charisma: Leadership, Magnetism This is the type of power that would make Adonalsium worthy of being served. What good is the authority of a god if they are not worthy? It is a hole that needs filling, and it contrasts the other names in this quadrant. I know many people aren't sold on the name; neither am I. But it is the best word I've found to communicate the broadness of the overarching Intent of the hole in this quadrant. Devotion: Servitude, Care, Love, Mercy I feel the need to point out that Devotion is a fairly broad definition, which includes many other Intents many people have posited for names of Shards (including Love). Brandon himself called it Love before he changed it to Devotion. This is the reason why I do not have "Love" in any of the quadrants, as it is included in Devotion. I used to have this Shard paired with Odium as I had asked Brandon if they were opposites. His reply was that they "could be considered as such", however, Odium does not fit with this quadrant, so I abandoned that line of thought. I may have just left too much wiggle room in what we consider as opposites, as people have pointed out before. Autonomy: Independence, Freedom This Shard point's to the godly attribute of independence, god's self-sufficiency in that they do not require anything. Autonomy is a weird Shard with a highly...debatable Intent, which has led to some confusion in the past on how we can define a Shard's Intent. The consensus is that the Vessel is able to act on their interpretation of the Intent, and that the Intent may change slightly as a result, depending on the Vessel. This may be what Brandon meant when he said that Adonalsium could have been split in different ways. Group 3: Action Going again back to the nature of Shardic Intent, Adonalsium is a god of action. He was a creation-force that had a goal in mind, and this should be true for the Shards as well. The four below Intents cover most, if not all, of the main actions the Judeo/Christian god. Endowment: Giving, Mercy With love and care, god would be one who gives to his followers in order that they use their gifts for his glory (see: Spiritual gifts). Separated from the context of other Shards and their respective Intents, Endowment becomes what we see in Warbreaker. In conjunction with the other Shards in this grouping and the others, I believe that Endowment includes mercy and forgiveness, though there is an argument that they may be a Shard on their own. Retribution: Punishment, Justice, Vengeance A favourite of many on this thread, and one I used to oppose, I have come to see that this Shard would contrast Endowment (including mercy), and Honor, rather than being part of Honor (though that argument is still intact), Retribution is an action the Judeo/Christian god does quite a lot of, separated by his promises (Honor). Ambition: Taking, Improving, Acting If there is a Shard that is tenuously...off...in this grouping, Ambition would be the one (In which case I would replace it with Mercy). The only reason I say that is because Ambition (though involving action) is more of a mindset, like Odium (which would put it in the "Divinity" section below). However, it does make a good contrast with Endowment as well, and somewhat fills in the hole of a god demanding something from his followers. This works if we say Ambition involves sanctification of followers more than an improvement on God's behalf (which wouldn't be a godly attribute). Honor: Promising, Covenant We see both Honor and the Judeo/Christian god bind themselves to their promises, as well as expect it of their subjects. Group 4: Divinity The final grouping is the overarching theme of what makes god or Adonalsium divine (see: Hoid & Frost). It is, in fact, the most undisputed necessity of godhood. I will explain my choices below. Bear in mind that this is the one with the most unknowns, as there are still three Shards unaccounted for in my pattern. Therefore, this includes my suppositions on there needing to be a Shard of Wisdom/Enlightenment, and a Shard including Mystery, which are both heavily needed in a god figure like the Judeo/Christian god. Enlightenment: Wisdom, Knowledge, Omnipotence, Ingenuity Though all Shards have some measure of Omnipotence, we would be amiss to not include a Shard of Wisdom. It is my belief that this Shard is the Survival Shard that wants to hide, not Investing in a planet for fear of Odium, acknowledging that it is the wisest action for self-preservation. I included the possibility above of Ingenuity, as Brandon may have slipped and confirmed it accidentally, though that is a measure of semantics and debatable. Odium: "Divine Hatred", Wrath, Envy And we come to the villain of the Cosmere... I put Odium in this grouping because of Hoid's words: "He bears God's own divine hatred, separated from the virtues which gave it context". Notice his use of the word "divine". In this grouping, if he was still part of Adonalsium, Divine Hatred is undoubtedly a big part of God's divinity and holiness. Enigma: Mystery, Paradox As I mentioned above, Mystery is a big part of what separates God from mortals. I chose Enigma because it sounds cooler it's more encompassing than Mystery. It definitely plays a role in Divinity and makes a good pairing with Enlightenment. I say "Paradox" because I know people will bring it up based on the obscure "Alcatraz Shard WoB" and it somewhat fits. Purity: Holiness, Chastity Admittedly, this is the Shard I am less sure on. I include it because Holiness is perhaps the largest part of divinity, and it gives Odium the context Hoid talks about. Also, there is a mysterious planet called Purity in the Threnodite system that doesn't follow the pattern of funeral songs. As I mentioned in the write-up for Ambition, it's possible that it belongs in this slot in Divinity, leaving Mercy in its place in Action. However, doing so would leave Odium without those virtues to give it context in the subject of Divinity, and would leave both groupings somewhat unbalanced. Edit 1: Added Part 2 in spoiler below (hopefully):
  18. We see on multiple worlds that the intent of a Shard is directly related to how the magic system on that world functions: Awakening on Nalthis is the giving of Breath to something else; bonding a spren on Roshar requires honoring oaths; end-positive Allomancy and end-negative Hemalurgy on Scadrial; etc. So, how is Sand Mastery related to the intent of Autonomy?
  19. So we currently know 10 shards: Devotion, Odium, Preservation, Ruin, Dominoin, Cultivation, Honor, Endowment, Autonomy, and Ambition. My theory is that every shard has an opposite. Ruin and Preservation are obvious, but some of the pairs are a little less obvious. Odium, which means an exetreme hate, would be opposites with Devotion, Autonomy, which means self governing, would be opposite with Dominion, which basically means governing over others. I am less certain about the rest, and suspect we have not met their opposites. We still have Cultivation, Honor, Endowment, and Ambition. These 4 would pair up with 4 of the undiscovered shards, and there is still an undiscovered pair. I think it is possible that the possible Survival shard would be Cultivation’s opposite because things that “just survive” don’t grow. Honor’s opposite would be something along the lines of Disgrace. Endowment would be something along the lines of taking, maybe Appropriation. Ambition would be Satisfaction. Of course, this still leaves 2 shards open to possibilities. Please let me know your thoughts or ideas for better opposites.
  20. I've been reading a lot about Odiums ability to spinter other shards and it got me thinking, what if some pieces of Adonalsium are bigger than others. Like it might have had the same amount of Ruin and Preservation, that's why there so well matched. But it also might have more hate/ passion then say Ambition and that's why Odium can splinter them so easily. Because he has more power. Tell me what you guys think, or if there's some WOB that smashes this theory then also please tell.
  21. So in Oathbringer, Dalinar says "I am Unity" and Odium responds with "We killed you" Naturally this leads people to believe that Unity might have been a shard or something. I have a different theory. In other post on the topic of Unity, I have expressed my belief that if Unity will ever exist it will be as a multi shard like Harmony. Recently I came up with the idea: What if Unity ALREADY existed as a Multi Shard before Harmony. Is it possible that at some point, probably right after the Shattering, several shards came together to form a multi shard called Unity? If this was true, what Odium said implies that him, and probably the other shards (He says "we" not "I") teamed up to kill Unity, and return it to its original Shards of Adonalsium state. This would also be what allows Odium to know that to become the most powerful being in the universe he can't take up other Shards otherwise he will take up there intent. Maybe the shard Odium was in fact part of Unity, and Rayse was not in fact one of the original sixteen people to shatter Adonalsium, but somebody who came latter. Please let me know you thoughts on this.
  22. Preface: I just realized that I have made 99 posts on the Shard and I want to make #100 count. I've spent the last few minutes or so (which is a long time for me) trying to figure out what would be appropriate. On my first day as a member of the Shard, I was reading an interesting thread about The Iriali and the long trial and decided to insert my two cents. I had a good idea about the name of the Shard that the Iriali call "The One." No one ever responded to my post, and the thread died (my post is still the last one). I have wanted to create a new thread about it for a while now, but I never got around to it. So for post #100, I decided to dust off this old theory and try again! The Theory: The basic story of the One is this: There was a single great entity that knew everything but had experienced nothing It broke apart it many pieces, becoming the people known as the Iriali The Iriali were destined to live on 7 different worlds (great speculation on this in the thread I linked above) After the 7th world, they would reunite to reform The One (which we assume is a Shard) So the question is, which Shard is The One? In the thread linked above, there was some interesting speculation on this, but I feel like everyone is missing a glaring, obvious clue. How has Brandon named all of the Shards so far? It's based off of their capital "I" Intent driving motivation. What is the Shard's purpose? Why does it do what it does? This purpose drives all of the Shard's actions and it's reflected in the name of the Shard. So let's ignore all the (super interesting) speculation about which worlds the Iriali have gone to, and which they will go to next. These questions are just distractions. The relevant question is WHY. Why do they travel between worlds? Why did The One break itself apart? The answer: to experience. It knew everything but experienced nothing, so it broke apart and forced its people to travel from world to world in the Cosmere. The purpose is to gain experience. The Shard is called Experience Closing: Ok, that was a lot to type and took longer than I expected. Now that I'm done, I fully expect someone to pop in with a WoB totally disproving my whole theory. That, or for someone to say "duhhhhh, why do you think no one talks about this? It's like having a theory about water being wet." Anyway this is my 100th post and I'm sticking to it! Thanks to everyone at the Shard for enabling my Sanderson addiction! P.S. Wasn't sure if this should be on the OB board or in Cosmere Theories, so admins feel free to move
  23. So I have been looking at peoples thoughts on this in other topics, and most people seem to be in agreement that the third bondsmith spren is a combination of Honor and Cultivation. I know this is very unlikely, (but I have learned to expect he unexpected from Sanderson) but is it possible that the third bondsmith spren is not of Honor, Odium, or Cultivation, and is instead of a different shard that isn’t on Roshar, but has a splinter that just happens to be on Roshar for whatever reason (similar to Patji)?
  24. All Heralds are of the Almighty, which is Honor. If Edgedancers are of Cultivation, then how do they have a Herald as their patron? Is there some sort of cross-shard cooperation going on with the order of KR? Also, all other orders are of Honor, so what makes Edgedancers different?
  25. I theorize each Shard has its own “pathway to power.” This pathway is the conduit down which a Shard’s Spiritual Realm power enters the other Realms. Each pathway is a unique medium for the transmission of magical energy between the Realms. Metal, spren, water, and electromagnetic radiation (EMR) are examples. The idea and term “pathway to power” comes from Marasi’s POV in this Bands of Mourning passage (Chapter 28, Kindle p. 359, emphasis added): Here’s how I think pathways work in my magic systems model: 1. A magic user consumes a “catalyst” to start the magic (burns metal, infuses Stormlight, dehydrates, drains “color,” etc.) 2. The catalyst activates each Shard’s pathway to Spiritual Realm power. 3. The Spiritual Realm releases power down the pathway. 4. Each magic system’s Focus shapes the pathway to choose which power is released. 5. The Focused power Invests the magic user. 6. The magic user directs the Invested power for some magical effect. Brandon says, “The 'role' of the Shard has to do with the WAY the magic is obtained, not what it can do [emphasis added].” Elsewhere he says, @Jofwu calls the “unchanging/unchangeable” aspect of a Shard its “nature.” Because power isn’t “related to the Shards,” I believe a Shard’s pathway solely causes its nature. Each pathway transmits power differently. Ruin could use the same powers as Preservation; but Ruin’s increased net entropy pathway (“decay”) directly opposes metal’s crystalline molecular pathway (“stasis”). It’s “more natural” for Ruin to steal Allomantic powers by increasing net entropy (spiking). Jofwu calls a Shard’s changeable aspect “the Vessel’s expression of the Shard.” I think the Vessel’s expression embodies Brandon’s axiom that perception guides the use of power. IMO, a Vessel’s expression decides “the WAY the magic is obtained,” “the means of getting powers”: “Ruin stealing, Preservation gifting.” Ruin, for example, could give magic users power in ways other than spiking to express entropy. Brandon may have “flavored” pathways and expressions to correlate with Adonalsium life stages, a Jordan-esque “Wheel of Life.” I’m going to try to weave each Shard into a matrix of expressions, pathways, energy transmission mechanics (each pathways’ “science”), life stages, and narrative. I list the Shards in order of their “life stage.” Lots of speculation here. Enjoy the ride! Fortune [SPECULATION] Expression: Grants Foresight Pathway: Space-Time Continuum Mechanic: Special and General Relativity Life Stage: Conception Narrative: Adonalsium conceives the Physical Realm as a space-time continuum We don’t know whether “Fortune” is a Shard, but it’s a good candidate as hinted by its name. Here’s some speculation: Space-Time in the Cosmere Fortune tells Hoid (the most accomplished seer, says Azure) where and when he needs to be, but not why. It sounds like Hoid taps into the cosmere’s space-time continuum. Brandon believes in probabilistic time: “Possibilities upon possibilities, compounded upon one another. Infinite, overwhelming. The future.” (M:SH, Part Three, Chapter 3, Kindle Locs. 1055-1056.) Since our physics and the cosmere’s are the same except for Investiture, I think space-time constitutes the Physical Realm’s fabric, the substance that permeates the Physical Realm. Except possibly for Cognitive Realm splinters, Adonalsium’s mind and soul are alone until he creates the Physical Realm. IMO, conceiving space-time must precede the Physical Realm because the Physical Realm begins linear time, something unknown in the Spiritual Realm: “Time…had no relevance here. It was not a place. Location had no relevance. Only Connection…” (M:SH, Part Three, Chapter 3, Kindle Locs. 1031-1032.) IOW, space-time doesn’t exist in the Spiritual Realm except as a Connection between a soul and its place and time. How Fortune Works? Surprised by the Diagram’s accuracy, Odium tells Taravangian, “You did this without access to Fortune, or the Spiritual Realm?” (OB, Chapter 122, Kindle p. 1215, emphasis added.) This suggests accessing Fortune is an alternate means of seeing the future, different from looking directly into the Spiritual Realm like Kelsier does in M:SH. Fortune seems to avoid the “mind-breaking” Preservation warns Kelsier about. I think Riino’s globe (the “Rii Oracle”) is an example of an “interaction with nature” magic system. “Invested” mortals like Kaladin can interact with Fortune, but they can’t direct its magic. The Oracle seems filled with Fortune’s Investiture (a “milky light” that changes colors, unlike the Ire’s “blue-white light.” (M:SH, Part 5, Chapter 2, Kindle Loc. 1356.) Touching the Oracle IMO Connects Kaladin to space-time. Through that Connection, Kaladin sees Dalinar’s future confrontation with Odium in Thaylen City. Riino later places his bartered Stormlight in “some kind of globe.” (OB, Chapter 99, Kindle p. 926.) If this “globe” is the Oracle, it’s possible Riino needs to replace Stormlight Kaladin consumes to Connect to Fortune. This makes thermodynamic sense, because you need energy to access the Spiritual Realm, even “at the beginning of the highstorm…when realms blend.” (OB, Chapter 97, Kindle pp. 910, 911.) IOW, Kaladin may have accessed Fortune by consuming a Stormlight catalyst the Oracle holds to fuel his Connection to the Spiritual Realm. The Oracle’s magic to me resembles Aviar as much as atium. Aviar warn their bonded mortals about imminent danger. The Oracle sees farther than Aviar or atium, as we might expect from Fortune. Like Aviar, the Oracle creates a Cognitive Connection with Kaladin – the Investiture seems to know he’d want to see Dalinar’s dilemma. Other Thoughts It’s unclear whether Fortune has its own Shardworld. It may be the “Shard that isn’t on a planet,” appropriate for the Shard whose pathway is space-time. Maybe black holes are Fortune’s perpendicularities? I’m curious if we’ll find mortals who can direct Fortune’s magic along its space-time pathway – starship navigators like Dune’s Guild? Fortune may make FTL space travel possible, through black holes or as a navigation guide. FWIW, Feruchemical “Fortune” and the Shard Fortune (if there is one) may not be 100% the same thing: “when they use the word ‘fortune,’ do they mean exactly what the Feruchemical – and the answer is no. But it is a very similar concept.” Endowment Expression: Grants Life Pathway: Electromagnetic Radiation (EMR) Mechanic: Quantum Mechanics Life Stage: Birth Narrative: Adonalsium creates the cosmere: “Let there be light.” Quantum mechanics describes the behavior of matter and energy at the level of atoms and subatomic particles. Photons are a quantum of light. Breaths are essentially a quantum of Investiture. Quantum mechanics metaphorically fits the “Let there be light” moment, as does Endowment’s EMR pathway. Brandon says Endowment wants to start a cosmere market for magic. She creates Breaths by, IMO, adding life to photons, the “bio” in “biochroma.” Each Breath grants more life (the Heightenings). Even non-Nalthians can hold Breaths. This portability, Breath scarcity (related to the number of native Nalthians), and the fact Breaths as quanta are Investiture’s smallest usable “unit,” make Breaths the ideal currency for Endowment’s magic market. I believe that’s why Endowment chose Nalthis to reside on. I characterize Endowment as an “angel investor.” Her investment (uncoincidentally IMO) gives birth to the magic market. Endowment “endowed” Nalthis with a nest egg that, “Invested” wisely, could generate wealth for millennia. Her name shows how she interprets her pathway. Her social endowment includes the Returned, the prophetic avatars of her divine ideals. Devotion Expression: Sustains Life Pathway: Sub-Surface Ground Mechanic: Geothermal Energy Life Stage: Newborn Narrative: Adonalsium creates planets AonDor seems particularly location-dependent even for Sel. To me, Elantris resembles a newborn who fully depends on its mother. Aon Rao infuses Elantris and Elantrians with the Dor (like mother’s milk). Once the Shaod takes them, Elantrians don’t need any other form of sustenance – Devotion “nurtures” them eternally. The broken chasm line deprives Elantrians of their ability to heal and draw Aons, but they remain immortal. Elantrians lose Aon Rao’s power amplification as they distance themselves from Elantris (and their mother’s Spirit). I associate planet formation with Devotion. After its sun, a planet’s secondary energy source is geothermal energy, left in a planet’s mantle and core when formed. (The warmth of a mother’s love?) Geothermal convection at a planet’s core causes tectonic plate movement on a planet’s surface, like what happened with the chasm. I believe Devotion and Dominion chose Sel because their pathways and mechanics suit a world that (IMO) holds Adonalsium’s inherent Investiture in its ground. Honor Expression: Makes Cognitive Connections Pathway: Neural Synapses Mechanic: Synaptic Plasticity – affects the strength of synaptic connections Life Stage: Infant Narrative: Adonalsium begins to Connect his creations into Spiritwebs Infants start to explore and Connect to the people and things in their world. Neural synapses are how the brain makes Connections. Synapses are the gaps between neurons across which the neurons electrically communicate. IMO, synapses are Honor’s pathway. “Synaptic plasticity” refers to the ability of synapses to strengthen or weaken over time in response to synaptic activity levels. Perceived Connections between people, planet and things, reinforced with use, strengthen synaptic connections. Spren enter the Physical Realm through a Cognitive bond with their host. I believe Roshar’s spren bonds attracted Honor to Roshar. Surgebinders get Honor’s magic from the Nahel bond, a form of Cognitive Connection. IMO, oaths reinforce the Connection by strengthening the synapses in the KR’s brain hooking him to his ideals (the Radiant spren). Broken oaths end the synaptic Connection, leaving a mindless spren that’s missing “a piece of [its] soul.” Dominion Expression: Sets Rules Pathway: Ground Surface Mechanic: Gravitational Potential Energy Life Stage: Toddler Narrative: Adonalsium creates the cosmere’s “unifying laws” Dominion’s form-based “programming” gives access to the Dor. IMO, these forms are 2-dimensional representations of local landscape features, an “overlap between language, location, and magic on the planet…” (AU, “The Selish System,” Kindle p. 18.) On Sel, each unique magical population culturally interprets its native landscape. I think these interpretations become Dominion’s forms. My choice of gravitational potential energy for Dominion’s mechanic may seem weird. Potential energy is stored energy that doesn’t do anything until motion turns it into kinetic energy – like a rock that begins to tumble. Gravitational potential energy depends on the relative height of different parts of the landscape. Even minor elevation differences can yield energy. On Sel, “Vast continents and sweeping oceans create a diverse landscape, with an extreme amount of variation on this one planet.” (AU, Kindle p. 17, emphasis added.) Khriss describes “powers that permeate the landscape.” (AU, Kindle p. 17.) I speculate Dominion’s landscape-based access codes unlock Sel’s gravitational potential energy. At least some Selish magic seems activated by motion: Elantrians draw, JinDo dance, and Bloodsealers and Forgers impress essence stamps. Is Forton’s potion stirred? Perhaps this motion converts the potential energy into the kinetic energy that summons the Dor? Other Shardworlds’ magic systems don’t seem to start with motion. Linking gravitational potential energy with the toddler stage seems appropriate. A sedentary infant’s potential energy becomes the mobile toddler’s very kinetic energy as they learn to resist gravity and move. As the toddler’s world expands, authority needs to set boundaries on that energy. Dominion says, “Know your land and take dominion over it before you can extract its magic.” Cultivation Expression: Transforms Pathway: Life Mechanic: Evolution Life Stage: Puberty Narrative: Adonalsium “transforms” the cosmere to create life I leave Cultivation’s “life” pathway vague. If all cosmere life existed only in the Physical Realm, her pathway might be “living cells.” But spren, seons, and skaze are alive too. I believe Cultivation’s life pathway also winds through them. I think Roshar’s spren are the pathway that brings Cultivation’s power to Roshar’s native flora and fauna, the KR, and fabrials. Stormlight activates the spren pathway to manifest the power each spren personifies (fire, wind, gravity, growth, etc.). Khriss says, “this pattern (the bonding of spren to human) is merely an expansion of what already exists in the nature of the planet.” (AU, “The Rosharan System,” Kindle p. 536.) I believe Cultivation causes this “expansion.” IMO, Radiant spren are Adonalsium spren until Cultivation transforms them. Mutation is an evolutionary process. To me, the source of a KR’s power is the Radiant spren, made from some combination of Honor's and Cultivation's Investiture. The Nahel bond’s Cognitive Connection gives the KR the ability to direct the Radiant spren’s power and enjoy power’s benefits (like self-healing). I believe Cultivation also transforms Dalinar, Taravangian, Lift, and Renarin to help them resist Odium. Dalinar recovers his memories in time to assimilate and integrate them before Odium uses those memories to assault him. Cultivation knows Odium will come to Taravangian on his "bad" days, and I suspect Taravangian’s compassion – his Connection to others – will aid him. Cultivation changes Lift so she can metabolize food into Stormlight. Cultivation (IMO) changes both Renarin and Glys so they can bond each other. Renarin's name shows his uniqueness: “Like one who was born unto himself.” (OB, Chapter 52, Kindle p. 515.) Puberty transforms a person and makes them capable of creating life. That seems the natural life stage for Cultivation’s expression and pathway. Autonomy Expression: Grants Self-Sufficiency Pathway: Water Mechanic: Fluid Mechanics Life Stage: Parenthood Narrative: Adonalsium makes a planet with (IMO) its own self-sufficient consciousness Life needs water for self-sufficiency. Like Autonomy, water easily changes form. Autonomy prefers ocean worlds like Taldain and First of the Sun. Fluid mechanics (which includes aerodynamics) seems an appropriate choice for Bavadin, whom I believe is a shape-shifting dragon. Khriss says a Sand Master’s body water forges a temporary bond between him and the sand microflora. (AU, “The Taldain System,” Kindle pp. 369-370.) This bond lets the Sand Master draw Investiture from the Spiritual Realm to control the microflora’s growth and, consequently, the sand. IOW, water is the pathway down which the Sand Master pulls power from the Spiritual Realm and pushes it into the microflora. Brandon calls Roshar a “created” world. I think Adonalsium made Roshar last. The closeness of Roshar’s Cognitive and Physical Realms suggests Adonalsium gave Roshar its own self-sufficient consciousness. Roshar may represent Adonalsium’s Planet 2.0, a child planet that will grow itself. Roshar, FWIW, is also an ocean planet. I think the Urithiru basement icon of a figure with arms out-stretched above a blue disk refers to whatever consciousness raised the Rosharan continent from the water. Autonomy later does the same when its avatar raises the Pantheon. I suspect much of Autonomy’s “assigned Investiture” is found on Roshar. Preservation Expression: Maintains Stasis Pathway: Metals Mechanic: Metal Science Life Stage: Middle Age Narrative: Adonalsium is content with the cosmere as is Metals form regular crystal structures and have the lowest entropy of the matter states – closest to stasis. Adonalsium looks at his creation (the cosmere) with middle age’s self-satisfaction. He wants to keep what he has. Odium Expression: Breaks Cognitive Connections Pathway: Neuron Death Mechanic: Nonsynaptic Plasticity – affects neurons’ intrinsic excitability; overexcited neurons can cause cell death Life Stage: Later Age Narrative: Adonalsium ages, loses Connections, and foresees his death As people age, they lose Connection with family and friends. They become less responsive and lose their affect. Perhaps the Fain causes Adonalsium’s slippage – is the Fain a Physical Realm representation of Adonalsium’s Cognitive decline? Does Adonalsium foresee the need for heirs? I believe Odium’s magic users get their power by breaking their Cognitive Connections to other people. That’s my lesson from Odium’s failed attempt to turn Dalinar. Empty of feeling – “Alone…So alone” – Odium’s magic users fill their void with power. “Passion” can break these Connections – hate blinds, as does lust, gluttony, and shame. Though not passion, irresponsibility also breaks Connections – “It’s not my fault…” I think Odium’s pathway is neuron death. One way: high neuron stimulation over time (like from passion) can overexcite and kill neurons (“excitotoxicity”). To regain their power, a returned Fused IMO must lose more neurons to break more Connections. This may explain why many Fused can’t speak and appear imbecilic – they’ve come back so often and suffered too much brain damage. Odium is the Shard murderer. He kills the Vessel’s mind, leaving the Shard’s power undirected. IMO, Odium holds “the most frightening and terrible of all the Shards” because of his neuron death pathway. Ruin Expression: Decay Pathway: Increased Entropy Mechanic: Second Law of Thermodynamics: Entropy Life Stage: Death and Decomposition Narrative: Adonalsium dies and “decomposes” – Shatters into 16 pieces of greater entropy “Hemalurgy has a huge cost, ending in net entropy,” since power is lost in attribute transfers. I think a Hemalurgical victim’s decaying blood and Feruchemical attribute conversion into Investiture are examples of Ruin’s pathway of increased entropy. Hemalurgy uses metal as a Focus, but metal is Preservation’s essence, not Ruin’s. I think Ruin uses metal because it has the lowest entropy. Other choices would lose too much power in transit. To me, it makes thematic sense the Ruin-Preservation war should oppose entropy with the cosmere’s most entropy-resistant substance. Ruin ruined Ati. It decayed his will and personality until he gave in to Ruin’s destructive impulse. In Ati more than any other Vessel, nature and expression merged. Other Shards I omit Ambition because we only know its magic inferentially. I also agree with many posters that Wisdom is a Shard, but again, we don’t know its magic. I can certainly envision Ambition and Wisdom as Adonalsium “life stages.” Ambition falls between “self-sufficiency” and middle age. Wisdom should come between middle age and Cognitive decline (or so I’m told). Other Topics I discuss these topics in the following Spoiler: Recent WoB Supports Pathways Theory Meaning of “Essence” “Catalyst” as Cosmere Word Why Non-Metal Catalysts Are Invested The Role of Catalyst in Cosmere Thermodynamics: Awakening Catalysts and Identity