• Announcements

    • Chaos

      Oathbringer Spoiler Policy   11/13/2017

      Oathbringer is out! Let's make our policy on spoilers clear! 1. You must preface topics with Oathbringer spoilers with the prefix [OB] in the front 2. You are only allowed to post spoilers and spoiler topics in the Oathbringer Spoiler Board, Cosmere Theories, and some select work-related forums. 3. For posts in the Oathbringer Spoiler Board you do not need to use spoiler tags inside a topic marked [OB]. For Cosmere Theories, you also do not need to put spoiler tags inside your topic if the topic has [OB] in the title. However, for Cosmere Theories, if you are adding Oathbringer stuff to an old theory without the [OB] tag, those must go in spoiler tags and you must make it obvious outside the spoiler tag that the spoiler is regarding Oathbringer content. 4. For select things that do require talking about OB spoilers, in Events, Coppermind, and Arcanum forums, those are allowed but keep OB spoilers in spoiler tags 5. Avoid and minimize spoilers in topic titles--even though those two boards will not appear in the Recent Topics ticker, topic titles still appear in Recent Activity and the forum home.  6. You aren't allowed to post Oathbringer spoilers in places other than listed, even with spoiler tags.  It will be nine months and then the Oathbringer board will be re-merged with the Stormlight board and you will not need to tag these spoilers. If you'd like to move something in the Stormlight Archive board to the Oathbringer board, to update it with new Oathbringer information, Report the post and we will happily move it to the Oathbringer spoiler board. Part-by-part Reactions Though the Oathbringer Spoiler Board will be very spoilery, very fast (maybe don't come there until you've read the book, as people do have copies that bookstores sold early), you'll have these five topics for reactions if you want to nerd out: Part 1 Reactions
      Part 2 Reactions
      Part 3 Reactions
      Part 4 Reactions
      Full Book Reactions For parts 1-4, they will not include the interludes immediately following it. On Discord All Oathbringer spoilers on Discord will be exclusively in the #oathbringer_spoilers channel for the nine month spoiler period and nowhere else.

Search the Community

Showing results for tags 'shards'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Brandon and Book News
  • Events, Signings, & Giveaways
  • Columns and Features
  • Site News
  • Shardcast

Forums

  • 17th Shard
    • Introduce Yourself!
    • 17th Shard Discussion
    • The Coppermind Wiki
    • Arcanum Discussion
  • Brandon Sanderson
    • General Brandon Discussion
    • Events and Signings
    • Arcanum, the Brandon Sanderson Archive
  • The Cosmere
    • Cosmere Q&A
    • Cosmere Theories
    • Stormlight Archive
    • Mistborn
    • Elantris and Emperor's Soul
    • Warbreaker
    • White Sand
    • Cosmere Short Stories
    • Unpublished Works
  • Non-cosmere Works
    • The Reckoners
    • The Rithmatist
    • Alcatraz
    • Other Stories
    • The Wheel of Time
  • Related Works
    • Writing Excuses
    • Reading Excuses
    • TWG Archive
  • Community
    • General Discussion
    • Entertainment Discussion
    • Science, Tech, and Math Discussion
    • Creator's Corner
    • Role-Playing
    • Social Groups, Clans, and Guilds

Blogs

  • Chaos' Blog
  • Leinton's Blog
  • 17th Shard Blog
  • KChan's Blog
  • Puck's Blag
  • Brandon's Blog
  • The Name of your Blog
  • Darth Squirrely's Blog
  • Tales of a Firebug
  • borborygmus' Blog
  • Zeadman's Blog
  • zas678's Blog
  • The Basement
  • Addy's Avocations
  • Zarepath's Blog
  • First time reading The Well Of Ascension
  • Seshperankh's Blog
  • "I Have Opinions About Books"
  • Test
  • Which actors would you like to see playing the characters of Mistborn?
  • Drifted Mists
  • Jaron's Realm
  • Roshar Speculative Theories
  • ChrisHamatake's Blog
  • Paradox Flint's Blog
  • Elder Stay's Blog
  • Deoradhan's Blog
  • Storm Blessed's Blog
  • Elwynn's Blog
  • firstRainbowRose's Blog
  • Rotabush ShardBlog
  • Hoid's Compendium
  • InterContinental Adventures
  • Claincy Creates
  • WoR Thoughts and Questions
  • Blogfalcon
  • What If I Told You
  • What Happened in Oregon
  • David Coppercloud's Blog
  • yurisses' notes and theories
  • Lark Adventures
  • vashikaran mantra by hair
  • vashikaran mantra specialist for girl and boy
  • vashikaran mantra specialist for girl and boy
  • vashikaran mantra specialist for girl and boy
  • LeftInch's Blog
  • patriciamcclellan841's Blog
  • johnadam's Blog
  • andrewchain's Blog
  • rickymartin's Blog
  • Something about everything (and a bit on the side)
  • Theorytime Monthly
  • peterpaul111's Blog
  • LUNA's Poetry
  • Inspiration Board
  • Trying to be Useful for a Change
  • Teak Patio Furnishings - Recreate Your Fave Destination In the house
  • Bike Cleaning and also Maintenance Tips
  • Service Travel Destination Limelight - Atlanta
  • Alleviate your Capital: Invoice Finance
  • Salesforce & CRM Consulting Services|UnionSoft HK
  • Strong Vashikaran Mantra for Girl
  • love problem solution online

Calendars

  • Community Calendar

Found 188 results

  1. So I see a lot of controversy to why Kaladin was able to heal his wound when cut by a Szeth's Shardblade, while Szeth was not able to heal himself with his excess Stormlight he had with him when Kaladin killed him. So, my question; Are Spren, Stormlight, or Shards able to look at your strengths, and automatically apply it when in need? For example, Kaladin could heal a Shardblade (an Honorblade non of the less) cut which should have torn his soul because Syl or his Stormlight could make a mental connection with his past as a Surgeon, and apply that to the power that he already had, healing his arm. And the reason why I do not believe it was due to him being a Windrunner, is because while Szeth was not a true Windrunner (getting his power from the sword) he still had the capabilities, but could not heal.
  2. Hail, fellow 17th shardians! So, I'm not sure if someone has posted this yet, but I realized something as I was skimming through the end of Oathbringer. I looked upon page 1136 and found a quote when Dalinar smashes all of everything together. After he did that a parshwoman asks who he is. He responds with "I am Unity". An important thing to note for this theory is that every shard has its name capitalized. Preservation, Ruin, Harmony, Odium, Honor, Cultivation, etc. Noting this, and seeing how Unity is also capitalized, and how Odium has begun to fear Dalinar, I think that Dalinar will take up the shard, should it exist, of Unity. I dont really know how it would work very well, but maybe Dalinar would take up Honor first, which is more obvious with the fact that he summoned that perpendicularity. I'm not entirely sure, though, if it will be a combination of Honor and something else, or if it is an entirely different shard. That is about as much as i could find regarding this theory. Please leave criticisms or other supporting facts, if you could. That would be nice.
  3. Happy New Year, everyone! Best wishes for peace, health, and prosperity! @Calderis’ excellent post concludes “the names of the Shards that we know is not the pure intent of the Shards themselves, but the interpretation of that core concept by their Vessel.” I agree with his insight. This post tries to describe those “pure intents” (what I call Mandates) and suggests Mandates together may form a specific pattern. Theory IMO, Mandates are each Shard’s thematic mechanic, the way mortals get magic from their Shard: “The means of getting powers…are related to the Shard, but not the powers themselves”; and “The 'role' of the Shard has to do with the WAY the magic is obtained, not what it can do.” As thematic mechanics, “pure” Mandates seem to associate with different stages of life – birth, growth, plateau, decline, and death. I think Mandates together may form a “Wheel of Life” (really), but I’m unsure what that means, if anything. Maybe it’s Brandon’s paean to Jordan? Brandon says Adonalsium could have Shattered differently. At minimum, the allocation of Adonalsium’s power by life stage seems to ensure the Shards don’t overlap. As Evi says, “We are all different aspects of the One.” (OB, Chapter 36, Kindle p. 372.) Mandates divide the One’s magical aspects into different gods. Each Shard’s Mandate I list the Mandates – how IMO a Shard gives its magic to mortals – in order of placement on the Wheel of Life. Grants Life (Endowment) Conception/Birth: Endowment’s Mandate gives life (Breaths). Breaths attach to new souls. Each later-acquired Breath gives more life to souls (the Heightenings). Divine Breath gives life to souls by healing them. Awakening’s Breath transfer gives objects life. Sustains Life (Devotion) Newborn: Devotion uses the Dor like mother’s milk to sustain Elantrians without other nourishment. Elantrians get the Dor through Aon Rao’s infusion of Elantris. Elantrians lose power as they travel from Elantris and their mother’s Spirit. Makes Cognitive Connections (Honor) Infant: Infants begin to form emotional attachments. Surgebinders get Honor’s magic through the Cognitive Connection of the Nahel bond. Sets Rules (Dominion) Toddler/Child: As the child’s world expands, authority begins to set rules and boundaries. Dominion’s programmatic forms set the rules by which Sel’s mortals get the Dor. Transforms (Cultivation) Teenager: The child transforms to an adult. IMO, Cultivation transforms native spren into potential Radiantspren. I think honorspren are Nahel-bondable windspren; Cryptics are Nahel-bondable creationspren; etc. Surgebinders get their power through these transformed spren. Grants Self-Sufficiency (Autonomy) Young Adult: The adult goes out on his/her own. IMO, Autonomy’s users get their magic “living off the land.” The Sand Mastery and Aviar systems give magic through local lifeforms. These systems enable Connected humans to survive hostile environments on their own. Maintains Stasis (Preservation) Middle Age: Life plateaus in the middle years. Brandon says, “in Preservation's case, the magic is a gift—allowing a person to preserve their own strength, and rely upon the strength granted by the magic.” Allomancy is a magical prosthesis. Breaks Cognitive Connections (Odium) Old Age: Adults age, and their Connections to others break down. Odium tries to give Dalinar power, and make Dalinar his Champion, by breaking Dalinar’s human Connections. Dalinar is left “Alone. So Alone.” The Thrill gives power by stripping a mortal’s morality, mercy, and remorse. The Fused have no qualms killing Singers, their own race, for whom they’re supposedly fighting. Decays (Ruin) Death: Life ends with death and decomposition, the return of matter and energy to the system. Hemalurgy is a decaying process – what Brandon calls a “net negative” system. Preservation tells Kelsier, “Everything passes, nothing is eternal. That is what Ati always claimed....” Other Shards I don’t include Ambition and the unknown Shards. We don’t know how they give their magic to mortals, except for the unplanned magic of Threnody’s Shades. Since the “Wheel” incorporates only 9 of the 16 Shards, there’s ample room for more life stages, particularly between young adult and middle age. Mandates and Personality – Are Mandates Intrinsic to Power? Read this section if you like “deep theory.” I believe equally valid theories can explain Mandates without affecting the way cosmere magic works – Mandates exist, regardless of why. These are just some stray thoughts. Conclusion I’ve tried to define Mandates in terms of mechanics – how Shards give their magic to mortals. It would be cool if Mandates do form a “Wheel of Life,” but that’s more “let’s keep an eye on this” than “theory” at this point. What do you all think?
  4. Hello friends. I've been thinking a lot about Shards over the last month or so, especially in advent of the upcoming Q&A on Reddit. It's been a while since I've seen one of these, so I figure there's no harm in putting this out there again (especially in light of new reveals in AU). I want to think about Shards, and possibly narrow down the six remaining Shards, and I would love some input from you guys (I've been driving my family crazy with questions on their thoughts in the last couple days). Firstly, here's what we know. We know ten of the sixteen Shards of Adonalsuim. Listed in order of reveal/publicity, they are Devotion, Dominion, Preservation, Ruin, Endowment, Honor, Cultivation, Odium, Autonomy, and Ambition. We know that Odium Splintered at least four Shards. We now know all four: Ambition, Devotion, Dominion, and Honor. Odium had a 'hit-list', and Ambition was #1. There is a Shard that just wants to hide and survive, but that Shard's intent is not 'Survival'. There is a Shard that is not on a planet. (This could refer to Ambition, depending on where it was finished off.) There are two Shards that aren't on a planet, Ambition, and one other. Here's some stuff we're I'm pretty sure about/think we know. (Please let me know if any of these suppositions were confirmed) Shards are based somewhat on "divine attributes" of a god figure. Shards have an opposite pairing, but most are not clear opposites.* * There's been a lot of discussion involving this, and it's looking more and more unlikely that there are pairings of Shards. However, since it's somewhat simple to use that supposition as a format for now, if nothing else. Here's some supposition/speculation I make on the information above. If the sixteen Shards of Adonalsium were all combined, the result would be a god figure. Because of this, we can assume that there are likely no duplicates (for example, there wouldn't be a Shard of Immutability, as Preservation already fills that role). Now onto the Big List. I'm going to attempt to fill in this list of Shards and their pairings, and I will update this list with our guesses. Confirmed Shards will be in Red, guesses will be green. Confirmed pairing will be bold, highly likely will be italicized, and unsure I will leave plain. Here goes. Preservation Ruin Dominion Autonomy Odium Devotion* Endowment Ambition** Honor Absolution?*** Cultivation Tribulation Enlightenment Enigma Purity**** Synthesis? * On the Odium/Devotion pairing. I put this one up because Odium is defined by hatred and jealousy, whereas Devotion is stuff like love and service. I find it to be a likely pair, but a good argument can be made for and Honor/Odium mashup as well. ** On the Endowment/Ambition pair, I find this one a bit of a stretch, I'll admit. It comes from the thought process of Endowment being giving to others, and Ambition looking to receive. It's a tenuous connection, but I'll leave it here for the time being until we find a better candidate. *** One of the possible Shards my family came up with is Mercy (or forgiveness) EDIT: Absolution involves both of these, also, you can be absolved of burdens and Oaths. It's also a God attribute so I like it better. I'm still not too sure I like it as a whole. I like the idea that it's a possible opposite to Honor, because the way we've seen Honor act sounds like a Judgement type, dealing heavily with Oaths. Forgiveness and Mercy sometimes happens in Honorable people in SA, but I haven't seen it represented in a Shard (though there is a case to be made that Endowment or Cultivation could involve it). **** Purity seems like a likely Shard to me. We haven't seen a Shard that represents the righteousness or holiness of god, and I think there's an argument to be made that Purity could fill those shoes. There is also a planet named Purity in the Threnodite System that breaks the pattern of funeral songs like the other planets. Now, let's discuss. Please bring forward an idea of the remaining six shards. Even feel free to argue my pairings if you like. Please keep in mind these things on looking for Shard possibilities. Divine attributes separated from the virtues that give them context (as Hoid would say). Attributes that aren't shared in another Shard. Shards that wouldn't logically be higher on Odium's hit-list that Ambition. Otherwise he would have targeted them first. Edit 1: Added Tribulation, added confirmed information about Ambition and the other Shard without a home. Edit 2: Absolution instead of Mercy, added Synthesis as an opposite of Purity.
  5. It is known to most Cosmere fans that Hoid is a fan of the college student's favorite meal: instant noodles. The question is, however, where would he have had something like this in a universe that is predominantly High Fantasy? The answer is simple.To quote a WoB: Now what would be stopping our wittty, white-haired friend from stopping by his local Taldain Conveniences and buying a 24 pack of Lossand Spice flavored ramen? That lies with one issue. One large issue invested into the Dayside star of Taldain. Bavadin--being the bearer of the shard Autonomy--has limited off-world travel in and out of Taldain, restricting our snarky Yolish Worldhopper's options to pushing development in other regions in the direction of plastic cups and fried noodles. This would explain his interest in Scadrial, it being one of the most technologically advanced Shardworlds outside of Taldain. Given a push in the right direction, Hoid could be seeing his noodles in less than a century--with Scadrial currently being analougous to Late 1800s/Early 1900s Earth. Naturally, anyone would be mad if someone took away a ready supply of their favorite food and forced them to push a world's development for around a century just to get at it again. As a result, it wouldn't be too much of a logical jump for Hoid to bear a grudge against Bavadin for trying to stem his instant noodle addiction. (please be gentle, this is my first theory post)
  6. SPOILERS TO OATHBRINGER So in Oathbringer near the end of the book when Dalinar creates Honor’s Perpendicularity Dalinar says: ”I am unity.” Didn’t seem too strange, Honor kept telling him “Unite them”. Which I’m guessing we can all agree has multiple meanings. The people, the radiants, the honor blades maybe? Heralds? As well in this instance it is very literally the 3 realms. Later though... I forget who it was, I believe it was Odium... mentioned Dalinar’s ascension. So go with me here. What if Dalinar is becoming the unmentioned shard of Unity? It sounds like it could be a shard. I mean all this is a little hard for me to grasp. What are shards and how people ascend such as small Rayse/Odium isn’t quite clear. But I do believe it is noted that there is an un-named shard. And if you think of how Adonalsium was shattered, which is the oppsoite of being unified, it could make sense that it has been a hiding or missing shard. I sound crazy and probably way off but I thought it could be an interesting idea.
  7. Like many before me, I have tried to predict the names of the remaining unrevealed Shards of Adonalsium. This is what I’ve come up with. First, read these two WoBs. https://wob.coppermind.net/events/256-oathbringer-london-signing/#e8689 https://wob.coppermind.net/events/247-ancient-17s-qa/#e5518 When asked if all shards have direct opposites, Brandon says no. But when asked if all shards are paired, he gives it a RAFO. So these are clearly two different questions, and “no” is only the answer to one of them. Here’s my interpretation. All shards are paired, but not all pairs are direct opposites. I propose that there are two different kinds of shard pairings: Hard Opposites and Soft Opposites. Hard Opposites are directly opposed to each other. Their intents are in absolute conflict. The obvious example is Ruin and Preservation, destructive change and benevolent stasis. The conflict between them is Irreconcilable. If the intents of Hard Opposites are like enemies, the intents of Soft Opposites are more like rivals. They ultimately seek the same goal, or address the same issue, but with different philosophies. I believe Devotion and Dominion are Soft Opposites. They are two opposing philosophies on God’s relationship with his people. Dominion thinks God should rule his people, and Devotion thinks God should serve the people. It’s easy to see these two forces warring in the mind of the original God, Adonalsium. But despite their conflicting values, they are not entirely different from one another. They agree that the people-God relationship should exist. They would both be against an atheistic world, where gods keep to themselves. They have differing views, but common interests. Simply put, Soft Opposites have conflict, but they could probably settle on the same planet without killing each other, unlike Ruin and Preservation. Their intents can potentially compromise. Now that I have these terms defined, the next step is to look at all the unpaired shards we know of, and figure out if any of them are actually each other’s counterparts. Odium Honour Cultivation Autonomy Endowment Ambition I think I see a match. I think Autonomy is the Hard Opposite of Endowment. Autonomy is all about noninterference. She doesn’t want any cosmeric stuff to interact with her native people. That’s why Khriss was allowed to leave Taldain, but not to return. And I might even theorize that Autonomy doesn’t want her people (or people in general) to have magic at all, and that she constructed the astronomical weirdness of Taldain specifically to isolate her own magic system on the Dayside, and allow the Nightside civilization to develop magic-free. Endowment is clearly the opposite. Not only does she elevate people to godhood on a whim, she gives every human on Nalthis a little bit of magic to play around with. Endowment interferes, Autonomy doesn’t. Endowment gives power, Autonomy withholds it. Direct opposites. This is where things get highly speculative. We have four shards left with no obvious opposite, so I’m going to propose some hypothetical ones to complement them. Odium’s is the easiest. Odium is hate, so his opposite is love. Or, to use a more shardy-sounding name, Adoration. A Hard opposite. I know the love shard is an unpopular guess because it seems too easy, but bear with me. Adoration is not too similar to Devotion. Devotion is divine, paternal love; Adoration is personal, intimate love. Devotion is a philosophy, but Adoration... is Passion, Dalinar. Ambition’s opposite is Humility. This one also seems a bit obvious, but I think it works. Ambition always strives to achieve more, Humility is content with what it has. They are the two halves of God’s self-image. Ambition is the justifiable arrogance of the most powerful being in the universe, and Humility is the part that empathizes with the little people, and might even be appalled by its own power. Ambition wants power, Humility doesn’t. Ambition would have fought hard against the Shattering, Humility might have welcomed it. These are irreconcilable attitudes, and therefore Hard Opposites. I think the Hard Opposites are easier to figure out. Honor and Cultivation are more complex concepts, without an obvious opposite, which, I think, means they’ll have Soft Opposites. Cultivation’s is Artifice. I propose that this pair is the part of Adonalsium that dealt with creation. Creation is their shared priority, but they approach it in different ways. Cultivation is creation by encouragement, pruning, growth, and evolution. It’s the slow, organic, gentle kind of creation. Artifice is creation by construction, assembly, engineering, gears, and wrenches. Artifice builds things. Artifice will probably be found on a constructed planet, with perfect geometry in its geography, and whole species of golems. It’ll be a world where no one would ever conceive of evolution because everything was so obviously designed. Artifice’s magic system will probably resemble a crafting system. In Arcanum Unbounded, Khriss says “[Scadrial] is one of only two places in the cosmere where humankind does not predate the arrival of Shards.” I propose the other place is Artifice’s planet. Artifice would insist on creating her own variety of humans from scratch. Honor’s Soft Opposite is Conviction. Maybe there’s a better name for that. My first thought was “Ruthlessness,” but that doesn’t sound very shardy. Honor and Conviction are both committed to right action. They both encourage doing the right thing. But Conviction believes in “the ends justify the means.” Conviction encourages getting results by any means necessary, especially underhanded or devious means. He encourages healthy competition, and the survival of the fittest. Honor, of course, is committed to consistent rightness, in both ends and means. He is the thing you don’t sacrifice in pursuit of your goals. He believes in unity and cooperation. In other words, Honor is Dalinar. Conviction is Sadeas. We now have fourteen shards. Honor and Conviction Odium and Adoration Ruin and Preservation Devotion and Dominion Cultivation and Artifice Autonomy and Endowment Humility and Ambition That means we’re missing one pair. And this pair should include... the Survival Shard. Looking at what we have so far, I think we can group the shards into categories, each with four. Divinity Shards, which deal with the role of God in human society. Devotion, Dominion, Autonomy, Endowment. Physical Shards, which deal with creating and maintaining the physical universe. Cultivation, Artifice, Ruin, Preservation. Attitude Shards, which deal with God’s own values and morals. Honor, Conviction, Humility, Ambition. Emotion Shards, which are pretty obvious. Odium and Adoration. Look at that! One category is missing a pair. And you’ll notice that each category contains a pair of Hard Opposites (marked in bold) and a pair of Soft Opposites (marked in italics). So we need a pair of Soft Opposite Emotion Shards. I propose Sorrow and Fear. This idea comes from some old mental health wisdom, and I’m sorry I couldn’t figure out exactly who to attribute this to. It says that depression is when you’re fixated on the past, and anxiety is when you’re fixated on the future. Some people get stuck in one of those. Some people oscillate between them. I think Adonalsium was one of the latter. Sorrow is God’s depression. Fear is God’s anxiety. And Fear, which constantly obsesses about the future, is the shard with the most powerful precognitive abilities. It has foreseen things none of the other shards know about. Things so terrifying that it flees from them, fearing for its own survival. I could (and perhaps will) create a table of shards, like the allomantic table, which divides them into quadrants and into Soft vs Hard Opposites instead of Internal vs External metals. Thoughts? Scathing criticism? Insults?
  8. I don't know if this has been posted before, but this is the first theory I've ever thought of without hearing someone's else's input that I'm actually confident in, and it relates to Rayse/Odium's dynamic and being. The following quote from the end of Oathbringer has been getting a lot of attention. I've seen a lot of ideas from different people about why Odium says "we", from 1.) He confused Dalinar for Adonalsium and was referencing the 16 original Vessels to 2.) thinking he is Honor and implying that another Shard helped Odium kill Honor be it Autonomy or even Ambition to 3.) he's simply referencing "we" as in the Unmade or his other followers, kinda a hive/group mentality. Regardless, Sanderson has RAFO'd all questions about it. But I don't think it's any of these things, I think Rayse alone has mastered how to split the power he holds (of Odium or Passion) from that of his own personality (Rayse the human). We see in every other circumstance, be it Ruin or Preservation or Cultivation, that the Vessels have been shaped by the Intent of their power, warping their personality. I think one of the things that has allowed Odium to become so dangerous even compared to other Shards is he figured out how to keep his own personality and desires separate from that of his Intent. In the WoR letter from Frost to Hoid, we see this quote referencing Odium: From this, we see that Hoid himself thinks that Rayse remains an individual with the same goals that Rayse set out with in the beginning. Personally, I trust Hoid's opinion on matters in the Cosmere more than any other character. This allows Rayse to remain level headed, even charismatic, during his interactions with Dalinar and others when he desires during OB. He is able to differentiate his personality and mind from that of the Odium, which would by itself hate everything and want to just destroy destroy destroy, similar to Ruin, or at the least live passionately and live in extremes. Rayse is able to harness that power when he needs to, and I'm sure it has affected him to some extent, but he is able to control that aspect and keep it separate. This is why, in his moment of shock and denial, Rayse and Odium both yell in outrage "WE", because the desire to kill Honor reigns forefront in both of their minds. I think this could have huge implications, including Odium's ability to wield the powers of his Shard with less personal risk or restriction, as well as perhaps how he is able to create a Champion later on. There's a lot we don't know, but as of now I'm pretty confident in this theory. That being said, rip it to shreds in the comments below or tell me what you think (as well as if this has already been discussed somewhere and I simply missed it).
  9. Just for clarification, I mean this in a discussion sense, not a question sense. Sorry if this is the wrong area to post this, I couldn't see a forum headed "Cosmere discussion" which is where I think this would fit best. Basically, we know that the Intent of a Shard is influenced, at least somewhat, by its Vessel. For example, Ati (Ruin's Vessel) was apparently kind and generous as a person, and so was probably one of the least destructive possible manifestations of Ruin. Similarly for Odium, Rayse was "loathsome, crafty and dangerous" even before Ascending, and so his interpretation of the Shard Odium is just about the worst possible. So, how do you think people with different personalities would affect the Shards we know about? For example, if Ati had taken up Odium's Shard, would he have focused more on the general "passion" part of the Shard (which Rayse says is the true Intent of the Shard), and less on the "hate" part.
  10. So while looking for evidence as to who Odium really is on this other thread I came across something fascinating: Reiss' theory of base desires. What caught my eye was the number of desires: 16. I can't find perfect correlations for all the currently known shards but there are some. I assume Sanderson would have edited them for his own needs and purposes but hopefully we can piece some stuff together. Alrighty, here is the list of 16 desires with the shards I think may fit with it. Acceptance Curiosity Eating- Survival Family- possibly Endowment? Honor- Honor (who would've thought?) Idealism Independence- Autonomy Order Physical Activity Power- Dominion Romance Saving- Preservation Social contact Social status- possibly Ambition? Tranquility- possibly Devotion? Vengeance So I am missing a few shards on here, namely Odium, Cultivation and Ruin, but there is Vengeance, Order and idealism that may work If this works and we then find good words to describe the desires, perhaps we could figure out the rest of the shards. If you agree with my idea, Shard names for the others would be appreciated I hope this theory holds some water, but have fun ripping it to pieces!
  11. Ok, this theory might seem a little crazy, but if it turns out to actually be true, it would have a huge impact on the Cosmere! so, starting off: Devotion and Dominion were splintered, and their power was moved into the Cognitive Realm. in the Arcanim Unbounded essay about Sel, it says: Now, we have seen evidence that a self-aware Splinter could pick up a Shard, like [SH spoilers] Since Dominion and Devotion are already somewhat Reunited, they could potentially be picked up by a person, or a Seon, or a Skaze, or whatever. EXCEPT! this United Shard could already have been picked up, by the PLANET ITSELF(!), because it has ties to all three realms, enabling it to use the full power of the Shard, Connection to both of the shards, enabling it to pick it up easily, and a self-awareness, which could allow the Planet of Sel to choose for itself. This could be that something that might be happening on Sel that Khriss speculates about. What do you guys think? Could it be true, or has the taint on Saidin affected me more than I think?
  12. That's right, friends. Letters. As in more than one. Three in fact. Part Two's epigraphs contain three response letters to Hoid. I will document them here for posterity. Enjoy, and join in the discussion! Please keep this spoiler free except for discussion on the Part 2 epigraphs. Letter #1: Unknown Shard? Likely Endowment. Dearest Cephandrius, I received your communication, of course. (Ch 33) I noticed its arrival immediately, just as I noticed your many intrusions into my lands. (Ch 34) You think yourself so clever, but my eyes are not those of some petty noble, to be clouded by a false nose and some dirt on the cheeks. (Ch 35) You mustn't worry yourself about Rayse. It is a pity about Aona and Skai, but they were foolish--violating our pact from the very beginning. (Ch 37) Your skills are admirable, but you are merely a man. You had your chance to be more, and refused it. (Ch 38) No good can come of two Shards settling in one location. It was agreed that we would not interfere with one another, and it disappoints me that so few of the Shards have kept to this original agreement. (Ch 39) As for Uli Da, it was obvious from the outset that she was going to be a problem. Good riddance. (Ch 40) Regardless, this is not your concern. You turned your back on divinity. If Rayse becomes an issue, he will be dealt with. And so will you. (Ch 41) Letter #2: Ire? 17th Shard? Autonomy, probably. Cephandrius, bearer of the First Gem. You must know better than to approach us by relying upon presumption of past relationship. (Ch 42) You have spoken to one who cannot respond. We, instead, will take your communication to us--though we know not how you located us upon this world. (Ch 43) We are indeed intrigued, for we thought it well hidden. Insignificant among our many realms. (Ch 44) As the waves of the sea must continue to surge, so must our will continue resolute. Alone. (Ch 45) Did you expect anything else from us? We need not suffer the interference of another. Rayse is contained, and we care not for his prison. (Ch 46) Indeed, we admire his initiative. Perhaps if you had approached the correct one of us with your plea, it would have found favourable audience. (Ch 47) But we stand in the sea, pleased with our domains. Leave us alone. (Ch 48) We also instruct that you should not return to Obrodai. We have claimed that world, and a new avatar of our being is beginning to manifest there. She is young, yet, and--as a precaution--she has been instilled with an intense dislike of you. (Ch 50) This is all we will say at this time. If you wish more, seek these waters in person and overcome the tests we have created. Only in this will you earn our respect. (Ch 51) Letter #3: Harmony Friend. Your letter to me is most intriguing, even revelatory. (Ch 53) I would have thought, before attaining my current station, that a deity could not be surprised. Obviously, this is not true. I can be surprised. I can perhaps even be naive, I think. (Ch 54) I am the least equipped, of all, to aid you in this endeavor. I am finding that the powers I hold are in such conflict that the most simple of actions can be difficult. (Ch 55) I am also made uncertain by your subterfuge. Why have you not made yourself known before this? How is it you can hide? Who are you, truly, and how do you know so much about Adonalsium? (Ch 56) If you would speak to me further, I request open honesty. Return to my lands, approach my servants, and I will see what I can do for your quest. Okay guys, I've been waiting for you to be able to talk about these, and I'm sure the other readers who've managed to snag an early copy are dying to as well. Some thoughts: The first letter is probably from a Shard. Maybe one that we don't know yet. They noticed Hoid immediately, and speak of the Shards as kin. They also look down on Hoid for not taking the opportunity to grab a Shard. These make it evident that it is probably a Shard speaking. Given that Hoid probably mentioned Aona and Skai as Shards murdered by Odium, it may be that Uli Da is the name of another Shard Odium killed. Ambition perhaps? Or one we don't yet know? The Shards originally agreed to stay separate. That's hilarious. Maybe lends some credence to the 17th Shards mandate of keeping them separate. Whoever is speaking seems sure that they can take on Odium and Hoid. Noted. Second Letter could be from people who snagged it before it reached Frost, maybe 17th Sharders, though they don't seem to have the same neutrality mindest that they do. My money is on the Ire. Hoid may have meant his letter to someone in particular and got this as a response. Bearer of the First Gem is probably a reference to Topaz. I wonder about its significance. Whoever this is seems to think they control many worlds. This is huge. Still sounds like Ire to me. Curious as to how one would hide a planet. Obrodai is doubtless a new planet, where these people have a base of operations. This makes it sound like Hoid delivered the letter in person. The new avatar scares me. This has implications. Very interesting. What are the tests??? HARMOYYYY MY SWEET MAN. It's obviously him guys, don't even bother arguing. How are you? Not too much of significance here that we don't already know, but storms it's nice to hear from him here. This made my day guys. He's intrigued by Hoid, and wants to learn more. Enjoy! And again please keep this spoiler free of Oathbringer plot details.
  13. About half a year ago, I posted up a thread in Cosmere Theories called Narrowing Down the Last Shards (below) in which we as a forum posited many excellent ideas. It's long but worth the read as much of what I say in this post I derived from there. I have since changed my opinion with some ideas I'm sure you all will appreciate and tear up as you please. Having said that, in this thread I will go a step further. Not only will we try to discern the remaining six Shards, but we will ask what we can do with that information, and theorize what kind of magic, worlds, and people those Shards may have created. Thus, I present to you The Rest of the Shards and Where to Find Them. So as before, here are some things we think we know, and some suppositions, before I get to the List: Shards are all godly attributes, possibly based on the Judeo/Christian god, Adonai (for which Adonalsium was named). Shards do not have perfect pairs or opposites Shards may also be considered to have many opposites There is a Shard (besides Ambition) that has not Invested in a planet. Aforementioned Shard wants to hide and survive because it is a wise decision. Survival is not the capitalized intent, and is only tangentially related to the capitalized Intent. Shards' Intents, by the definition of the word, are active. They have a goal. Odium is the most dangerous of the Shards. Ambition was #1 on Odium's hit list, which means that there are no other Shards which he would find more dangerous than Ambition. Hoid and Frost know what they're talking about. I know I missed a few things that I wanted to say. Feel free (as before) to correct me, or add to the things we know. Most of that is from WoB, and some supposition, and was derived from previous responses. Part 1: The Rest of the Shards: Disclaimer #1: Not all of the ideas for Shard names were mine, and I am not claiming that they are original. I appreciate all the thought you wonderful people have put into this, and thank you for broadening my mind on this subject. I will ping some of the contributors of the original thread in the references in Part 3. Disclaimer #2: As I mentioned above, Adonalsium is likely based off of the Judeo/Christian God. I am a believer, and some of the Intents are based on my views of God. They may not match your own, and that's okay. Please do not take my posited Intents or arguments thereof as me trying to convert you. The Intents are speculation based on my beliefs, Brandon's beliefs, and are just as valid in this discussion as your own. I hope that we can discuss this subjectively. Disclaimer #3: This will be a lengthy post, and I don't think I will hide anything in spoilers to shorten it. If it looks too long too read, fret not. I won't be insulted if you just want to skim through the list at first, and simply read the parts that interest you. If you do wish to respond to something, however, please take the time to read my opinion on it, otherwise, I may just quote stuff I already said back at you. I don't mean to be insulting if I do so, so don't take it as snark. Disclaimer #4: I recognize the possibility that Brandon may not have finalized all of the Shards Intents as of yet, which would render all of this rather useless. But of course, this is the Shard where we can discuss any theories no matter how baseless they are! Brandon, if you're reading this and I'm right about everything, I promise I didn't break into your personal wiki, and if I correctly guess future magic systems or worlds, I promise not to say that they're my ideas. I'll just be glad that I called it. As before, Shards we know are in Green, and Shards we don't know are in Red. This does not mean that they are in the correct groupings, however. This is all speculation. The four quadrants that I believe make up the being Adonalsium are as follows: Creation, Personality/Authority, Action, and Divinity. I believe we can put all sixteen Shards into groups of four, as opposed to pairs as I originally thought. Group 1: Creation Many have spoken (in-universe and out) that Preservation and Ruin are the forces of creation. This is not wrong, but I don't think that's the be-all and end-all of the Creation force that is Adonalsium. Some of these Intents refer not only to the physical creation of nature, but actions and mindsets about people. (Cultivation or Sanctification of followers for example) Cultivation: Growth, Creation, Sanctification Cultivation embodies positive change with the intent of creating something better. It can destroy things if necessary in order to make something better out of it, or in its place. Preservation: Guarding, Stasis, Immutability Preservation cannot create anything new on its own; it can only act to preserve what is already in place. Preservation also points to the god attribute of immutability, the unchanging nature of God. Ruin: Destruction, Decay, Entropy Ruin's end goal is to break everything down to its most basic parts. Historically, Ruin was able to help create things, only if it let him destroy more things afterward. Brandon has remarked that this would make Ruin compatible with Cultivation, which supports this theory. Chaos: Neutrality, Quiescence, Abeyance, "Letting the chips fall where they may" As I mentioned in the "Things we think we know" section, Shards need to have an active goal in order to fulfill the logical requirements of the word "Intent". For this reason, I am not totally sold on any of the above-selected words, but more the overarching goal of them collectively. The obvious hole in the quadrant is the art of negative neutrality, in the same way as Preservation is a positive neutrality. However, as Intent denotes activity, it cannot truly be neutral. Thus, I settled on the word "Chaos". Group 2: Personality/Authority Adonalsium was seen as God in the cosmere (source: Hoid & Frost). We need the personality of God (based on the Judeo/Christian God as above) as well as his right to rule if we want to fulfill all of the necessary components that make up who they are. Dominion: Controlling, Ruling, Conquering This is the type of power Adonalsium would have by divine right, similar to a king or a god. Charisma: Leadership, Magnetism This is the type of power that would make Adonalsium worthy of being served. What good is the authority of a god if they are not worthy? It is a hole that needs filling, and it contrasts the other names in this quadrant. I know many people aren't sold on the name; neither am I. But it is the best word I've found to communicate the broadness of the overarching Intent of the hole in this quadrant. Devotion: Servitude, Care, Love, Mercy I feel the need to point out that Devotion is a fairly broad definition, which includes many other Intents many people have posited for names of Shards (including Love). Brandon himself called it Love before he changed it to Devotion. This is the reason why I do not have "Love" in any of the quadrants, as it is included in Devotion. I used to have this Shard paired with Odium as I had asked Brandon if they were opposites. His reply was that they "could be considered as such", however, Odium does not fit with this quadrant, so I abandoned that line of thought. I may have just left too much wiggle room in what we consider as opposites, as people have pointed out before. Autonomy: Independence, Freedom This Shard point's to the godly attribute of independence, god's self-sufficiency in that they do not require anything. Autonomy is a weird Shard with a highly...debatable Intent, which has led to some confusion in the past on how we can define a Shard's Intent. The consensus is that the Vessel is able to act on their interpretation of the Intent, and that the Intent may change slightly as a result, depending on the Vessel. This may be what Brandon meant when he said that Adonalsium could have been split in different ways. Group 3: Action Going again back to the nature of Shardic Intent, Adonalsium is a god of action. He was a creation-force that had a goal in mind, and this should be true for the Shards as well. The four below Intents cover most, if not all, of the main actions the Judeo/Christian god. Endowment: Giving, Mercy With love and care, god would be one who gives to his followers in order that they use their gifts for his glory (see: Spiritual gifts). Separated from the context of other Shards and their respective Intents, Endowment becomes what we see in Warbreaker. In conjunction with the other Shards in this grouping and the others, I believe that Endowment includes mercy and forgiveness, though there is an argument that they may be a Shard on their own. Retribution: Punishment, Justice, Vengeance A favourite of many on this thread, and one I used to oppose, I have come to see that this Shard would contrast Endowment (including mercy), and Honor, rather than being part of Honor (though that argument is still intact), Retribution is an action the Judeo/Christian god does quite a lot of, separated by his promises (Honor). Ambition: Taking, Improving, Acting If there is a Shard that is tenuously...off...in this grouping, Ambition would be the one (In which case I would replace it with Mercy). The only reason I say that is because Ambition (though involving action) is more of a mindset, like Odium (which would put it in the "Divinity" section below). However, it does make a good contrast with Endowment as well, and somewhat fills in the hole of a god demanding something from his followers. This works if we say Ambition involves sanctification of followers more than an improvement on God's behalf (which wouldn't be a godly attribute). Honor: Promising, Covenant We see both Honor and the Judeo/Christian god bind themselves to their promises, as well as expect it of their subjects. Group 4: Divinity The final grouping is the overarching theme of what makes god or Adonalsium divine (see: Hoid & Frost). It is, in fact, the most undisputed necessity of godhood. I will explain my choices below. Bear in mind that this is the one with the most unknowns, as there are still three Shards unaccounted for in my pattern. Therefore, this includes my suppositions on there needing to be a Shard of Wisdom/Enlightenment, and a Shard including Mystery, which are both heavily needed in a god figure like the Judeo/Christian god. Enlightenment: Wisdom, Knowledge, Omnipotence, Ingenuity Though all Shards have some measure of Omnipotence, we would be amiss to not include a Shard of Wisdom. It is my belief that this Shard is the Survival Shard that wants to hide, not Investing in a planet for fear of Odium, acknowledging that it is the wisest action for self-preservation. I included the possibility above of Ingenuity, as Brandon may have slipped and confirmed it accidentally, though that is a measure of semantics and debatable. Odium: "Divine Hatred", Wrath, Envy And we come to the villain of the Cosmere... I put Odium in this grouping because of Hoid's words: "He bears God's own divine hatred, separated from the virtues which gave it context". Notice his use of the word "divine". In this grouping, if he was still part of Adonalsium, Divine Hatred is undoubtedly a big part of God's divinity and holiness. Enigma: Mystery, Paradox As I mentioned above, Mystery is a big part of what separates God from mortals. I chose Enigma because it sounds cooler it's more encompassing than Mystery. It definitely plays a role in Divinity and makes a good pairing with Enlightenment. I say "Paradox" because I know people will bring it up based on the obscure "Alcatraz Shard WoB" and it somewhat fits. Purity: Holiness, Chastity Admittedly, this is the Shard I am less sure on. I include it because Holiness is perhaps the largest part of divinity, and it gives Odium the context Hoid talks about. Also, there is a mysterious planet called Purity in the Threnodite system that doesn't follow the pattern of funeral songs. As I mentioned in the write-up for Ambition, it's possible that it belongs in this slot in Divinity, leaving Mercy in its place in Action. However, doing so would leave Odium without those virtues to give it context in the subject of Divinity, and would leave both groupings somewhat unbalanced. Edit 1: Added Part 2 in spoiler below (hopefully):
  14. First of all, this is *not* my own theory. This theory was originally posted here however it's such a great theory that explains a lot about the Shards and fits so perfectly I'm certain that at least the core of it is correct. I haven't seen this theory posted here already so I figured I'd post it here as well for those that don't read reddit.
  15. Hey all, So I have been having a think about what we know about Shards, their intent, and the ability of the host to 'shift' their intent, or identity to some extent - and then it occured to me that this might fit with what we know about Odium being 'broken'. So if we take this WoB from London: Questioner [PENDING REVIEW] We know <Ati chose how Ruin was interpreted, in that he was> a card-cackling maniac. Could someone so differently interpret a Shard as to change its name to be something different? Could someone pick up the Shard of Ruin and think I'm the Shard of Change? Brandon Sanderson [PENDING REVIEW] Yes. To an extent. The interpretation, what you call a thing... I think it would be arguable either way in-world, regardless of what they call themselves. There are those who would say the core intent is still there and you can't shift it that far, and others would argue you can shift it far enough to change the definition to a synonym. You see evidence of someone claiming this in the books. I'm not gonna confirm or deny for you whether that is actually a thing or not. We know there are people that 'follow the passions' on Roshar, and we know that Odium speaks a lot about passion - is there the possibility that the name of the Shard has changed from a wider 'Passion' and into 'Odium' and this change could be considered a form of breaking. What I really want to know is has anyone ever asked Brandon if Odium was always the name of the Shard? Or if anyone has ever asked if the intent being Odium has ever slightly changed due to an event - essentially - has Odium always been the same power/name that he is currently. We know from WoB that something happened to him which changed him - but I am interested if it has to down with his intent/name. Thoughts?
  16. OK, my first topic here, I hope I do it right. I had a new theory about the whole Horneater businesses. Don't you guys find it odd that the "Chief" wanted to acquire shards? We don't know if it's the first brother, first senior cousin, or something like that who can be the chieftain. But why the hell chieftain's try to duel with Shardbearers? They have no experience in dueling properly, let alone facing a Shardbearer. I think something is missing here. The roles of first and second brother is obtaining food, the third brother is to learn a craft (cooking for example). The servants of the chieftain is his family, we don't know how big his family was. It doesn't make any sense that the older brothers had weapons "and they raised them in vengeance". Following the conversation, it's safe to assume that her wife wanted to know who is chief now. I only think of three reasons: The ascension to chieftain is in reverse in the peak. The younger brother is chief, he has to have the ability to protect the village. So Rock actually lost his younger brothers, and if Rock himself dies, the second brother is chief. The ascension to chieftain depends on the roles, first warriors, then craftsmen, then gatherers. The difference with the first one is that the Oldest warrior is chief, not the youngest one. Chief is exempt from the normal roles. If the first brother becomes chief, he cannot do the job that was assigned to him. Meaning that the 2nd and 3rd brother are now gatherers and the 4th one (Rock) is the craftsman. So the chief has to learn how to fight, how else could he protect the village, and challenge a Shardbearer? It also means that the names spoken by Rock were all in line to be chief, (that's why they picked weapons in vengeance) so in truth, Rock lost 3 chiefs that day. Finally, I think that his Oath (or role) didn't count anymore. He was just deluding himself and bridge four. He CAN fight and should do so, but was a coward and decided to continue his cooking. He hasn't broken his previous oaths, instead he didn't want to accept his new oath (role) of protecting his family. (He had named Kaladin and bridge four his family). What he did, killing Amaram with Shard bow, was actually an act of accepting his new role. He became chief before being captured and he knew that, but instead he didn't want to fight. So he has some explaining to do, that was why he was in a corner thinking. Bonus: I really hope Rock becomes a Stonewarden, he probably think he doesn't belong to bridge 4 anymore. what a twist! Bonus2: A shardbearer horneater chief? He is the king of the peaks now.
  17. I can't back this up with direct quotes, although some of the theorizing done in this thread, which is also pretty light on evidence. I'm sure this is unoriginal but I wanted to pound it into steel so that my brain doesn't Ruin it later. I think that pre-Shattered Adonalsium was devoid of consciousness, or at least devoid of any express personality traits or intents. It's motivation (or I guess technically intent, although that's shaky) was to create. If he were a shard, his intent would be "Creation," but there would be no subjectivity to it (unlike "Honor" which is an invented concept. Why then, if Adonalsium lacked personality and intent before, do its Shards have such varied and often fanatical personalities now? I believe that this is a bit like a reverse-Harmony effect. When Ruin and Preservation were "merged, but not completely merged, but still pretty much merged" (relevant thread exists, but theory author is too lazy to find link), Harmony became hard pressed to do anything consequential, since he had opposing intents. Now while we have WoB stating that not all shards form opposite pairings, it is safe to assume that even if Adonalsium consisted only of currently known shards (Honor, Cultivation, Odium, Autonomy, Dominion, Devotion, Endowment, Ambition, Ruin, Preservation, and/or Harmony) they would have a pretty hard time doing anything, let alone CREATING anything, that would suit all of their intents in equal measure. So, when Adonalsium was composed, presumably in equal parts, of all of different intents, they could have cancelled out and created an emotion- and personality-neutral being that simply existed and brought new things into existence. There IS an obvious problem with this, which is that according to my own logic, Adonalsium would have been incapable of creating almost anything because of his internal conflict, but there are explanations that I'm sure could handwave this problem away.
  18. I was doing a bit of digging on trell and I looked for name meanings. I found one website that states the meaning of Trell as someone who likes to do do things their own way without anyone else's interference. Sounds like Autonomy?
  19. Haven't noticed this as a topic yet - forgive me if this has been discussed elsewhere. Act 2. The Letters. My thoughts on authorship. First. All of them are Shards. Letter 3: Clearly, Sazed. The text matches the exact wording of WoBs regarding Sazed's plight. Also very polite and wants to make acquaintance. Which is good. Letter 1: My money is on Bavadin because the author clearly does not like Hoid, and takes opportunity to troll him. Bavadin's dislike of Hoid has been mentioned before. Also, the "my young avatar is very suspicious of you" bit is consistent with WoBs about the entire pantheons of Bavadin. Letter 2: The most difficult one, as it is written in plural, and is more ambiguous than the other two. But... Mraize has just visited the world of Aether of Night. So, my somewhat wacky theory is that Aether of Night has a new canon (no more Ruin on that world), and in that canon, there are either two sibling Shards on the planet, or one Shard that is essentially split into two halves and is held of two equally matched Slivers with own sub-Intents. And this is the Shard/Shards who are writing to Hoid in plural. Thoughts?
  20. Chapter 122: "'Taravangian!' Odium said. 'This is remarkable.... You did this without access to Fortune, or the Spiritual Realm?'" Could Fortune be the name of a previously unknown Shard? Taravangian is clearly one of the more Realmatically aware players on Roshar, so it's not too big a stretch to think he might know the names of Shards on other worlds, or that Odium would guess that.
  21. Four questions: (1) Can a shard be splintered before its vessel dies? Specifically asking here because I believe the Stormfather is a splinter of Honor (as are honorspren) so wondering if they could have existed prior to Honor being splintered. (2) Do we know how shards are splintered? (3) If a shard is splintered, can it ever be reformed? (4) Does a splintered shard still influence the world around it? (I'm thinking yes per SA, but I don't have a clear understanding of Investiture and how it interacts with there being a shard on the planet/in the system.) Just to explain my own understanding... each shard is contained in a vessel (a human which holds it.) The vessel can die, but the shard can remain whole and intact and someone else can take it up (i.e. for Preservation, first Kelsier (I know this was a bit unusual and he used the weird Ire orb thing - can't say I really understand what went on there), then Vin, then finally Sazed who combined it with Ruin.) If a vessel dies, then the shard itself can be splintered (somehow, see Q2), which means a billion pieces of the shard are scattered about. And that's where my understanding ends
  22. We don't know that Adonalsium created anything right? So he/she/it was just a huge body of mass and energy before the shattering? So what if Adonalsium shattering was like the Big Bang and and all that mass/energy rapidly sped outward and then all the different types of shard energy attracted each other like gravity and collected with matter in many large groups of energy and mass that became the planets in the cosmere. This would explain soooooo many things but it breaks my brain and is hard to explain. Please leave other implications of this theory that I may have missed in the comments.
  23. Hello, I'm Sariel. I joined yesterday. Nice to meet you all. like all of you (probably), I have a mile-length list of questions about the cosmere I'd like Mr. Sanderson to answer. Here's one I was wondering about: We already know that if someone had a lot of Breath when when he died, and then he turned into a Lifeless. he'd be more sentient, and will be able to control himself better. Arsteel is a good example for that. So is someone would take the body of a previous Shardholder, like Ati or Leras, what would happen? Would they be fully sentient and able to control their bodies? Would it matter if the Shardholder held the Shard for thousands of years, like Ati, or for a couple of hours, like Vin? What is your opinion?
  24. So I just had a thought when looking into both Mistborn and Stormlight Archive. It appears that the raw power of shards is unable to enter buildings for some reason. I'm not sure if it's been discussed before but i'm sure people have noticed how in Mistborn the physical representation of Preservations power, in the form of the Mists, cannot enter buildings and evaporates at the entrance. A similar aspect to this can be seen in the Stormlight archive with, as far as we can tell, the physical representation of Honors power, Stormlight, cannot enter into things perceived as buildings. We see examples of Stormlight passing through Flesh to infuse gems in the form of Kaladins hand when he is left to die in a Highstorm and also in the fact that they are left in lanterns out in a Highstorm to become infused. It also seems weird how Stormlight can pass through the glass to get into a gem inside a Sphere anyways. But from these examples, does it seem to indicate that a shards power can't permeate buildings? And to be clear, i'm not saying that powers granted by a shards investiture cant be used in buildings, as there is much evidence that it can and is used inside a lot in both Mistborn and SA, but what sort of meaning does the possibility that a shards essence cannot permeate buildings?
  25. I had one of the best dreams ever I'm my life. or at least the most cosmere answering dream. basically it was about the intent of all the shards now first think of the shards like the allumantic metals its a little different there's physical, emotional, mental, and spiritual. with that now in mind organize the shards in those groups this is sort of what it looks like. Physical: ruin, preservation, cultivation, Baron Emotional: odium, joy, anguish, null Cognitive: ambition, Instinct, honor, autonomy Spiritual: devotion, dominion, endowment, ambition So to explain my madness this is how It works the physical shards interact with the world as there intent ruin wants to destroy the world preservation wants no change. cultivation most likely wants things to grow baron (one of the ones I saw in my dream) wants nothing to grow not destroy like ruin but make it dead like if there is a tree ant it is growing baron first stops it from growing then it will start to die. the emotional shards intent is more based on an emotion odium being hate he kills shards joy, his opposite, does other things I don't remember that part of the dream and that's its intent not the name. anguish is pain and suffering. Null is blank feeling nothing or felling powerless. The cognitive shards are more of a way of thinking. Instinct is the one who wants to hide/survive the coward basically and opposite to honor who would do anything as long as it was following the oaths. the spiritual shards are more of mess with most likely endowment the only one that is not shattered I say most likely because I don't remember whether or not ambition went in this group or not if you go by ambition being its intent then I'd say yes and since what happened on its planet It probably goes in here. The system I have here is some what complicated if you imagine the allumantic metals chart and lets say we're in the physical section ruin and preservation are opposites so they go next to each other and on the top row cultivation and baron are also opposites they go below with baron diagonal to ruin and cultivation diagonal to preservation. the reason for that is the shards above or below are slight or half way opposites and the diagonal by either intent or the nature of the shards like cultivation and preservation both are good at seeing into the future. if you where wondering why Joy is odium's opposite and not love that's because you can love someone you hate but you can't fell joy for them. one of the shards are missing I don't remember everything If I do I'll post it here and if you like this way of organizing the shards then see if you can improve it or something. I also don't have really any WoB to support any of the new shards sorry about that