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Found 90 results

  1. I just wanted to make sure everybody will notice this piece of art based on WoK. It's not mine, but it's so awesome!
  2. From what I understand, a Shardblade can cut straight through pretty much everything mundane in the world. But when a shardblade goes through a human, it leaves no physical damage, but severs the soul instead. When Szeth cuts off Kaladin's hand, it makes me wonder what makes that particular cut go through his physical body instead of his soul. I assume that the reasoning is that the cut removes only a small part of Kaladin's body, leaving him mostly intact. But that begs the question, where is the line? What does the severity of the wound need to be in order for the Shardblade to cut the soul instead of the flesh?
  3. Spren need to be resurrected, hence the 10-second wait for "regular" shardblades. But these blades never act as spren - for all intents and purposes, they remain lifeless constructs that merely seem to feed on the spren's power. Why don't the spren speak? Could it be said that 'resurrection' isn't really a good term for describing what happens when a Shardbearer summons his Blade? What term, then, should we use - what exactly is going on here?
  4. So, if a Shardblade cuts through the spine it's fatal, and if it cuts through the core of a limb that limb becomes "killed"/permanently paralyzed. If it cut through an individual finger, would that finger be "killed", or is it major limbs only? If someone were stabbed in the stomach with a Shardblade, but not deeply enough to reach the spine, would it "kill" the internal organs or would it do nothing?
  5. At the end of WOR Seth is given a black Shardblade by Nin and is sent to bring justice to the leaders of the Shin. When he picks up the blade: "Hello, a cheerful voice said in his mind. Would you like to destroy some evil today?" This idea of a higher power influencing the characters through a voice in their head seems eerily similar to Mistborn's Ruin. Could this be Odium or another God guiding Seth?
  6. From the album Way of Kings Short Film

    I met Brandon recently and decided to give him this remastered poster as a gift on canvas. This is now ultra HD, with the 'Linil' glyph stylised properly (Thanks to 17th Shard member BlackYeti for pointing that out), with a less distracting sky and several other small improvements. Enjoy!
  7. Ok, my first post. MISTCLOAKS Since the first time I read about mistcloaks they seemed... unnecessary. The explanations to their existence are tenuous at best - 'It's colored and constructed to hide you in the mist,' Kelsier said. 'And it warns city guards and other Mistborn not to bother you.' He spun, letting the cloak flare dramatically. 'I think it suits me.' ” —Kelsier[1] First of all - we're talking about mists. they hide and obscure shape anyway. At night, in the mists, I don't think the color or exact shape of the garment will make much difference. Secondly, if the reason is to give warning - that this is a full mistborn and should not be trifled with - than we are talking about the exact opposite of camouflage. The explanations contradict one another. They sound like rationalizations of a tradition with obscure beginning. However... the design would be extremely useful to an awakener. Vasher is kinda like Hoid, thousands-of-years-old worldhopper, one the cosmere elite magic users. We know that he can use Stormlight instead of Breath to sustain himself and Nightblood... Could he also be an "ancient" allomancer? Maybe he started the mistborn fashion of wearing Awakener's cloaks. What do you think?
  8. We know that when Kaladin uses Syl, she can appear as a sword, shield or spear. It is also because of their bond that Kaladin is a Windrunner. Would it be possible to bond with more than one spren or more than one type as doing this would grant extra abilities. Or is it possible to have two of the same type of spren to augment your already existing powers. Because if you could, then you could have one as a shield and the other as a sword. I'm only asking this because people without a bond can dual wield shardblades.
  9. As shadbaldes are made of metal (God Metal, actually), I assume that they can be burned by an allomancer. Does anyone know what this would do?
  10. First Rock calls the Honor blade "him" does this mean Honor is still in the honorblades? But then makes the same reference to the plateau, which means the oath gates, are (were???) spren? I'm not sure but I feel this MEANS something. Your thoughts?!
  11. Brandon’s explanation for “corrupted” Investiture – a “mixing of different Shards” – raises a question about Nightblood’s history. How could Nightblood acquire another Shard’s Investiture before he left Nalthis? Warbreaker occurs before WoK. Following is speculation built on “black smoke.” I think Nightblood isn’t some piece of “steel” shaped like a sword. I think Shashara took a “dead” spren Shardblade from Roshar when the Five Scholars visited. Honor and Cultivation are the other Investitures comprising Nightblood. Here’s the text description of Nightblood’s creation from Vasher’s point of view (Warbreaker, Kindle p. 569-70, emphasis added): Brandon further addresses this last bolded statement in his Warbreaker Annotations (emphasis added): Analysis Vasher suggests Shashara competed with Yesteel for scholarly preeminence. I think she borrowed one of Vasher’s “tricks” – she took a Shardblade home from Roshar to experiment on and told the other Scholars it was “steel.” The Scholars were among the earliest Worldhoppers. They may have heard stories of Shardblades, but didn’t know what Shardblades actually were: “Nightblood is an attempt by someone who didn’t know how Shardblades were made to create a Shardblade using a different magic system.” The other Scholars wouldn’t recognize Nightblood as a “god metal” made from a spren of Honor and/or Cultivation. They’d just accept that an unrustable hard metal is “steel.” (Or maybe Shashara shouted to her colleague, “Yes – steel!” and they misunderstood her? Da-dum…) Every other source stating Nightblood is Awakened “steel” derives from the quoted text, including fan questions and Brandon’s responses. If Nightblood really is steel, that forecloses my speculation. But maybe Shashara felt shamed Yesteel had “shown her up.” Maybe she found her own “trick” to prove herself. Consider the following evidence. 1. Brandon says Nightblood needs to feed on Investiture because he is “leaky.” But Endowment’s Investiture “sticks.” Stormlight “leaks.” Nightblood’s “black smoke” looks like the black smoke streaming from the eyes of those killed by a Shardblade. 2. 1,000 Breaths seems too few to Awaken and give consciousness to “steel.” “This process shouldn’t have worked…. Nightblood should not be alive.” Maybe 1,000 Breaths IS enough to Awaken the “dead” – unconscious – spren that comprises the Shardblade. There are two paraphrased WoBs about this that may refer to the same conversation. One says “a piece of stone or wood or cloth or plain metal” with 1,000 Breaths “needs more” to be as Invested as Nightblood. The other RAFOs a similar question. 3. “Nightblood is one of the most heavily Invested things in the cosmere that is not a Shard.” If I am right, Nightblood permanently holds the Investiture of a full Radiantspren plus Breaths equivalent to half a Returned. Radiantspren themselves constitute a large amount of Investiture: “The Investiture in a Shardblade is much greater than your average Allomancer.” Shardblades also exceed the Investiture in the Bands of Mourning. Radiantspren and Breaths both naturally bond with humans and should have no problem bonding with one another. Breaths adjust to their holder’s Identity, even when the holder is a barely Awakened spren from Roshar. Brandon says he can’t accurately compare Nightblood’s power with a Shardblade’s power, but “when he is fully consuming Investiture he can do some really freaky things.” A footnote to that WoB says, “In the past Brandon has described Nightblood as being ‘magnitudes more invested than a shardblade’.” I’ve not seen that description. “Magnitudes” implies logarithmic orders of ten. That seems unlikely unless some of the Investiture Nightblood consumes adheres to him – making him “fatter” as one poster puts it. Without seeing Brandon’s description, I’m inclined to discount the footnote. Even without absorbing new Investiture, holding a Radiantspren and half a Returned would still make Nightblood “one of the most heavily Invested things in the cosmere….” Brandon RAFOs questions about what happens to the consumed Investiture. 4. Nale treats Nightblood as the equivalent of a highspren Shardblade. Nightblood might have started as a highspren, a Skybreaker’s spren. But Shashara’s Awakening command to “Destroy Evil” permanently overwrites the spren’s original “ideal.” Discerning “evil” is Nale’s primary Divine Attribute – “Just.” “Justice” is a moral judgment, the weighing of good and evil. Nale attunes to an Investiture that wants to “Destroy Evil.” He wouldn’t have kept or given Szeth the sword if he didn’t sense the spren – and not just the Breaths or Awakened “steel” – inside Nightblood. Taln recognized Pattern inside Shallan when she visited him in the ardent hospital. 5. Nightblood “speaks” like a child, much like Syl did before her bond with Kaladin developed more fully. Vasher notices incipient maturity in Nightblood, as if Nightblood’s bond were also developing. I speculate below that Nightblood and Szeth will bond fully now that Nightblood’s back on Roshar. 6. The Frankenstein image of Nightblood as a patchwork of magics fits nicely. The full WoB is ambiguous. “A bunch of souls” might refer only to Breaths, but the "something" they are stuffed into could be a "dead" Shardblade - a spren. Szeth Will Bond Nightblood-Spren The spren constituting Nightblood is sufficiently Awake as to bond with its holders. Szeth’s soul is more broken than most – he’s been wrongfully made Truthless and then killed. Lift sees his soul’s “after-image.” This opens opportunities for Nightblood to begin a more intrusive bonding process. I believe he will learn morality from Szeth – a warrior-priest turned unwilling assassin. Szeth has lived evil. He will know how to direct Nightblood to destroy it. In Szeth’s hand, Nightblood will become the “Sword of Retribution” pictured in WoR. Can he direct Nightblood to consume only the voidspren inside the listeners? Nightblood will tell Szeth his spren-name. On Roshar he can form a Nahel bond with Szeth and give him the Skybreaker power to bind the Gravitation and Division Surges. Szeth will become a Knight Radiant, and Nightblood will be his Shardblade. “Nightblood can feed off Stormlight, but Szeth can't draw in Stormlight right now. So Szeth better not draw that sword, for a while at least. [Emphasis added.]” * * * * * That’s a lot of speculation to build from “black smoke.” Is there any fire there?
  12. Hey there Sanderfans, I just want to let everyone one know that there is a Brandon-themed Humble Bundle available now. It will be running for the next two weeks and features most of Brandon's novellas, a selection of Mistborn Adventure Game sourcebooks, as well as the Graphic Audio editions of Elantris and Warbreaker. Check it out here! The Bundle is broken up into the following tiers: For those who pay $1 or more Firstborn / Defending Elysium Omnibus The Emperor's Soul Legion Legion: Skin Deep Warbreaker Part 1 - Graphic Audio Elantris Part 1 - Graphic Audio Mistborn Adventure Game For those who pay $8 or more Sixth of the Dusk Shadows for Silence in the Forests of Hell Perfect State Warbreaker Part 2 - Graphic Audio Elantris Part 2 - Graphic Audio Terris: Wrought of Copper - Mistborn Adventure Game For those who pay $15 or more Snapshot Dreamer The Hope of Elantris - Graphic Audio Warbreaker Part 3 - Graphic Audio Elantris Part 3 - Graphic Audio White Sand volume 1 Alloy of Law - Mistborn Adventure Game All told, if you pay $15 you are getting $174 worth of stuff (that's over 90% off). For reference, just one Part of the Graphic Audio adaptations ordinarily costs $14. It is also important to note that The Emperor's Soul, Legion, and Legion: Skin Deep are not available in regions where Gollancz has exclusive distribution rights (pretty much anywhere that used to be part of the British Empire). Also this Humble Bundle is currently (as far as I can tell) the only place to get the solo ebook release of Dreamer and the Graphic Audio edition of The Hope of Elantris. In other news Amazon.com has a listing up for preorder for a solo hardcover release of Edgedancer. Previously, Edgedancer was going to be exclusive to Arcanum Unbounded for five years but it looks like Tor is amending their contract with Brandon in order to give it an individual release in October 2017. Just in time for a re-read before the release of Oathbringer in November! Nauvoo Games, who are making the Reckoners board game, has also posted some pictures on Twitter, from an event they did last month: I do not know for sure if this is the actual art style they are planning for the game, but I really hope it is. I think it captures the feel of the Reckoners trilogy perfectly. I also love that they used the Superman symbol, presumably as the symbol of the Faithful. Unfortunately however, I doubt that will remain in the actual release due to licensing reasons. Especially since the pendant in Abraham's portrait uses a different design for it. Edit: Since the people over at Nauvoo Games are awesome they just shared on Twitter that there will also be minis included in the game and posted a mock-up of a mini for Abraham!
  13. So while reading through Way of Kings again, I devised two theories, and would love some input: Thought number 1: Spren make up shardblades once the surgebinders have said the right words. In Dalinar's visions, the Radiants also have plate, but Szeth has said he can't wear plate or it will effect his powers. I believe, once more words have been said, the Spren will also be able to make up plate, eventually uniting man with Spren. Thought number 2: During an interlude chapter in The Way of Kings, we find out that spren, once measured and written down, cannot change that measurement. What if, someone, during the day of Recreance, the spren that made up the knghts Radiants Plate and Blades were somehow measured, freezing them in their current state. The Knights Radiants could no longer hear or interact with their spren, probably even suffering from touching them, as Kaladin would suffer touching a shardblade, and this is why the abandoned them. Also, now frozen, regular men could use them. If this is true, I am thinking a major plot of the series will be to rescue these spren. To find where they have been recorded, and erase that, freeing all trapped spren in the Plates and Blades, perhaps allowing even more members to join the Knights Radiant.
  14. My friends, it's time for another "Letters from the Cosmere!" Now this one is intended to be a beginners guide to Shardblades and Shardplate. I know I know, nothing super juicy in this one, but this is something you can share with your friend who you are desperately trying to get reading Sanderson for the first time, or for a spouse who is curious about Roshar but you just can't find the words. I hope you like it. Oh, and if you are a fan of Elsric lore, this episode reveals the name of his apprentice on Roshar so keep an ear open for that! Let me know what you thought in the comments and look for a Part 2 of this subject where I will dive into the deep end of the topic! Roshar is one of the most dangerous planets in all the Cosmere. Massive High Storms, Chasemfeinds, and the occasional Desolation make it a pretty inhospitable place to live. The protectors of the world were given great and powerful artifacts in order to provide the needed defense for the people. Shardblades and Shardplate can turn a common man into a juggernaut on the battlefield and a trained soldier into a one-man army. Today Elsric outlines what these mythical artifacts are in their simplest form. Transcript: The Cosmere never ceases to amaze me. I always think that I have seen so many wonders that there couldn’t possibly be something else to see. And yet that ever-distant horizon always yields yet another secret. Although the rolling stone landscapes can appear desolate, the various flora and fauna that have adapted to this environment in fantastic and sometimes bizarre ways. I almost wish I was more interested in botany to truly enjoy this landscape. Yet these wonders seem to pale in comparison to the lives of the people who live on Roshar. I cannot begin to tell you how interesting it is to see an entire culture who’s lives revolve around the massive storms that rage against the land. From architecture to gemstone economics this land is far beyond anything I have seen in my exhaustive journeys. Roshar is home to one of the most terrifying artifacts in the known Cosmere. I wasn’t here long before I started to hear legends of the Shard Blades and Shard Plate of old. These are ancient weapons that were once wielded by the Knights Radiant. Apparently, these Knights were protectors of this world during times of war and invasion. The order of Knights vanished nearly a thousand years ago. In their departure, they left behind these artifacts of incredible power. As of now, I have only seen glimpses of these on passing Lords. Apparently, they are incredibly rare, and the Alethi people with whom I currently reside hold the most of any nation in the world. I will naturally do everything in my power to examine and discern the secrets of these invested objects, but for now I will give you a brief outline. Shard Blades are most curious in their design. The weapons are disproportionally massive, often measuring out at nearly six feet in length. It is said that they are far lighter than any sword should be, especially for their size. This massive reach grants the wielder a distinct advantage in combat especially when the swords other properties are considered. These weapons can cut through all known matter and living flesh. The blades pass straight through rock and stone as if it offered no resistance. I was skeptical of this at first, but I have witnessed this for myself. I watched Lords drop their blades directly into the stone ground, the blade sinking like a hot knife through butter. And yet, these weapons reportedly do far stranger things to the men they strike down. Instead of cutting living flesh, the blade seems to fade into a dense mist, passing directly through the victim. If the blade passes through the spine the victim dies immediately, their eyes smoldering into blackened craters. Of the blade passes through limbs but misses the spine, the afor mentioned limbs are not cut, but instead die, losing all feeling. In this case the victim is crippled. As the blade leaves the body it becomes solid again. Naturally such weapons are incredibly effective on the fields of war, turning a skilled warrior into an army unto themselves. These blades are the most coveted items in Roshar, worth more than most land rights and titles. For the Alethi, wielding one of these blades is essentially a title in and of itself. Apparently any man, even a peasant or dark-eyes as they call them here, can become a Lord by obtaining such a weapon. However, this is nearly impossible to do when the blade must first be taken by force. Fascinatingly the blades have another power that prevents the theft of a shard blade. When one is bonded with a Shard Blade, the weapon can be dismissed out of the physical realm and then called upon by the weapon’s master at will. This means that the blade is always under the control of the wielder. It will even vanish if dropped, most likely a safety to prevent the blade being turned against its master. Clearly these weapons make a trained warrior nearly unstoppable, yet the Shard Plate armor offers protection from these unworldly blades. Shard Plate is miraculous, there is no other word for it. The armor is majestic, perfect in every practical way. The plated armor completely covers the wearer in rigid supernatural metal plates that link together seamlessly. In fact, the only gap in the armor is a small viewing visor in the facemask. The armor is apparently incredibly heavy, but when it is fully charged with Stormlight Investiture the plate seems to support itself. Those who clade the armor are supported and enhanced by the armor which enhances the physical speed and strength of the warrior inside. The armor adapts to its bearer, fitting itself to your physical shape as it is donned. And if that wasn’t enough, the helm apparently is translucent from the inside, allowing the wielder to maintain a blurred version of his peripheral vision. With such perfectly attuned armor it is no wonder that the Shard Plate grants unusual powers to its bearer. These men can leap over chasms, survive large falls, and even deflect a shard blade. Shard Plate provides the ultimate personal defense. However, this armor is not perfect. Shard blade strikes damage the armor greatly, causing it to fracture and eventually shatter. As the armor is weakened it leaks investiture until it runs dry. At that point the armor shuts down and traps the wielder under it’s incredible weight. It is possible for Shard Plate to fall victim to mundane attacks as well. Arrows and typical sword strikes are marginally useless against such a heavy defense. However consistent damage, especially from large hammers and other heavy strikes can lead to plate damage and destruction. However, the level of damage needed to slow down and defeat a Shard Bearer requires the efforts of an army. Even if the shard plate is fractured or even destroyed, the armor is not permanently defeated. The armor apparently can be regrown from a fragment if it is given enough stormlight investiture. Strangely in this regard the Shard Plate seems more alive, behaving more like a plant than metal. I find them incredibly fascination and cannot wait to examine a set for myself. While each type of shard is devastating on its own, together they make a force to be reckoned with. With the enhancements of Shard Plate and the deadly versatility of the Shard Blade, full shard bearers make a mockery of traditional warfare. While they are not immortal, they have little to fear in combat with mundane foes. In fact, most shard bearers only fear the threats of other shard bearers for it is incredibly unlikely that a typical solider would ever pose a serious threat to the wielder. I have made it my mission to get a personal look at one of these shards. I fear it might take me some time to do so since the weapons are so valuable. I am fortunate that I inherited my mother’s grey eyes for in Alethkar, the nobility is set apart by their eye color. It seems strange, but it makes about as much sense as any other social hierarchy. Unfortunately, my apprentice Kassar has already been troubled in her work because of her dark eyes. Perhaps there is some way that I can elevate her or enhance her standing. Her potential far exceeds her social status. For now, we will continue to work for High Prince Dalinar. Give me a month and I shall have the Prince’s confidence. I am leaving on the morrow to begin collecting information for his spy network which I will relay back. It will be nice to put my skills to good use for once. I will write back as soon as I return. Until the next Letter, Elsric
  15. Adolin Kholin in Shardblade, wielding his massive Shardblade, magnificent and intimidating. A pencil sketch using a new style of shading that turned out really well. I'm actually really proud of this drawing,a s I didn't go off a reference photo for the pose, only consulting the illustration in WoR for the general idea of the Plate and shape of the Blade. Hope you like it!
  16. As I understand the spirit web, it is like spiritual circuitry, powers and other aspects get coded into the "circuitry". When you use Hemalurgy, you rip out the chunk of someone's spirit web the controls the attribute you are stealing and then you staple it into the recipient's spirit web. When the "circuit" is spiked into the appropriate place for that aspect, the "wiring" works as intended and the power is transferred. When it is put somewhere else it makes weird connections and does weird thing. i.e. Koloss don't just have the strength of 5 men, they have blue skin that doesn't grow despite the fact their body never stops. Spook's book also said that you can make just about anything by changing the spirit. Now Shardblades cut the spirit. While Hemalurgy works additively to change the spirit, I wonder if one could use a Shardblade to make modifications of a subtractive nature in more complicated ways than just paralysis. Something like cut away at the shoulder(Hemalurgic bond point for pewter Allomancy) of a natural Thug and destroy the part of their spirit that lets them burn pewter. Or forcibly break someone's bond to a Shardblade while leaving them alive. It may even be possible to create Hemalurgy style monsters like Bleeder's creepy things by cutting away bits of the spirit.
  17. I am not confident about what I am about to ask, So if I am being stupid tell me. At the end of Words of Radiance Dalinar became a bondsmith after bonding the stormfather. Then he summoned his Shardblade (Taln's Honorblade) heard screaming after which he unbonded it. As for as I know Shardblades are dead spren and when a Knights Radiant touches them he heards screams but Honorblade are different. Honorblades were given to heralds by Honor and are not spren. When Kaladin took Szeth's blade , He heard no screaming as he heard when he touched a Shardblade. So My Questions then are: Dalinar heard Screams when he touched an Honorblade but Kaladin did not why? Maybe because Dalinar was bonded to one and Kaladin was not OR if not then........................ If a knights radiant can touch an honorblade So does it imply that Dalinar's blade was not an honorblade but rather a shardblade? if so then the madman Taln is not the Herald? Was the man switched or just the blade? Could it be due to different orders of Kaladin and Dalinar? Or does it have something to do with Dalinar? Maybe he is not who we think he is.
  18. Me and my team just finished out Stormlight fan-made movie! Let me know what you think! Also there's a link in the description on a 'making-of' documentary on how I made this movie happen if you're interested http:// @BrandSanderson Also a behind-the-scenes documentary of how we made the movie if you're interested! https://www.youtube.com/watch?v=PIdr664qpMQ
  19. I was checking on Reddit when I found a WoB of a real Interesting question, the answer was a RAFO but it may be useful to avoid the same question in the future: https://www.reddit.com/r/Stormlight_Archive/comments/51u8qu/oathbringer_spoilers_stormlight_three_update_4/d8u49pu?context=3
  20. On Scadrial, the 'focus' or whatever for magic is metals. On Roshar, gems are magically significant instead. (HOA Spoiler) Since Shardblades are Splinters in physical form, why do they take the form of metal rather than gems - something like Diablo II "Crystal Swords"? It just occurred to me that they aren't - Shallan's sketches look just like regular (if large and fancy) metal swords. I had been envisioning them as blades formed from a single crystal.
  21. So I'm making a short film about the Way of Kings, book 1, chapter 13. This is purely for the community, and I'll be posting the link up when it's complete. However, I'd like to know the community's thoughts on seeing this scene hit the screen. How have adaptations let you down in the past? How have they lived up to your expectations? Writing the screenplay, I realised that certain things that were described weren't physically possible, even with power armor haha. So there will be some minor changes. I hope you will understand. But more importantly, I hope you're looking forward to it!
  22. Jasnah Kholin illustrated poster with Shardblade and Soulcaster. Full image: Detail: Process: Alternate posters: