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Found 23 results

  1. So ... does it seem to anyone else that the Shades of Threnody, the Nightmares of Torio, and the creatures of the Midnight Essence are connected? Nightmares and Shades are both the Cognitive Shadows of people who died on that world, and remain to prey on the living. They both have visual similarities to the Midnight Essence, which strangely can be created by the Unmade Re-Shephir and (in Tress and the non-canon Aether of Night draft) by a black Aether.
  2. TL;DR: The Physical and Cognitive Realms are very close together on Threnody; Threnody's Shades seem to be nearly mindless because they are pulled partly into the Physical Realm. I noticed this interesting WOB: This was kind of the last piece to complete an idea I was developing about Threnody. Threnody's Shades are Cognitive Shadows, but not very cognizant. Elsewhere, cognitive shadows either seem to retain full intelligence (Returned on Nalthis, Kelsier in Scadrial's Cognitive Realm) or lose it only very slowly through progressive damage and rebirths (Fused and Heralds on Roshar). But Cognitive Shadows are repeatedly compared to spren in the Stormlight books, and we know that sapient spren need a Nahel bond to retain their intelligence in the Physical Realm. And the Shade of Silence's grandmother seems to retain a bit more memory than the usual Shade... perhaps because of Connection to Silence? Not anything like as strong as a real bond, which is why she's still mostly a mindless Shade, but still... So I'm thinking that Threnody's Shades are Cognitive Shadows pulled partly or mostly into the Physical Realm (not completely, I think, since they're not solid). If they could form a bond with a Physical person as strong as a Rosharan Nahel bond, they might be able to be cognizant. And if Threnody's Cognitive Realm is kind of "squashed" into its Physical Realm, perhaps that is why people become Cognitive Shadows much more easily there. The Realms are probably also closer together at night, as Shades are more active/aggressive then. -- Much more speculatively... Corruption: Ambition + Odium Shades are "contagious", and the Evil on Threnody is described as consuming souls. Perhaps this is a general Intent of magic on Threnody, deriving from bits of Ambition's Investiture tainted by Odium - the combination becoming something like an Intent of Corruption, hate constantly spreading, expanding, contaminating, consuming. The Simple Rules The Simple Rules may also be tied to these Shards. To spill blood is an act of violence, linked to Odium; fire is the keystone of human achievement, linked to Ambition. I am not sure about the "running at night" thing though...
  3. I am rereading RoW. I am looking in Hesina's interlude. On pages 1055-1056, Lirin and Hesina are jibing back and forth over how her father hates Lirin (her dad sounds like he has some good common sense there...). Maybe I am just overthinking it, but Lirin's response ruffled my feathers. Hesina thinks her dad may be dead, and Lirin says he can't be because: "He'd be haunting me, obviously....Living as a shade in the storms, calling for my blood." I do not have Stormlight e-books, so I cannot do a search for the word shade. Is this word thrown around often in the series? Using both words SHADE and BLOOD in the same sentence was just an interesting choice of words to me. TIA to any who can offer input.
  4. We know that Brandon has wanted the Aethers to be important for a long time. We see that the Shades on Threnody are vulnerable to silver which kills Aethers. They also have a significant physical resemblance to the Midnight Aether and Midnight Essence. My theory is that the Evil on Threnody is the Midnight Aether and that the Shades are manifestations of it.
  5. We've seen in Stormlight that a Cognitive Shadow with decay and travel to the Beyond when captured in a polestone, so if you used a Raysium dagger with a Perfect Gemstone to capture a Shade, would the Cognitive Shadow fade away and leave you with a Gemstone of Ambition's Investiture?
  6. We've seen that Kelsier's spirit is stapled to his body via the Hemalurgic spike in his eye. So, could it be possible to take a Shade and staple it to a body, such as a Lifeless, to potentially bring back to life the person who was killed?
  7. If you were to give a Threnody Shade a couple hundred Breaths, would it's nature be greatly effected since it would be comprised mostly of Endowment's Investiture rather than Ambition's? If you gave it thousands instead, would it potentially gain greater sapience, maybe even return it to full cognition, similar to a Radiant Spren?
  8. Allomantic copper is confirmed to be able to hide you from Seekers, Awakener's Lifesense, and Secretspren. Could it then be used to hide you from the Shades of Threnody? What if they were enraged, and the Smoker only activated their power after then? Could a Smoker break any of Threnody's three rules and not be effected due to their powers?
  9. Theory: After Ambition was wounded in the Threnodite System by Odium and Mercy, she fled to another point in space. This point either was, or became, the Rosharan system. Here, Ambition was killed. Her death created the Barrier Storm in the Cognitive Realm around the planet Braize. This storm was later Invested by Odium to create the proto-Everstorm that was pulled through into the Physical on Roshar at the Battle of Narak. Ambition's death also created a wound in the Spiritual Realm in the Rosharan System similar to that which exists on Threnody. This is the reason there are spren on Roshar. Datapoints: I group this into two categories, Spren and Storms. SPREN: From Shadows for Silence in the Forest of Hell, we know that the wounding of Ambition in the Threnodite System created Shades: cognitive beings which manifest in the Physical Realm. We do not see similar manifestations in the Mistborn novels or the White Sand graphic novels. We know there are no Splintered Shards in the Scadrian or Taldain systems at the time these stories are set. We see similar manifestations in Elantris and Emperor's Soul (Seons and Skaze). We know there are Splintered Shards in the Selish system at this time. We see similar manifestations in The Stormlight Archive (spren on Roshar) (and voidspren on Braize). STORMS: From Khriss's statements in Arcanum Unbounded, we know that the Dor around Sel is a whorl of free Investiture created when Odium Splintered Dominion and Devotion there. From statements from Nazh and Hoid, we know that travel to/from Sel through the Cognitive Realm is very difficult and dangerous due to the presence there of the Dor. From statements by Nazh, we know that that travel to/from Braize through the Cognitive Realm was difficult due to the presence of this Barrier Storm. A possible chronology: 1) The Shattering of Adonalsium. 2) Odium and Mercy clash with Ambition in the Threnodite System. Ambition is wounded. 3) Odium (and possibly others) clash with Ambition in the Rosharan system. Ambition is killed, creating the Barrier Storm, and spren. 4) Odium goes to the Selish system. He clashes with Dominion and Devotion. They are both killed, creating the Dor. 5) Odium returns to the Rosharan system, and begins whispering in the ears of the Ashynites. 6) The Ashynites devastate their planet using Dawnshards. They are taken in as refugees by Honor and Cultivation on Roshar. Their God, Odium, comes with them. 7) Honor, Cultivation, and Odium make a deal that they think will allow them to live in harmony on Roshar. This is the Oathpact. 8) Odium intentionally goes against the Oathpact, triggering its punishment prohibitions. He is exiled to Braize, on the far side of the Barrier Storm. The cycle of Desolations begins. 9) Honor is Splintered. 10) Honor's Cognitive Shadow is bound to the spren of the Highstorm. 11) Several millennia pass. 12) Odium invests a not-insignificant amount of Investiture into the Barrier Storm, creating the proto-Everstorm in the Cognitive Realm. This process takes several centuries. 13) Finally, the Everstorm is pulled through into the Physical Realm on Roshar, creating a direct passage between Braize and Roshar. Questions: A] Why is this wrong? B] Were other Shards involved in the death of Ambition? Did Mercy join Odium for the final clash? Did Ambition? Did Endowment (who we know is relatively new to the Nalthian system)? Indeed... were Honor and/or Cultivation in on the kill? C] Did the death of Aona and Skai occur before the initial conflict with Uli Da in the Threnodite system; after this initial conflict but before the final conflict in the Rosharan system; or after the Rosharan conflict? D] When on this timeline did Honor and/or Cultivation arrive on Roshar? E] When was Odium's first contact with the humans on Ashyn?
  10. What would happen if a Fused without sufficient Voidlight to heal themselves was touched by a Threnodite Shade? Would they still return as a Cognitive Shadow that could possess Singer bodies? Or would they become more like a standard Shade, unable to think or do much aside from infecting others? If they could still be reborn as a functioning Fused normally would, would they gain a kind of withering touch, or other qualities?
  11. Ok... So I am beginning to think the shades of Hel react to the 3 things they do because they symbolize Odium? 1. The starting of a fire being "passion" ignited. 2. The running being Ambition trying to escape Odium. 3. And the shedding of blood being Odium shaving off parts of Ambitions power. And that chunk of Ambition remembering what happened to it and leaving that intent in the shades? This probably seems like a stretch but what do you think?
  12. Ok I have had this stuck in my head for a while and I have searched our several things trying to figure out if it's just a coincidence, or if Brandon purposely put a correlation between the damage the shades of hel do to the people they touch and the damage Nightblood does to the individual wielding them. My biggest question is we know silver reduced the damage done by a shade, and we know eventually it will have a larger roll in the cosmere, but do we think it could reduce the damage Nightblood does to the person who draws it?
  13. I only recently noticed I hadn't updated my favourite Story-theory yet with the new Dawnshard/RoW Knowledge, so here goes. TL; DR: Kelsier will try to reforge and become Ambition. Collecting enough of Ambitions Investiture will enable him to ascend to Shardhood. So, RoW answered atleast some of my thoughts about what Kel would get up to. It also fed into my theory, so it's time to dig that up again. First, the arguments that still hold: (New Arguments at the bottom) - He tasted Ascension with Preservation. And now that he knows that's a thing that is possible, it seems like a worthy goal to keep himself busy with. - Hoid seems to be interested in keeping the Shards from gaining too much power and keeping them seperated. Kelsier hates him. Would be fun to have them square off in that kind of way, especially with Hoid as the MC of Mistborn Era 4 You might ask: But why specifically Ambition? - At the end of Secret History, Vin asks Kelsier an important question about his motivation. We're lead to believe that Kelsier will look inside himself and realize that she was right and his vendetta against the Lord Ruler was more about himself than the Skaa or Scadrial. From RoW, we can gather that he probably accepted that and doubled down on it - see Thaidakar. We saw that Preservations Intent and Kelsier's personality were too different. Of all the shards we know, Ambition would fit him really well. He's insanely ambitious, going so far as to think up a way to overthrow an - as far as he knew - immortal Emperor. He punched multiple gods. And he created a multiple-world-spanning secret Organisation. If that isn't ambitious, I don't know what is. - Additionally, according to my Understanding, Ambition is one of the, if not the, least limiting Intents. With all we've read about Ruin corrupting Ati, Odium and Honor and Preservation etc limiting their Vessels, Ambition is... not really like that. I'm sure there some zany stuff there, but I doubt becoming Ambition would hinder Kelsiers Megalomania, if anything it would further increase it. And it wouldn't bind him to anything stupid like Oaths or whatever, which he definitely wouldn't want. But there's more hints towards my theory. - Foreshadowing (pun intended). When Kelsier encountered the Ire, they mentioned Threnody Shades. As Kelsier is a Cognitive Shadow, their Alerter Fabrial picked up on him. I believe that this might be more than fanservice for those of us who read Shadows for Silence. Threnody is the one planet we know where Investiture from Ambition "landed" in large chunks. It's already connected to Cognitive Shadows, and the names of the planets in the Threnodite system are all the names of Songs of Mourning - and Kelsier is dead ( also as in "The Bands of Mourning", which Kelsier used) - Threnody and Sel are the only other two planets that Kelsier canonically knew as of the end of secret history. Putting himself in opposition of the Ire, it wouldn't be too far fetched that he would have investigated what it is that these very knowledgable people are trying to contain that they confused him with. Not a far stretch imho. It seems that on Roshar, the Ghostbloods already have plan and directive, so I assume Kelsier already has had some kind of plan by the time they set up on Roshar. - Ambition was splintered, but unlike Dominion and Devotion. While we know that Odium stuffed those two in the Cognitive Realm to make sure they wouldn't be picked up again, as far as we know he didn't know how to do that yet when he finished off Ambition outside the Threnodite system. So while Ambition is probably spread out in dead chunks of Investiture, someone ambitious enough with a lot of time could try to collect those. - Additionally, Edgli (Endowment) seemed to think that Ambitions last Vessel would've been trouble, and seems glad that she's gone. From different WoB's we know that Sazed's ascension has caused quite a stir, so Kelsier could definitely take up the troublemaking mantle of Uli Da very well. Alright, time for the new arguments and thoughts: Two things are majorly important: - The Ghostbloods are looking for ways to transport Investiture. Ba-Ado-Mishram, Gems, Stormlight... Aside from trying to find a way for their Master to actually move beyond Scadrial, they are looking for ways to transport Investiture. Sure, Money and Power are good motivators, but I think there's a second reason for that: Moving Chunks of Ambition. What would this do for them? Well... Douglas What about a lerasium savant? Or would that require so much lerasium that the person attempting it would ascend to become a new Shardholder? Brandon Sanderson Basically, this is what Ascension is. 17th Shard Forum Q&A (Sept. 27, 2012) I imagine the Plan to go something like this: Step 1: Find a way to store most of the big chunks of Ambition's Investiture. I assume it's not all in the form of Shades, so imagine Gems and whatever stuffed full of Investiture - if necessary, Step 2: Convert it into a Form Thaidakar can use. If Raboniel and Navani can figure out Light physics, I'm sure people in Silverlight or other Scholars somewhere are able to do so too. I'd be surprised if the Ghostbloods didn't have some smart Cosmere Scientists on their Payroll. Convert all that Investiture into solid form: a metal. Uli Dum/Ambitium - Step 3: Kelsier burns massive amounts of Ambitium or an Ambitium/Lerasium Alloy, preferrably physically close to Threnody, somewhere in the system. Once he has burnt enough of it, Kelsier ascends to Ambition. The Investiture that hasn't been collected hopefully realigns itself to its new Vessel, and Kel is a Shard now. Aside from those reasons, just think of how absolutely fitting this would be for Kelsiers Story, both in-universe and Meta, for us readers. Kelsier, the Survivor, survives the most deadly place on Scadrial, the pits of Hathsin, under the rule of an "immortal god-emperor", spiting said Emperor. He goes on to challenge that Emperor, and while dying in the Process, deifies himself as The Survivor, sparking both the Revolt that finally took down the Lord Ruler and a Religion around himself. He Survives Death, and goes on to help out at the other very deadly part of Scadrial, the South, and also kinda becomes the god of the people there after helping them survive. Notice a pattern? What better than to do this a third time? The Survivor, a kinda-ghost kinda-god, focusses his attention on the deadliest planet in the known universe, Threnody. If any one people in the Cosmere is doing more surviving than the South Scadrians, it's definitely the people on Threnody. (Try to tell me Kelsier wouldn't like Silence Montane.) After the disaster of Ruin and Preservation and the prophecy, Scadrial needed a god like Harmony to rest and stabilize under. Threnodys woes aren't over, however. What they need is a fighter god, someone able to take on the Evil. Someone who embodies the Will to Survive that Threnodians need, and the Ambition to pull through with it, to take up a fight this hopeless. a ghost-god that's already fought one immortal evil fits into Threnody well, and it would fit so well into Kelsiers story to do his shtick a third time: Help people survive and become their god. Only this time, it would actually be true, and he'd ascend to Shardhood.
  14. Spoilers All Cosmere This is just some crazy tinfoil idea that I had. I've long had a pet theory that Kelsier was connected to another Shard. He has such commitment to his ideals that it speaks of great Intent. He comes off as cocky and self-interested but his willingness to sacrifice himself - and pursue his ideals even thereafter! - shows the depth of his devotion. I used to think that, if he was influenced by a shard, it was probably Bavadin. Her penchant for Investing herself into Avatars is well known. Kelsier's anti-authoritarianism seems pretty Autonomous. And Kel's immidiate antipathy towards Hoid seems rather as if he "has been instilled with an intense and overpowering dislike of" our favorite flautist. This seems a little hard to square with his becoming a ruler (the Sovereign) on Scadrial, and a leader (Thaidakar) to the Ghostbloods. But it's possible. Perhaps there is no greater autonomy than sovereignty. Kelsier created the Bands of Mourning, an artifact so powerful as to grant its user quite a bit of "freedom and self-direction." But of all the questions about the Bands of Mourning, one gets a little lost: Why are they so named? I don't believe that the eponymous book gives an answer. But another text may: Shadows For Silence In The Forest Of Hell. Shadows for Silence is set on the planet Threnody, namesake of the Threnodite system. The other planets in that system include Monody and Elegy. A threnody is "a wailing lament composed or performed as a memorial to a dead person." Both a monody and an elegy are "poems lamenting a person's death." All three of these are examples of mourning. There's no Shard in the Threnodite system now. We know that several Shards were once there - Odium, Ambition, and Mercy. A "wail for the dead" doesn't speak much of Ambition, and though it is Passionate it doesn't really feel like "God's own hatred." Mercy? "Compassion or forgiveness shown toward someone whom it is within one's power to punish or harm." That doesn't sound much like a death-song - and it sounds nothing like Kelsier. In the Threnodite system, then, one of two things seems likely. The first possibility is that the planets are named for some other Shard. Perhaps this is one of the two we haven't encountered - maybe it is the Shard of Grief? Maybe Memory? The second possibility is that this system was created, or at least deeply touched, by all three of the shards which once resided there: Odium, Ambition, and Mercy. What do you get when you mix striving, passion, and forgiveness? I think that you would get the creation, of a song, of mourning. Perhaps Kelsier is touched by something from these worlds. Kelek's Breath but there are enough Cognitive Shadows running around Threnody! And we know that the Selish Ire have set up pickets around Scadrial's subastral specifically to prevent Threnodite Shades from coming through via Shadesmar. And we know that Kelsier had a deeply transformative experience when he was enslaved in the Pits of Hathsin - the Lord Ruler's prison, the source of all atium, but also a Perpendiculatiry. Maybe a Shade got through the Ire's picket and touched Kelsier. Maybe it was more than one of the apparently simple-minded Shades we see in Shadows for Silence. Perhaps all of the Shades of Threnody contain portions of the three Shards we know were present there. Maybe they contain an especially large portion of Ambition, since Uli Da was the one so wounded there. One part hatred, three parts self-striving, and one part "a desire to relieve suffering." ...that sounds a lot like Kelsier to me.
  15. i have a theory about shades. it might already be out there but i havent seen anything. so my theory is about shades and why they are less aware than other CS's my theory is that the reason that they are less self aware is that they are mostly stuck in the Physical Realm. most other CS's we've seen have always been in the cognitive realm. there are a few exeptions however such as the "mist spirit" on Scadrial. We know that when someone dies on the Physical realm, they lose all connection to their body and are now a CS in the Cognitive Realm. why then are shades manifesting on the Physical Realm? I dont know. and why do look less like their former selves over time? my best guess is that that like all other CS's, shades are drawn to The Beyond, but instead of choosing to stay or go, shades are slowly losing bits of themselves to The Beyond P.S. how invested are Shades? A normal human would get sucked into the beyond almost instantly. A misting/mistborn would probably last a few minutes/hours shades can at least go Decades though
  16. Ok guys.. I have an out-there idea that I think Odium has been investing on all Planets that he goes to kill shards and he creates Cognitive Shadows by investing in them, imbibing them with hatred and uses them as his minions to help him in his fight against other shards.. So far, we know that Odium has visited Sel(where he killed Aona and Skai), Threnody system(which is the site of shardic altercation between odium and ambition) and right now, he is trapped on Roshar where he has already killed Tanavast and his shard has been shattered. On Roshar, Odium has created Fused that are cognitive shadows that do not pass on to the beyond when they die, instead they return and take up a new body and on and on it goes.. Some of these fused have lost their minds and most of them are so invested with Odium’s intent that they understand nothing but hatred towards human. Fused only wish to win this war and finally, be able to rest by passing onto beyond. Given that there are wobs that say that Odium has invested on all the planets he visited briefly to kill these shards like he has on the Rosharan System: I find it a great coincidence that Odium visited Threnody system and fought with Ambition here and we have Shades on Threnody which are actually people who die and can not pass onto the beyond. Their actions are also very odium-y. So, I think that it is a possibility that these shades are actually a result of an earlier version of the experiment that Odium did on Threnody which was later was greatly improved upon in Roshar. Further, on Sel also we have legends of Svarkiss which says that these are half ghost and half demons. Shu-dereth faith says that these are souls of men barred from entrance into heaven and are condemned to wander Sel, bitterly cursing their fate(very odium-y) and prey on humans. It is also believed that they have the ability to take over the body of living and control their actions, again very similar to how Fused work on Roshar. Although, I think that Odium withdrew his investiture from these Svarkiss and they no longer exist and are mere myth today in the Jaddeth Empire.. Just as he has promised The Fused that they will be allowed to pass on once they win. Millennia later, on Roshar, Fused also would be nothing more than such a myth.
  17. At the Seattle Skyward Signing we got the following WOB: I've been giving this some thought and I've come up with a few things Brandon might be referring to: 1.) The Ghastly Gondola story from the broadsheet in Bands of Mourning; We see Nazh using a "gun" that appears to fire a Threnody Shade. This to me indicates that similar to a Spren a Shade can be captured and used to power a Fabrial. 2.) In Secret History Nazh says to Kelsier that becoming a Cognitive Shadow is a deeply personal choice and that there are procedures that need to be followed. In Shadows For Silence in the Forests of Hell we see that being withered by a shade to death will turn you into a Shade but I would guess that following the precepts that Nazh alludes to would allow you to become a shade and possibly retain your mind, this would explain the IRE's worry about them as they are clearly very dangerous and if you applied sapience it would likely only make them more dangerous. Alternately the shades could be more like the Unmade where many are mindless but some (The Deepest Ones perhaps?) can think. 3.) The last thing I came up with is the obvious question about Homeland and the Evil. This actually seems the least likely though as it definitely does not fall into the category of "No one has asked me about the thing".
  18. I had posted this idea in another topic, but it had apparently necro’d so no one saw it, link below. It had gone into the nature of shades as cognitive entities. Could what makes the shades different from other cognitive entities be that they are partial avatars? I know we don’t know a lot about avatars yet, but it is assumed they have access to the shard’s shardpool, correct? When a shade kills someone therefore, it suffuses them not just with investiture, but the shardpool of Ambition, connecting with the dormant parts of Ambition already in the spiritweb of natives from Threnody. Death separates the physical body, but the cognitive entity is forced back into the physical realm with the same pressure of the dor from Sel, because the investiture is trying to find purchase in the physical realm. Cognitive entity loses its mind during the transition from cognitive to physical like spren from Roshar. If this is true, could shades be avatars missing their bodies?
  19. I recently saw a topic about how being a gold misting would help your soulforgery: This got me thinking back to an idea I had a while ago (and then forgot cause I'm such a genius) that Shades do very similar things as soulstamps: they write a new/changed copy of your soul. So, this opened up several questions: Could you learn why Shades are able to make such powerful and different writings over one's soul, and possibly incorporate this into your soulstamps to make very powerful soulstamps? Also, could you, with a soulstamp, turn a Shade back into a human? Or make a human into a Shade with a soulstamp? I personally think (or want to) that we could learn to make more powerful soulstamps less likely to be rejected, but I'd like to hear other people's ideas on the subject (Perhaps there is something I'm forgetting that makes me wrong?).
  20. Crazy theory but... So according to Arcanum Unbounded there was some fight on Threnody between Odium and Autonomy and we know that shades are cognitive shadows. And in Mistborn: Secret History Nazh mentioned that to became a shadow there are some requirements and traditions and what if Nazh is from pre-Evil Threnody and they are creating shades on purpose, to become sort of ascended or immortal but fight between Shards twisted them into shades. On Roshar influence of Odium is connected to red eyes and on Thenody if shades are enraged their eyes turn red so what if it means they are influenced by Odium in that moment and they attack. And in Bands of mourning Epilogue there is Faceless Immortal with red eyes that could also mean it is not kandra but cognitive shadow from Threnody under influence of Odium that Ire in Mistborn: Secret History were afraid of?
  21. I always tag stuff of interest as I do my first read-through of a Cosmere work (part of why I love my kindle is how easy it is to pull everything up in one place and do instant cross-referencing, something that has definitely helped me tease out some hints I would've missed otherwise.) Here's two paragraphs I tagged on my first read-through, before I read Secret History (before I even read the end of BoM): This jumped out at me on the first readthrough, and now it seems even more glaring considering what we now know about Kel's state as a voluntary cognitive shadow. Until now I've assumed that the Church of the Survivor was just a sort of Cosmeric joke on Kelsier, worshipping someone who would totes hate being worshiped. But now we see that the church actually got some facts about Kelsier shockingly correct. It makes me think (especially since we now have a WoB that he has a whole sequence of Secret Histories planned) that Kel is actually using his church as a tool. He is selecting his most dedicated followers, and having them survive the same way he did. He greets them as they enter Scadesmar (sorry, couldn't help it, but you know what I mean, Scadrial Cognitive Realm) and before they have a chance to move on, he gives them a chance to Survive - survive the same way he did. It seems likely he even has a way (or at least a plan) to reinhabit the physical realm someday. ​This also makes it suddenly make more sense - to me, at least - why Demoux, of all people, is (Way of Kings Spoilers) He was the ORIGINAL Survivorist. He was espousing Kelsier's ideals waaaay before it was cool. He makes perfect sense to be the first of Kelsier's followers to follow his example, even in death. So, my question is - why is the Survivor building an army of cognitive shadows? ​I don't know the answer, (I suspect we won't find out the answer until the sci-fi Mistborn series) but I do know that when the Ire thought there might be an army of cognitive shadows coming their way from Threnody, they kind of freaked out. And those cognitive shadows we're (as far as we know) united in purpose and following an incredibly charismatic and psychopathic leader. Just sayin'.
  22. Between the general worry of those extremely old (or perhaps extremely new?) Elantrians and the second (as far as I know) on-screen appearance of Nazh, I feel like Threnody HAS gone ahead and officially joined the Main Stage of the Cosmere, despite the opinion of Alonoe (BTW, could you HAVE a more Aonic name, sule?). This is interesting for a lot of reasons to me, but the timeline is of particular interest, as we see that Nazh is certainly alive at the same time as the Shades. This would seem to me to indicate that Nazh is quite old at, probably from the Homeland days of Threnody. We know that Shadows for Silence only took place a couple of generations removed from the settling of the Forests, but it seems that there are enough Threnodite cognitive shadows that the Ire keeps forces patrolling the border, and carry a specific anti-Threnodite device with them on their trip. We also know that Nazh was around during the Shaod period of Elantris, which was set a long time before the events of The Final Empire. Does this seem correct to everyone else? And is everyone else as excited to see more Threnodites as I?
  23. So, here's something I noticed when reading. I wasn't sure if it was an error or if we simply don't understand enough. But Theopolis was killed by a shade. So, shouldn't he have turned into a shade? Or are there specific conditions that must be met? Did Silence's grandmother somehow intentionally or not fully kill him before he could be a shade? What do you guys think?
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