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Found 308 results

  1. In The Traveler quote above Frost indicates that Hoid is trying to restore something he lost. Hoid says it's not JUST about the dead. It seems like Hoid's quest is about bringing back a loved one. A person, one would think. However, the epigraph letters I reference above indicate that Hoid was really closely linked to a special gemstone that is now "dead" in the words of Frost. Could this be what Hoid is trying to restore? As the "First Gem" it sounds really special, it may have even been a sentient, sapient object. Not a person, but an entity that was important to Hoid for more than just the power it gave him. I got this idea while listening to the Shardcast that discussed the WoB about the weapon used against Adonalsium being the same thing that gave Hoid immortality and that it was "expended".
  2. From the album Cosmeme & Crossmere

    It’s the year of the dog! I have no reason not to draw TenSoon =) Also, modern AU Hoid & Kelsier eating noodles. This is actually from a larger piece I haven’t finished yet. I’ll be working hard on that during the following weeks. See you later!
  3. Do we have any idea what the First Gem is? I tried looking on the Coppermind and couldn't find anything substantial. This question specifically arises from the second of the Oathbringer Letters, where the author of the letter (Presumed to be Autonomy/Patji) addresses the receiver (Hoid) as "Bearer of the First Gem." If we then look at The Second Letter from Words of Radiance, we see that the author (Presumed to be Frost) asks the receiver (Hoid) whether he has "given up on the gemstone, now that it is dead?" I think it seems safe to say that both are referring to the same Gem. We also know that Hoid is known as Topaz, due to "the large gem stone he wore a long time ago." All of these seem to indicate that Hoid is carrying a gemstone, one that is known by those who were involved in the shattering of Adonalsium, and that it is important enough that once can address Hoid (who has many remarkable feats) simply by the fact that he is the bearer of this gem. The Gem is most likely as old as the shattering, or older. The Gem is either a topaz or of similar color and clarity, (I currently lean towards the latter) and is currently "dead." What constitutes the Gem being alive is unclear, although I would propose that the Gem is magical in nature, and so the gem's "death" is, at the very least, that the gem's magic is no longer active. It seems that Hoid is rather attached to the Gem, as he continues to carry it with him across worlds and through millennia, even though it is now dead. Not only is Hoid actively carrying the gem, but he seems to be actively trying to restore or use the gem, even though it is dead and individuals as knowledgeable as Frost believe that it is a lost cause. In fact, Frost's statement to Hoid that he should give up on the gemstone now that it is dead seems reminiscent to me of their interaction in The Traveler, where Frost tells Hoid, "You will not find a way to restore what you have lost...it is impossible." Hoid then responds to this stating that "You don't know that, the old rules no longer hold" and following up with "This isn't...just about the dead." This interaction, much like their discussion in the Words of Radiance letter, revolves around Hoid having something that is "dead" and Hoid not giving up on it. If we are to make this connection (which, admittedly, seems tenuous at best) we can then surmise that the gem's death is more than just a loss of power, and that the gem had some form of sentience or sapience, (as evidenced by the way Hoid responds to Frost) and Hoid is indeed actively trying to restore the gem to life. Lastly, I would propose that the First Gem was instrumental in the shattering of Adonalsium. Admittedly, this has no real evidence other than the fact that the other individuals involved in the shattering seem aware of the gem, and seem to have a measure of respect for the gem. I would however believe that from a writer's standpoint, referencing the first gem as an item from before the shattering does not seem to hold thematic weight unless it has an impact on the storyline from that time. I've looked a bit for references to the First Gem and haven't found anything more substantial than vague references. I'm hoping someone more knowledgeable will be able to fill me in.
  4. Hoid is awesome. Not in the sense that Lift is, of course, but that hasn't stopped y'all from theorizing him half to death (though he can obviously recover from even that, so no big deal). It's great that there is so much thought going on surrounding Hoid, but the sheer volume of theoretical waffle surrounding him makes it difficult - when even possible - to really understand and theorize about him without repeating (or re-re-re-repeating, in some cases) a theory that's been A) canonized (and therefore not a theory), B) denied, or C) logically disproved and abandoned. Now, I'm a bit new to the actual theories, but I've seen references to them everywhere, and I really don't want to read through ten more repeated theories in search of relevant speculation. I'm sure I'm not the only one, either. I know there's the whole "espoused theories" thing in signatures, which is pretty helpful, but I think it would be really nice to have a real home for Hoid's Theoretical Waffle, where we can keep track of what's new, what's old, what's been redone a thousand times, and what people really tend to agree with. So basically, if you can just make a post for a particular theory, then we can collaborate to gather all of the relevant information and put it in a master Hoid Waffle thread we could make later. Maybe it's a dumb idea, but it never hurts to ask, right?
  5. As we see in the Oathbringer epilogue, Hoid appears to bond a cryptic (Elhokar’s to be exact). But Hoid is also very weird. It is relatively common knowledge that spren are only able to bond with someone who has cracks in their spirit web, which allows the spren to “slip in” and meld the Radiant and spren’s Spiritual aspects into one. Another important fact is that Hoid has crazy healing abilities. Brandon has literally described it as “healing the soul itself.” Obviously Hoid would have healed any spiritual wound instantly, or at least within a few days since he can repress this ability. So how is Hoid able to bond this spren?
  6. Hey guys. So I recently made what I thought would be just a lame joke post on the Stormlight Archive Facebook group, but to my surprise it pretty much went viral in terms of liked. So I can’t resist posting it here too; please don’t think I’m TOO much of a nerd. Here’s how the confrontation between Hoid and Odium would go: "Can you hear them? All these people who’ve lived in terror of you and your hatred. All these people who have devoted themselves, sacrificed themselves against you... can you hear their defiance? Oh, you like to think you're a god, but you're not a god, you're just a parasite eaten out with jealousy and envy and longing for the lives of others - you feed on them! On the memories of guilt and loss and fear and death and pain and sorrow, so... so, come on then. Take mine. Take my pain! But I hope you have a big appetite, because I have lived a long life and I have seen a few things. I walked away from the the last great Shattering. I marked the passing of Adonalsium. I saw the birth of the Cosmere and I watched as time ran out, moment by moment until nothing remained - no humans, no spren, just me! I walked on worlds where the laws of magic were devised by the mind of a mad Shard! I’ve watched Shardworlds freeze and creations burn! I have seen things you wouldn't believe! I have lost things you will never understand! And I know things: secrets that must never be told, knowledge that must never be spoken! Knowledge that will make parasite Shards blaze! So come ooooonnn then! Take it! Take it all! Have it! You have it all!!!" *Odium implodes* The end. Oh come on, someone had to do it someday. lol.
  7. In Chapter 1 of part 2 of Secret History, when Hoid meets Kelsier, the following happens: He reached down to the corpse he was using as a boat, then removed something from his pocket. Something that glowed, though Kelsier couldn’t tell if it was something naturally radiant, or just something made of metal. The glow faded as the Drifter administered it to his vessel, then—covering the motion with a cough, as if to hide from Kelsier what he was doing—furtively applied some of the glow to his oar. When he placed the oar back into the mists, it sent the boat scooting closer to the Well. Sanderson, Brandon. Mistborn: Secret History (Kindle Locations 455-459). Dragonsteel Entertainment, LLC. Kindle Edition. What magic system is he using here?
  8. In the epilogue of Words of Radiance, Jasnah draws her Shardblade, and holds it to Hoid’s throat. He responds by saying: Is it just me, or does this seem somewhat uncharacteristic for Hoid? Generally, we see him exchanging witty (no pun intended) banter, and even his most serious threats are versed lightheartedly. He doesn’t show the level of arrogance that is implied in the quote above. Additionally, I found this quote... My question is this: Is there some sort of unknown history between Jasnah and Hoid that we don’t know about? Earlier in the same scene, when he mentions the “other side,” referring to Shadesmar, Jasnah doesn’t have any trouble understanding what that means. How much does Jasnah know about Hoid?
  9. Two quick questions. Can someone point me in the direction of the discussion about Odium's champion and who it may end up being. I haven't started OB yet so no spoilers. Also is there any discussion of Hoid's level of "omniscience" He seems to know so much by the way he just happens to be places where things are happening even before it seems that he should really be able to know what is going on.
  10. Hi all, i have two theories I want to get feedback on concerning Hoid and Dalinar. First, from my reading of the first 3 stormlight books I've concluded that Hoid was a conspirator in the down fall of Adonalsium who refused a shard after his defeat. But, do you think he was some other facet of Adonalsium to gain consciousness, as hinted at in WOD when wit claims he was "an idea ripped from a page" (maybe wit gaining sentience after Adonalsium fell), or is he a former resident of Yolen who has gained additional power? Also, in regard to Dalinar in OB, I believe he is manifesting some aspect of Adonalsium when he claims to be "harmony". This idea is supported by the dreams he has had that the Stormfather admits he did not send. I think these dreams are coming from some part of Adonalsium which was not destroyed. Furthermore, it is possible Hoid is leading all of the Shards to Roshqr to reunited into an ultimate God by Dalinar by the will of Adonalsium. Thoughts, questions, comments? Thanks
  11. I love this board ! Since joining I have read some of the most logical , well thought out theories and discussions concerning the Cosmere. I’m not sure if this thread has ever been discussed ; my apologies if it has. But, I would like to have everyone take a second to list there favorite quips , jokes , one liners coming from support characters only! We spend so much time focusing on POV characters and greater Cosmere theories I feel we are ignoring the gold we have witnessed in Oathbringer. Outside of Wayne from Mistborn era 2 , Oathbringer has the strongest support character humor I have ever read in a fantasy series . Everyone from bridge 4 , Hoid, Nightblood, Rock and The Lopen ( I know they are bridge 4 but the need special mention ). What are your favorite words a support character has to say . Fan favorites won’t get you an upvote (thus no “ no mating or I am a stick “ ) those have been beaten into the ground. I Assure you Oathbringer is Full of 100 more less recognized quips that are just as good ! I’ll go first . My new fovorite line is from Teft. Dalinar Just checked Amaram and told him to basically shut up and follow orders in Thaylan . Teft eases up and says “ Permision to stab him a little Surrrrrr!” Its gold all day . I couldn’t stop laughing . Mostly because you really didn’t expect that from Teft ! What about you guys . What really made you appreciate Sanderson rich support cast ?
  12. so Hoid was offered a Shard, right? and Rayse seems like he was the kind of guy you wouldn't want to give that level of power to. so what if hoid was orignally offered the shard of Odium, accompanied by him making an oath never to harm (or something like that) to keep it in check, but when he turned it down, Rayse jumped at his opportunity to take Odium... thus Wits heavy involvement in SA, fighting Odium. Edit: fighting Odium because he is responsible for Odium
  13. In the Way of Kings, an exchange between Hoid and Kaladin got me thinking... Who is this mysterious other Hoid from who Hoid/Wit/Cephandrius/Topaz stole the name?
  14. I have a crazy fridge theory about our Stalker Musician and Guitar. Now it's generally thought that the Musician is Hoid, and we know that Hoid has a love for musical instruments (at least in the Stormlight Archives). first he uses a flute that he is very fond of which he gives to Kaladin. Then next we see him he has a Guitar that seems to have more than one player. I subject that Hoid either got or has the guitar in White Sand, the very one we see in fact, took it with him on his Cosmere Grand Tour before eventually managing to awake it on Nalthis. I also believe that by the end of Part 3, that Guitar and Musician will have a role to play. But we shall see.
  15. Hello everyone! It's me again with another extremely confusing question for you or maybe I'm just dumb and it has been mentioned before but meh. You might remember me from my previous question where I confused people by asking how duralumin interacts with higher metals? Now I'm asking a different type of question. Namely about the magic systems instead. We know that what we call 'magic' is known as investiture in the cosmere. We also know that the way investiture manifests itself depends on the influence of shards. However, we also know that one of the most intriguing characters and coincidentally, my favourite character, has acquired numerous artifacts. As in the title, I mean Hoid. Check it out here https://coppermind.net/wiki/Hoid#Abilities Back to my point. We have seen him use certain abilities that are not native to Roshar. However, remember me earlier saying that magic systems manifest themselves depending on the shard native to that world? In that case, how is Hoid able to use non-native magic? Ponder on in confusion and let me know what you think because honestly, this confuses the heck out of me. Cheers!
  16. Greetings! I had a theory on the nature of Fortune in the Cosmere recently. It got some traction on reddit but I wanted to see what you, the true guru's of the cosmere, thought of it, and especially if there were any holes we could poke in the idea at this point. My current wild and unsupported guess on Fortune is based almost entirely on two Hoid datapoints: 1) Hoid uses Fortune to apparently pop up at Comsere-significant moments without actually being consciously aware of Why; 2) Hoid cannot cause Physical Harm to himself or others, and per WoB even considering the idea would cause an incapacitating physical nausea response. Fortune Theory: I think Fortune in the Realmic Sense is a person's (or planet or Shard, etc) Alignment to their own Perfect Ideal that exists in the Spiritual Realm. Somewhere out in space and time there is a winding series of moments, movements, and choices that will take you closer toward that Perfect Self (which is itself paradoxically based on your own self-image, but whatever). Good Luck is a step closer to that Perfection, Bad Luck is a step away. Hoid Theory: Hoid is a being that has somehow managed to pull the ol' Ender's Game trick, and reorient himself so that his Spiritual Perfection is Down; he now exists in a perpetual state of Falling toward his Goal and own personal Idealized State of the Cosmere (you could think of it as Hoid having Lashed Fate, rather than Gravity). He cannot Cause harm to himself or others because Physical Harm is itself an act that pushes the target (self or others) further away from their own Perfect Self.
  17. Pre - Shattering there was a being or power source Adonalsium that controlled or encompassed all of the investiture in the Cosmere. Presumably this investiture was imbued throughout the existing stars, planets and beings that existed in the Cosmere which included almost all of the current systems and types of intelligent life forms that currently exist (Scadrial and its line of humans being notable exceptions.) Also presumably all of the original ways of using investiture (proto-lightweaving, proto-sensory enhancement, proto-future sight, etc.) were either inherently granted by or naturally derived from Adolnasium. At some point in the past, either 1) Adonalsium either was under some threat that would affect the way of life in the cosmere or at least on Yolen. 2) Adonalsium itself was becoming a threat or a perceived threat to the way of life in the cosmere/Yolen. 3) The leaders of the various groups on Yolen convinced others/themselves of point 1 or 2 above. I believe that at this point, the leaders split into several factions. Faction 1 - disagreed entirely with any plan to interfere with or 'kill' Adonalsium - I feel fairly confident adding Frost to this group. Faction 2 - Agreed with plan to separate and distribute Adonalsium power but thought that this would be sufficient to end the threat or could be used safely - Leras, Tanavast, Uli Da, Aona Faction 3 - Agreed with plan to separate and distribute Adonalsium power but thought that the power should be kept separate or should be further splintered - Rayse, Bavadin, Edgli Not sure about: Ati, Skai, Cultivation's vessel Huge Question mark - probably doesn't fit into any of these categories - Hoid. A lot of this comes from information and impressions of the various Letters as well as some semi-canon sources (The Traveler, DragonSteel sample chapters, Liar of Partinel sample) and my own impressions and thoughts while reading the books, exploring the Shard and listening to Shardcast podcasts. Let me know your thoughts.
  18. Only recently on a re read did I actually peruse the letters. For the first time I could actually read what was happening and begin to understand . So Frost by all accounts an ancient Wyrm tries to contact Hoid and stop meddling in affairs of the other Shard holders . It implies that Hoid is bitter about something he lost .From the way it’s worded it sounds like a lover . Frost keep saying move on . Anyways what’s most interesting is the faction called the seventeenth shard . They are apparently hunting Hoid! I’m wondering who recruits them ? Are they in any of the unpublished novels? I recognize Galladon, Demoux, Baon, Even if Galladon has his abilities , which I thought he lost if he left Sel , I doubt they could capture Hoid.!
  19. Ok, so I have no idea if someone else has already posted a similar theory before but well, here it goes: After re-reading Mistborn: Secret History, I decided to read more of Hoid's known appearances on Scadrial and that's when I remembered that he spent much of WoA in the Terris Dominance. Given that he has been trying to gain access to more and more magic systems for some unknown purpose, I imagined that he was trying to somehow get Feruchemical powers from the Synod now that he also had access to Lerasium level Mistborn magic. However, as we know, Ruin sent the Inquisitors and the Koloss forces to wipe out the Keepers and steal all the Feruchemical abilities they could while at it. Now, here is where the theory starts. We know that Aslydin was the daughter of one of the Elders, maybe even a full Feruchemist at that and that he was killed during that attack. Well, what if Hoid, in trying to get a spike with Feruchemical power ended up saved her using what was clearly another magic system and that spiked her curiosity enough to question him as much as she could while they were on the way to the pits with the other refugees, before Hoid parted ways with her? Then she could have shared that information with Demoux one day and eventually they learned how to worldhop. As for why Demoux might be looking for Hoid with help from the 17th Shard that has been opposing Hoid, well, maybe they eventually learned that the Feruchemical spike Hoid stole had the powers and lifeblood of Aslydin's father, which would make it personal, even if they have another reason. That's where I have gotten so far. What do you think?
  20. So... what exactly was that extra scene at the end of the 10th anniversary edition of Elantris? I already has some questions after reading the book, but this scene made them even more apparent. Vanishing in the pool, the seons (now there's dark seons?), etc. Setting up the sequel, perhaps?
  21. My brother has found something while reading Oathbringer his first time around. Does anybody have any other evidence to back this up? Comments, for/against?
  22. From the album Stormlight art by Stormwatcher

    #Sorrynotsorry
  23. So I'm going through Mistborn again, and I've just finished Era 1 and before the delights of Wax and Wayne, I thought I'd listen to The Secret History. I've just passed the bit where Kelsier talks to and then fights with Hoid and during the fight, it's stated that So obviously we know that Hoid has a spren now (as of the end of Oathbringer) however it appears in this fight, which is far earlier in the overall timeline than OB he can take in stormlight/surgebind. This also seems likely as he spends the first half of this fight in a fairly equal position to Kel and then suddenly he is pounding him into the dirt (or magic preservation goop I suppose). So in the hour or so since I listened to this passage I have come up with 2 theories 1) Hoid can slide backwards and forwards in time. This isn't a particularly good theory as I believe that Brandon wouldn't include time travel in his work as its a bit too Sci-fi for this point. However, if any author could do it properly it would be Brandon 2) Hoid has been around during the time of a previous desolation and bonded a spren. Now, this I could see Brandon doing, it's been stated in a previous WOB that I can't be asked to find that it is possible to bond multiple spren if they find you worthy. Therefore I believe that this is what happened and that old Hoid could one day show up with a couple Spren friends (Spriends if you will) Also, I did have an idea that Spanky (His corpse raft) is actually his spren. It can interact with the Cognitive realm with no problem because it's a cognitive being.# Anyway, that's my theory what do you think. Has this ever been addressed in a WOB? If so could someone link it I'd love to know
  24. I just finished transcribing Brandon's short story, "The Traveler". It's basically a conversation between Hoid and Frost upon his return home (Yolen, probably?) after the events of the first Mistborn Trilogy. There's not really anything really revelatory, Cosmere-wise, but it's still a fun read. It's also a first draft, so Hoid is constantly pointing his finger, but it's nice having something completely new to read. Have a read! One section that stood out to me was Hoid's passing thought. Which do you think Hoid lost? Is it a person, place, or thing? Where is this place that he's thinking of going to, and why does he want to go? It has something to do with dead people, perhaps? Nalthis, where people can Return? Threnody, with shades?
  25. About half a year ago, I posted up a thread in Cosmere Theories called Narrowing Down the Last Shards (below) in which we as a forum posited many excellent ideas. It's long but worth the read as much of what I say in this post I derived from there. I have since changed my opinion with some ideas I'm sure you all will appreciate and tear up as you please. Having said that, in this thread I will go a step further. Not only will we try to discern the remaining six Shards, but we will ask what we can do with that information, and theorize what kind of magic, worlds, and people those Shards may have created. Thus, I present to you The Rest of the Shards and Where to Find Them. So as before, here are some things we think we know, and some suppositions, before I get to the List: Shards are all godly attributes, possibly based on the Judeo/Christian god, Adonai (for which Adonalsium was named). Shards do not have perfect pairs or opposites Shards may also be considered to have many opposites There is a Shard (besides Ambition) that has not Invested in a planet. Aforementioned Shard wants to hide and survive because it is a wise decision. Survival is not the capitalized intent, and is only tangentially related to the capitalized Intent. Shards' Intents, by the definition of the word, are active. They have a goal. Odium is the most dangerous of the Shards. Ambition was #1 on Odium's hit list, which means that there are no other Shards which he would find more dangerous than Ambition. Hoid and Frost know what they're talking about. I know I missed a few things that I wanted to say. Feel free (as before) to correct me, or add to the things we know. Most of that is from WoB, and some supposition, and was derived from previous responses. Part 1: The Rest of the Shards: Disclaimer #1: Not all of the ideas for Shard names were mine, and I am not claiming that they are original. I appreciate all the thought you wonderful people have put into this, and thank you for broadening my mind on this subject. I will ping some of the contributors of the original thread in the references in Part 3. Disclaimer #2: As I mentioned above, Adonalsium is likely based off of the Judeo/Christian God. I am a believer, and some of the Intents are based on my views of God. They may not match your own, and that's okay. Please do not take my posited Intents or arguments thereof as me trying to convert you. The Intents are speculation based on my beliefs, Brandon's beliefs, and are just as valid in this discussion as your own. I hope that we can discuss this subjectively. Disclaimer #3: This will be a lengthy post, and I don't think I will hide anything in spoilers to shorten it. If it looks too long too read, fret not. I won't be insulted if you just want to skim through the list at first, and simply read the parts that interest you. If you do wish to respond to something, however, please take the time to read my opinion on it, otherwise, I may just quote stuff I already said back at you. I don't mean to be insulting if I do so, so don't take it as snark. Disclaimer #4: I recognize the possibility that Brandon may not have finalized all of the Shards Intents as of yet, which would render all of this rather useless. But of course, this is the Shard where we can discuss any theories no matter how baseless they are! Brandon, if you're reading this and I'm right about everything, I promise I didn't break into your personal wiki, and if I correctly guess future magic systems or worlds, I promise not to say that they're my ideas. I'll just be glad that I called it. As before, Shards we know are in Green, and Shards we don't know are in Red. This does not mean that they are in the correct groupings, however. This is all speculation. The four quadrants that I believe make up the being Adonalsium are as follows: Creation, Personality/Authority, Action, and Divinity. I believe we can put all sixteen Shards into groups of four, as opposed to pairs as I originally thought. Group 1: Creation Many have spoken (in-universe and out) that Preservation and Ruin are the forces of creation. This is not wrong, but I don't think that's the be-all and end-all of the Creation force that is Adonalsium. Some of these Intents refer not only to the physical creation of nature, but actions and mindsets about people. (Cultivation or Sanctification of followers for example) Cultivation: Growth, Creation, Sanctification Cultivation embodies positive change with the intent of creating something better. It can destroy things if necessary in order to make something better out of it, or in its place. Preservation: Guarding, Stasis, Immutability Preservation cannot create anything new on its own; it can only act to preserve what is already in place. Preservation also points to the god attribute of immutability, the unchanging nature of God. Ruin: Destruction, Decay, Entropy Ruin's end goal is to break everything down to its most basic parts. Historically, Ruin was able to help create things, only if it let him destroy more things afterward. Brandon has remarked that this would make Ruin compatible with Cultivation, which supports this theory. Chaos: Neutrality, Quiescence, Abeyance, "Letting the chips fall where they may" As I mentioned in the "Things we think we know" section, Shards need to have an active goal in order to fulfill the logical requirements of the word "Intent". For this reason, I am not totally sold on any of the above-selected words, but more the overarching goal of them collectively. The obvious hole in the quadrant is the art of negative neutrality, in the same way as Preservation is a positive neutrality. However, as Intent denotes activity, it cannot truly be neutral. Thus, I settled on the word "Chaos". Group 2: Personality/Authority Adonalsium was seen as God in the cosmere (source: Hoid & Frost). We need the personality of God (based on the Judeo/Christian God as above) as well as his right to rule if we want to fulfill all of the necessary components that make up who they are. Dominion: Controlling, Ruling, Conquering This is the type of power Adonalsium would have by divine right, similar to a king or a god. Charisma: Leadership, Magnetism This is the type of power that would make Adonalsium worthy of being served. What good is the authority of a god if they are not worthy? It is a hole that needs filling, and it contrasts the other names in this quadrant. I know many people aren't sold on the name; neither am I. But it is the best word I've found to communicate the broadness of the overarching Intent of the hole in this quadrant. Devotion: Servitude, Care, Love, Mercy I feel the need to point out that Devotion is a fairly broad definition, which includes many other Intents many people have posited for names of Shards (including Love). Brandon himself called it Love before he changed it to Devotion. This is the reason why I do not have "Love" in any of the quadrants, as it is included in Devotion. I used to have this Shard paired with Odium as I had asked Brandon if they were opposites. His reply was that they "could be considered as such", however, Odium does not fit with this quadrant, so I abandoned that line of thought. I may have just left too much wiggle room in what we consider as opposites, as people have pointed out before. Autonomy: Independence, Freedom This Shard point's to the godly attribute of independence, god's self-sufficiency in that they do not require anything. Autonomy is a weird Shard with a highly...debatable Intent, which has led to some confusion in the past on how we can define a Shard's Intent. The consensus is that the Vessel is able to act on their interpretation of the Intent, and that the Intent may change slightly as a result, depending on the Vessel. This may be what Brandon meant when he said that Adonalsium could have been split in different ways. Group 3: Action Going again back to the nature of Shardic Intent, Adonalsium is a god of action. He was a creation-force that had a goal in mind, and this should be true for the Shards as well. The four below Intents cover most, if not all, of the main actions the Judeo/Christian god. Endowment: Giving, Mercy With love and care, god would be one who gives to his followers in order that they use their gifts for his glory (see: Spiritual gifts). Separated from the context of other Shards and their respective Intents, Endowment becomes what we see in Warbreaker. In conjunction with the other Shards in this grouping and the others, I believe that Endowment includes mercy and forgiveness, though there is an argument that they may be a Shard on their own. Retribution: Punishment, Justice, Vengeance A favourite of many on this thread, and one I used to oppose, I have come to see that this Shard would contrast Endowment (including mercy), and Honor, rather than being part of Honor (though that argument is still intact), Retribution is an action the Judeo/Christian god does quite a lot of, separated by his promises (Honor). Ambition: Taking, Improving, Acting If there is a Shard that is tenuously...off...in this grouping, Ambition would be the one (In which case I would replace it with Mercy). The only reason I say that is because Ambition (though involving action) is more of a mindset, like Odium (which would put it in the "Divinity" section below). However, it does make a good contrast with Endowment as well, and somewhat fills in the hole of a god demanding something from his followers. This works if we say Ambition involves sanctification of followers more than an improvement on God's behalf (which wouldn't be a godly attribute). Honor: Promising, Covenant We see both Honor and the Judeo/Christian god bind themselves to their promises, as well as expect it of their subjects. Group 4: Divinity The final grouping is the overarching theme of what makes god or Adonalsium divine (see: Hoid & Frost). It is, in fact, the most undisputed necessity of godhood. I will explain my choices below. Bear in mind that this is the one with the most unknowns, as there are still three Shards unaccounted for in my pattern. Therefore, this includes my suppositions on there needing to be a Shard of Wisdom/Enlightenment, and a Shard including Mystery, which are both heavily needed in a god figure like the Judeo/Christian god. Enlightenment: Wisdom, Knowledge, Omnipotence, Ingenuity Though all Shards have some measure of Omnipotence, we would be amiss to not include a Shard of Wisdom. It is my belief that this Shard is the Survival Shard that wants to hide, not Investing in a planet for fear of Odium, acknowledging that it is the wisest action for self-preservation. I included the possibility above of Ingenuity, as Brandon may have slipped and confirmed it accidentally, though that is a measure of semantics and debatable. Odium: "Divine Hatred", Wrath, Envy And we come to the villain of the Cosmere... I put Odium in this grouping because of Hoid's words: "He bears God's own divine hatred, separated from the virtues which gave it context". Notice his use of the word "divine". In this grouping, if he was still part of Adonalsium, Divine Hatred is undoubtedly a big part of God's divinity and holiness. Enigma: Mystery, Paradox As I mentioned above, Mystery is a big part of what separates God from mortals. I chose Enigma because it sounds cooler it's more encompassing than Mystery. It definitely plays a role in Divinity and makes a good pairing with Enlightenment. I say "Paradox" because I know people will bring it up based on the obscure "Alcatraz Shard WoB" and it somewhat fits. Purity: Holiness, Chastity Admittedly, this is the Shard I am less sure on. I include it because Holiness is perhaps the largest part of divinity, and it gives Odium the context Hoid talks about. Also, there is a mysterious planet called Purity in the Threnodite system that doesn't follow the pattern of funeral songs. As I mentioned in the write-up for Ambition, it's possible that it belongs in this slot in Divinity, leaving Mercy in its place in Action. However, doing so would leave Odium without those virtues to give it context in the subject of Divinity, and would leave both groupings somewhat unbalanced. Edit 1: Added Part 2 in spoiler below (hopefully):