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      Oathbringer Spoiler Policy   11/13/2017

      Oathbringer is out! Let's make our policy on spoilers clear! 1. You must preface topics with Oathbringer spoilers with the prefix [OB] in the front 2. You are only allowed to post spoilers and spoiler topics in the Oathbringer Spoiler Board, Cosmere Theories, and some select work-related forums. 3. For posts in the Oathbringer Spoiler Board you do not need to use spoiler tags inside a topic marked [OB]. For Cosmere Theories, you also do not need to put spoiler tags inside your topic if the topic has [OB] in the title. However, for Cosmere Theories, if you are adding Oathbringer stuff to an old theory without the [OB] tag, those must go in spoiler tags and you must make it obvious outside the spoiler tag that the spoiler is regarding Oathbringer content. 4. For select things that do require talking about OB spoilers, in Events, Coppermind, and Arcanum forums, those are allowed but keep OB spoilers in spoiler tags 5. Avoid and minimize spoilers in topic titles--even though those two boards will not appear in the Recent Topics ticker, topic titles still appear in Recent Activity and the forum home.  6. You aren't allowed to post Oathbringer spoilers in places other than listed, even with spoiler tags.  It will be nine months and then the Oathbringer board will be re-merged with the Stormlight board and you will not need to tag these spoilers. If you'd like to move something in the Stormlight Archive board to the Oathbringer board, to update it with new Oathbringer information, Report the post and we will happily move it to the Oathbringer spoiler board. Part-by-part Reactions Though the Oathbringer Spoiler Board will be very spoilery, very fast (maybe don't come there until you've read the book, as people do have copies that bookstores sold early), you'll have these five topics for reactions if you want to nerd out: Part 1 Reactions
      Part 2 Reactions
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      Full Book Reactions For parts 1-4, they will not include the interludes immediately following it. On Discord All Oathbringer spoilers on Discord will be exclusively in the #oathbringer_spoilers channel for the nine month spoiler period and nowhere else.

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  1. So in my family we love the game Codenames, and I got to thinking how fun it would be to play a Brandon Sanderson themed version. And then it occurred to me, why not adapt it to play on the forums? Should be easy enough, so let’s take a crack at it, yeah? As for the nitty gritty: I’ve never played Codenames, what is it? Okay, I get how to play, but how are we going to Sanderson-ize it? So how are we going to make this work on the forum? If this catches on, then in future games we can experiment with mixing pictures in with the words, and/or focusing on one of Brandon’s series in particular. For this first game, we’ll open it up to all of Brandon’s published works. It won’t be necessary (but it might be helpful) to have read ALL of Brandon’s books to play and enjoy the game, but be forewarned, the game may potentially contain SPOILERS for anything Brandon has written. Play at your own risk! So, who’s game? Reply to this thread and say so if you want in. Also, if you are willing and able to be a Spymaster then feel free to volunteer (for this first game I’ll be one of the Spymasters, so we only need one more). I highly recommend that you 1) play game or two of Codenames and 2) be willing and able to check the thread at least once a day or so and 3) Again, not necessary, but it would be nice if you have read all of Brandon's published works (or at least his major ones). It would be nice if you fulfilled these 3 things BEFORE you volunteer to be Spymaster. Once the two Spymasters are determined the rest of the players will be assigned to one team or the other in the order they signed up, alternating between the two teams. Once we have a handful of players (4 is the bare minimum: 2 per team. 6+ is preferable though) we’ll start the first round. Players may still join in after the game has started, and will continue to be assigned to teams on an alternating basis.
  2. Inspired by @The Flash State two horrible, enjoyable, or naturally neutral (or not) situations from the Cosmere. Any combination of systems works. (Non Cosmere works are OK as well.) Would you rather be a bridgeman or be taken by the Shaod (pre-Raoden and Sarene)?
  3. I recently fell under a misconception. I was told that there was a running RP on the 17th Shard. I, unfortunately, mistook the statement as meaning there was a standardized RPG game complete with GMs and a running community. I was corrected and ended up in a very long conversation with a friend of mine about what would be required for an adequate, or preferably amazing, RPG. So, I have created this thread with the hope of finding how many people would enjoy such a game. Current plans: In-depth (and specialized) character sheets that gauge state of mind, how broken the character is, (snapping, insanity, Etc.) and how aligned they are with their ideals and goals. Online compatibility. (You do not need to be in the same room to play) Worldhoppers that appear randomly through quests and scenarios. Pros and cons to each magic system. Scenarios that adhere to canon. Artwork. And as much extra as we can churn out together. What we will need: Interest; we can't make this unless people actually want to play. Please contact me or simply post here with ideas, questions, suggestions, and anything else related. Game-Masters; People who are quick-witted and enjoy messing with people will probably enjoy this position in the game. You do not need to only GM the games, but having people willing to would be greatly appreciated. Fan-art; The game can still function without art, but where is the fun in that? Feel free to contact me (Discord: ArmyOfHellium) or @Vashakh Sadeas (Discord by same name). Thank you very much, and we will enjoy any interest or worries expressed. Edit: We now have a Discord channel for the yet unnamed Cosmere RPG is up and running: https://discord.gg/qfCHEFf
  4. Okay, a really simple forum topic that we can do to pass the time till oathbringer releases, DeathBattle is obviously a cosmere version of the youtube series of the same name. We pick two characters, with no holds-barred, just who would win in a fight to the death. I'll start you off with 3 (If you are arguing about a battle please make sure you qoute JUST the selected fight and NOT the entire message) - The Lord Ruler (After he loses Ascension power, basically just a lersaium fullborn) VS Szeth-Son-Son-Vallano (with a nahel bond to what we assume MAY be nightblood) - Odium (Rayse) Vs Ruin (Ati) - Vin (Pre-Ascencion, No mist-burning) Vs Lift (I do not know much about Lift as i haven't read "Edgedancer" yet but i know about her magic) -- Please note that all battles will take place on a perfect replica of yolen, same size, gravity, and other cosmere standards. take the gravity differences into account, as roshar has relatively light gravity, and scadrial has quite heavy gravity, meaning Scadrians will be faster and stronger, while Rosharans will be weaker and slower (not by much however, it isn't a HUGE gravity change) UPDATE: the third three battles have been resolved! The Winners Are: - It's a tie! neither one has the full capabilities to kill the other! - The Girls win this one! Jasnah has a close-ranged insta-kill in the form of soulcasting and vin can 1v1 any of the two! - Spook Easily Beat Adolin! It's pretty clear a shardset is no match for a mistborn TOURNAMENT EVENT! PLEASE PAY ATTENTION! IT HAS BEGUN: here are the contestants! Tournament Entry’s: The Format Goes like: Contestand - Person who submitted it (Coach) - Native planet Marsh - Winter Devotion - Scadrial Vasher - Zodiac - Nalthis Arclo - Cloudjumper - Roshar Raoden - Asterion137 - Elantris Vin - Taliax - Scadrial Kelsier - Toaster Retribution - Scadrial Jasnah - Agent34 - Roshar Kaladin - Idealistic - Scadrial Elend - Nohadon - Scadrial Denth - Nathrangking -Nalthis BRACKETS: (These were completely randomized, i used a random number generator numbering the characters 1-10) Kaladin Vs Arclo Vasher Vs Raoden Marsh Vs Jasnah Vin Vs Denth Kelsier Vs Elend GOOD LUCK TO ALL, THE WINNER GETS TO FIGHT A NON-COSMERE THREAT (And the coach get's bragging rights)
  5. I'm looking for a complete list of ALL material (books, comics, ect...) in the cosmere. I've done some looking around and i thought i knew what i needed to know but i just barely found out about shadows of silence and its sequel. I hope this is the place to ask
  6. Okay so I presented this idea to our facebook group and actually got a decent bit of pushback on it so I wanted to see what the Shard thought of it. Also, this thread will likely get pretty Cosmere spoiler-y so if you haven't read much other than Stormlight, you may get spoiled so tread at your own pace (Ironic as I haven't read Mistborn Era 2 yet) So, Wit totally bonded that Cryptic that Elhokar left, right? Okay, so now that we cleared that up: we know Hoid has the ability to just happen to be in the right place at the right time, but I had the inkling suspicion that Hoid was very interested in the abilities of Lightweavers (considering he already has a Yolish form of the magic) and that he might have been helping sort of "groom" proto-Lightweavers for a while now on Roshar so that he could get his hands on the magic system (something he has been doing throughout the Cosmere). So hear me out, Hoid was aware of Shallan's speaking of the Immortal Words/First Ideal when he confronted her during her flashback sequence and even used emotional Allomancy on her during the confrontation. He also served as King's Wit for Elhokar, whom was also a proto-Lightweaver. While Hoid has had a hand in the lives of the other MC Radiants, it seems as though he was more focused on the ones that were on the brink of becoming Lightweavers. I'm thinking that Hoid might have been grooming these Lightweavers so that when one of them eventually got killed (like a super young girl and a son of an assassinated king), he would pick up the spren. The Order is perfect for Hoid, he even says that he has many truths that he can tell the Cryptic. He has made it very clear when he spoke to Dalinar in WoR (I think) that he will watch Roshar burn if that's what it takes to get what he wants. He may not necessarily want that to happen because seems pretty apparent from his letters in each books' Part Two epigraphs that he wants to stop Odium and is begging for help from outside forces. But I also could see Hoid lurking for a Lightweaver to get killed and to try and salvage the spren considering that obtaining Surgebinding is a MUCH more complex task than eating a bead or obtaining someone's Breath. I could very well be wrong with this theory but I think it is neat regardless, but what do all of you think?
  7. We already know that Larkins absorb Stormlight. Nightbloood is powered by any form of Investiture, could Larkins feed off of Allomancy, Feruchemy, ect.?
  8. The essay in Arcanum Unbounded about Scadrial mentions that in all likelihood Hemalurgy is the form of Investiture on the planet that can likely have the most impact on the greater cosmere. This is obviously because Hemalurgy can be performed by anyone, but it made me start wondering whether it could steal abilities from non-Scadrian magic system. It seems to me that it should for abilities that are genetic in nature (despite that many major magic systems aren't).
  9. What is our all-time favorite scene across the Cosmere?
  10. The title is pretty self explanatory. This is my opinion of how the Cosmere on screen should be conducted. This is for something along the lines of how it could be done with Netflix even though the rights have been taken by DMG. I know Brandon has said that it’s not likely to be done as an animated movie given how stuff like that has to be framed for kids, but there seems to be an advent of love for adult fantasy lately. Netflix seems like the easy answer for a platform here, but really, they’re already dipping their toes into expanding shared universes. I’m thinking two movie specials. One of Elantris and one of Warbreaker. These cover the books as much as they can. Then a spring release of Stormlight Archive season 1 covering Way of Kings. Then a winter release of Mistborn season 1 covering The Final Empire. It will keep with the regular alternating release of Stormlight then Mistborn and maybe a summer double feature movie of White Sand somewhere down the line. It should take about 10 years total to cover most of the Cosmere. Stormlight will end on ten books and Mistborn will end Era three on ten books. (Final era Mistborn will be addressed in a bit). At this point, the Cosmere franchise will be left with the Dragonsteel storyline. Given that the other backbone series have been completed, this will be sort of a ‘rebirth’ moment for the audience where the Cosmere line will be more streamlined. Only having to follow one series after all these would make everything feel fresh. (Honestly, it’d be like that moment you organize your books and declutter). So. Dragonsteel would cover seven seasons (one per book). Maybe they could do a Voltron thing where they sometimes release two seasons per year. When that’s finished, the final Mistborn series comes into play. Maybe they make the audience wait a little longer than usual for its release given how for more than a decade, a movie or tv series have been given in quick succession. Given how Mistborn Era 4 is the capstone to the Cosmere, it should probably be released as it’s own series and not under Mistborn. Maybe under a title like Cosmere: The Final Era. It will tie up the universe and should have longer than normal episodes to try to get as much of the books in there as possible. Naturally, even under a format like this where there’d be more story material than a movie, we still can’t have everything from the books present. As a compromise, Brandon would be a regular consultant and source for what should absolutely be kept from pivotal scenes to character moments. Stuff like this probably won’t happen but I wanted you to know what you guys think of this. Maybe you have a better suggestion of how things could be done?
  11. So, I'm obsessed with Magic: The Gathering. It's a fantastic card game created in 1993. I'm also obsessed with the Cosmere. And then I realized something: I could totally geek out by making Cosmere-based Magic cards! The site I used was mtgcardsmith.com, and it was pretty fantastic.
  12. ....Oathbringer and White Sands vol. I. I iz happy! i just finished White Sands. Can’t wait for vol. II!
  13. Hoid mentions that he appears wherever he's needed. Could that be the result of a visit to Nightwatcher? A curse?
  14. Heya, so ... I'm new to this forum, but I've been a fan of Sanderson for a few years. I've read most of the cosmere books (with the exception of the Wax & Wayne books) and my favourite is probably Warbreaker.
  15. Happy Solstice, everyone. Let's do some Cosmere themed holiday carols to bring some extra brightness to our lives! I'll start with this, set to the tune of "12 Days of Christmas". Mild Oathbringer Spoilers, which is why it has to be in this forum. On the Twelfth Day of Weeping, my Highprince gave to me Twelve Living Shards, Eleven Spren A'Spinning, Ten Heralds Leaping, Nine Odious Splinters, Eight Princes Squabbling, Seven Books for Writing, Sixth of the Dusk, Fiiiiiiiiiiiiive Thousand Breaths, Four Mistborn Eras, Three Realms United, Two Twinborn Twins, And a dark Blade in a Bright Sheath. Let's hear yours!
  16. Hey, guys! More for kicks than anything else, I have a "theory" for you. The different parts of it have been disproved half a million times, but I'm putting it out here anyway since it is kind of fun. Hoid is Alcatraz. Brandon Sanderson is Adonalsium. Brandon Sanderson was "shattered", or maybe " murdered", by his sixteen most prominent fans, and now one of his creations is trying to put him back together again so that more stories will be written. Disproven by countless WoBs and common sense, Alcatraz's world isn't cosmere, by imma ignore that. Alcatraz isn't a nice person, but neither is Hoid. They've got a similar sense of humor and snazzy/sassy style. We know almost nothing about Hoid, so who knows what we could make his back story. And Brandon Sanderson being Adonalsium? Both created the cosmere. Duh. Here it goes. Brandon Sanderson created his stories, like he usually does, some connecting, some not. Alcatraz versus the Evil Librarians is Hoid's TRUE back story, though only Brandon knows. Funny, poignant, and sad, sassy Alcatraz quickly grows into the Hoid we know, with his character arc stretching past the known books. And then, right after Sanderson finishes writing his last cosmere book, he is killed by sixteen angry fans because it IS the last book. After they steal the amazing creativity power that is held by Brandon, Shard stuff happens, cosmere, blah blah blah. Knowing that the murder of Adonalsium is unfair, Hoid/Alcatraz sets out to put him back together for one last story. The cosmere then becomes a cyclic storyline, restarting every time it ends, with the endpoint being Hoid/Alcatraz putting Adonalsium/Brandon back together. The book Brandon writes after being put back together is the story of Hoid putting everything back together. This silly theory ignores some very obvious facts, like that Alcatraz isn't cosmere, that Yolen would have to be Earth, and that someone would actually want to kill Brandon. What do you all think? Bring up some info that disproves - or better yet, DOES prove - that this is the true cosmere plotline. Have a nice day!
  17. So this is theory is just completely out there and a wild guess without much evidence to go on. Basically I theorize that "What If Obrodai is the planet where Dark One takes place?". We don't know much about Dark One other than that it's cosmere and the main character is destined to destroy the world. Based on the evidence from the second letter Obrodai is a shardworld or at least has a splinter of a shard/shardic presence. Due to its correlation with a shard that makes it a candidate for future books and stories and I really don't have anymore evidence than that. It's mostly just intuition honestly, not really a true theory. Well let me know what you think, and if you have any counter arguments or other ideas to add.
  18. So this is a pretty far out there theory that I have been thinking about. I went online to see if I could find anything, but wasn't able to find anything like my theory so here it goes. My theory is that investiture is evil. I got thinking about this when we see Vivenna in Oathbringer. Now we don't know this for certain so I could be way off, but it seems that Vivenna's sword does not have the same effect on her, other beings, or investiture that Nightblood does. This got me thinking as to why. It seems clear to me that it has to do with the command of "Destroy Evil". In Warbreaker we see a problem with this command because Nightblood is not aware of what evil is. He is able to kill people based off of how they want him. This seems to be one way in which his command is fulfilled. Yet, there has to be more because Nightblood does so much more than just kill bad guys, or have bad guys kill themselves. With him, the effect of investiture is intriguing. In the two instance we see of him, he destroys investiture. He doesn't change it. In Warbreaker, color is used to access their breaths and commands. He destroys color. It does not return, and clearly the breaths do not either. In SA, he absorbs the stormlight whereas every single instance of stormlight use we see it become released back to the world to be recycled. It seems to me (I could be very wrong) that he is destroying investiture. This plus the fact that Surgebinding destroyed the world of the humans makes me think that their is something going on with investiture. Now I know that investiture is everything, so I doubt it's purely evil but there is something about it that causes Nightblood to destroy it the way he does. Anyway, there you go. I could be way off I know this was just something I wanted other thoughts on.
  19. I was just reading about Aimians, and they sounds strangely familiar to Kandra. Could they somehow be related directly? Or is one just patterned after the other? Like one shard saw the others creation and made there own like it?
  20. (I hope this is the right section for this kind of conversation and if not I apologize. Did a quick search and didn't immediately see another thread talking about this though I'm sure several exist.) I have been pushing Sanderson on people lately with varying levels of success and so I was wondering where you have recommended people start to get them to buy into reading more. For example, I started with Way of Kings and so some people I have recommended they begin there. With my little sister, who hasn't really read any fantasy beyond The Chronicles of Narnia, I recommended she begin with Mistborn but she got bored fairly quickly and gave up—I was devastated! I had some nerdier friends who I told to read "Sanderson's Second Law" so they would see how strong of a grasp Brandon has on the genre and how much he has magic systems down to a science. Recently, I have been recommending Elantris or The Emperor's Soul because they're strong, short, and largely self-contained. How have you approached this? What have you found worked well and what didn't? (Yes, I know people are going to like what they like but I like to pretend that I am something of an Allomantic Soother...)
  21. Just for clarification, I mean this in a discussion sense, not a question sense. Sorry if this is the wrong area to post this, I couldn't see a forum headed "Cosmere discussion" which is where I think this would fit best. Basically, we know that the Intent of a Shard is influenced, at least somewhat, by its Vessel. For example, Ati (Ruin's Vessel) was apparently kind and generous as a person, and so was probably one of the least destructive possible manifestations of Ruin. Similarly for Odium, Rayse was "loathsome, crafty and dangerous" even before Ascending, and so his interpretation of the Shard Odium is just about the worst possible. So, how do you think people with different personalities would affect the Shards we know about? For example, if Ati had taken up Odium's Shard, would he have focused more on the general "passion" part of the Shard (which Rayse says is the true Intent of the Shard), and less on the "hate" part.
  22. Introduction Since my trip to Wisconsin, and talk with Brandon, I have been constructing a theory in my head about the exact function of how Magic is used throughout the Cosmere. Using various WoBs and different example from the text I planned out a post that went through each magic system and explained how it works at a realmatic level, and how it uses Investiture to affect the Physical, Cognitive, or Spiritual Realm. Today i finally sat down and wrote the whole thing this morning and formatted it this evening. If you see any discrepancies or false claims, feel free to comment after reading. If you have anything to add, please do so as well. See the the WoB and refrences down below that are numbered according to where they show up. The corresponding number will be posted within (parenthesis). Enjoy! Magic Allomancy The genetically inherited sDNA of an Allomancer gives them connection in the spirit web that a person does normally have. When a person is snapped this allows for a shard's investiture to flow through them using these inherited spirit web pathways, I believe these pathways are what endows each power, with each new pathway (or pathways group) giving them 1 Allomantic ability.(1) When the investiture flows through them they channel it into said pathways, giving them the ability to change internal (zinc, brass, etc.) and external (copper, bronze, etc.) phenomena within the three realms. Zinc and Brass both use the investiture to influence a being's spiritual aspect through the cognitive realm. Copper uses its investiture to disrupt the pulses that investiture gives off. This is similar to how Shardplate makes it harder to affect the wearer with emotional Allomancy (2). Bronze uses investiture to recognize these pulses and translate it into something the allomancer can understand. Tin eyes and thugs use the investiture to bolster the physical connections in the spirit web. Brandon has described the realms as the spiritual realm being a light, the cognitive being the beam, and the physical being the surface that is hit. Tin eyes and Thugs circulate more investiture than normal through parts of the light as to make the image on the surface brighter in some areas.(3) Iron and steel use investiture to generate kinetic energy in the physical realm by using connection in the spiritual realm (Kelsier or Brandon, can't remeber which likened looking into the spiritual realm to the steel sight of an inquisitor or the blue lines on an allomancer) to relate the general mass of the allomancer to what ever the investiture is pushing on. I believe that with enough investiture, a steel pusher could push on normal objects and people, but that it more easily affects metal because the investiture is keyed in by metal, so it is a path with MUCH less resistance. This is just a theory, however, and is only backed up by the fact that Inquisitors can see all things with Steel Sight. Duralumin forces all investiture out through the connections instantly, amplifying their affect in that instant by flaring it more than could normally be achieved. Aluminum immediately forces all investiture out through that connection, wasting it all and throwing it back into a shard. Nicrosil and chromium do these things, but to other Allomancers.(4) Gold and Electrum both use investiture to strengthen other connections that could have or will be. This gives images in the physical realm that the allomancer can see. In other words, it shows connections that aren't actually there yet, which gives off a limelight in the physical realm, which only leaves a ghost image in the physical realm. These ghost images grow in power until you are given a near vision, if flared hard enough as a powerful allomancer or when used with Duralumin. Atium does this, but with the external world. When burned hard enough or with duralumin it breaks the Atium Magic connection itself and allows you to glimpse into the spiritual realm. Cadmium and Bendalloy do a similar thing, which is why they are in the same category as Gold and Electrum. They enhance connection to the overall timeline, which brings your physical self closer to said spirit connection, kind of like a timey whimey steel push or iron pull. If it is a future connection, you, and those around you (again, external) rush towards the future. If it is towards the past you put on the time brakes and skid, leaving you and those around you closer to the past than normal. Lerasium gives you all the above connections, but as to its other effects I cannot guess. Feruchemy This magic works in a similar fashion, but instead of snapping in new connections, it utilizes the connection all humans are born with. This is why a snapping isn't required (same with Awakening). It raises the "Investiture pressure" of these different connections or lowers them, and stores the extra inside of the metal mind keyed to that connection via metals. This is why a person cannot use another's metal mind. The investiture that it has been affected by has the marks (or identity) of that person's own spark of life (or innate investiture). I think that new investiture is still added to the soul when the sDNA is inherited, but it just enhances or connections rather than adding completely new ones, so extra space from a snapping is not required. Iron, Steel, Tin, Pewter, Electrum, Gold, Bendalloy, Cadmium, Bronze, Brass, Atium, and Zinc all work this way, very simply. Gold is a little more interesting than those others because it is similar to how Stormlight heals, and will probabaly be similar to how many other magic systems regenerate the magic user. Copper is a bit different. It completely erases the memory that exists and stores it. Adding more new memories back then stored still does not require extra snapped out space because gaining new memories is a function that happens unmagically. Chromium works pretty basically, but has interesting implications. In Secret History [spolier]One of the Ire alludes to people being able to find locations they wish to find by using Fortune (4). Brandon has also said that Hoid uses Feruchemy to be where he needs and wants to be. Nicrosil allows one to completely store away their extra magic imbuing connections in a similar way that Copper can completely store memories. I'm not sure if you regain your connections when you stop storing, but I doubt it. The ability to gain extra connections does not require extra snapped out connections because everyone has the ability to have extra connections added. Aluminum stores your sense of self, or Identity. We have not seen much of this power directly in action but we know that . Duralumin works by reducing and enhancing one's Connection to an area. This allows for someone to have connections similar to someone who has grown up in an area, giving you an understanding of the local languages, etc. When Compounding is used to fuel Feruchemy I believe that the Investiture used in the Feruchemical charge is able to ride the new pathways to the old ones they affect, essentially taking a path of least resistance, and thus increasing the investiture efficiency when used. It's like like getting energy from a poor conductor, then shooting it back through a super conductor rather than using a bad conductor once again. You get more energy back in then usual. This is again, just a theory, as I have no way to prove that allomantic connections are any better than regular ones at carrying investiture, but this makes sense to me. Hemallurgy: Before I explain how I think this works I want to look at the Three Realm Light analogy once more. When the light is turned on, specific portions of the light correspond with the image upon the surface. When a Hemallurgic spike strikes the portion of the image that corresponds to where a magic inducing connection is on the light, it uses ruin's investiture to pierce the three realms (Like a perpendicularly, Brandon alludes to what I am speaking of now in my Madisson report) and absorb the connections and investiture that is there. This spike can then do the reverse, and spit out those connections and investiture back into a new soul. This is why everyone can use Hemallurgy, it doesn't utilize connections inside the host to key into investiture, but rather it uses the type of metal to do so. I can't explain the connection to blood, but I just want to point out that blood is related to the spiritual realm, so there is probably something going on there. Maybe it acts as a insulator for the investiture and connections within the spiritual realm?(5) Surgebinding When a person who is snapped bonds with a Spren it fills the snapped out space with new connections, similar to Allomancy. When a person speaks their oaths it adds more investiture pressure to these new connections similar to Feruchemy and also increases investiture efficiency within these connections as well as in the enhanced healing, speed, and strength connections. This process allows for the magic we see utilized in the surges, which I will explain below. Before I get to how exactly the surges worked I also want to talk about the spren side of things. I think that as more oaths are spoken, not only are the spren dragged farther into the physical realms, but they are also imbued with more connections and also allows them to key into Honor's investiture to transform into powerful invested objects. Shardblades work by being invested enough to puncture through the realms in a similar way to spikes, and then rip off and destroy parts of the soul. Nightblood is so much so invested that he can completely evaporate a being's entire presence in all three realms. Sharplate works by being invested enough to disrupt other investiture. It basically stops Shardblades from being able to puncture the wearers spirit web. Since it is so heavily invested it also deflects allomantic pulses and other investitures. We don't know much about many of the surges, so I will explain the ones we have seen. I will update this theory as we learn more about the surges. Gravitation This magical connection works by internally affecting the Shardworlds connections and hold onto a person. It does similar things externally to objects that are lashed. Adhesion This works by manipulation the part of the spirit web that deals with air pressure, making the portion of the physical image that deals with air pressure more so bright, which sticks other physical objects to it. Illumination This works by creating ghost images in the physical realm in a similar fashion to Gold and Electrum. I think this allows Truthwatchers glimpse images of the future and allows Lightweavers to... well... weave light. Soulcasting This one is pretty unique compared to the ones we have seen so far. This works by allowing the magic user to create new connections in another soul, and then forces investiture through those new connections to make them the path of least resistance, transforming the spirit web and changing the physical realm image. Adhesion: Works in a similar way to Abrasion, but with friction instead of air pressure. AonDor Now this magic system I don't really understand, because we still don't understand how it is initiated. I will probably update my theory on this subject when it how initiation works on Sel is told to us in Arcanum Unbound. Awakening This works by sending pulses of investiture into an object in a similar fashion to emotional Allomancy, with the command being an analogue to the emotion that a rioter wants you to feel. This investiture then creates new connections in the Awakened Object's spirit web, giving it a kind of sentience. When enough Investiture is used to create this mind it can create near complete Robot like minds, such as Noghtblood. So basicly, Awakening is like coding a soul, and then using investiture to power that soul. Lifeless already have code there, and stone lifeless are a similar enough image to leave an impression of a code, so they are able to follow the new code given to them as if they were a human. The breath cannot be taken away, and I'm pretty sure this is because of the complexity of the person or type IV's spirit web, kind of in the way that the beyond cannot take away Cognitive shadows as easily if they have more spiritual connections. The different Heightenings work in a similar fashion to Feruchemy, in that it enhances various preexisting Connections within the spirit web. Effects of Magic Use of any magic within the Cosmere, or any handling of Investiture, effects ones spirit web. One way it can be effected is by the investitures Intent. Any investiture, no matter how small, affects ones personality with its mandate. In large amounts this can lead to a person subcoming completely to the Intent, becoming a shell with which the power acts. They are basically just riding the power at that point, as opposed to directing it. This happened to Ati, most likely.(12) Another way Investiture is Savantism. This happens when wasted investiture accumulates in l, basicly investing these different connections. When I talked with Brandon at Oddesey Con it was confirmed that things have been invested and are used to the investiture in their souls begin to wither away when there is no longer investiture running through it, such as the stones and wood in Elantris. When this happens to an Allomancer it gives them extended abilities with these connections in the soul, but leaves them in a burned out a damaged state when not burning. Looking at Spook and the Three Realm Light analogy, I belive that he left those areas on the light too bright for too long and ended up burning the image surface. While the light is dimmer, the image remains burned, leaving him with the effects that he had. These damages can be looked as as boons, but are especially dangerous in the physical Allomancy connections.(13)(14)(15) Relevant WoB (1) Brandon: Over time using the magic will invest you, on Scadrial. Most of the power is not coming from, on Roshar the power isn't coming from the person either (He cut himself off, so I assume this is how it works on Scadrial even though he didn't finish his thought) so I'm going to have to back up on that one and say, yes, the mistborn are as invested as a Knight Radiant, because in both cases the majority of the power is coming from somewhere else, but there is the spirit web. Investing the wrong term, but you have all these connections in the spiritual realm, so yanking you away from them, or rewriting them (like soulcasting or forgery) is harder. (2) Brandon: Yes, investiture disrupts investiture. It's harder for her to even soulcast a regular person than, say, a rock. (3) I could find this refrence, although i just read it hours ago. If anyone finds it splease PM me and i will update this post. (4) BRANDON SANDERSON (REDDIT) 1. It's consistent in the Spiritual Realm. Location isn't particularly important there. 2. Very interchangeable, but not always simple to apply. 3. Investiture can not be created or destroyed. It follows it's own version of the laws of Thermodynamics. JOE_____ (REDDIT)So what happens to the investiture that is lost when a person is spiked and the spike isn't set in the new person immediately? Does it return to the big pool of investiture in the sky like the power from wheel of time where if its not actively being used it returns to the source? BRANDON SANDERSON (REDDIT)What happens to someone's body when it's not being used by a particular person? The system is built to work like that.(5) Brandon: Right, Hoid talks about Perpendicularities on Scadrial, if you go look at that there are certain places he talks about that. ,eyes just say that large concentrations of investiture can cause a puncture through the spiritual realm straight to the physical realm. If you know how to use it, you may transition. That's not the only way but is the primary way. Guy: And of of Course you can soulcast (Elsecall?) to get there. Brandon: Yes. Guy who asked about the four armed spren: Now that's a very interesting analogy you just made, you said "punctured" almost as if it were a spike. Brandon: Yes, yes, that was intentional. (6) QUESTION Can Odium pick up pieces of a Shard without changing the nature of his Shard? BRANDON SANDERSON Any investiture, over time, will slowly change one’s personality, no matter how small that investiture. (7) INTERVIEW: Mar 20th, 2014 WOR Signing Report - IronCaf (Paraphrased)IRONCAFIn what ways is the process of becoming an allomantic savant like body building or other exercise?BRANDON SANDERSON [Paraphrasing] That is not an inapt metaphor for it. It's like a wedge gets in the soul and cracks it, and investiture can fill it up. IRONCAFAnd using allomancy breaks it further? BRANDON SANDERSONYes. (15) Random lady: In Elantris it talks about how to wood and stone in the city is rotten and crumbling. Why does this happen? Brandon: This is because when objects become Invested for long periods of time their spirit web changes to accomodate the investiture. When the investiture was pulled up of the stuff in Elantris it's spirit web was severely damaged so it showed that in the physical realm. This happened with the Lord Ruler when the Bands of Mourning were ripped out of him. Conclusion If there is anything you guys think I should add or fix, please let me know and I will update the thread. Feel free to share your thoughts.
  23. So I'm halfway through Oathbringer and I'm loving it. But one of my favourite parts of catching up the Cosmere novels is that with each new series there was a new magic system. So what I'm asking is has Brandon said anything about a new Cosmere book on a different shard world or have people noticed any patterns for when he brought out other new Cosmere books. Really I just need my fix of new magic systems.
  24. Welcome the Knights of the Cosmere! The KotC are a roleplaying universe which takes place in a PM. Within, are two factions: The Surgefinders, and The Vindicators. In order to join, you must create a character profile and post it here, and you will be added into the PM The Surgefinders are about honour and protecting the universe. They are all about preserving lives, and helping others. They are currently based at Urithiru, and are fighting against evil. The Vindicators are also about protecting, but their methods may not be so honourable, including spending lives if they have to. They have a very direct focus and are willing to sacrifice anything to get what is needed. They were originally started by two members of the Surgefinders turning traitor. (this is where all you evil writers get to have fun) The factions are all in the same RP PM, and are on opposite sides. When you join, you will start as a new recruit to the chosen faction. Alternatively, you can start as neutral and eventually join one if you want to. If/When you would like to join one of these factions, PM @Sami for the Vindicators, and @Tesh for the Surgefinders. Your character profile (CP) must specify your abilities (try not to be too OP ), your alignment (Surgefinder, Vindicator, Neutral), and a bit of your background. Your character is also expected to be a worldhopper. You may also have a side character if you want to. Also in your post make sure you mention specifically that you wish to join the KotC. MEMBERS The Surgefinders The Vindicators Neutral/Unknown News Note: If you no longer want to be part of the KotC, PM @Tesh so that she can withdraw you from the member's list Recap of The Knights of the Cosmere Role Play #1: Okay, that's about it. @Sami is responsible for most of this, and I just tweaked it here and there. So... yah! May Honor be with you, Teshani Kholin (And yes, I know that Honor is splintered. it's just an expression. ... I guess...)