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Found 47 results

  1. Background information: Aluminum stores Identity, that is the aspects of your that make you you and what is basically a key to your personal investure in feruchemy. Copper stores memories and can be used to steal intelligence using hemalurgy. it is also a cognitive metal in feruchemy. I am working off of the idea that copper stores a cognitive aspect of a persons self, hence the reason they do not remember the data in their copperminds. Sort of like a cognitive aluminum. I theorize that if a person were to store all their memories and identity in a set of copper and aluminum minds and then awakened or spiked a complex computer/ investure powered computer, then it would form a Investure powered AI that either matched or was very similar to the person who filled the metal minds. Any other theories on how to create a AI, other than Awakening an object like Nightblood. I want something that is not going to drain the life from my body when I turn it on. maybe some sort of metalmind/fabrial combination?
  2. Normally we see awakening turning the object they drew color from into grey, but when Susebron does it the objects turn white. Is that just because of the ridiculous heightening he is at? ...or is it a Tide ad?
  3. I was at the Oathbringer reading in Beaverton, and I got to ask Brandon a question from the audience, I had a spoiler free question ready: With enough breaths and given the proper command, could an awakened toupee be commanded to behave like real hair, and would it believable. Brandon said yes, that should work. I then asked would if it be able to respond to different conditions, like a strong breeze and still be believable as real hair, and he said yes it would. Then I asked if a toupee could be awakened and given the command to protect, and he said yes but that would be weird. So I did this little sketch of what could possibly be the best thing to happen to the Cosmere since Kelsier punched god in the afterlife: Nightwig, a fully awakened toupee, given the command to "Live Beautifully, and Fix Ugly".
  4. It occurred to me some time ago that Awakening is the only magic system in the cosmere where piloting a giant mech is logical. Allow me to explain: Beeath works best when you put it in something human shaped. We have seen that cloth can be greatly strengthened. Stone and steel are very hard to Awaken but straw and other plant based materials are easy. Therefore if I wanted to create a tank powered by Breath I would make a human shaped object out of cloth, wood or other easily awakened materials, this would then be garishly painted to aid the Awakening process. Now I take the above concept and bring it into the future and imaging how a Nalthian spaceship would appear or function. Giant robots In Space. I actually had a less ridiculous thought about awakened ships that I was going to post but this was too much fun.
  5. So we have seen a little bit of a convergence of how Cosmere Magic systems are working, like Soulcasting to Forgery, Sel's symbol based system and now on Scadrial we're seeing symbols start to pop up (I may be wrong on this, I haven't read Era 2 in about 10 months, and I've read a lot of books in the past year). We have a WoB saying Awakening can be fueled by Stormlight... What if a Bondsmith or Herald used Connection abilities to use Awakening Commands and magically subdued/subjugated the Parshmen?
  6. What possibilities do lifeless have in terms of combining them with the power of other shards? Can you soul cast lifeless into metal? If so, would you have to do it before or after awakening it as a lifeless, and would it still be able to move? I think I remember reading that investiture of different shards doesn't play well together, but I don't really know if that means it would make it impossible, or just take a large amount of either Stormlight or breaths. Could you give them hemalurgic spikes, either in combination with soulcasting to metal or by itself, and make a sort of lifeless supersoldiers?
  7. Nightblood has Connection to Ruin. It has been stated by WoB that Nightblood's corruption of Breath is an effect of mixing powers. The Command used to Awaken Nightblood was "Destroy Evil". But Nightblood's sheer power and sentience were unexpected; the Awakening had worked better than it should have, and neither Vasher nor Shashara had understood why. Nightblood was based off of Shardblades; the Five Scholars were Worldhoppers. What if they brought back more than just knowledge of a Shardblade, but something of Ruin too, allowing a Connection between the sword and the Shard? "Destroy Evil" isn't a very accurate way to describe Nightblood's intent either; there seems to be more of a focus on "Destroy" than "Evil". A connection between Ruin and Nightblood would well explain all of this, and Nightblood's personality. After all, Ati was once a "kind and generous man" before Ruin's intent changed him. Finally, Nightblood has been described as "Orders of Magnitude stronger than a Shardblade". Spren are splinters, as are Divine BioChromatic Breath. However, a Divine BioChromatic Breath is worth 2,000 Breath, double that which is Nightblood is Invested with. He must have some source for his power of destruction.
  8. I read a WoB about how Vasher can stay alive much more easily on Roshar, presumably because he uses stormlight as a substitute for Breath, and I started wondering if Breath is something that only people on Nalthis are born. That seems to make sense considering that there aren't awakeners all over the different shardworlds; however, aside from the AonDor the forms of investiture we've seen aren't location dependent. Does this mean that awakening is location dependent in that you can only, for the most part, acquire Breath from people who are natives of Nalthis?
  9. Ok, before I get to my Outrageous Theory I'm going to talk about some things that got me there.. I'm going to point towards some WoB that I've read, sorry in advance as I find it difficult to cycle through all the WoB to find the exact quotes: WoB that suggested that there's more to the creation of Nightblood than a bucket load of breaths and a command WoB that suggests the five scholars were World Hoppers WoB that suggests Nightblood was modeled after a Shardblade Outrageous theory in the form of a humble question: I may be way ahead of myself here, so I'm going to ask some questions that may point us in the right direction or void said theory: In relation to the Cosmere timeline - where is SA compared to Warbreaker? keeping in mind that Nightblood was created at least 3 centuries ago (That was when Vasher ended the war he started wasn't it?) In relation to the Cosmere timeline - when was The Recreance? Is a Shardblade like Aluminum and immune to awakening.? if so, can enough breaths (investiture) overcome this? Is there possibly a Connection issue? (crossing over Shardic Magic) if so, can enough breaths (investiture) overcome this? Thoughts..? !~ HIF ~!
  10. First and foremost: I'm on my phone and my access to internet is flimsy, so I couldn't search if this had been talked about before or not, and my grammar and format might be plainly wrong so, excuse me on both ends, please. I had a lot of thinking time today (where i have to wait in the car and only wait...) and my mind wandered towards the Cosmere as usual. It's very simple, really, but I cane up with something: When you awaken something there are 2 things that ease or handicap the process: if the thing had been previously alive, and if it had a human shape (or at least part of one, like... A foot) The problem with awakening iron or its alloys is that they were never alive. You might make an iron leg to substitute one you lost but awakening that would be hella difficult. But make it out of bone, or wood, and it's a lot more doable. Here is the thing: Trace Elements, or Oligoelements, are small, minuscule amounts of material that our body has and needs but are in such a low percentage that we don't actually count as having them. Iron is one of those Oligoelements, used to make blood (i think?) and the average male adult has 3.8gr of the things in his body (a little less for women). A very small amount. But it's Iron that has been part of a living body, that "remembers" being alive. I'm not actually sure how much iron does a sword actually needs. Let's say it weighs 5kg. You'd need around 1320 humans to acquire that much iron. Let's also assume our extracting methods are not 100% effective... Let's say that we actually siphon correctly half of a persons iron with our procedure and the rest goes down the sink with the rest of the blood. 2640 humans, for a sword that's 50% easier to awaken than one made from mined ores (as it isnt in human shape) It hardly seems practical (if at all), but imagine you GET to do that. Invest a wallop of breaths in the thing, command it to slay evil, and it actually works. damnation... Suddenly, if this method is known, other people might try to repeat it and slaughter another 2640 humans. Wouldn't it be a secret worth killing to keep?
  11. I mentioned this idea in a series of looong posts about Nightblood a few months ago, but it didn't generate any conversation at the time (unsurprisingly, it would have been quite a tangent). I happened to re-read the thread, and decided to expand my thoughts a little bit. Basically, I want to revise the categories of BioChroma. First, I would like to demonstrate that there is a fair chance that there is something inherently special about divine breaths. It's quite simple, really. Children of Returned can have strange abilities like the Royal Locks. Normal people who reach the middle Heightenings don't have children like that. I don't think this is conclusive, since there could be something special about a cognitive shadow having children. That said, I think it is still likely that there is something special about divine breath. It could be a combination effect of the two as well. To actually talk about the categories, I think there are only 3 known types of BioChromatic magic. The creation of Lifeless, awakened objects, and on-self stuff like memory manipulation. The first, lifeless, include normal lifeless that we already know, and Returned. Returned are special case lifeless that have a lot more power going into them, and have the original person reattached. The possible extra stuff with divine breath may contribute as well. Endowment herself gives them the Command and awakens them. The Command she uses is amorphous enough to generally allow them normal free will, while still helping trigger them into fulfilling the purpose they Returned for. The second type includes all awakened inanimate objects. This category includes things that are awakened to full sentience like Nightblood. Awakening him was essentially a normal awakening, just with a much more powerful Command, a more effectively delivered Command, and a lot more breath. The only concrete difference between Nightblood and a standard awakened object is the level of Investiture dumped into him. Now, there is one caveat to that: Nightblood is an extra special case since he is more Invested than a mere 1000 breaths would imply. We don't know where that extra power came from, but it might change him enough that we can't even fully classify him as an awakened object any more. He might be something beyond classification, truly unique. I don't think that would necessarily change anything with my classifications, though. The third known type is the self-targeted stuff. Since we know essentially nothing about it other than that it exists, I won't comment on it too much, other than to say that it may not necessarily be restricted to on-self casting. I would also like to note that this may be how Vasher manipulates his form. I have always thought it strange that the Returned can just mentally change their form. It should require a spiritual component as well, and this kind of magic could potentially provide it. The 'run-of-the-mill' Returned in the Court of the Gods could be using this instinctively to some extent, allowing them to change over time. As one final note, these are only the types we know about. There may be more kinds of things that BioChroma can do besides these things. Like maybe shooting breaths at your enemies Aon Daa style. That particular example doesn't sound likely at all for multiple reasons, but it was the first thing I could think of. I could probably spit-ball a few more possibilities, but they would likely be even worse examples.
  12. There are two questions that have been nagging me lately... First and foremost, I am a very dedicated fan of sanderson's work but I don't lurk too much in these forums, so something like this might be common knowledge, but my Search Surge isn't strong enough to find an answer, so I decided to ask. Please excuse me if there are already answers to this. When an Awakener (the guys with powers on Nalthis, Warbreaker novel) uses his Breaths to animate something, he/she gives them to the object, and in turn this object gains pseudo-life and is suddenly capable of moving by itself. That implies that it should be USING the breaths to power this movements, it needs energy to move. But it's not the case. When the awakener ends the effect, recovers all the breaths used, intact. So... there is a surplus of energy in the world. This definitively doesn't follow the laws of thermodynamics and it makes me wonder: Is there something I don't get? Yeah, color is used as a catalyst... Like Allomancers use metals, I guess. But still... And the second question: If I had a stage light with some color filters pointing at the floor just at the feet of an Awakener... could he/she use the color that the light is granting to the floor to Awaken things, and thus Awaken continuously, as long as he/she still has Breaths?
  13. Hey there Sanderfans, I just want to let everyone one know that there is a Brandon-themed Humble Bundle available now. It will be running for the next two weeks and features most of Brandon's novellas, a selection of Mistborn Adventure Game sourcebooks, as well as the Graphic Audio editions of Elantris and Warbreaker. Check it out here! The Bundle is broken up into the following tiers: For those who pay $1 or more Firstborn / Defending Elysium Omnibus The Emperor's Soul Legion Legion: Skin Deep Warbreaker Part 1 - Graphic Audio Elantris Part 1 - Graphic Audio Mistborn Adventure Game For those who pay $8 or more Sixth of the Dusk Shadows for Silence in the Forests of Hell Perfect State Warbreaker Part 2 - Graphic Audio Elantris Part 2 - Graphic Audio Terris: Wrought of Copper - Mistborn Adventure Game For those who pay $15 or more Snapshot Dreamer The Hope of Elantris - Graphic Audio Warbreaker Part 3 - Graphic Audio Elantris Part 3 - Graphic Audio White Sand volume 1 Alloy of Law - Mistborn Adventure Game All told, if you pay $15 you are getting $174 worth of stuff (that's over 90% off). For reference, just one Part of the Graphic Audio adaptations ordinarily costs $14. It is also important to note that The Emperor's Soul, Legion, and Legion: Skin Deep are not available in regions where Gollancz has exclusive distribution rights (pretty much anywhere that used to be part of the British Empire). Also this Humble Bundle is currently (as far as I can tell) the only place to get the solo ebook release of Dreamer and the Graphic Audio edition of The Hope of Elantris. In other news has a listing up for preorder for a solo hardcover release of Edgedancer. Previously, Edgedancer was going to be exclusive to Arcanum Unbounded for five years but it looks like Tor is amending their contract with Brandon in order to give it an individual release in October 2017. Just in time for a re-read before the release of Oathbringer in November! Nauvoo Games, who are making the Reckoners board game, has also posted some pictures on Twitter, from an event they did last month: I do not know for sure if this is the actual art style they are planning for the game, but I really hope it is. I think it captures the feel of the Reckoners trilogy perfectly. I also love that they used the Superman symbol, presumably as the symbol of the Faithful. Unfortunately however, I doubt that will remain in the actual release due to licensing reasons. Especially since the pendant in Abraham's portrait uses a different design for it. Edit: Since the people over at Nauvoo Games are awesome they just shared on Twitter that there will also be minis included in the game and posted a mock-up of a mini for Abraham!
  14. So, we have a WoB that a Divine Breath could theoretically be used to Awaken, but it seems like it would have to be something worth giving your life away for, since as best we can guess, it would kill the Returned who did it. However, I can think of one possibility that might be worth it. Imagine making a human-shaped body out of metal, or stone, and then using your Divine Breath to Awaken it, which in theory may also imprint part of your own soul into it. With the right command, would it be possible to basically transfer your entire consciousness into the construct, making yourself into a stone or metal man, fully sapient, but as an Awakened creation of your own?
  15. Divine Breath is incredibly powerful compared to normal Breath. What if it was used to Awaken? What would happen? What if a Lifeless was created using a Divine Breath? Would it become sentient?
  16. Hello 17th shard, I have been reading Sanderson's books for several years and come up with several theories often in a fan fiction dynamic. Unfortunately the questions I sent on the Brandon Sanderson website were not answered in 4 to 6 weeks (or at all!) So after trying other authors, I'm back and more "Invested" now lol. Small question: Is Kriss, 17th Shard etc.. Immortal because they have all visited Nalthis and have lots of Breathe? Big Question: Are Shards technically Cognitive shadows? More to come
  17. A friend of mine recently ordered a personalized copy of Warbreaker from Brandon's site with the following question: Simply, yes, an Awakener can give Breaths to Nightblood, but Nightblood cannot use those Breaths to Awaken.
  18. The fuel for Awakening is colour. The royals can change their hair colour by their mood. The royals can have essentially infinite awakening fuel by draining their hair colour. Not that colour is too hard to find in a pinch, but, for instance, in a spotless white prison, you have that and your blood to catalyze an Awakening. Because Breaths are finite quantities as well, giving a much less overpowered effect than, for instance, infinite metal for a Scandrian, the ability to use Awakening no matter what the circumstances seems all right.
  19. This might have been asked before, but could a Fullborn Compound into a Nicrosilmind ( or do it while storing Identity, then give it to a Nalthian), then convert that Investiture to Breaths in order to attain the Tenth Heightening?
  20. I was checking on Reddit when I found a WoB of a real Interesting question, the answer was a RAFO but it may be useful to avoid the same question in the future:
  21. Hello everyone here is what I'm going to ask you: pick 2 powers from magic systems in the cosmere, tell me which ones they are and explain why you picked them up.( it can be two powers from a same magic system( feruchemy pewter and gold for example) For me it's allomantic steel and feruchemic iron because in battle you can just fly around if you're a powerful enough allomancer and if someone tries to shoot you, you can change your weight and you can make yourself lighter to fall more slowly so that the shoot misses because you weren't where your opponent thought you were.
  22. This is my first topic... (hooray!) So if I'm overlooking something completely obvious, feel free to point it out. I think it would also be fun to add ideas from everyone. Stormlight Archive 1) Shardblade drop Shardblades have been summoned over extremely large distances with little or no effort. You think the command, and the shardblade appears. It presumably comes through shadesmar, based on how other things have been doing that and the fact that it's a (dead) spren. Now, what if you were to go to a VERY high place and summon your shardblade? The energy output would be greater than the input. You could even power a generator by repeatedly dropping a shardblade on it! Could this be draining some sort of energy resevoir from the cognitive realm... or is it draining power from the gemstones? If it needs stormlight, then the gemstones or the radiant could easily feed it that. 2) Antigravity lashing This has the same concept as #1; an object comes back down with more energy than it went up with. Say you were to do a reverse lashing of half an object's weight upwards. You then launched it somehow with a ton of energy. The object would go much higher than it normally would with the same amount of energy. However, when the stormlight ran out, the object would come plummeting back to the ground with more energy than it was sent up with. Yes, this uses stormlight, a type of investiture. However, if stormlight consumption is based on time, you could still have a higher energy output with a large enough force sending it upwards. This implies that there's a complex formula for how fast stormlight is consumed. 3) Spren = mass? Spren supposedly come from a thought. If a thought allows spren to be CREATED, and that said spren bonds with a radiant, and that spren takes a form of something, wouldn't it add mass to the world from a thought? You could generate mass (and therefore energy) by thinking! Granted, the thought takes some level of energy... but you could theoretically have a higher output. However, it's more likely that there's a very complicated process to spren and bonding that we just don't know about yet. Mistborn 1) Compounding You simply come out with more energy than you put in. That's very simple... Store the heat of a fireplace, turn it into the heat of a supernova! I've read another topic talking about how it can draw power from shards, so that's resolved. Warbreaker 1) Awakened breath consumption Awakening an object lets it run for a long time on a single breath. Awakening can convert breaths to kinetic energy. Apparently, awakened objects stop working eventually. Could this be using up the breath or the objects energy? Either way, would a harder task demand more of that energy source? If not, (which is less likely) you could make a monkey rapidly turn a crank for a very, very long time and convert very little breath into A LOT of energy. In that case, awakened objects probably use up breath or their stored energy based on how hard what they're doing is. 2) Color=Energy... Color is either pigment or the wavelength of light. It's almost garunteed to be pigment, as there are a bunch of problems with light. There's bound to be some problem with converting pigment to energy, but I don't know enough formulas to think of something. I want to know what you think! I need someone who knows what they're doing!
  23. So, I have this crazy idea. Powers you need to have to make it work: copper Feruchemy copper Allomancy aluminium Feruchemy duraluminium Feruchemy Awakening and at least Ninth Heightening Assumption: Compounding copper lets you multiply stored memories (so you end up with 10 copies of the burned memory). That way you can both remember everything and at the same time have it stored. First, you make a sword out of copper, aluminium and duraluminium. It doesn't have to be sword, but let's say it is. You store copper, aluminium and duraluminium 100% and Compound copper to have your memories back and still have a full coppermind. Then you Awaken the sword (I'm still figuring out the Command). Since the metalminds are yours, the Breaths take the path of least resistance and model the sentience after the metalminds. That way you should have an Awakened sword with your mind (as in the process of Awakening it drains your Identity, your Connections and all of your memories). Maybe you also need to throw in nicrosil, I'm not sure. Your thoughts?
  24. A thing that bothered my mind for a long, long time. How did people of Shardworlds discover the magic in the first place? You see, some are far easier to discover than others. Here's a list. Sel AonDor: Medium before Elantris was built and easy after that. It only requires to wave your hand in the air. At some point someone definitely tried to draw the shape of the country and it went from there. ChayShan: specifical movement. Easy. DakHor: no idea how they discovered it in the first place. Scadrial things get a little complicated when you start to consider the alloys, but there always is some pure base metal around. Feruchemy: easiest of the three - Feruchemist feel a natural draw when they touch the metal, nothing complicated, really. Allomancy: the most unintuitive of all the Shardworlds. How on the tenth name of Damnation would somebody get the idea to swallow metals???? Sure, after Rashek Ascended he easily kicked it off, but we have WoBs on Allomancers being born before. How did they discover their powers? We have a WoB on Alendi being a Seeker. Hemalurgy: even more unintuitive than Allomancy. Not only would somebody had to have the idea to stab somebody and after that get the idea to stab himself with it, but also bindpoints come in play. No idea how it was discovered in the pre-Rashek times (there is a WoB that it was used). Nalthis Breath is noticeable and when somebody said the right words things happened to it. And after that it's just research. Roshar Spren bond people naturally and Stormlight can be inhaled reflexively (as seen many times before Kaladin knew what he was doing) and Surges can be used intuitively. On the easy end of the scope. Discuss.
  25. Hey, I wasn't really sure what to do with this, but I have a new WoB on Awakening and Nightblood. I figured this might be the best place for it. I figure that this has two possible implications. Either stone reacts differently to Investiture than metal by virtue of being a different material (as in this would be true for any two different materials), or metal actually does interact with Investiture, or at least with Breath, in a unique way because of the properties of metals. Thoughts?