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ccstat last won the day on February 18

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About ccstat

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  1. Great compilation of all the evidence! This is very well reasoned. The one piece I'd like to add (though it probably doesn't help much) is the flute Hoid gives to Kaladin. He calls it a "Trailman's flute," and that capitalization has convinced me it is associated with the Iriali Long Trail. I suspect, then, that the flute and storytelling method originate with the as-yet-unknown third shardworld, and when we get more hints about Hoid's past travels we may have a better guess of which it might be. While I don't think Sel is likely, remember that we have only seen two of the three modern empires, so the Iriali could well have been a feature of the third empire or, depending on the timeframe, of civilization that predated Odium's visit. I doubt we have the clues yet to make a good guess.
  2. I guess I'm mostly interested from a Realmatic standpoint, rather than a "someone could exploit this" standpoint: Does the gravity in the CR come from the shared perception of the local populace (and therefore vary with location)? Or does it derive from a cosmere-wide perception and average out to be the same everywhere? Or (less likely) does each person carry their own gravitational expectations with them, such that a native Elantrian visiting Roshar's CR for the first time would still experience Sel's gravity? The answer would hint at how some of these perception feedback-loops work.
  3. As seen in Secret History, the cognitive realm has "gravity" that doesn't vary (much, at least) between areas associated with planets and areas corresponding to open space. Does the gravitational pull experienced in the cognitive realm vary between planets? (i.e. near Scadrial @ 1 g, vs near Roshar @ 0.7 g) If, upon developing spacecraft, the people of the cosmere begin to collectively associate outer space with weightlessnesss (as is the pervasive understanding on Earth) will the gravitational profile of the cognitive realm change to reflect that? If you operate an airplane or a spacecraft in the cognitive realm, will you find additional (otherwise inaccessible) regions/objects at higher altitude?
  4. Do you think the pre-release content (typically the first 6-8 chapters) should be experienced in advance of the rest of the work? Like many of you, I am getting incredibly excited for the November release of Oathbringer. I am trying to decide how best to approach that experience, specifically with regard to the preview chapters Tor releases in the weeks leading up to The Day. I'm interested in hearing your experiences with past cosmere releases, and in particular if any of the current beta readers have an opinion on this for Oathbringer specifically. For past releases I have devoured all available details and jumped into forum discussions about them. And I loved that part! One of my main regrets when reading books, especially cosmere books, is that I read through too quickly--I keep turning those pages for "one more chapter" to find out what happens, rather than taking breaks and letting the suspense and tension do their work. Having enforced pauses for those early portions is a fun experience that begets theorizing and anticipation. It's great! But there's also a downside. My first experience with Words of Radiance, which I loved on re-reads, was that some of the biggest twists and reveals and payoffs were too predictable, probably a direct effect of all the discussions and theorizing I'd participated in here on 17S. (For me, the main one was Kal's third ideal and getting Syl back. It seemed painfully obvious where things were going, so I felt frustration instead of tension the whole time Syl was "dead.") On subsequent read-throughs, when novelty didn't matter, I was able to enjoy the character arcs more and I revised my opinion. So I'm debating whether to follow the pre-release hype this time around, or take a leave-of-absence from 17S / / Reddit. So far I have made the decision to avoid the two interlude readings Brandon has done ... but my self control broke down a week or two after each one was transcribed, and I read them anyway.
  5. Looking for an upper bound, we need to think about the wind speed. There were wind blast experiments in the '50s and '60s, intended to help design ejection systems for supersonic aircraft. The takeaway is that wind speeds up to at least mach 1.7 are only mildly injurious...provided that the person is well restrained and wearing protective clothing. Problem 1: If your skin is exposed to the wind then even subsonic winds cause severe burns. Subjects whose suits failed got second and third degree burns over their entire bodies from supersonic wind. Problem 2: If you are inadequately restrained, high winds create turbulent flow around the body and induce violent flailing that is very lethal. Lots of broken necks from bad helmets/headrests. (The experiments used dummies or chimps, not people.) Stormlight healing can mitigate those problems somewhat, but you won't have much limb control when you are at your maximum tolerable speed. I would be surprised if someone flying like Kaladin does (no special clothes or restraints) could get much beyond 300km/hr without injury. Re: the matchup. The high winds would affect both a windrunner and a steelrunner similarly, but a steelrunner has to provide their own acceleration by moving arms or legs while the windrunner can just sit there. Perhaps more importantly, the windrunner can fall forward in any position, such as head-first, which will present less resistance to the air than a steelrunner can manage. Advantage here (i.e. in an open environment looking for simple top speed in more-or-less straight-line travel) goes to the windrunner. As mentioned above, though, if they have to maneuver at all, the steelrunner will handle obstacles and corners much better.
  6. I'm still thinking about this idea, but I like it a lot. One thing that I like about your theory is the interpretation of what "unmade" could mean; but that's also a piece I'm really unsure of. There are a lot of different ways you could understand that word. Here are the main ones I've considered, and I don't think we have information to suggest which (if any) are right. Unmade = not made (i.e. occurring naturally / without design) Unmade = taken apart Unmade = defeated / corrupted (their purpose stolen) Regarding the nature of the Unmade, I want to add the recent WoB from the June 9 FAQ Friday post, answering about a vessel voluntarily dropping a shard: This makes me wonder if the Unmade are distinct from "Odium spren," or if Odium just exerts more direct control over his splinters. The quote provided above by @FiveLate is also interesting.: The easiest interpretation there is that the spren-with-holes are operating the same way as the Unmade (or are the unmade), but that's not necessarily the case. Human-unmade interactions are hardly analogous to the listener-spren bond.
  7. This is a question well worth pondering, both in general and in the specific case of the cosmere. Various works in fantasy and sci fi have tried over and over to address the general idea, and there are a lot of different ways such a relationship (mortal with immortal) could go. They run the gamut of awful to awesome, with and without regret/avoidance. I lean toward the hopeful side of things, but it's hard to say. However, the cosmere is different. The first thing to point out (as @Sheridan_rd did) is that in the cosmere, immortality is really not that hard to come by. If Anna WorldHopper met Bob NormalDude, she has a lot more choices to consider beyond "walk away" or "watch him age and die." She can teach him how to worldhop and help him acquire some flavor of immortality that more-or-less matches her own. I have a hard time believing that a resourceful guy like Hoid avoids relationships for an easily-overcome reason like "oh no, they might die." If he wanted to, he could figure out a good way to share knowledge and/or power with someone he liked and trusted. In Hoid's case, his arrogance and other personality traits, along with his ambiguous-but-all-consuming goals, are much stronger barriers to forming a meaningful partnership. I should also point out that Hoid (and presumably other worldhoppers) aren't necessarily as old as they may seem. Brandon has said that Hoid has not subjectively lived all of the time that has passed since the Shattering--by some as-yet-unexplained mechanism he is able to skip forward in time to the next moment of interest. So that leads us to two more questions: What does a relationship look like between an ancient/experienced immortal and his/her newly-immortalized significant other? And (more interesting to me) how does a relationship work across centuries and millenia? @Alfa alluded to this above with the Nazh/Khriss partnership. We really don't have real-world experience with or examples of relationships (romantic or otherwise) lasting longer than a century. It is interesting to speculate how commitment and personality would play out on such a time scale. When life is extended dramatically or indefinitely, do relationships also extend or do they become more ephemeral by contrast? I imagine the answer is "both, depending on the individual," but at a societal level, or as a cultural trend, I have no idea.
  8. Huh. That's more than I thought we knew about Frost. Source and related quote for others who are interested.
  9. I feel like this is more solid confirmation than we previously had? Maybe not. But still confuses me when read next to the line in The Letter "Though, as you are now essentially immortal". Why only 'now'? Unless it refers to an inability for Frost to even be killed now, but as we know he's not a Shardholder, I remain confused. There are a lot of things it could mean, but my thought on reading it was that perhaps people can become dragons, and Frost hasn't always been one. I'm not sure how this jives with the little we know about the three Yolish races, but Brandon has said recently that dragons can assume human form. Perhaps that interconversion is more than a mimic of shape?
  10. According to the map, @Nya Ellir is also in Cape Town. Not sure if that's the friend you already know or not. (Also, just FYI, I've been updating the map weekly when somebody else doesn't beat me to it. All new posts are being taken care of!)
  11. Probably not. According to his travel history, he's only been to Reno once before, and that was for a convention in 2011. The last time he toured to Las Vegas for a book release was 2009, so he's not very likely to have a stop near you this year.
  12. I really love this one! Quite possibly my favorite Shai fanart yet. (It's absolutley in the top three, but I have a really hard time choosing favorites.)
  13. theory

    Yeah, I knew including the word Dawnchant would get me in trouble. I used it because it is the only pre-WoK language we have a name for, not because it was a likely option compared to intermediate scripts. I'll go ahead and edit it out of the previous post. I can tell you aren't convinced, but I still think the text is hinting at a language discrepancy at the root of the misunderstanding, rather than poor penmanship or unfamiliar glyphs.
  14. theory

    One thing I don't really follow/agree with is the argument that the glyphs are sloppy because Renarin isn't good at writing. Glyphs are allowed for men, and he reads just fine. We have seen him attracted to scholarly pursuits, and I would find it surprising if he didn't excel in this area of personal interest. Yes, he feels ashamed enough that he refuses to pursue it, but if he didn't know he was good at it I doubt it would be the same temptation. Feather's suggestion that Renarin was fighting the compulsion is possible, but I don't buy it. In fact, I don't think the glyphs are poorly-drawn at all. Here is the quote from Rushu. Hmm... 'broken.' As in "Three of sixteen ruled, but now the Broken One reigns." A glyph that looks mostly like 'death' but also a lot like 'broken,' and written in a sentence that doesn't convey a clear meaning in modern Vorin grammar? We know that Dalinar speaks ancient languages during his visions--I thought it strongly hinted here that Renarin was writing in an ancient language, one from which modern glyphs are derived. It makes great sense that an early glyph for Odium would later evolve into both 'broken' and 'death,' giving the translation Rushu provides. On the topic of the visions themselves, I find it quite logical that the surges accessed by Truthwatchers would work together to create visions (illumination) of possible futures (progression). Depending on how you interpret "Resonance" you are free to apply that term to this interaction, but I wouldn't call it that--it's not in the same class as the mnemonic perk of Lightweavers, for example. Just as the three Windrunner lashings are a combination of their two surges, I believe that future-sight is one of several forms of truthwatching, arising naturally from the combination of surges. The Vorin prohibition on predicting the future is not enough for me to discount it as a Radiant ability, especially since Cultivation is stated to be better at it than Honor--and Truthwatchers are on the (theorized) Cultivation side of the KR chart. With that perspective, though, I do agree that Renarin's visions are fundamentally different from those that a standard Truthwatcher would experience. Feather makes a great case, and the involuntary nature in particular makes me agree with the others here who say his Nahel bond is being hijacked by something external.
  15. I really like this line of questioning. As an intermediate data point, it could be useful to ask whether Shai's various incarnations (Shaizan, etc.) could recover each other's breath. This answer is most likely yes, but it would help establish a baseline for the tolerances for dissimilarity.