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About Zmann966

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  1. Awesome. I'm going through the signing line audio right now (and yes, mine did find a way to screw up again, but not a total loss) but I think yours and others' probably is a better bet, I'll see if I can clean it at all, but anything is probably better than what I got.
  2. It's probably not something needed immensely but I'd like to see an ability for a source-uploader to add a note to their content that Arcanists can see and reference. Something like when they upload a picture of an answer written in the book they can say "question was: X" or an audio-uploader can relate some info about it, like "5m-7m audio bad due to fire alarm. Mono-track disregard Left Channel" or "Recorder placed on speaker at left-side of stage" or some such. The communication currently takes a different route through the forums, but having just a quick note/description when uploading sources could see some use.
  3. Chapter 39: Notes All the main cast is sharing information and chatting about the next steps when: (Emphasis mine) Should be "further." Normally I wouldn't be such a pedant, but this is Jasnah we're talking about. If anyone knows the correct usage of farther and further, it'd be her.
  4. Takes a small break from Oathbringer to surface for air I will be bringing not only my audio equipment but also some additional kits from work (since mine has been proven time and time again to be flaky for WoB purposes.) So long as Anderson's doesn't try and step in and prevent us from recording (again) I can conceivably have a shotgun on Brandon AND one pointed at the front of the table where questioners will be during the signing itself—tempted to add another for noise-cancelling purposes. Brandon has resisted my attempts to lav him in the past, so a grip of shotguns and an omni-ambient is probably the best we're gonna get—again, assuming Anderson's doesn't try and screw us again—and I can find a place down the table or nearby to set up. Worse comes to worst and I can man it manually and stand with Argent (as he does) near the table the whole time gleaning what I can and pointing it back and forth while monitoring the audio... That said, the more the merrier! @Argent doesn't like my post-processing methods of reducing background noise and increasing punch, but I've been successful in the past merging @Volratho and I's recordings for best quality before posting it to the WoBinator9000. Any additional equipment at the event will be welcome (by us, if not Anderson's,) and can only help in pursuing clearer WoBs.
  5. Neither in support or attack of the Aviar theory: I'd like to point out that there's a few cosmere powers have some form of investiture-sense, and showing up on First of the Sun with such could be enough to instantly realize the value of Aviar—no need to venture further or go find information the old-fashioned way.
  6. So is it common thought that such things with both hard and soft pronunciations ("g", "ch", "c") are written as read or as pronounced? i.e. "Gene" would have the same "g" as Evgeni or would it use the J glyph? Or did Isaac just assume your pronunciation? (Or google it)
  7. That's Lit fam Get it? Cause it's a flame?
  8. The real questions is: How early will Argent be getting in line this time? lol
  9. Or perhaps, dying and, instead of the beyond, going to Hell? Going to... Damnation?
  10. This piggybacks off of the manifestation of surges outside of the "powers" themselves theory I touched into yesterday during our discord conversation, @Blightsong I have this question on my list as well so +1 vote for it! But I also expand upon it with a "Kaladin draws people to him and, in the case of Bridge 4 and his spear squads especially, seems to form them together into strong groups. Does this play into the fact that windrunner squire groups are so large and is it an effect of their interaction with gravitation and adhesion: the the forces of nature relating to bringing things together and binding them?" It's all pointed at pinning down Radiant Resonances and the cross-effect of their surges both with Stormlight-fueled powers and how the surges and personalities interact. I'll be bringing it up on the OB tour as well, so if we don't get an in-depth answer here, no worries, @Lurcher, the Shallan question alone is a strong one with lots of potential.
  11. I think the secondary factor of our conversation—the one that explored the reasons WHY the Heralds are insane—is almost as important as to the manifestations of their insanity, @Argent. I'll let you expand upon it in public forum if you'd like to here, but if the Heralds' cognitive selves have similar "presence" across the Realms that spren do (as we were discussing the intelligence/sapience leaking into the Physical vs the Cognitive.) then the lack of the bond and their continued existence on the Physical well beyond their "allotted time" could deteriorate their minds further and further the longer they "stay." If their "selves" are/were as bonded to their attributes (mini-intents, as I say) as we assume in the foundation of this obsession theory, then it would make sense that their insanity towards or away from those attributes is related. As a mind is diminished (or deteriorates) in the Physical, only they strong links remain—as we see in the Nahel Bond spren who manifest as "dumbspren" but latch onto their attributes and then grow along that bond to bring more of their mind to bear. The Heralds are the exact opposite—they are losing their mind and devolving towards less and less sane minds with only their Divine Attributes strong enough to continue to leak through... In this case as imprinted "broad strokes" on their deteriorating minds, manifesting in obsessions either for or against.
  12. mistborn

    Since this got resurrected, I'll chime in with a new view on the locomotion: @GoodM You've probably seen or actually played Lone Echo/Echo Arena and experienced their locomotion systems. I think something could be used inside Mistborn to great effect and align with the lore of Steel/Iron while avoiding nausea. If you use their mechanic of push/pull and have Steel/Iron take the place of the thrusters, you could mimic their movement and justify it by "throwing coins" when a player pushes a direction. Similarly, being able to "grab" a blue line and pull yourself along with with Iron gives you more utilization and movement options. Their locomotion is an excellent system, and gives a lot of insight as to what causes nausea and how to avoid it. The fact that Mistborn has in-canon justifications for midair pushing and pulling gives you some options to explore in implementation. Good luck with real life and work! Looking forward to seeing any and all progress you're willing to commit to this! Sidenote: If it's built in Unity it can be run as a standalone on either Oculus or Vive, it just depends if the dev implements control schemes for both setups or if you have to run it through a middle-man like reVive or FakeVive.
  13. I grow bored at times, and occasionally random lulzy-conversations spark some interest into that boredom.