Jump to content

cheezyguy6

Members
  • Posts

    15
  • Joined

  • Last visited

cheezyguy6's Achievements

8

Reputation

  1. That quote comes from the Oathbringer Chapter 39 epigraph. Pretty definitive proof there were no other shards with Endowment on Nalthis.
  2. Here's my newest diagram. I kind of just threw up a few of the Positive/Negative Internal/External classifications because we don't know enough about the shards themselves to be sure. For example, ambition could totally be positive or negative and we really have no idea, so I just threw it in there. It's also worth noting that the positive/negative internal/external idea is really just speculation, it could be totally wrong. But it also lines up really well with allomancy, which is cool, and seems like something Brandon would do.
  3. A lot of what I've seen classify the four Dawnshards as follows: Change, Unite, Survive, Feel I like this classification, as I feel like there are several good points to back it up. The only other times in the Cosmere that we've heard such specific commands stated in such specific ways, it has been SURVIVE (to Kelsier), and UNITE (to Dalinar). The fourth one having something to do with emotion is obvious because that's where the remaining shards fit. I've seen it as Inspire, Think, etc. but I think it works to just call it feel for now. I also think this can fit pretty much all human attributes, at a base level. Something like this Survive - Basic human survival instinct. Makes us alive, gives us bodies, makes us strong physically. Feel - Gives us emotion, more to live for than pure survival. Change - Anything that involves building up or changing our world or ourselves. Makes us more than animals. Unite - Connection to other people, the world around us, and to ourselves. Any sort of connection. Based on this, I feel like there are some shards that fit very naturally, and some that we just don't know enough about to place. Starting with Change, I think the most obvious ones are Ruin and Cultivation. I'm split on whether or not to put preservation in this group, as he is largely defined by change. However, he also falls right in with Survive, and he was the one who gave Kelsier that command, so I'm more inclined to put him there. The other shard I'd put here for sure is Invention, as invention involves changing something about the world around us, in a way external to the self. Change Ruin Cultivation Invention ? (maybe preservation?) Next is survive, and like I said above, I'm going to put preservation here. I am also going to put the "shard that just wants to survive" here, for obvious reasons. I'm not totally sure about the other two, but I think what I'm going to put is Devotion, because according to the Coppermind, "She appears to wish to care for people and provide them safety from pain and harm," and Mercy, as in survival of those under your control. The opposite of killing. I also think it's likely this is the dawnshard that hoid once held, as it would stop him from harming others. Survive Preservation "just wants to survive" Devotion? Mercy Next Feel. Odium belongs here, as does Whimsy I think. That seems to be more of an emotion than anything else, the idea of silliness. Valor is defined as "great courage in the face of danger, especially in battle," and if courage doesn't go in feel, I don't know what does. I think ambition also probably goes here, though I'm not totally sure. Feel Odium Whimsy Valor Ambition? Next Unite. Obviously Honor. I think Dominion is another likely choice, as it involves binding those who don't want to be bound. Other than that, I'm not really sure. The only ones I haven't mentioned are Endowment, Autonomy, and the other unnamed shard, and we don't know enough about their shardic intent to know for sure. I'll throw them in here, but know I'm not sure. Unite Honor Dominion ? ? The ?s would then be Autonomy, Endowment, and the unknown.
  4. There's been a lot of things thrown around. I think for now we should see about confirming whether Unity and Survival are other Dawnshards before we get ourselves too far down other rabbit holes. That brings me back to my earlier question: Also, Gavilar was getting the call to "unite them" before he died, so if Unite is actually a Dawnshard, did Gavilar have it first?
  5. My issue with the idea of Dalinar and Kelsier holding the Dawnshards of Unity and Survival are that they are obviously not immortal (at least Kelsier isn't for sure). The dawnshard held by Hoid made him immortal, so wouldn't Unity and Survival do the same for them? I think it's likely that Hoid held the survival Dawnshard, because acording to Brandon, his Dawnshard is what made it so he can't hurt another person, or even eat meat. That sounds like he would be unable to do anything that would impact another creature's survival. Final thought, is it possible that the one Dawnshard that Brandon said is "different from the rest" was Change? Because up until a week ago, no one held it, and it was disconnected. Maybe the other 3 are being held by someone, and Change was different because it wasn't?
  6. So according to Brandon, Hoid held a Dawnshard, and that's what granted him his immortality. Is it possible that members of the 17th shard or Khriss are also using one to stay alive?
  7. This is another possible classification put forth early on in the thread. It uses internal/external, positive/negative classification just like alomancy. As has been said, we don't know enough about Endowment, Devotion, Dominion, or Autonomy to accurately place them.
  8. Just found this. Much better terminology for my chart up above. I was thinking maybe power instead of creation?
  9. Ok so immediately after finishing dawnshard, I went on to reddit and did some reading, and threw my preliminary ideas on paper. They're attached below. I like the ideas discussed here a lot better, however I want to make sure we're sure about the other dawnshards being Survive, Unite, and Care/Inspire. I think it'd be good to consider some other options before jumping into those four choices. I also think that Preservation fits well into change, as kind of an Anti-change. I can see him fitting into that dawnshard as a category, not as a force. I'll make another table with the ideas posted here momentarily.
  10. Where does that come from? I've been looking for some sort of timeline between books.
  11. Is the other direction possible? Could it be that Sabarial went to Sel, set up shop, and used his highprince riches to get into a position of power after the Reod?
  12. Real time 4096hrs (Pulser 4 512hrs(Pulser 3 64hrs(Pulser 2 8hrs(Pulser 1 1hr)))) This is assuming that each pulser is making a bubble that doesn't include the outter bubbles. But what if Pulser 3 in this scenario were to catch pulser 4 in his bubble? Is it possible that it would create a cycle, where when pulser 3 puts up a bubble, it increases the relative 'slowage' of pulser 4 and his (already made) bubble, which would then have the same effect on pulser 3? Or would a bubble that has already been put up be unaffected if it's pulser's relative time was slowed down? I probably make no sense.
  13. Azure is Vivenna. You see her hair change color once they get to Shadesmar (Oathbringer chapter 110), and she's on Roshar so she can look for Vasher.
  14. I posted this on General Brandon discussion, but then I realized it probably belongs here. So I recently restarted Elantris, and-I'm sure I'm not the first to see this- I noticed that "Domi" (as in merciful domi) sounded an awful lot like Dominion (DOMInion). I also noticed Hrathen say something along the lines of "ambition is one of the only emotions Jaddeth encourages, besides devotion. I think it may be possible that Shu-Dereth and Shu-Korath are worshiping devotion and dominion, respectively? It does say in the coppermind that Domi comes from Aon Omi, meaning love, but I thought the coincidence was a little too strong. Also, the Derethi beliefs that Jaddeth lives in the ground hits a little too close to home for it to not be one of the shards. What do you guys think?
×
×
  • Create New...