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Frozen Mint

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About Frozen Mint

  • Birthday 10/13/1994

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    Just wandering the internet
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  1. Alright, so I think I've hit everyone. Here's an updated reads list. TJ: Village. Engaged with the game and his posts have all felt very reasonable and straightforward. TOU: Village. They’ve focused hard on Matrim. e!TOU wouldn’t want e!Matrim lynched. e!TOU also wouldn’t want to become known as someone who led the lynch on v!Matrim because it would funnel a lot of suspicion towards himself. Elk: Village. Posted a list of all locations in-thread. I don’t think an elim would have brought attention to themselves like this (especially considering that the elims certainly have shared their locations with one another) and there wasn’t really a benefit for an elim to share this info. Their D2 replies also feel village. Chantara: Village. Keeping the same read I had on them D1 Squirrel: Village / Neutral Archer: Neutral. Their posts continue to seem helpful and they’re engaged. But those are things that can apply to an elim as well. It’s enough for a D1 village read, since D1s are flimsy. But not enough for D2. Illwei: Neutral. Again, their chaotic posts were enough for a D1 vote but not D2. D1 is about making choices based on almost no info. Steel: Neutral. Steel’s posts thus far feel NAI. Dev: Neutral. Because she’s notoriously hard to figure out lol. Dalinar: Neutral. Matrim: Elim / Neutral. I’m starting to get an iffy vibe. Will also probably have to review their posts. That being said, I really don’t want to lynch them just yet. Tani: Elim / Neutral. I want to see more from them. Esooa: Elim / Neutral. I. Mmmmm. I’m conflicted because I have a bad gut read. But I can also see arguments for them being village. The thing is, they come across as a savvy player so it’s not hard to see the village gambits as intentional. May expand on this later (would like to, actually, if I have the time and energy to). They broke the Illwei-Az tie on D1 but this doesn’t mean much if Illwei is village. Kas: Elim. Kas keeps mentioning having a bad read on Esooa but doesn’t want to commit to it via votes. I didn’t put much stock in it D1 since I also don’t like lynching new players D1. But I do feel like there may have been some distancing going on (voting on Esooa without much conviction, making it easy to switch off) and now he’s still not placing his vote elsewhere. His reads list, especially for those he’s suspicious of, feels like it could be a safe play for an elim.
  2. So I haven't played in a while but from what I remember, last minute votes are common from Devotary. Just reading through the new posts right now, will hopefully post more later.
  3. The elims may have Informants but they don't need Informants. They have a nightly scan they can use to determine the location of a single player and their nightly scan doesn't require any charge.
  4. @Matrim's Dice This is a good point, and I agree people should refrain from claiming until D2. @Devotary of Spontaneity I highly doubt that the elims have a Coinshot. Other than that, I do see your point. I wanted to put some thoughts out to get the thread going but I’ll probably mull over strategy through out the game. TJ’s ideas seem good at first glance as well. Other ideas re: the elim team: I also think it’s unlikely that they have an Informant. If they do have an Informant, I’d say the elim team is probably three players, but otherwise it’s 4 which is my current guess. Elder seems like a villagery role as well. I think there’s a large possibility that they won’t submit a kill and risk losing a charge. Especially if they don’t have a Metallurgist but even if they do. I feel like it’s likely that the elims will have a Child but I… am not completely sure why. Perhaps because it would give them more location information and they’re quite limited in what they can do without that info. They do have a location scan, but on the other hand I doubt the location distribution is even... I think it’s mostly a gut feeling. @Archer Location roles can only use their action one time per each charge, and they start with one charge. So unless they’re recharged by an Elder, they can only use their action to location swap once in the game. @Esooa Personally I’d say that’s NAI rather than elim. Village and elims are equally likely to be contributing on D1. Some elims like to lay low and some like to establish themselves so they can influence the thread. @|TJ| I feel like in every game we play you always become suspicious of me or I become suspicious of you. Are you referring to how I talked about both revealing in-thread and revealing via PM’s? My intention was to weigh the pros and cons of both scenarios in order to show that revealing in-thread is the better choice. I hate committing to reads, but you gotta do what you gotta do so here it goes ;_; Listed from least to most suspicious. Chantara: Strong village. Asked a question about how actions and locations work together. A newbie elim probably would have picked up this information from the elim doc. Archer: Village. Archer's been generally helpful so village read on them as well. TOU: Village. TOU's responses to Archer and being voted on in general are giving me village vibes. I feel like an elim would be more likely play it cool when voted on in D1 if they're not a leading lynch contender. TJ: Slight village. Just a gut read and nothing strong. Matrim: Slight illage. Just a gut read and nothing strong. Esooa: Neutral. Elim potential, will keep in mind going forward. I'd rather not D1 lynch a new player, but other than that I wouldn't been okay with lynching them. Azmine: Slight elim, just because we're grasping at straws on D1. Posted a couple of times but hasn't said much on the game itself. On any other turn, I'd mark this as just not being very active and NAI. Illwei: Slight elim. Illwei seems to be playing in a pretty casual style, and I do think part of that is playstyle but there seems to be just a touch of extra emphasis on the laid back tone. Also… what does opsec mean? Edited to add: I'll likely not be around before N1 starts. Also would love some PMs. I'll try to send some out later as well.
  5. Welcome to SE! Definitely read the rules. It'll be difficult to keep track of the game otherwise. Most SE games I've seen have unique mechanics. There's a lot more to it than a classic mafia game. Also make sure you read them before sending out any messages since there are specific rules for sending messages as well. When you want to send a message, scroll up to the top of the page and you should see an envelope icon towards the top right. You should have had to click the same icon to read the PM Araris sent you at the start of the game. Click "Compose New" to send something out.
  6. I haven't played a game in forever but I hope this one has some fun chaos. I went through the rules again and here are some initial thoughts: Knowing locations is necessary for villagers with Allomantic roles to use their abilities. Location knowledge is also used for the elim kill but they have a nightly scan regardless, so there’s an argument to be made that revealing locations in the thread gives the village the best chance at fully utilizing its strengths. (I’m definitely not advocating for lynching those who don’t want to share info- reasonable minds can disagree on strategy.) The other option is to let villagers gradually gain an advantage through picking up bits of information from one-on-one PMs as people choose who to trust and what to share/lie about. I do feel that this will make lynch analysis more difficult and create obscurity that the elims can take advantage of. PMs are good, I'm just not sure if they're the best primary mode of communication. I'm looking forward to hearing what others think about the game mechanics.
  7. Just to clarify, it costs one charge to perform an action, correct? So if you perform an action, you lose one charge?
  8. Hello all, just wanted to pop in to say that I will be posting today. I did take a couple of quick looks at the thread during D1 but nothing immediately popped out at me and I was far too tired to go digging for something.
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