• Announcements

    • Chaos

      Oathbringer Spoiler Policy   11/13/2017

      Oathbringer is out! Let's make our policy on spoilers clear! 1. You must preface topics with Oathbringer spoilers with the prefix [OB] in the front 2. You are only allowed to post spoilers and spoiler topics in the Oathbringer Spoiler Board, Cosmere Theories, and some select work-related forums. 3. For posts in the Oathbringer Spoiler Board you do not need to use spoiler tags inside a topic marked [OB]. For Cosmere Theories, you also do not need to put spoiler tags inside your topic if the topic has [OB] in the title. However, for Cosmere Theories, if you are adding Oathbringer stuff to an old theory without the [OB] tag, those must go in spoiler tags and you must make it obvious outside the spoiler tag that the spoiler is regarding Oathbringer content. 4. For select things that do require talking about OB spoilers, in Events, Coppermind, and Arcanum forums, those are allowed but keep OB spoilers in spoiler tags 5. Avoid and minimize spoilers in topic titles--even though those two boards will not appear in the Recent Topics ticker, topic titles still appear in Recent Activity and the forum home.  6. You aren't allowed to post Oathbringer spoilers in places other than listed, even with spoiler tags.  It will be nine months and then the Oathbringer board will be re-merged with the Stormlight board and you will not need to tag these spoilers. If you'd like to move something in the Stormlight Archive board to the Oathbringer board, to update it with new Oathbringer information, Report the post and we will happily move it to the Oathbringer spoiler board. Part-by-part Reactions Though the Oathbringer Spoiler Board will be very spoilery, very fast (maybe don't come there until you've read the book, as people do have copies that bookstores sold early), you'll have these five topics for reactions if you want to nerd out: Part 1 Reactions
      Part 2 Reactions
      Part 3 Reactions
      Part 4 Reactions
      Full Book Reactions For parts 1-4, they will not include the interludes immediately following it. On Discord All Oathbringer spoilers on Discord will be exclusively in the #oathbringer_spoilers channel for the nine month spoiler period and nowhere else.

Magestar

Members
  • Content count

    1,230
  • Joined

  • Last visited

  • Days Won

    1

Magestar last won the day on May 14 2016

Magestar had the most liked content!

Community Reputation

313 Bloodsealer

3 Followers

About Magestar

  • Rank
    Bastion of Innocence
  • Birthday 04/01/2001

Profile Information

  • Gender
    Male
  • Location
    Somewhere over the Rainbow
  • Interests
    Brandon Sanderson. Books. Brandon Sanderson's books. Discussing Magic with Sciency terms. Math. SE/Mafia style games. Strategy. Videogames. Strategy Videogames. Debate. Philosophy. Theology. Debating Philosophy and Theology.

Recent Profile Visitors

1,512 profile views
  1. ... I would love to be married by a WorldSmith. That would be great. Ah... I originally didn't intend that faction to be an eliminator faction... They can in fact by the rules of the game win without killing anyone, simply by surviving till the end with items collected from getting them given, or by one of them being the Gunsmith, or something, I think. But that would be sort of boring, and I hope they don't, as the whole item generation thing is super cool. Probably one of my favorite parts of LG(26?) was the Ghostblood faction and all the items that existed in that game. Items are great. There should be more item related games in SE. I like items, can you tell? The Worldsmiths aren't really evil by the way I designed there flavor, but killing to make items is a cool concept... I think it sort of got mashed in there. They're not evil OK? I also am in favor of more factions being part of the proposed rules this cycle. Factions are great. Also maybe more item related rules.
  2. Revising my Rule a bit; Just clarifying some things, maybe adding somethings, choosing which of the two permutations I want for how items are made. There is a faction known as the WorldSmiths since why not, who have a doc, and a win-con, which is to have collectively the most items at the end of the game, and a faction ability, which is the ability to kill a person and create an item with an aspect of that persons role as it's ability every other night cycle, which goes to the player who used the faction kill that night. Items can be given away. The WorldSmiths will comprise approximately 1/5th of the players. Non-WorldSmiths can't win with the WorldSmiths. How Items Work; A normal role'd players death will generate an item that has one of the players normal abilities; A vote, A Life, Access to a Faction Doc, ETC, with the specific items power being determined by RNG. A person with multiple Roles, or a Role with multiple abilities, will generate a single item with one of their abilities, with the specific items power being determined by RNG. Item Names/Flavor, can be determined by the Player, or if the GM's are feeling good about some flavor for an item, they can do it instead. I feel like it would be cool if the items names had something to do with what they did or the role they stole from, but also player-inspired item flavor will probably end up being cooler than whatever I'd think up. Flavor (This could be included in PM's, but whatever the GM's have time for.); At the Dawn of Time, those who found themselves floating in the midst of all that now was, looked, and saw a vast void, filled with raw material. In this void they would seek to fill it, taking the raw components available and forging them into powerful devices, creatures, and even worlds. These few would become known as the WorldSmiths, and their secrets would be passed down from Generation to Generation. You are one of them. Doc Name; Celestial Abode. (A Fancy Font for this would be nice. ) Doc Flavor; In the beginning, when the Cosmere was first formed, and all things were new, a vast, celestial palace was formed for the meeting of the minds of the WorldSmiths. Here, great ideas would be shared, great deeds prepared, and marvelous inventions forged from the souls of men... @AliasSheep, if the flavor is too much, ignore it. And, just to clarify, is my Rule ok? Are there problems with it, things I need to change? Is it clear what I'm trying to have happen? Is not letting other non-Worldsmiths win with the Worldsmiths too much? And yes, I'm super excited about this game and everything that is happening here. It's going to be a very interesting game.
  3. I like night cycles usually because it separates things into two distinct parts; Daylight operations, and Night Actions. Which is why I made my faction's abilities night. Plus, call me old fashioned, but Mafia has day/night cycles. It might just be nostalgia, or liking things the way I first played it. And, if you feel like night cycles don't have anything happening... Well, this is a game where rules are created. Make night cycles more fun.
  4. Name; Magestar Rule; There is a faction known as the WorldSmiths since why not, who have a doc, and a win-con, which is to have collectively the most items at the end of the game, and a faction ability, which is the ability to kill a person and create an item with an aspect of that persons role as it's ability every other night cycle, which goes to the player who used the faction kill that night. Possible Permutations; A normal role'd players death could result in an item that doesn't do anything - Or, it could work like a normal hemalurgic thingie and generate an item that has one of the players normal abilities; A vote, A Life, Access to a Faction Doc, ETC. A person with multiple roles or abilities should probably just generate an item with one aspect of it, but whatever works. Flavor; At the Dawn of Time, those who found themselves floating in the midst of all that now was, looked, and saw a vast void, filled with raw material. In this void they would seek to fill it, taking the raw components available and forging them into powerful devices, creatures, and even worlds. These few would become known as the WorldSmiths. (That's all I got for now. Does Flavor count as more rule than I'm allowed?) Does that seem solid? I think it looks OK. Thought their should be another faction and also I like items. So Bam. If there are problems with this, which I am sure there will be, let me know. If it just needs to be clarified to make it work I can do that, just thought of this and remembered your game, so I thought it would be cool to put in it. If creating an actual faction with abilities and everything is too much then I guess I can drop it. I haven't read all 7 pages thoroughly but I don't think that there are any things like this.
  5. Grumbles about cool games starting when I can't play them
  6. Can't. Wish I could, but I'm leaving on Saturday and I'll be without internet for a week, then with only spotty access for another. Wish I could though. Sorry!
  7. ... Well, I didn't exactly see this coming. But there's a reason I didn't vote on STINK. Not that it matters at this point. Well played, guys. I can't say I had any idea Orlok was evil. Good game. I don't know why I listened to STINK in the first place.
  8. Possibly. Elenion also said you remind him of him, and I tend to have negative reads on Len as well. Also, the fact that Arinian actually was a Stoneward makes me feel better about Eternum. At this point, I'm not confident about our chances of winning. I'm worried STINK might be a Truthless, and I don't know who else to vote on. Elith, the only other person I was suspicious of, won't be back till Friday, so he should probably die by inactivity soon. -sigh-
  9. ... Eternum, you just seem super enthusiastic about everything. I don't know why this is making me feel so odd, but the way you immediately come up with some kind of theory every time new info comes out seems odd to me. And, the main reason I wanted to kill Yitzi, as I said last cycle, was because I was pretty sure either Yitzi or Eternum were evil. Since Yitzi is good, I feel like Eternum must be Evil? I just feel really bad about Eternum. I don't know why. It might just be gut. Like this post. Does this read as off to anyone else? It just seems odd. I mean, it seems like you already know what's going on, or something. It might be your post style. Idk. No... When did I push hard on Lopen? I repeatedly said I was unsure of them, and at one point I felt suspicious of them. If Stink and I were teammates, why wouldn't he just tell me to back off Lopen in doc? I'm perfectly capable of backing off someone I haven't even voted on. Besides, the Elim kills don't match my style, IMO. I don't typically kill newer players, and tend to target people who have played as a Elim with me. Although I suppose the argument could be made that I'm not in control of the kills... Idk. I feel like this is going to be an interesting game to read afterwards. The kill pattern seems odd to me. @Elbereth, apologies if this has already been asked, but is there a difference between; [Player has Died!] and [Player was Killed]? I only ask because both have been used, and I would rather know if there's another kill out there.
  10. Ecth; (1): Sart Roadwalker; (1): Ecth Sart; (4) Jondesu, Eternum, Arinian, Yitzi Lopen; (1) DA, Yitzi; (1) Winter, Mage. And as for why I'm voting on Yitzi, it's because I think I'd get more info out of lynching Yitzi or Eternum than Sart, who I'm not super 'spish of.
  11. Yeah, I don't remember that either. But it's not unusual to assume something like that. 4 or 5 good players with good roles seems pretty balanced for a game this size. But I have to say I'm equally suspicious of both of you RN. And also of lots of other people. But I'm watching you both now. I'm worried that the reason STINK knows who's Evil or not is because he's evil.