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  1. 39 points

    From the album The Knight Radiant

    As Always happens the minute I finish an image I think of a better way to do it. The battle with MM was incredible at least in my mind. I felt like the previous image didn't capture the hugeness of Re-Shephir enough and besides I wanted to make a few figures including Adolin in his Armor. LOved this scene from the moment I`ve read it! Finally it's done.
  2. 33 points
    “Beautiful destroyer. Blunt and effective. Of all those I've claimed over this brief thousand years, you are the only one I think just might be able to understand me.” -Ruin, Hero of Ages, ch. 57. [CONTAINS OATHBRINGER SPOILERS] I once listened to a speaker presenting on the story-telling potential of role-playing MMOs. The thesis was that, through the mechanics of the open-ended game play, the players became story-tellers, crafting unique collaborative narratives through the actions and interactions of their created characters. The presentation was very well done, and I was pleased to see alternative forms of story-telling (focusing on fantasy!) getting some of the spotlight. However, I wondered about the boundaries of this story-telling model: which stories were allowed in, and which were barred at the door? “What about stories of non-violence?” I asked. While there were options available for those stories, blacksmiths or farmers, the presenter admitted that it would be difficult to advance in the games without violence of some kind, and the story-telling potential would thus be limited. Violence is often a staple of fantasy. One of the escapist attractions of the genre is that feeling of power you feel when witnessing a character you identify with have a moment of awesome. While some of us may be martial arts experts or hardened soldiers in our daily lives, many of us are not, and reading about epic heroes laying waste to their evil enemies can be an empowering and gratifying experience for those of us with frustrations we are unable to take a fist or bolt of magical energy to. There's a reason The Emperor's Soul is about Shai, and not the simple life version of her that would be created if she used her final Essence Mark. One of the reasons we read fantasy is to see extraordinary characters doing amazing things. It is important, however, to question the violence we see when reading. Is it realistic? What do these moments of awesome cost the characters? In my opinion, the cosmere books do a good job of providing diverse moments of awesome, unlike the MMOs from that presentation: Raoden reviving Elantris in a burst of light by scraping the chasm line into the ground, Sazed ascending and recreating the world with the knowledge in his metalminds, or Shallan discovering the secret of the Oathgates through scholarship and ingenuity. On the other hand, many moments of awesome in the cosmere are moments of great violence. So where does this leave us as readers? Are we, like Re-Shephir, creatures “of instinct and curiosity, drawn to violence and pain like scavengers to the scent of blood” (Oathbringer, ch. 30)? I don't think so, and furthermore, I don't think Brandon wants his readers to be mere spectators of blood sport. In particular, Brandon's characterization of Vin and Dalinar, arguably the two most violent figures in the cosmere, displays a sensitive and nuanced approach to depicting violence, thrilling readers with incredible fights scenes, without glorifying killing and death. Awe and disgust may be opposites, but they are brought together in Vin and Dalinar: the beautiful destroyers. The Mistborn Trilogy is known for its gorgeous fight scenes. Mistborn possess a grace that few cosmere killers can match. When Vin sets out with Zane to attack Cett, she doesn’t just go to make a dent in Cett’s forces. The killing is secondary, while Vin’s primary purpose is to awe Cett with her power: While we see men screaming and falling in this scene, Vin captivates the majority of the reader’s attention. She is the “terrible weapon”, a Mistborn at the height of her power. Even without atium, in this scene, Vin demonstrates to Cett’s entire army that none can stand against her. In many ways, this should be a triumphant moment for Vin. After being trapped between two armies, fearful and paralyzed with indecision, in this scene she is unleashed and allowed to stretch her abilities to their full potential. And, after patiently waiting for this moment, it is difficult not to be in awe of her. But at what cost? After decimating Cett’s forces, Vin comes across Cett and his son, one of whom she is convinced is Mistborn. Vin seeks to solve her problems with Cett through violence, but when she finally reaches him, she finds she cannot. Though she commands him to fight her, neither Cett nor his son, Gneorndin, can respond to her challenge. Brandon excites us by setting Vin loose to use her powers, but even the incredible, dazzling violence Vin unleashes is not an answer to her problems. The next morning, when Elend finds Vin, she is consumed with regret, confessing that while her old crew leader, Camon, was brutal and terrible, she likely killed more people in a single night than he had in his entire life. She goes on to say: “My entire life has been death, Elend. Death of my sister, the death of Reen. Crewmembers dead around me, Kelsier falling to the Lord Ruler, then my own spear in the Lord Ruler’s chest. I try to protect, and tell myself that I’m escaping it all. And then…I do something like I did last night” (The Well of Ascension, ch. 44). Following her massacre, Vin struggles to come to terms with being both surviving and causing great violence. This personal conflict is eventually resolved in Hero of Ages, when Vin uses the power of Preservation to destroy herself and Ruin, but along the way Brandon is careful to remind his readers of the human cost associated with his awesome fight scenes, both for the victims, and for the destroyer herself. Brandon continues his discussion of the relationship between beauty and destruction in Oathbringer. Like Vin, violence gives Dalinar a sense of purpose: Dalinar, and the reader along with him, fall under the Nergaoul’’s seductive spell. This moment is one of many where Dalinar is described as being more than a man. Here, he is judgement, sent by the Almighty to test the skill and worthiness of his enemies. While fighting with Blade and Plate might lack some of the otherworldly elegance of Mistborn or Windrunners, Dalinar’s fight scenes in Oathbringer remain captivating, even in their brutality. After hearing about the might and power of the Blackthorn in his prime, the reader is encouraged here to indulge as they enjoy watching Dalinar be awesome (sorry Lift, but you can’t hog it all to yourself). The way Brandon describes Dalinar in these fight scenes resembles how he describes Vin: both come to think of themselves as concepts or roles, rather than as individual people: Vin as Mistborn, and Dalinar as judgement. And yet, even the Blackthorn, who, despite his later redemption is likely the most brutal character in the cosmere, retains enough humanity to recognize the horror of what he is doing: Dalinar’s Shards and incredible fighting skills give him great power to defeat his enemies, but Brandon is quick to point out that there is a cost to getting lost in the glory of battle by emphasizing the destruction Dalinar has caused, and by highlighting that some of Dalinar’s own men also fell to his onslaught. After defeating the enemy general, Kalanor, Dalinar struggles to feel satisfied with his victory: It is this voice which drives Dalinar to continue his killing spree beyond what is necessary to win the battle. He wonders, “Shouldn’t the strongest rule? Why should he sit back so often, listening to men chat instead of war?” (Oathbringer, ch. 26). It is only after the Thrill almost drives Dalinar to kill his brother Gavilar that Dalinar stops and realizes what he has done. Gavilar’s celebration of Dalinar’s great victory is undermined by Dalinar’s feelings of guilt and shame for almost killing his brother. Despite Dalinar’s aptitude for war and fighting, and his oft emphasized disdain for conversation and politics, his great skill and power are not enough to satisfy him. Like Vin, Dalinar’s power and might leave him unfulfilled and unable to solve his problems. When he finally remembers burning the Rift, the voices of Evi and the children he killed haunt him: “Hypocrite, they said. Murderer. Destroyer” (Oathbringer, ch. 100). As he remembers his past, the actions that made Dalinar a fearsome warrior are a source of torment, rather than triumph, for him. Throughout Oathbringer, Dalinar often remarks about how difficult it is to adjust his thinking and unify people with politics and persuasion rather than by brute force, and how ill suited he is to the task of brokering peace. Both Hero of Ages and Oathbringer end with their respective destroyers overcoming inner turmoil to find some measure of self-acceptance. Vin determines that she can destroy to protect and is able to use Preservation in a way Leras never could. In doing so, she overcomes destruction incarnate by defeating Ruin, arguably the greatest destroyer the in the cosmere. Faced with a seemingly unstoppable force in Odium and the Fused, Brandon makes the reader think Dalinar may succumb to his past of destruction and violence and become that which he set out to defeat: Odium’s Champion. Armed with a book and, more importantly, the convictions it has taught him, Dalinar refuses to be a destroyer any longer. While Vin conquers destruction, she does so through continued violence. With Dalinar, Brandon takes his examination of violence further. Despite all of the breath-taking fight scenes in Oathbringer, the most awe-inspiring scene in the novel, and the crux of the epic climax, is the moment Dalinar, surrounded by gloryspren, refuses to give Odium his pain and opens the perpendicularity. In that moment, Daliner bests Odium, not with force, but by taking responsibility for his actions. Similarly, Dalinar overcomes Nergaoul with understanding, rather than a contest of force: While his history of struggle and violence is what allows Dalinar to capture Nergaoul, the capture itself, and the subsequent defeat of Odium’s forces, does not come about through violence on Dalinar’s part. Instead, Dalinar embraces the Thrill, thanking it for what it did for him in the past, and drawing it in close. He convinces it to rest in the gemstone. Like Vin overcoming Ruin, in this scene Dalinar, the destroyer, overcomes a divine force of destruction in a captivating way, but he does it without resorting to violence himself. In both Vin and Dalinar, Brandon sets out heroes who struggle with their self definition in the face of the violence they have committed against others. Brandon juxtaposes the hauntingly beautiful action sequences against the emotional impact those acts of violence have on the human soul, allowing his readers to enjoy the display while still being critical of that enjoyment. In their greatest moments, Brandon shows Vin and Dalinar overcoming violence and destruction, despite their status as destroyers, demonstrating that the ‘moments of awesome’ fantasy is known for do not always need to be violent ones, and that the beauty of destruction comes at a cost. _________ Post Script: As it turns out, Brandon himself has commented on the concept of beautiful but terrible violence in the Well of Ascension Annotations. Unfortunately, I did not find this quote until after I finished the essay above, but it has probably been bouncing around in the back of my head since I originally read it way back when. Enjoy Brandon’s take on the violence in Well of Ascension: Image Credit: "Vin in the Mists" by Xenia de Vries. You can also find her work on Instagram! Used with permission.
  3. 24 points
    This month, we are beginning a brand-new initiative for the Coppermind. The Coppermind is a living, breathing thing, and there's so much to write that it's impossible to have the wiki succeed without your help. But often, people are interested in writing for the Coppermind but don't know where to start. To this end we are going to have monthly objectives to help guide people towards what should be done. Our plan is to have a mix of larger tasks as well as smaller tasks that are much less of a time commitment. If you're new to editing the Coppermind, don't worry; we'll help you out with guides and plenty of assistance. You don't need experience, just the will to do help out! We'll also provide awards, because everyone loves fake internet points. So, here are our objectives for July. There's still so much from Oathbringer and Stormlight to do, so we're focusing on that this month. (And, let's face it, probably for the next little while, too.) We're going to try and make things fairly focused. Larger Projects 1. Kaladin's History in Oathbringer Part Three Kaladin's article needs a lot of updating for Oathbringer, but let's start by just updating the events in Part Three and getting that up to speed. 2. Siege of Kholinar Behold, one of the worst articles on the wiki! Yeah, this needs vast expansion. For subsections that should be here, you can look at the article structure for battles. 3. Lopen We know there's Lopen fans, and if you're a fan of Lopen you should hate this criminally short article of his! 4. Hesina You know, a lot of people worry when they start on the Coppermind, "oh no, I'll screw something up!" And I can understand that, especially for big character articles. But if you just look at Hesina's article you'll quickly realize that you cannot possibly screw this up, because it is so short and so bad. It is criminal that no one has given this one more attention! 5. Update Rysn for Oathbringer Rysn just has one interlude, but it's pretty meaty. Let's update her article with all the Oathbringer stuff and call it good. 6. Roshone Oathbringer Stuff Similar to Rysn, Roshone doesn't have a big role to play in Oathbringer, but there's still stuff to add in all of his sections. 7. Mraize's History from Words of Radiance If you look around the Coppermind, you'll see that in most character articles, the longest section is the History, where the events of their lives (and in turn, events from the books) are chronicled. Well you know who doesn't have a history section? Mraize. Literally none! Let's start by writing down what he did in Words of Radiance first. 8. Celebrant How about a location article to mix things up? Celebrant is cool. Let's get everything down about this place from Part Four of Oathbringer. For guidance, see our article structure for cities. 9. History of the Refounded Windrunners So on the Order of Windrunners page, there's a lot of stuff on what's going on with them magically, but we should also have some information about the refounding of the Windrunners. What happened there? Obviously, if we learned more about the history of the Windrunners before the Recreance, that would go on this page too, but we don't have too much on it at the moment. 10. Wax's History in Alloy of Law And for a non-Stormlight bonus, there's Wax's article. The history of his literally ends when he arrives back in Elendel. Let's start with working on his history during what happens in Alloy of Law, to say nothing of Shadows of Self and Bands of Mourning. Smaller tasks These are tasks that are much shorter and involve characters that are minor. But hey, minor things are important to have done too! Most of these articles are so short that they will not require separate sections. For short articles, include as much as you can possibly think of about them. 1. Skybreaker acolytes Szeth meets a lot of Skybreaker acolytes in Oathbringer. None have too much on them. They are: Warren, Joret, Cali, Zedzil, Ty 2. Lunamor's family Of course, we get Rock's family in this one, and his family is big! This includes: Tuaka, Gift, Cord, Rock (junior), Star, Kuma'tiki, Beautiful Song 3. Kaladin's singer squad Kaladin meets various singers in Part One of Oathbringer. Let's complete these up: Khen, Sah, Vai, Hesh, Jali 4. Wall Guard squadmembers Another Kaladin squad (Kaladin getting another squad, what's new) from Part Three of Oathbringer. This could be really good to do if you're also doing Siege of Kholinar or Kaladin's Part Three History. These are: Deedanor, Noromin, Alaward, Beard, Hid, Hadinar, Vaceslv, Vardinar, Ved 5. Fladm This is a minor guard who dies in Rsyn's interlude. 6. Insah This article refers to a character referred to once in Oathbringer Chapter 50. Include as much detail as possible, but there's not much here. 7. Mara Mara is Lirin's apprentice when Kaladin returns to Hearthstone. 8. Fullnight Fullnight is a bit harder than the last two. It's Dalinar's gelding in his first flashback, but there still isn't much about him. 9. Helt This is a master-servant to Elhokar in Urithiru. This should be a fast one. 10. Hariel This is one of the Fused, who took over Demid's body. There's some to expand on here but again, very little. When you are totally done with an article, change the text at the bottom from {{stub}} or {{partial}} to {{complete}}. What's in it for me? We want to motivate people to help, so we will be giving out Coppermind awards for the users in July with the 1st, 2nd, and 3rd most edits, and we'll also give out awards if you contributed to one of these items. They'll be on your user page for all to see. Okay, I'm in, how do I to start? The most important thing is to be bold! Content is hard to write, but we can always format your stuff if it doesn't quite match conventions. MediaWiki notation is not the easiest to learn. If you're interested, we have lots of guides to help. It does very much help to have ebooks so you can find instances of a specific word or person. (This is extremely helpful for minor characters). If you have physical books, ask us and we can help you determine this so you don't need to reread the whole text. Come join us on the dedicated Coppermind Discord, or come chat in the #coppermind channel on the 17th Shard Discord. We are really happy to help. Lastly, but certainly not least, we have something pretty special that's happened on the wiki that we would like to spotlight. Through a lot of effort, people have been able to figure out where the continent of Roshar is on the planet, and look what the user Otto didact has made: sweet, sweet maps highlighting locations on Roshar. For example, Alethkar: Emul: And for bodies of water: How awesome are these? They are just spectacular. Give Otto a big round of applause!
  4. 23 points
    The Emperor's Soul:
  5. 18 points
  6. 17 points

    From the album The Knight Radiant

    This is my version of Shallan's touch on the Midnight mother.
  7. 17 points
    This is your last chance. After this, there is no turning back. You close the Shard - the stories are standalone, you read them individually and believe whatever you want. You stay on the Shard - you stay in The Cosmere, and we show you just how deep the rabbit hole goes.
  8. 17 points
    Weeeee, Taravangian thread! My favorite. First thing first, his boon and curse. There is no storming way that this was the Nightwatcher. She couldn't grasp the concept of forgiveness, or why someone would want it. Capacity? And the craziness of this boon/curse? Every example given to us of a Nightwatcher boon/curse are two distinct things. A boon, and numb hands. Cloth, and seeing the world upside down. The very way that people speak of a boon and a curse. But in Dalinar we saw a boon and curse intertwined. I think with both Taravangian and Lift we're seeing the same things. Far more complicated, and far more powerful gifts than the Nightwatcher is capable of. Cultivation's work, used with Cultivation's foresight. So the Diagram... Is not what it seems to be. Taravangian believes that his interpretations have failed, and there are contingencies and branches. That the further he gets from the day it was made the more it diverges from its accuracy. And yet it was able to foresee the circumstances of him being met with by Odium on a low intelligence day? So much so that it includes details about Odium have agreed to a trial of champions and being unable to confront Dalinar directly any longer? I don't believe that for a moment. The Diagram has been absolutely accurate up to this point. It's "failures" have steered events precisely. Szeth's slaughter of world leaders created the ground on which the coalition was built. The release of information to undermine the coalition lead directly to Dalinar's desperate situation and rejection of Odium during the battle of Thaylen city which in turn led to the meeting with Odium where he read those words. Taravangian on the day of the Diagram laid out this plan to steer his less intelligent self (and even on genius days, he's still far less intelligent) by the nose to follow the true plan he had on that day. That plan did not exist outside of his head. Odium is aware of everything that is in the Diagram, and to have written down the plan would mean to expose it to scrutiny. The goals of the Diagram are not, and have never been what Taravangian believes. This is not about saving a remnant. This is not capitulation. This is about positioning himself where he can do the most to undermine Odium directly. He is now a "servant" of Odium, ruling one of the most powerful nations on Roshar. Odium believes him to be loyal out of necessity, because Taravangian himself believes that. Which is the entire point. He is a trusted tool of the enemy. It's in that "capacity" that he'll be able to do what needs to be done. Or as @RShara likes to put it. "T is a plant"
  9. 16 points
    I love the idea of cognitive shadow people getting bonded as spren.... "H-Hey guys, I think I bonded a spren, but he's kind of weird....He keeps saying he has a plan and I'm in his crew now."
  10. 15 points
    I just started rereading Edgedancer and in the first chapter Liff says she once pulled a guy out of prison who then gave her free lodging in his den for five days and "a nice handkerchief too." Now we know that (Warbreaker spoiler): Might it be possible for Lift to have helped out Zahel in the past?
  11. 14 points
    I write these words on whiteboards for anything not set on a sleek surface designed for educational purposes cannot be trusted.
  12. 14 points
    WoK: Cosmere-ness:
  13. 13 points
    There's a common theory that Kaladin or some of our current Radiants will take the place of some of the Heralds, and I wanted to share my thoughts on why I am very much against this idea, and I really hope that Brandon goes a different path. 1. The Oathpact simply bound the Fused to Braize, and didn't have any real affect on Odium, except maybe tangentially (his army and some of his investiture being imprisoned on a different world). Odium is bound by Honor and Cultivation. So at the most, reforming the Oathpact would imprison the Fused on Braize again. Additionally, Brandon says that what binds Odium is greater than the Oathpact in the first one. In the second, he says that only the Heralds and Honor were part of the Oathpact, not Odium. In the third, the Oathpact is not a direct result of Odium not being able to leave the system. But it's a little part of it. Because the Fused Do take some of his investiture, and he wouldn't want to leave that behind. And as long as they are bound to Braize, the Fused can't fulfill the purpose that he made them for. So he's hindered in his goals. 2. Even if this were a solution, it's not an effective one. The Oathpact is a failure. The Heralds can break. Relying on a broken system to work, or rather, attempting the same thing over again with the expectation of a different result is the definition of insanity. Renewing the Oathpact would only restart the cycle of Desolations, which, at their peak, caused the deaths of 90% of the population or more. 3. Per the Stormfather, the Fused no longer return to Braize, but float around in the Everstorm waiting to be reborn. A new Oathpact wouldn't bind them to Braize if they never return there in the first place. 4. Renewing the Oathpact would not only merely restart the cycle of Desolations, but (assuming the current crop of Radiants start out fresh and strong), the people of Roshar would simply forget about Odium and the Heralds again. So when someone does break, they'll be back in the same situation. And the Radiants' sacrifice would be for nothing. 5. With Honor dead, and Jezrien dead, we don't know if the Oathpact even could be renewed, even if it were a good idea. 6. I really don't like the idea of the first uber-arc ending in failure. It's a bad way to end the series, a very big cliffhanger. I don't think Brandon would do that, since it's going to be extra-long between books 5 and 6. Brandon has said that the two series will have their own distinct arcs, that will tie in to the bigger story, and has called Arc 2 a sequel to Arc 1. Ending an arc on a cliffhanger is just a bad idea to me. Having to renew the Oathpact (somehow) means that the humans are desperate and losing, and need some way of recovering. In my opinion, the first arc is the battle for Roshar the planet. The fight against the Fused and Odium's "earthly" forces. Then the second arc is going to be the battle against Odium directly, to bind him in a way where he's harmless, or eliminate him as a threat, or something (I don't know lol, sorry) and will involve more of the greater Roshar system, the Heralds, the Shards, and who knows what else. Space for more thoughts as needed
  14. 13 points
    Stormlight Archive (Kaladin learning how to use his abilities):
  15. 13 points
    Ten little Heralds off to save the mankind, Kalak fought a thunderclast and then there were nine Nine Little Heralds with Blade but no plate, Jezrien found Nergaoul and then there were eight Eight little Heralds all dreaming of heaven, Ishar wasn't as smart as he thought and then there were seven Seven little Heralds teaching men with sticks, Nale died to a Fused and then there were six Six little Heralds broken yet alive, Shalash failed to hold the line and then there were five Five little Heralds fighting shore to shore, Chana disobeyed orders and then there were four Four little Heralds yearning to be free, Vedel couldn't heal herself and then there were three Three little Heralds, years becoming few, Paliah fell to Yelig-nar and then there were two Two little Heralds fighting one on one, Battar clashed with Listeners and then there was one. One little Herald the rest all on the run, Taln went totally mad And then there were none.
  16. 12 points
    It is taken as a given at this point that Shardplate is composed of lesser Spren. Anyone who's spent any time in the OB channel on Discord recently is well aware that I have an issue with this. So I want to put together all of the options as I see them for Shardplate, and the problems with each. First, the ever present Spren theory. In this idea, the lesser spren come together and make the plate. It's supported by Spren being drawn to the Radiants when using their powers. That's it really. I have three main issues here. The first, and least of the three, is that plate can be broken, which spren metal cannot in the form of a blade. It can also be regrown by simply feeding it Stormlight, and I have to believe that there is more to the creation and/or reparation of Spren than merely feeding them Investiture. The second is that plate does not scream. Yes the Spren are less intelligent. They are sentient rather than sapient. But telling me that this means the Spren are incapable of pain seems akin to saying that a dog will not whine when kicked. Less intelligent does not equate to mindless. The main issue for me though, is Identity. Shardplate blocks the surges of anyone other than the Radiant using it. This shows, that just like a Feruchemist's metalminds, the plate is keyed to the Identity of the Radiant. Spren, even lesser Spren, should have an Identity of their own. Everything does. Their Identity should interfere with the surges of the Radiant, blocking either their own surges or allowing all of them, and we know neither is the case. Next, we have an older theory, which I still hold to even if it is incomplete. That Shardplate is some construct of solidified Stormlight. It would be filtered through the Radiant, providing their own identity, solving that issue. It would also make sense that it regrows through Stormlight... Because it's Stormlight. I potentially at first thought that the Spren would provide some kind of framework that the surgebinder would then fill, but we've seen that framework form with no Spren involved. Bobbobkilu on discord proposed the opposite, that the Radiant forms the framework, and the Spren fill it and in doing so they are actually transformed to the plate in truth, stripping the Spren of their Identity by filtering it through the framework and matching them to the Radiant. This is the most plausible Sprenplate theory I've heard, but I still think it would be a difficult sell universally. Pattern shows that at least some of the Spren agree with Shallan's view that trapping spren for fabrials is horrible, and if trapping them is viewed poorly, literally killing them to make plate has some major ethical issues. All of the instances that we have seen of actual living Shardplate being summoned or dismissed, which are singular there were no Spren. And in the areas that we see the framework it is the same. Dalinars vision with Fen. No spren, just Stormlight. There were no spren in the original version of this vision where he missed both the summoning and dismissal of both Radiants helms as well. Dalinar's vision with Venli. No spren, just light. Jasnah's (what I presume is) Shardplate. Again, no spren, just a glow. All in all, I lean towards the stormlight projected from the Radiant. The only Sprenplate theory I see as Viable is Bobbobkilu's and the ethical issues there make me think it has issues with being available to all Radiant orders. I'll take lack of support and adherence to realmatics over circumstantial evidence that seems to break the rules as I understand them. Edit: An additional spren theory, put forward by @Yata on discord that I actually really like. The Radiant creates the framework that we see with Stormlight, and the Spren enter, and are not stripped of their own identity, and not bonded, but seeded with investiture from the Spren and Radiant, similar to what Sja-anat has done to Glys. They aren't killed, and they aren't bonded, but become in essence the bonded pairs "children" as Glys is Sja-anat's son. Per this WoB, the Radiant and their bonded Spren are becoming one individual spiritually, with two minds. If the Spren and Radiant are one individual, then their identity should be matched. Seeding the power of the Spren into the lesser spren should create the "familiarity" that @Pagerunner mentions. This is a spren theory that I can actually get behind.
  17. 12 points
    *Car Salesman Slaps top of Stick* This bad boy could be so many fires
  18. 12 points
    Greetings, travelers, and welcome to another episode of the hottest show in the Cosmere, Argent Bothers Random Employees of Dragonsteel Entertainment until He Gets Answers: Karen Edition! This month we are talking Rosharan spheres - the currency that makes absolutely no sense, but I've been obsessing over forever! Those of you who have been hanging out on Discord may be aware that I've been working on updating the Spheres article (which, depending on when you read this, may or may not be updated). Kind of in the middle of my work Peter randomly dropped in Reddit and canonized the weight of the gems inside the broams - 2 carats (details in this thread), which would make marks 0.5 carats, and chips 0.1 carats. Invigorated by this, I redoubled my efforts on the article, only to grow being frustrated by what I felt was a mix of contradicting information, missing information, and misleading information. Ultimately I decided to email Karen (Ahlstrom), who maintains Dragonsteel's internal Wiki, and see if she can help me figure some things out, and boy, did she deliver! Before I spill the beans, a few quick disclaimers. A lot of this information appears to coming from Brandon's early notes, which means that: Canonicity is a little lower than that of your modern day WoB Some things may change in the future Some things have been changed since these notes. Book lore trumps early notes lore. All this being said, let's get to the good stuff! Karen first emailed me the following table, in response to my attempt to figure out whether all ten Polestones are used in spheres (because of an offhanded remark by Shallan in The Way of Kings where she uses "spheres of all nine colors and all three sizes" for illumination): So that's good! It's not a 100% confirmation that all ten Polestones are used in spheres, but the fact that Brandon, at least early on, considered amethysts and garnets to both glow a light red color, combined with the absence of a light green gemstone, could easily explain Shallan's comment and kind of verify what many of us thought made sense - that all the Polestones have a corresponding sphere, even if not all of them are mentioned explicitly. However, as I worked on integrating this information into my page, Karen one-upped herself and dropped this bombshell (which I've translated into a table, from her original list-like email): Look at that! Every sphere type, put into one of five price buckets, all named (though, admittedly, the names are kind of meh, so I wouldn't be surprised if Brandon either drops them completely in the future, or at least renames them; this is all early notes stuff, after all). For context, we only knew four of those before (diamonds, garnets, amethysts, and emeralds). Remember how Gaz has a bit of a gambling problem? And how his debt is 80 ruby broams? We never knew quite how much that was, but now - woah, that's a lot of money, Gaz, you've got issues! With darkeyed soldiers earning five clearmarks (equivalent to 25 diamond chips) per day, those 80 ruby broams (16,000 diamond chips) are 640-days worth of a soldier's salary! That's more than a year! So that's awesome, and I've been really excited to not only hunt down obscure references to sphere amounts (like how, in one of her flashbacks, Shallan wants to buy some candied fruit, and it costs one diamond chip, and she hands the merchant lady an emerald mark, 250 times more than what the fruit is worth!), but there's a little more I can share with you. In addition to all the values (mind you, this is all coming from a different part of Brandon's notes), it looks like Brandon may have changed the colors of some of the gemstones, because we now have this: The colors are just what I picked from the Wikipedia page on X11 color names. So it looks like garnet and amethyst may have changed from their (I assume) original light red to pale and deep purple respectively. Which makes fits with some small details from the books, such as how the Dustbringers were distrusted because their eyes reminded people of the Voidbringers; if amethysts, rubies, and garnets all glowed red, this distrust probably wouldn't be reserved just for the Dustbringers. But there you have it! I'll leave you with another reminder that a lot of this can, theoretically, change in the future, so don't you go betting 80 ruby broams on all this being final - because we now know that this is a lot of money! A few firemarks though? That wouldn't be the end of the world Cheers! P.S. If you want the... less curated version of this, here are Peter's Reddit comments in Arcanum, and here are Karen's.
  19. 12 points
  20. 12 points
  21. 12 points
    ....that's everyone, Sanderfan or no. When Allomatic symbols appear on every available whiteboard (or drawing surface) the school is silly enough to leave in the general vicinity of Sami.
  22. 12 points
    The Final Empire The Stormlight Archive
  23. 12 points
    Edit: I'm sorry, I just had to...
  24. 12 points
    To start, there was a recent WoB that says that the surges of the Stonewards are exceptionally difficult to use on a living thing. I have an idea for why this is true. This idea hinges on the idea of a Realmatic hierarchy, which I think is fairly accepted generally. If you don't understand what I mean, I'll let Leras explain. The Koloss show this hierarchy well. Hemalurgy changes their Spiritual Aspect, which alters both their Cognitive functions and their Physical form. The Spiritual takes precedent over everything. The Physical is where things are truly made manifest. The Cognitive is... complicated. Because of this, I think that the surges are fighting more than just Investiture. I think that the Cognitive and Spiritual are also providing a resistance that can be equal or greater than the resistance provided by Investiture alone. So let's look at the surges themselves and see the way that they effect things, and I think we'll be able to determine which are going to have the highest amount of resistance. First, and least resistance I think, is Progression. With this surge, in the case of healing, you are not actually attempting to change the state of something, but repair it. You are using the hierarchy of the Realms themselves to create the desired effect, by using the things that normally cause resistance. You pour Investiture into the Spiritual Aspect of something, which then flows outward, filtered through and limited by the Cognitive, to restore itself. Next, and just slightly more difficult, I see as Illumination and division. These ones are creating arbitrary effects. With Illumination this is just manipulating waveforms to create sound/images. With Division it is probably slightly more expensive, because it's creating an effect that disrupts matter, but the cost is spent into that effect, and not directly altering the target. Because of this I think that in a living thing the wounds created through Division would be treated no different than a wound from a mundane cause. The Investiture itself is not altering the matter it hits, just creating an effect that itself causes damage. Next would be Abrasion, Adhesion, and Gravitation. These ones are creating an effect on an object, but they are not fundamentally altering the object itself. Instead they are indirectly effecting it, by altering a force that acts upon it. Next would be Transformation. The initial resistance here is extreme. You have the Investiture resistance to take into account, as well as the Cognitive and Spiritual resistance, but after the Cognitive has been either convinced to accept the change, or overpowered through a more massive expenditure, all three Aspects of the item are changed, and the resistance ends. So it is an exceptionally difficult task, that once completed negates the resistance and is able to persist. A step further, and you have both Tension, and Cohesion. With these two surges, you are attempting to create a physical change only. The target is still whole Cognitively, and Spiritually. Even in an inanimate object this going to be difficult, but I think it would be less so with something that is thought of simply as "stone" or "wood" than something that has a distinct identity as say... A table. Apply this to a living being and it ramps up the difficulty significantly. The spiritual of this thing has a distinct form that it should be held as, and the Cognitive perception is aware of it's own shape. So when something is altered here it's in direct opposition to its higher aspects. Any Investiture poured into it, whether it's from its own nature as a living being or an addition from an external source, reinforces the strength of resistance from its higher Aspects. (in discussion of these surges with @WireSegal, they also made the point that in the case of both of these surges you are also manipulating millions, if not billions of individual connections between the internal atoms of the target) Of note here, I've left out Transportation. I see it as something of an outlier because as with the lower difficulty groups of Illumination/Division and Abrasion/Adhesion/Gravitation, you aren't directly effecting an objects form or composition, but bridging the barrier between the realms themselves. This seems like a very different type of resistance then what I'm trying to discuss, and while I think that targeting anything with it is going to be effected by the level of investiture it contains, I don't know how to compare that to the others as the base resistance of realmatic transition seems to be higher generally. I brought this up in another thread yesterday, but wanted to get it down on its own, with more detail and the possibility for more focused discussion.
  25. 11 points
    *Car Salesman slaps chasmfiend." "Run."
  26. 11 points
    I have recently been doing some re-reading of the Stormlight Archive, and some new clues stood out to me about the nature of the third Bondsmith spren. So, naturally, I wrote a whole essay about it. Proceed at your own risk! I don't think I've seen this theory discussed before, but my apologies if it has been. (Also, it's late, so I don't promise coherency.) My theory is that The Sibling is a spren that is somehow related to or representative of the moons of Roshar, particularly Nomon. Further, I think the destruction of New Natanan and the Shattered Plains may have been what harmed The Sibling and caused it to “slumber.” Still reading? Ok, here’s why I think these things: The main basis for this theory comes from the scene in which Shallan, Adolin, and Bridge Four confront the Midnight Mother. During that confrontation, Shallan notes the artwork: This seems to be a depiction of all the spren that are capable of forming bonds with Radiants. That means that the first three spren Shallan describe are actually depictions of the Bondsmith spren. So we have a cloud of energy; that seems to obviously be the Stormfather. We have a woman in the shape of the tree; this could be the Nightwatcher. That leaves us with a man hovering before a blue disc. This description is uncannily similar to the end paper art we have of Ishar. (Here) You’ll note that the discs in the background definitely look like the three moons of Roshar, with the smaller Salas and Mishim on either side of Nomon. So, why is there a picture of Ishar and the moons next to depictions of the Radiant spren? My thought is that the moons must somehow be related to The Sibling. (Of course, the other argument is that these are not depictions of the Bondsmith spren, but actually of Honor and Cultivation. But does that make Ishar some secret shard? Did people view him as on a level equal to Honor and Cultivation? He does seem pretty insistent that he is a god right now. But still, I’m going to stick with the Bondsmith spren depiction idea for now.) Additional support for the idea that the moons are related to the third Bondsmith spren: I find it interesting that the Stormfather always refers to this sibling in the plural. This could be purely to obscure the gender. Or it could be because the spren represents multiple things, rather like a collective noun. In this case, we have a spren that represents the moon, and Roshar just so happens to have three of them. And further, it’s understandable why the Stormfather refers to this spren as his sibling, but why does everybody else seem to call it The Sibling? Sibling to what? In the epigraphs, even a former Radiant, who should have more knowledge about who/what the third spren is, refers to it as the Sibling, as if that’s the only name it goes by. If it’s just because it’s the sibling Bondsmith spren, then why do Radiants refer to the Stormfather by his unique name, but not the Sibling? I find it interesting that the Shin refer to the moons as the three sisters. And Wit, in his story of Nomon, refers to the relationships among the moons as siblings. Speaking of that story that Wit told (and Sigzil attempted to tell, unsuccessfully) If my theory is in any way right, and if there is any truth at all in Wit’s story, then it brings some interesting implications about the relationship between Nomon’s spren and the Natanatan people, maybe even giving a clue as to what happened to the Sibling. The story tells about how Mishim traded places with Tsa, a mortal, and Tsa conceived a child with Nomon. We know that the story alludes to the fact that Natanatans had Aimian blood in them. But I think it may also be a hint about the Sibling (assuming I’m right about the connection with Nomon). Interestingly, this story is the only other mention of siblings, besides the Sibling in Oathbringer. Also, purely coincidentally I’m sure, I find it interesting that the epigraphs about the Sibling begin in the chapter following Wit’s story. The story clearly establishes a connection between the people of Natanatan and Nomon. This could also imply that there’s a connection between the people of Natanatan and the Sibling. Perhaps the Sibling even originated or lived in Natanatan. Before I go any further, let’s go back to those epigraphs for a second. In them, the Elsecaller who is recording the memory seems to believe that the Sibling is withdrawing from the Radiants, not because it intended to or because the Radiants are no longer worthy, but because the cognitive reflection has changed. In other words, people are thinking about the Sibling differently, and so the Sibling has itself changed. We know that the kingdom of Natanatan was destroyed, and the Shattered Plains (once Stormseat, the capital of Natanatan) was, well, shattered. Perhaps it was this shattering and the loss of Natanatan that caused the harm to the Sibling, which caused it to withdraw. Perhaps because the people were no longer there, they were no longer thinking of the Sibling, causing it to “slumber.” Also, Wit ends his story with, Perhaps this is a reflection, again, of what happened to the Sibling. It learned of loss, somehow. The loss of Natanatan? Other Interesting Tidbits: In Way of Kings, Dalinar refers to Natanatan as the Granite Kingdom. I don’t really know if this is relevant, but stone is important on Roshar. Additionally, they were a people apparently known for building towers. Again, I think this strengthens the idea that the people of Natanatan were perhaps involved in the creation of the tower in Urithiru and also had some connection to the Sibling, which we suspect powers Urithiru. And, I find it curious that Oathbringer mentions that New Natanan was working with Dalinar, but we hear literally nothing about them: This seems fishy to me. I think those New Natanans are going to become important. And lastly, we have this little bit from an interlude, which has some interesting mythology surround the people of Natanatan. Well, the night is darkest is just before the rising of Nomon. Also, an Everstorm really helps to make things dark. Perhaps we need the people of New Natanatan to come back, to restore the Sibling and thus restore the tower. And this lengthy essay doesn’t even begin to get into possible connections with Aimia. Or what on earth Roshar Ishar is doing in that depiction of the moons in Urithiru. And, is there any significance to the son Tsa had, the son born to be a god?
  27. 11 points
    When you're sitting at your desk, eating pop tarts, desperately wishing for something relevant to post here, anything to display your extreme sanderfan-iness. Your extreme Devotion to the fandom! Your Ambition to read everything Brandon has ever written! Your sense of Honor, that could never let you skip to the end of a book, or start on the second book of a series! That same Honor that forbids you from skipping a prologue! Your distress when someone Ruins an ending by a spoiler! Oh, but spoilers, the embodiment of Odium! How you long to live in Autonomy! Separated from all sources of spoilers. Living in Harmony within the Dominion of the Cosmere.
  28. 11 points
    All series spoilers
  29. 11 points
    @Wiresegal and I patched together Kal's rendition of Frozen's Let it go, as sung by Kaladin from stormlight (Syl too) [she helped with the sylllables] also thanks to @shallan314 for the inspiration (image credit goes to botanica) [Verse 1] [Kaladin] The storm burns bright in my pocket tonight Not a windspren to be seen A kingdom of oaths now broken And it looks like he’s the king The highstorm howls but I've got no storm inside Couldn't keep my Oaths, Tien knows I've tried [Pre-Chorus 1] [Syl] Go lead your men, don't let them see Be the Stormblessed you always had to be Conceal, don't feel, don't let it show Well, now they know! [Chorus 1] [Kaladin] Let it go, let it go I've been here before Let it go, let it go We save them as Bridge Four! I don't care what they all will say Let this storm rage on The winds never bothered me anyway. [Verse 2] [Syl] It's funny how the sky's view Can make everything seem small [Kaladin] And the fears that once destroyed me I push beyond them all! [Pre-Chorus 2] [Sigzil] It's time to see what this can do To test the limits and break through Do right, not wrong, Ideals to keep you're free! [Chorus 2] [Kaladin] Let it go, let it go I am one with the wind and sky Let it go, let it go You'll never see them die Here I stand, in winds I claim Let the storm rage on! [Bridge] [Kaladin] My power banished as I fell below the ground My soul is spiraling in frozen fractals all around And one thought drives me, even in the darkest night. To protect those I hate, so long as it is right! [Chorus 3] [Kaladin] Let it go, let it go I will stand like a Knight of old Let it go, let it go What's broken shines like gold! [Syl and Kaladin] Here we stand, with our Bond still strong! Let both storms rage on! The skies never bothered us anyway.
  30. 11 points
    . When you spray-paint your flashdrive copper so you can confuse people by calling it a coppermind.
  31. 11 points
    You know you're a Sanderfan when you really want to get a job at your local library just so you can pull something like this... Sidles up to a random library patron, looks around suspiciously, then slips patron a copy of "Alcatraz vs. the Evil Librarians", whispers, "Shhh! I'm an agent from the Free Kingdoms, sent here to the Hushlands on an infiltrate-and-inform mission. Read this. It will open your eyes to the Librarian conspiracy. ...And also the Great Kitten Conspiracy. If anyone asks, you didn't get the book from me." winks, then says in a louder voice, "Checking out a fantasy book? Well, you can't believe anything you read in there, can you?" winks again "None of it's true, absolutely none of it. There's no knowledge in there that could undermine a non-existent cult of evil Librarians -- which, as I mentioned, doesn't even exist." winks a third time "Enjoy your fantasy book, random library patron!" caaaaasually walks away
  32. 10 points
    Hello everyone, and welcome to the Cosmere Character Roast Battle Tournament! Here’s how this is gonna work… 16 people sign up. I will RANDOMLY choose four characters to go against each other. The people who are representing these characters will write a rap, roasting the other characters– every character for themselves. They will have 48 hours, otherwise they will forfeit. If all people forfeit, they are all out. Votes for the best rap will be using a link to a survey. The person with the most votes after 24 hours wins! I will announce the winner, then announce the next people. As a heads-up: in the first round, there will be 4 people participating per competition (ex- Sarene, Kaladin, Vin, Vasher) and they will all be going against each other. There will be one winner out of the four. That will narrow things down to 4 people left in the tournament. These competitions will be in pairs (ex- Vin vs Hoid, Kelsier vs Dalinar). The final two will go head-to-head in the Roast Finale. If you’re interested in writing raps to roast other characters, comment which character you would like to represent. No duplicates, please! There can be up to 16 people participating, because this is the Cosmere, and 16 is important. I will start the competitions once 16 people have commented. Tag anyone who you think might be interested! IMPORTANT NOTE: You do not have to actually rap! Just think of it more as writing poetry, but “roasting with poetry” just didn’t have the right ring to it... People signed up for Round 1...
  33. 10 points
    Okay so I saw a few of the Explain a Film Plot badly things earlier and thought they were funny, so I decided to do them for the cosmere books. I think some of them are funny, so I decided to share them. Hopefully it'll at least get a few laughs. If anyone has any more or any different ones, please post them. Spoilers for the cosmere, obviously. I'll label each one just in case though. The Final Empire: Well of Ascension: Hero of Ages: Alloy of Law: Shadows of Self: Bands of Morning: Warbreaker: Elantris: I couldn't think of any for Stormlight, hopefully someone else can
  34. 10 points
    You know you're a Sanderfan when the Facebook page for LTUE shares a meme that you created and originally posted to the Shard. True story, look!
  35. 10 points
    The Wobsite. You know. Arcanum.
  36. 10 points
    When you're at the hardware store, in the nails section. and you think "It's the ammo depot for Coinshots"
  37. 10 points
    You know you're a Sanderfan when you read "cremation" as crem-ation and are like: cremation; the process of transforming an object into crem.
  38. 10 points
    When having brown eyes makes you genuinely worried sometimes. When you look up the eye color of Donald Trump, (Unites States president if you don't know) and are vaguely mad that he's a lighteyes.
  39. 10 points
    Come on man, you're not supposed to discuss this outside the Obstetrician Spoiler Board
  40. 10 points
    When your mom tells you the doctor says your iron is running low, and you ask her how she knew you were an allomancer.
  41. 10 points
    You know you're a Sanderfan when you walk up to random people reading Mistborn, and say "I write these words in steel", and you wait for them to respond with "For anything not set in metal cannot be trusted", and if they do, you have an instant geeking out session with them.
  42. 10 points
    When you realise that you are the only lighteyes in your friend group and wonder if you should exercise your divine right to rule.
  43. 10 points
    You know you're a Sanderfan when this happens: Friend: so, forgetting anything? Me: what? Friend: it's my birthday, how could you forget? Me: sorry, my copperminds are so messy... Friend: *facepalm*
  44. 10 points
    You know you’re a Sanderfan when this happens... Friend: I like these coins Me: You’ll like them even more after you read Mistborn Friend: (sarcastically) Why, because you eat them? Me: No... Friend: Then what? Me: ...well, I guess you could— that is, if the metals are pure. Otherwise, you get sick. Friend: (looks at the coins) These are pure... (pretends to eat a coin) Me: (laughs) They’re so stormin’ pure, they practically belch rainbows! Friend: What? Me: Book reference... (proceeds to laugh uncontrollably)
  45. 10 points
    As I've said elsewhere, I'm not really interested in the romantic aspect of it, but I am heavily invested in individual character development, and after a second read of Oathbringer, I am far far more happy with the end here as "resolved." The Chasm scene, the thing that has cemented these two characters in so many people's minds was indeed genuine emotion, and it was emotion that was doomed to break these two characters if they fed off of each other. Shallan is a train wreck who hides from her problems by creating masks. She puts forward a false face. Kaladin did not understand this, at all. He saw someone as damaged as he was, and didn't realize that the smile that he thought was so storming beautiful was the culmination of her issues, not a solution. In contrast, open and accepting Adolin doesn't have to have seen "who she really is" to accept her as she is. Someone who is willing to accept her unconditionally is exactly what she needs for growth if she's going to be with anyone at all, which in my opinion she shouldn't until she's figured that out. Hell, out of the three of them the only one who seems to have hit a point that they're ready for a relationship is Adolin, and that only because of his feelings for Shallan. Most important though, is that Shallan made a choice, and Kaladin had a realization, both of which split the hull of this ship. Shallan picked the person who told her the masks don't matter over the person attracted to the mask. Kaladin realized his attraction was based off of a lessening of his own depression (which he'd get from any lightweaver Ala the "spiritual sustenance" role that the in world Words of Radiance gives them) and not Shallan herself. I don't think Shallan and Adolin are going to have a straightforward and simple happily ever after, but whether they stay together or not is irrelevant. Kaladin isn't going to stomp on a friends toes like that, especially for someone who his attraction to was based on genuine feelings yes, but feelings that are not tied to her as a person. Edit: also, just to make it clear, due to the nature of this topic in the past, I'm not interested in debating it. I've stated my opinion and I'm leaving it at that.
  46. 10 points
    It's finished! Or, as finished as it will get for a while. I printed a physical copy to give to Brandon at Boskone, and he seemed to enjoy it a lot. I wish that I had been able to put more illustrations in it, but there simply wasn't time. I am inordinately fond of my Thaylen eyebrows illustration, though. I feel like it really captures the spirit of the mashup. I'm also quite pleased with the Unkalaki tongue twisters. If only I had figured out a way to stick "Airsick lowlanders!" in somewhere. Anyway, here is the book! (Spoilered for size) I hope you like it! I also had some partial drafts for Stormlight versions of other Seuss books that I didn't make the cut for inclusion. So there may eventually be a sequel or improved draft that includes The Bitter Battle Book (about the war on the shattered plains) and a version of Green Eggs and Ham ("Amaram, Lord Amaram, I do not like the Diagram").
  47. 9 points

    From the album The Knight Radiant

    Hey guys, it`s Easter almost and although I`m not too religious, this seems like a good time for and addition to my gallery. I`m working on this image for quite some time, but it`s finally done or better yet, I`m done It will probably have an addition later on, as I usually do, but for now, here`s my Jasnah! Favourite character by the way, regarding her mentality and general life views.
  48. 9 points

    From the album Chasmfiend - Pencil and Pen

    A clearer picture from part-way through the drawing process.
  49. 9 points
    I write to release pressure during my more depressive episodes. I seem to be in the middle of one of those at the moment, so I needed to open the release valve. The stagnant sighs of sanity strained, Of labors and lies that leave me drained, A struggle at times to maintain control, As the trials and toils take their toll. Balancing between content and complacent, With peace always beyond my reach, Life passes by, present but adjacent, Behind a veil that rebuffs all breach. Each step on the path leaves me wasted and wanting, The thought of the next is continually daunting, And through it all, the nearby peace taunting, With visions of happiness, hoplessly haunting. So I strive to progress, and leave this behind, To actually see some true gains, Struggling against my adversarial mind, And dealing with self induced pains. So the cycle spins on ceaselessly, Some periods seeming to release me, And so I push through, always resilient, Clinging to dreams that remain ever brilliant.
  50. 9 points
    The purpose of the interlude is both worldbuilding and watching Karma in action. Tien died in "Brightlord Sheler's Company."
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