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  1. 13 points
    There's a common theory that Kaladin or some of our current Radiants will take the place of some of the Heralds, and I wanted to share my thoughts on why I am very much against this idea, and I really hope that Brandon goes a different path. 1. The Oathpact simply bound the Fused to Braize, and didn't have any real affect on Odium, except maybe tangentially (his army and some of his investiture being imprisoned on a different world). Odium is bound by Honor and Cultivation. So at the most, reforming the Oathpact would imprison the Fused on Braize again. Additionally, Brandon says that what binds Odium is greater than the Oathpact in the first one. In the second, he says that only the Heralds and Honor were part of the Oathpact, not Odium. In the third, the Oathpact is not a direct result of Odium not being able to leave the system. But it's a little part of it. Because the Fused Do take some of his investiture, and he wouldn't want to leave that behind. And as long as they are bound to Braize, the Fused can't fulfill the purpose that he made them for. So he's hindered in his goals. 2. Even if this were a solution, it's not an effective one. The Oathpact is a failure. The Heralds can break. Relying on a broken system to work, or rather, attempting the same thing over again with the expectation of a different result is the definition of insanity. Renewing the Oathpact would only restart the cycle of Desolations, which, at their peak, caused the deaths of 90% of the population or more. 3. Per the Stormfather, the Fused no longer return to Braize, but float around in the Everstorm waiting to be reborn. A new Oathpact wouldn't bind them to Braize if they never return there in the first place. 4. Renewing the Oathpact would not only merely restart the cycle of Desolations, but (assuming the current crop of Radiants start out fresh and strong), the people of Roshar would simply forget about Odium and the Heralds again. So when someone does break, they'll be back in the same situation. And the Radiants' sacrifice would be for nothing. 5. With Honor dead, and Jezrien dead, we don't know if the Oathpact even could be renewed, even if it were a good idea. 6. I really don't like the idea of the first uber-arc ending in failure. It's a bad way to end the series, a very big cliffhanger. I don't think Brandon would do that, since it's going to be extra-long between books 5 and 6. Brandon has said that the two series will have their own distinct arcs, that will tie in to the bigger story, and has called Arc 2 a sequel to Arc 1. Ending an arc on a cliffhanger is just a bad idea to me. Having to renew the Oathpact (somehow) means that the humans are desperate and losing, and need some way of recovering. In my opinion, the first arc is the battle for Roshar the planet. The fight against the Fused and Odium's "earthly" forces. Then the second arc is going to be the battle against Odium directly, to bind him in a way where he's harmless, or eliminate him as a threat, or something (I don't know lol, sorry) and will involve more of the greater Roshar system, the Heralds, the Shards, and who knows what else. Space for more thoughts as needed
  2. 12 points
    It is taken as a given at this point that Shardplate is composed of lesser Spren. Anyone who's spent any time in the OB channel on Discord recently is well aware that I have an issue with this. So I want to put together all of the options as I see them for Shardplate, and the problems with each. First, the ever present Spren theory. In this idea, the lesser spren come together and make the plate. It's supported by Spren being drawn to the Radiants when using their powers. That's it really. I have three main issues here. The first, and least of the three, is that plate can be broken, which spren metal cannot in the form of a blade. It can also be regrown by simply feeding it Stormlight, and I have to believe that there is more to the creation and/or reparation of Spren than merely feeding them Investiture. The second is that plate does not scream. Yes the Spren are less intelligent. They are sentient rather than sapient. But telling me that this means the Spren are incapable of pain seems akin to saying that a dog will not whine when kicked. Less intelligent does not equate to mindless. The main issue for me though, is Identity. Shardplate blocks the surges of anyone other than the Radiant using it. This shows, that just like a Feruchemist's metalminds, the plate is keyed to the Identity of the Radiant. Spren, even lesser Spren, should have an Identity of their own. Everything does. Their Identity should interfere with the surges of the Radiant, blocking either their own surges or allowing all of them, and we know neither is the case. Next, we have an older theory, which I still hold to even if it is incomplete. That Shardplate is some construct of solidified Stormlight. It would be filtered through the Radiant, providing their own identity, solving that issue. It would also make sense that it regrows through Stormlight... Because it's Stormlight. I potentially at first thought that the Spren would provide some kind of framework that the surgebinder would then fill, but we've seen that framework form with no Spren involved. Bobbobkilu on discord proposed the opposite, that the Radiant forms the framework, and the Spren fill it and in doing so they are actually transformed to the plate in truth, stripping the Spren of their Identity by filtering it through the framework and matching them to the Radiant. This is the most plausible Sprenplate theory I've heard, but I still think it would be a difficult sell universally. Pattern shows that at least some of the Spren agree with Shallan's view that trapping spren for fabrials is horrible, and if trapping them is viewed poorly, literally killing them to make plate has some major ethical issues. All of the instances that we have seen of actual living Shardplate being summoned or dismissed, which are singular there were no Spren. And in the areas that we see the framework it is the same. Dalinars vision with Fen. No spren, just Stormlight. There were no spren in the original version of this vision where he missed both the summoning and dismissal of both Radiants helms as well. Dalinar's vision with Venli. No spren, just light. Jasnah's (what I presume is) Shardplate. Again, no spren, just a glow. All in all, I lean towards the stormlight projected from the Radiant. The only Sprenplate theory I see as Viable is Bobbobkilu's and the ethical issues there make me think it has issues with being available to all Radiant orders. I'll take lack of support and adherence to realmatics over circumstantial evidence that seems to break the rules as I understand them. Edit: An additional spren theory, put forward by @Yata on discord that I actually really like. The Radiant creates the framework that we see with Stormlight, and the Spren enter, and are not stripped of their own identity, and not bonded, but seeded with investiture from the Spren and Radiant, similar to what Sja-anat has done to Glys. They aren't killed, and they aren't bonded, but become in essence the bonded pairs "children" as Glys is Sja-anat's son. Per this WoB, the Radiant and their bonded Spren are becoming one individual spiritually, with two minds. If the Spren and Radiant are one individual, then their identity should be matched. Seeding the power of the Spren into the lesser spren should create the "familiarity" that @Pagerunner mentions. This is a spren theory that I can actually get behind.
  3. 11 points
    When you’re trying to get someone to read Mistborn... Them: I’m hungry. Me: Ising the wanting of eats? Them: What? Me: Read Mistborn and you’ll learn what that means. ~~~ Them: Hey Ashspren, you should try this pasta dish. It’s really good. Me: You know what else is really good? Them: Don’t. You. Dare— Me: Mistborn. ~~~ Them: I’m bored. Me: You know what you should do? Them: (sigh) Read Mistborn? Me: Read Mistborn. ~~~ Me: I’m sick. Them: Oh no, anything I can do for you? Me: Go get me Mistborn. It’s sitting on the desk across the room. Them: (gets book) (hands it to me) Me: (hands book back to them) Them: What?... Me: Read Mistborn and I'll feel better. ~~~ Them: What are you looking at on your phone? Me: Memes. Them: Ooooh let me see. Me: Nope! Spoilers. They're Mistborn memes. Them: (gasp) Mistborn has memes? Me: Yes. Read Mistborn. ~~~ Me: Awww, look! He pulled out a book while dancing! ______ would totally do something like that, right? Them: Totally! You guys are like my OTP, so I really need to read that book. What's it called? Me: (grins evilly) Them: (crestfallen) It can't be... Me: Mistborn? Them: ...yeah. Me: Indeed it is! Read Mistborn. ~~~ Me: Read Mistborn. Them: I will eventually. Me: (counts to 5 in head) It's been eventually. Read Mistborn. ~~~ Yeah, I'm not a very patient person...
  4. 10 points
    Hello everyone, and welcome to the Cosmere Character Roast Battle Tournament! Here’s how this is gonna work… Up to 16 people sign up. I will RANDOMLY choose four characters to go against each other. The people who are representing these characters will write a rap, roasting the other characters– every character for themselves. They will have 48 hours, otherwise they will forfeit. If all people forfeit, they are all out. Votes for the best rap will be using a link to a survey. The person with the most votes after 24 hours wins! I will announce the winner, then announce the next people. As a heads-up: in the first round, there will be 4 people participating per competition (ex- Sarene, Kaladin, Vin, Vasher) and they will all be going against each other. There will be one winner out of the four. That will narrow things down to 4 people left in the tournament. These competitions will be in pairs (ex- Vin vs Hoid, Kelsier vs Dalinar). The final two will go head-to-head in the Roast Finale. If you’re interested in writing raps to roast other characters, comment which character you would like to represent. No duplicates, please! There can be up to 16 people participating, because this is the Cosmere, and 16 is important. I will start the competitions once 16 people have commented. Tag anyone who you think might be interested! IMPORTANT NOTE: You do not have to actually rap! Just think of it more as writing poetry, but “roasting with poetry” just didn’t have the right ring to it... People signed up for Round 1...
  5. 10 points
    I just started rereading Edgedancer and in the first chapter Liff says she once pulled a guy out of prison who then gave her free lodging in his den for five days and "a nice handkerchief too." Now we know that (Warbreaker spoiler): Might it be possible for Lift to have helped out Zahel in the past?
  6. 9 points
    A little something inspired by the Discord. Sing to the tune of Don't Stop Believing by Journey. Just a skaa born girl, thieving in a ruined world She'd follow a psychopath nearly anywhere Just a tineyed boy, left with an uncle he annoyed He'd follow a psychopath nearly anywhere A noble in a smoky room With messy hair and sloppy suits With a smile he turns a page And builds a dream to change to world [Chorus] Ash stained peasents working in the boulevard Struggling, dying in the night Nobles, Mistborn, pretending that they aren't struggling Dancing somewhere in the night Planning hard to get my fill Got a lot of blood to spill There are no innocents In this house war Some will live, some will die Some will thrive and some will cry Oh, the battle never ends It goes on and on and on and on [Chorus] Ash stained peasents working in the boulevard Struggling, dying in the night Nobles, Mistborn, pretending that they aren't struggling Dancing somewhere in the night [Outro] Don't stop surviving Last long to be thriving Nobles, skaa born Don't stop survivng Hold on Nobles, skaa born Don't stop surviving Last long to be thriving Nobles, skaa born
  7. 9 points
    When you see a family member finally reading a Sanderson book and ask them where they’re at every ten minutes.
  8. 9 points
    I second this motion. You know you're a Sanderfan when you convince your father (who doesn't read fantasy) to read The Emperor's Soul with a passionate argument that it isn't fantasy, but rather a book about the nature of the human soul, and the nature of art.
  9. 9 points
    It's finished! Or, as finished as it will get for a while. I printed a physical copy to give to Brandon at Boskone, and he seemed to enjoy it a lot. I wish that I had been able to put more illustrations in it, but there simply wasn't time. I am inordinately fond of my Thaylen eyebrows illustration, though. I feel like it really captures the spirit of the mashup. I'm also quite pleased with the Unkalaki tongue twisters. If only I had figured out a way to stick "Airsick lowlanders!" in somewhere. Anyway, here is the book! (Spoilered for size) I hope you like it! I also had some partial drafts for Stormlight versions of other Seuss books that I didn't make the cut for inclusion. So there may eventually be a sequel or improved draft that includes The Bitter Battle Book (about the war on the shattered plains) and a version of Green Eggs and Ham ("Amaram, Lord Amaram, I do not like the Diagram").
  10. 8 points
    In Era 4, I believe the Sleepless will be used as the main form of interstellar communication. Brandon has mentioned before that the Sleepless will play a major role in Era 4 Mistborn, the sci fi era. We also know that the Sleepless are a single consciousness, with their individual hordelings being more like cells than the actual Sleepless itself. And I’ve personally asked him about the limits on the Sleepless hordelings based on this comment about the Tines on Fire Upon the Deep. For those that didn’t read it, the Tines were packs of dogs that shared an individual consciousness via subsonic sound. This meant they couldn’t have pack members more than a few metres away from the pack before the pack member lost contact with the pack and basically became feral (This is until radio became invented at which point the packs could operate over much further distances). They also couldn’t have too many members in a pack (8 or 9 was seen as excessive) due to the amount of “mindnoise” this produced confused the thoughts of the inidividual. It’s a great book and the Tines are cool aliens. Anyway, here’s how that went: Brandon wasn’t super willing to dive too deep into this but I’m going to say now, I think that Sleepless share a single Spiritual and Cognitive aspect across all hordelings with distance being irrelevant to them. We’ve seen multiple occasions of individual hordelings being used to spy on our main characters which I feel supports this claim. So we have a race of individuals made up of hordes of insects that are seemingly able to act, listen, and watch events regardless of distance from the rest of the horde who will apparently play a large role in the series that will involve space ships and planets and all that fun stuff. I don’t know about you guys, but having a species with many ears, mouth, eyes and fingers that are able to communicate as one single individual regardless of distance sounds like the perfect species to act as an interstellar communication network. You could do it with individual hordelings, give them a little computer with a little hordeling sized keyboard and have it type out messages it receives, you could have whole human sized beings like Arclo speak and listen and watch as well as any human to your crew. There are many ways you could implement the Sleepless as a communication system. When I suggested this to someone previously, their first question was “Why would the Sleepless agree to this?” to which my response was “Why WOULDN’T the Sleepless agree to this?”. If they became the main way of communicating between ships/worlds, they’d become privy to basically all information and goings on in the Cosmere. And to me, they definitely seem the type that would be more than happy to act as the secret keepers for everyone. Thank you for reading.
  11. 8 points
    You know you are a sanderfan when: your entire history on your computer is various pages of the coppermind, seventeenth shard, and brandon sanderson website. You haven't closed this site in months You read the entire mistborn series again every time you have a question When you can spend days wondering about the effects of Hemalurgy in beavers You can confuse your mom (who introduced my to Brandon Sanderson) about mistborn in a couple of sentences When you begin to forget the difference between the cosmere and... um, the other place. The, thing. With, like, no magic I think? You know you are a sanderfan when you get someone into Brandon Sanderson enough that they start a successful seventeenth shard account and go on almost as often as you do When you have made Brandon Sanderson the favorite author of all but one of your family, and get into arguments over the subject with the last family member all the time, eventually ending in walking away with a final shout of "Cremling!"/"airsick lowlander!"/"Storming Fool!"/Rusts and Ruin!"/"Calamity!" When you get confused that people don't understand your lectures on the similarities between cremlings and beetles and the differences between spren and ghosts When you can offhand come up with nine different things for this thread
  12. 8 points
    Not satisfied enough, but I will probably never finish this. An attempt to portrait Khrissalla. I don't like the hat. Please don't look at the hat.
  13. 7 points
    PROLOGUE Three Weeks Ago Glimmerstrike cursed as Jenn unloaded another round on him. "I think we are wearing him down, Greg. Grab me another round." Not wanting to let up, while Greg was grabbing her more ammunition, Jenn snatched a grenade from her belt, pulled the pin, and chucked it in the epic's direction. The explosive detonated in mid air, no doubt as it came into contact with one of Glimmerstrike's projectiles, but even still it flooded the street with smoke, and when it cleared Jenn was locked and loaded. "What's the matter Twilight Sparkle? Can't finish a fight if your girlfriend's not there to help you out?" Jenn ducked around the corner for cover before one the light-blades Glimmerslash could generate took off her head. "I hear some sixth graders are looking for a pitcher for their t-ball team. You should try out. You could use a reality check!" Judging the angle of Glimmerstrike's next shot, Jenn angled her weapon around the corner and unloaded another magazine in Glimmerstrike's general direction. What? she mouthed to Greg, who gave her an incredulous look as he handed her more ammunition. "You're enjoying this, aren't you?" Instead of answering, Jenn loaded her weapon and whipped another grenade around the corner. Instead of waiting this time, she ducked around the corner and ran, guessing that Glimmerstrike's focus would be on detonating the explosive before it reached him. Before the smoke could clear, Jenn was already firing, Glimmerstrike reacted quickly, parrying a fair number of bullets with blades of light, but Jenn got two hits in on his right arm and leg. Out of ammunition, but knowing she would be sliced and diced if she didn't press her advantage, Jenn lifted her gun to her shoulder and heaved, putting her shot-put talents to good use for the first time in years. Glimmerstrike flicked his fingers and yet another shining blade appeared, sawing the gun in half before it could hit him, but Jenn followed after. With a leap, she tackled Glimmerstrike to the ground, and shoved a cocktail wiener from her satchel into his open mouth. "That's right, we figured it out. You had us going with the whole 'vegetarian' thing. To bad for you we found an archived photo of you at a burger joint shortly before you got your powers. I hope the burger was worth it" As she spoke, Jenn kept one hand on the epic's jaw, holding it closed as he struggled with his one good arm to push her off. With her other hand, she took a re-purposed epi-pen from her bag and rammed it into Glimmerstrike's leg. The epic's eyes widened for a moment, and then started to droop. By the time Jenn reached the count of ten, the sedative had done its work. "All right Greg. If you haven't wet yourself you can come out now. Let's get into position. It's only a matter of time before she realizes we have her boyfriend." Greg came out from the alley, and started unfolding a stretcher equipped with an anti-gravity motivator from his large pack. "The comet has burned out," he said, sending the message to the rest of their team that Glimmerstrike had been captured. Jenn helped Greg lift their captive on to the stretcher. Then, as Greg adjusted the restraints, Jenn took another cocktail wiener from her bag and broke it into tiny pieces. Taking care to ensure Glimmerstrike was in no danger of choking, she carefully placed several pieces in different corners of his mouth. Then, for good measure, she stuck a couple pieces in his ears, and took a third wiener from her bag to stick up one of his nostrils. "That's disgusting." Greg grimaced. "That's art." Jenn said. Popping one of the tasty snacks in her own mouth, Jenn whipped out her mobile and took a selfie with Glimmerstrike, nose-meat and all. "What do you think?" "Move over Annie Leibovitz." "You ready?" Greg checked the restraints and nodded. Taking a deep breath, Jenn hit send on her mobile ***** Greg was trying very hard not to have a panic attack as he wheeled the consort of arguably the most powerful epic in the city through the street with a cocktail wiener sticking out of his nose. While he couldn't help but be grossed out, Greg had to admit Jenn's method's were effective. If the woman's most impressive talent was killing things, then making them incredibly angry was likely close behind. Even then, as they rushed from corner to corner, Greg couldn't help but marvel. Taller and more muscular than most women, Greg would have expected her movements to be stiff and awkward, but Jenn moved with the deadly grace of an apex predator. She moved like one of them. Finally, they reached the arena where Connie and Bryce, two more members of their team, were waiting. "What's our status?" Jenn grabbed a new hair tie and began re-secure the unruly curls which had come loose in her tussle with Glimmerstrike into a tight bun. Connie, who was, ostensibly, the team lead for the operation, grimaced at Jenn's easy way of taking command of whatever room she walked into. "Assuming we have the original identified correctly, she's on the move. Hard to tell yet if she's heading to where you grabbed him, or to our location. We have eyes on several of her agents and doubles, but we should be prepared in case some slip through our surveillance." "And the site is secure?" "There were a couple of squatters, but I think I convinced them all to clear out." "You think?" Jenn, with her unbridled confidence and titanic sense of self, always had difficulty sympathizing with Bryce's tendency to question everything and avoid decisive answers. "The area's as clear as it's going to be Jenn. I'm sure Bryce did a good job, and we don't have time for another sweep." Thankfully, Jenn set her jaw and nodded rather than pressing the point further. It was an old argument, and not one worth hashing out again when they were likely all about to be killed. Or worse, tortured and then killed. Or... Greg shook his head, and did a few mental exercises to keep his rising panic from growing. They had a plan. They could do this. "Let's go then. Thanks for the back-up, babe." Greg rolled his eyes in response to Jenn's playful wink and finger-gunning. Grabbing the hover-plank with her free hand, Jenn took off into the arena and started making her way out on to the field. "Well, I guess that means the rest of us should get into position." With Jenn gone, Connie didn't bother to mask her frustration. "Move out." ***** While she waited, Jenn amused herself by hiding her remaining cocktail wieners in Glimmerstrike's pockets, and taking more selfies to send to Doubletake. "So, little human, you think it's wise to mock one who should be your Goddess, do you?" Jenn turned towards the voice, but, predictably, found no body to associate with it. Titan, one of Doubletake's favourite lieutenants, had a limited invisibility power, and could only be seen if the observer was within two meters of her. Usually by the time anyone saw her, Titan was already in the process of crushing them. "A Goddess who's too scared to come and rescue her boyfriend in person? I think a little mockery is the least of her concern." As she spoke, Jenn notice a glimmering silver mist beginning to materialize on the ground around her. "Jenn..." Jenn pulled out her ear piece before Connie or Greg could voice their concerns. They had waited too long to let the Dream Storm stop them now. "Oh, she's here. Even now she's likely killing off your comrades, one by one. You didn't think you could trick an epic with precognitive abilities into such an obvious trap, did you?" It's only a trap if we guessed her weakness correctly. The mist had shifted in colour slightly, becoming a light blue, and had thickened as it spread out to cover the entire field. The storm would start soon. "A trap? If you say so." "What else would you call kidnapping her consort and taunting her with images of him? Don't think you'll secure any ransom. Doubletake has given me the honour of personally destroying you, and I do not intend to fail her now." The voice was close. Jenn slowly began to shift her stance, trying to keep an eye out in every direction at once, preparing herself for Titan to strike. "You epics are all the same. Always thinking everything revolves around you." Jenn lifted her gun and shot Glimmerstrike between the eyes. Diving to the side, with a handgun in each hand, Jenn fired in the direction where she had heard Titan call out from. That was the direction I heard her in, right? All around her, tiny droplets of blue light were starting rise upwards from the ground, falling towards the sky. Frowning, Jenn continued to watch her surroundings and replaced her ear piece. "Calamity take you Jennifer, what were you thinking?" "Glad you are still alive too." Jenn fired a few more shots in a direction she thought she heard overgrown turf rustling. "Greg and Bryce have engaged a couple of doubles, but we don't think we've encountered the original yet". "Are we sure she's here?" Jenn continued to scan her surroundings searching for any hint of Titan's location. Titan did not have a prime invincibility, and aside from her limited invisibility, her only defensive power was tied to emotion. She would be cautious about engaging someone like Jenn. "Fairly certain." After the initial burst of anger, Connie's voice was calm and collected. "If not she'll want to confirm Glimmerstrike's death personally. He's really dead, right?" Jenn didn't answer and fired a few more warning shots, trying to be mindful about saving her ammunition. "Jenn?" "With any luck she won't get to me, right? Let's just keep her inside and off the field." Jenn pretended to fiddle with her mobile, hoping that a percieved moment of inattention would draw Titan into an attack. Jenn felt an unnatural chill creeping down her spine. The Dream Storm had started in full now, millions of droplets of light were rising from the ground, painting ghostly constellations in the sky as they reached their destination. It was beautiful. What was she doing again? "Jenn?" Jenn shook her head. "You're going to need to walk me through this Connie. The storm's getting worse." "Are you sure you don't want to come in? We have contingencies for this." "No, just keep talking to me." "Here, let's try something, say 'Watch for Titan, kill Doubletake'". "Watch for Titan, kill Doubletake?" Jenn heard a few sharp clicks as Connie's hands flew across the keys. She was on site, but hidden. Doubletake shouldn't be able to find her. "There." In the background, Jenn's voice began to play back to her, on loop, through her ear piece. "Watch for Titan, kill Doubletake? Watch for Titan kill Doubletake? . . ." You can do this Jenn. Just focus. Focus on . . . what was it again? "Watch for Titan, kill Doubletake?" Right! I need to keep watching. "Connie? Still there?" Connie didn't answer. Jenn frowned. "Greg, Bryce?" They were close by, weren't they? Was there a reason they could not talk? "Watch for Titan, kill Doubletake?" Jenn reoriented herself, and continued to scan her surroundings. If Titan was still in the field at all, it would seem she was playing things safe, no doubt waiting for back up. Back up. I need back-up! "Connie? Greg? Bryce? Are you there? Do you copy?" "Watch for Titan, kill Doubletake?" "Oh right, I'm watching. Why am I talking out loud?" Jenn continued to scan her surroundings. If Titan was still in the field at all, it would seem she was playing things safe, no doubt waiting for back up. "I need. . . actually no. No back-up needed. Do you. . . need back up?" What am I supposed to be doing again? "Watch for Titan, kill Doubletake?" Jenn scanned her surroundings, finding a corpse. After a moment of panic, she realized it was Glimmerstrikes. Is he dead? " . . . kill Doubletake?" A siren went off in interior of the stadium building. "Your friends are putting on quite the show in there." Jenn frowned, turning to find an imposing looking woman in a skin tight leotard and trendy leather jacket standing before her. "Doubletake." "Watch for Titan, kill Doubletake?" "They are setting of their little strobe lights in there as we speak. Meant to trap me, no? Clever of you to figure out my weakness. To bad for you I saw through your little game." "Game? I . . ." I'm in a sports field, right? What's the game again? "My associates will see to your friends and those pesky lights. I won't be trapped here long. You, however, won't survive long enough to see that happen." Jenn fired several shots at Doubletake, but the epic dodged each shot effortlessly, relying on her precognition an enhanced reflexes. "Don't worry, I owe you some extra pain and suffering for what you did to Glimmerstrike. I might not have time to make it last, but I will make sure it hurts." Jenn spun to face a new voice, finding another Doubletake, rising from where she was inspecting Glimmerstrike's body. The plan. . . there's something about the plan . . . "Getting confused? I'm . . . I'm confused . . ." The first Doubletake frowned, and then vanished. "I hope you weren't depending on the storm to get me," the second Doubletake said, beginning to circle Jenn. "I can dismiss my doubles at will as they get confused. As long as I stay out of it, I'm in perfect control." Control . . . "Connie are you there?" "Your friends won't answer you. Like I said, my associates are hunting them down as we speak." A third Doubletake approached, carrying a knife in her hand. " . . . kill Doubletake?" Jenn fired on the Doubletake with the knife. Instead of dodging, the double just vanished. "Why bother?" A new Doubletake approached out of the storm. "You know I'll just keep coming." This time, she did dodge Jenn's shots. "Poor little Reckoner, lost, alone, confused." Jenn continued to fire, but Doubletake dodged every one until she was within reach of Jenn. Despite Jenn's fuddled mind, her instincts took over, reacting to Doubletake's movements. She tried her best to fend the epic off, but Doubletake anticipated her every move, and soon she found herself disarmed and on the ground, with little recollection of how she got there. Why am I here? "All right, now for the fun." "Don't hurt her!" Doubletake and Jenn both turned to the edge of the field, where a ten year old girl stood, watching them. There's not supposed to be anyone here. But why is that? Doubletake rolled her eyes, and, ignoring the girl strode up to Jenn to finish what she started. All at once, the entire arena lit up with bright, sporadic, flashes of light. The Doubletake who was standing over Jenn vanished, but another one remained not far away, also with a knife in her hand, and a look of terror in her eyes. " . . . kill Doubletake?" I need to kill Doubletake. Snarling, ignoring her fallen guns, Jenn jumped to her feet and charged at the epic. Doubletake's movements seemed slow and lethargic, and while Jenn took a cut to the arm, she managed to disarm her opponent in moments. Jenn's earpiece was ripped out as the two women fell to the ground in a tangled heap, each savagely struggling for advantage. For survival. After a time, Jenn began to lose any sense of who she was or who she was fighting. She fought instinctively, driven only by her intense desire to survive. And to win. She was choking a dead woman. Jenn rose to her feet, and backed away from the corpse before her. Who was that woman? Did I kill her? "YOU!" Jenn spun, turning to face the new threat. Titan stood before her, now visible, her face contorted in rage. I'm supposed to be watching Titan, aren't I? But she's right there. "YOU KILLED HER!" As she screamed, Titan began to grow in size. Normally, Titan was limited in how much she could increase her size, but in the grips of strong emotion, her known limits were removed, and she could grow to an incredible size. Soon, a giantess stood before Jenn, standing nearly as tall as the highest seats in the stadium. I'm in a stadium. Am I playing a game? "No, don't hurt her!" A little girl stood on the sidelines, and was running out into the field. The referee should really keep the fans under control. Towering above her, Titan screamed and drove her fist downwards, no doubt intending to crush Jenn, and most of the surrounding area, into a mushy, turfy pulp. The girl cried out, and the giantess disintegrated. Instead of being crushed by a rapidly descending fist, Jenn closed her eyes as she was shrouded in a giant cloud of colourless dust. Jenn frowned. Where am I? A girl strode over, her face wide with surprise. "Don't tell anyone I did that okay? They can't know. You'll be safe now." "What?" Jenn shook her head, trying to clear it. "Who are you? Where's your mom, you little brat?" The girl stuck out her tongue. "I am not a brat! I just saved your life! No remember, don't tell anyone!" The girl turned and ran off into the storm. Who was that? . . . Where am I? She was in a field, somewhere. An arena? And there were. . . lights, everywhere, rising from the ground. The Dream Storm. "I'm cold," Jenn said, to no one in particular. Not knowing what else to do, she began walking towards the edge of the field, and hurried inside. ***** Jeremy Roberts was startled awake when every alarm in his safe house sounded at once. Trying to clear the sleep from his head, Jeremy turned to his mobile. Doubletake and Glimmerstrike are dead. Titan is missing. Initiate contingency plan omega. Jeremy's eyes widened, Doubletake, his boss, and the woman he lived in constant fear of, along with her most trusted epics, were either dead or missing. I could run, take this information to one of the other leaders, and gain a good position! Jeremy hesitated, considering his options. Orbit would never accept him, or if he did, the members of the Belt would betray or kill him as soon as they got the chance. Typhon would likely kill him on the spot, the Government of Alberta was doomed, and even if they weren't, they would never accept a 'traitor' like Jeremy. For all he knew about the epic of the Black Forcefield, he would die as soon as he entered, and Epoch . . . well, once Epoch learned what Jeremy knew, nothing would stop the epic from destroying him. Doubletake had other prominent lieutenants. One of them will take control, and when they do they will reward me. There was also the matter of Doubletake's newest ally, who could possible be convinced to come and secure the city. With resignation, still not sure if he was making the correct decision, Jeremy opened a restricted file from his hard drive and sent it out to all the mobiles in Edmonton. ***** THREAD SUMMARY - FROM THE RECKONERS FILES
  14. 7 points
  15. 7 points
    Edit 1: If you want to play the current build of the game, you can find it here on my GitHub. Aside from that, I've looked back at [8], @digitalbusker's post and see I misunderstood it a bit. I've re-read it and realized that I agree with it much more than I thought I did originally. In one paragraph, they said, This sounds just like the Allomantic Normal Force idea I used in the game. If you push on a target and the target can't move, the target pushes back on you as if there were a long, tangible line between you and the target. In this way, the ANF does work somewhat like an elastic collision. I did some more testing in the game and anything that involved directly manipulating velocities of the target or Allomancer worked poorly. I feel like sticking to forces rather than energy is the right way to go. Table of Contents I: Introduction I-a: My intent I-b: Current game progress & Videos I-c: Referenced forum posts I-d: Definitions II: Force, mass, and acceleration of a push III: Anchors and the pole analogy IV: Math V: Summary & Final points Part I: Introduction Over the summer I’ve been rereading Mistborn and have been thinking about the mechanics of Allomancy. I decided to have a go at recreating the physics of Ironpulling and Steelpushing in the Unity physics/game engine. I don’t intend on actually creating a game to sell (that’d be a bit illegal), so this is mostly an endeavor for personal fun. What follows is my current progress on the game as well as my current thoughts on the math and physics of Pushing and Pulling. Part I-a: My intent My goal is to take what Brandon describes in his books and do my best to create a working model of them in the Unity engine. My purpose in posting this here is to record my thoughts so I can be internally consistent, encourage discussion, and improve the game’s mechanics with your suggestions and criticisms. I don’t expect to perfectly recreate Allomancy as Brandon describes it in the books because there are some things with little connection to real-world physics (such as Feruchemical weight). I’ll try to give the pros and cons for all my decisions. If you disagree, tell me! I’ve been in my own personal bubble while making this, so I’d love some external input. Part I-b: Current game progress & Videos So far, I’ve implemented most of the physics and fundamentals of Ironpulling and Steelpushing. Here are some short videos: The setting: The sandbox I use for testing is based on Luthadel. There are metal poles stuck in haphazardly-placed buildings, and a few windows with metal frames/latches. At the intersection are metal objects of various masses, including coins, ingots, and 16-ton steel blocks. Blue metal lines: When the player (the grey sphere) begins passively burning metal, they see blue metal lines pointing towards nearby metal sources. The wider the line, the heavier the metal, and the brighter the line, the closer the target. Basic pushing/pulling: The player can “target” a metal. They can then push or pull on that metal. They can increase or decrease the strength of the push, as indicated by the wheel near the bottom. They can target multiple metals simultaneously (as indicated by the bright blue number beneath the wheel). Pull targets vs. Push targets: The player has separate targets for pulling (indicated by blue) and pushing (indicated by red). When the player pushes or pulls with specified push targets and pull targets, the player only pushes on the push targets and only pulls on the pull targets. If the player only has pull targets or only has push targets, they can push and pull on any target. Pushing/pulling with coins: The player can throw, drop, and pick up coins. The number in the lower right corner indicates the number of coins in the player’s pouch. Flying around Luthadel: It’s a bit tricky, but the player can fly between buildings by pulling on metal latches and pushing on coins. Some things are still a bit buggy, namely the camera, coin physics, and width of the white part of the blue/red line pointing at a target while pushing. Part I-c: Referenced forum posts Many of the ideas used in the calculations come from the work previous Sharders have done on making sense of Brandon’s magics. Here are some that I used, which I recommend to anyone interested in the physics of Allomancy: When I use specific ideas from these threads, I’ll mark it with a [#]. Other threads I found interesting: Part I-d: Definitions Key statements are italicized. Key terms are written in bold for their first appearance. Push – unless I specify otherwise, I’ll simply say “push” instead of “push/pull” to refer to the math of both steel and iron. It’s a lot easier to read while still means the same thing. All physics and rules of a pull are the same as a push, just in the opposite direction. Target – the metal that an Allomancer is currently pushing on. Coins are often a target. Distance – the distance between an Allomancer and their target. Anchor/anchored – a target is an anchor if it does not move. A lamppost, a coin stuck on the ground, and a metal roof would all be anchors. Note that the metal is the anchor, not the nearby wall/ground/stone. A target is unanchored if it is moving freely with no resistance. A target is partially anchored if it meets some resistance but is not fully anchored (i.e. a coin skidding on the ground). Allomantic Force – the force that an Allomancer directly exerts on a target while pushing. Equal in magnitude to the force that the target directly exerts on the Allomancer while pushing. The Allomantic force does not change if the target is anchored or unanchored. Now, let's jump into the physics of Allomancy. Part II: Force, mass, and acceleration of a push When Allomancers in the books refer to “weight,” they almost always mean mass. [1] Let’s ignore Feruchemical weight for now. When an Allomancer pushes on a target, the Allomancer exerts a force on the target that is equal and opposite to the force that the target exerts on the Allomancer. It’s F = ma, it’s Newton’s third law, and if anything else were the case, the physics of Mistborn would be far too distant from our world for a good simulation. This explains one of the core features of pushing and pulling: If you push on an object heavier than you, you will accelerate more than it (and vice-versa). You push on a coin out in front of you. The force is the same between you and the coin, but the coin has less mass, so it accelerates more than you. The coin goes flying, but you hardly move. Likewise, heavier objects (like cars) have more mass than you, so you accelerate more than them. The previous statements are most apparent with an Allomancer and target in free-fall or space, where the Allomancer and target (such as a coin) won’t be anchored by anything (such as the ground). When the Allomancer or target are anchored by a wall or the ground, things get complicated. Part III: Anchors and the pole analogy In the books, if an Allomancer is falling through the air, throws a coin downwards, and starts pushing on it, the Allomancer doesn’t feel much while the coin is falling through the air and unanchored. The Allomancer pushes on the coin, but their acceleration from the push is not enough to stop their fall. Once the coin hits the ground and stops moving, the Allomancer suddenly “can get a stronger push” and decelerate more strongly. Here is my interpretation: Pushing against an anchored coin on the ground has a similar effect as holding a long pole and physically pushing against the ground. The Normal Force due to the Allomantic Force (Allomantic Normal Force, or ANF) that the ground/wall/etc. exerts on the target is transferred to the Allomancer. If you held a long vertical pole and pushed down on the ground, the ground would push back on you and the pole. If you tried to push the pole into the ground, the ground would resist, and you could climb upwards relative to the ground. Allomancy mimics this effect. When pushing on the coin, it is like you are physically connected to the coin. If something resists your push, you experience that resistance. I drew some free-body diagrams that hopefully help explain what I’m saying. In these, an Allomancer and coin are falling down. The Allomancer is pushing on the coin. Let me discuss two of the other theories as to how Allomancers get stronger pushes from anchored targets: When the coin is airborne, the allomancer is only pushing on the mass of the coin. But when the coin is anchored to the planet, they are also pushing on the mass of Scadrial/the ground around the coin, which causes the Allomancer to accelerate more. [not a quote, but the concept taken from 1] I’ll get into how mass affects the force later in the math section, but I want to now make something clear. With my interpretation, Allomancers push on the mass of metal, not the combined mass of metal and nearby non-metal (the planet). When pushing against an anchored coin, the Allomancer is only indirectly pushing on the ground – they are pushing on the coin, which pushes on the ground, which resists back on the coin, which resists back on the Allomancer – similar to holding a long pole and pushing on the ground. An Allomancer’s strength is the amount of kinetic energy they can add to the system of the coin and allomancer. When the Allomancer pushes on an unanchored target, that kinetic energy is distributed between the two, proportionally to their masses. But, when the target is stationary, their velocity is zero, so all of the kinetic energy is given to the allomancer (and vice-versa). [paraphrased from 8] I like this explanation. Honestly, I may agree with it more than with my own ANF theory. I tried it out, but it was a lot more difficult programming-wise than the ANF idea. Unity has easier force manipulation than energy manipulation, so I framed my theory using that. Energy is just force with extra steps. See Edit 1. I’ll talk more about the Allomantic Normal Force and partially-anchored targets after the math in Part V. Part IV: Math Now, I’ll introduce the formula that I used to calculate the Allomantic Force. After that, I’ll describe each of the terms in detail. Allomancy is a lot like magnetism, so let’s start by looking at the formula for the magnetic force between two poles. In Allomancy, the “two poles” would be the Allomancer and target. Magnetic Force = Constant * q1 * q2 / r2 Constant – some constant that depends on the medium between the poles. q1and q2 – the magnitudes of the magnetic charges of the poles. r – the distance between the poles. The greater the charges, the greater the force. The greater the distance between the two poles, the weaker the force – and through the inverse square relationship, greater and greater distances cause much weaker and weaker forces. Now, the Allomantic Force: Allomantic Force = A * S * b * c1 * c2 / r2 A – some constant. This depends on how all pushes and pulls are described in the book and can be increased/decreased for overall stronger/weaker pushes. b – Burn rate. See below. S – Allomantic Strength. See below. c1 and c2 – the Allomantic Charges of the Allomancer and target. r – the distance between the Allomancer and target. Burn rate – the rate at which an allomancer burns their metals. For my purposes, burn rate is a range between 0 and 1, where 0 is “not burning at all” and 1 is “pushing as hard as you can,” possibly without flaring. I bound this to the triggers on a gamepad and to the scroll wheel on a mouse, which allow me to variably control the strength of a push using the burn rate. Allomantic Strength – the most magic-y of the all the components of the force. Some Allomancers are naturally stronger than others, perhaps by sDNA. Allomancers get better with training and experience. These factors get bundled into the Allomancer’s Allomantic Strength. The Allomantic Force is not proportional to the Allomantic Strength (see [3]). Rather, the Allomancer’s maximum burn rate is proportional to the Allomantic Strength. In this way, Allomantic Strength acts as a sort of limiter. Stronger Allomancers must be able to burn more metal faster for a stronger effect. I won’t incorporate this in-game. Allomantic Charge – Analogous to magnetic charge. Contributes to the Allomantic Force. A property of both metals and Allomancers. I recommend now reading [1], which has a very interesting theory on this. I’m not adhering to it completely, though. An Allomancer or target’s Allomantic Charge is a function of its mass. To make the mass relationships of Mistborn work, we need to satisfy a few factors: The more massive a target is, the stronger a push an Allomancer can get off of it. The less massive a target is, the weaker a push an allomancer can get off of it. “[Wax] shot outwards in a grand arc above the city, flying for a good half a minute on the Push off those enormous girders” (AoL ch 1 pg 34) [3]. “…the lamp was a good anchor - lots of metal, firmly attached to the ground - capable of pushing [Wax] quite high” (AoL ch 1 pg 32) [3]. Both of the targets in these quotes are equally anchored, but the girders are much more massive and provide a stronger push. I don’t have any direct quotes, but we know that Allomancers get less of a push from coins than they do from, say, enormous girders. The “heavier” an Allomancer is, the stronger their push. This argument comes from Feruchemical weight, not mass, but it nonetheless impacts Allomancy in the books, so I should bring it up here. While tapping weight, Wax thought, “with this incredible conflux of weight, his ability to Push grew incredible” (AoL) [2]. I can’t quite remember the context or quote, but I recall that one of Kelsier’s surprises about Vin was her Allomantic Strength/Charge was large “for her size,” implying that smaller/less massive Allomancers usually have less charge. It’s symmetrical with the target’s mass impacting the Allomantic Charge. It’s intuitive and makes sense. There should be some soft maximum cap and minimum cap to the force. If an Allomancer pushes off of an absolutely massive multi-ton solid block of gold, they shouldn’t be pushed into the stratosphere. Likewise, coins are very light relative to lampposts and roofs, but they still provide a reasonably strong push. This leads me to the most disgusting part of the math. What exact relationship do the masses have with the force? The relationship can’t be zero. If this were the case, mass would have no effect on the force, which I argued against. Also, an Allomancer could push on a “metal” with a mass of 0 and still get a push, which doesn’t make sense. The relationship can’t be linear. If this were the case, a target 10 times as massive as another would provide 10 times a push as the other, which doesn’t appear to be the case. If an Allomancer pushes first on a 30g coin and then on a 30kg metal block, the Allomancer would receive 1000 times more the force from the block than the coin. In the books, Allomancers push off of girders and roofs which are much heavier than 30kg, but they certainly don’t describe such a massive difference in forces from coins. That’s duralumin-levels of strength. I’ve tried out a lot of relationships. Logs, sum of logs, product of logs, and roots. Eww. My solution was to take the root of the masses of the Allomancer and target. Specifically, the, ah, sixteenth root. It provided a good combination of strong-enough pushes from light coins and weak-enough pushes from very massive targets that felt most similar to the books. The number 16 was arbitrary. I figured I might as well use Scadrial’s base number for legitimacy. If I used a more elegant root (i.e. the square root), coins provided practically no force, and massive targets still pushed to the stratosphere. Higher roots “level the playing field” more than lower roots. c1 = sixteenth root of (m1) c2 = sixteenth root of (m2) m1 – mass of Allomancer m2– mass of target Because of how roots work, we can also say that c1 * c2 = sixteenth root of (m1 * m2). Regarding the maximum to the force that an Allomancer can get from an extremely massive target: The heavier and heavier the target, the less and less the increase in force. No pushes to the stratosphere. I’m not actually sure if this is the case with roots, but it felt like it was: the lighter and lighter the target, the less and less the decrease in force. Coins are very light, but still provide a significant push. In the end, I’m not actually trying to figure out how mass affects the force in the books. I am fairly confident Brandon didn’t consider the exact relationship while writing the books. I’m just finding ways to emulate it in a physics engine. Part V: Summary & Final points And here’s the final, composed formula for the force an Allomancer experiences while pushing: Force on Allomancer = Allomantic Force + Allomantic Normal Force = Allomantic Constant * Burn rate * sixteenth root of (target mass * Allomancer mass) / squared distance between Allomancer and target + Allomantic Normal Force Burn rate is between 0 and 1. A Burn rate of 1 gives the maximum Allomantic Force. When target mass is 0 or the Allomancer mass is 0, the Allomantic Force is 0. The closer and closer the target is to the Allomancer, the greater and greater the Allomantic Force. Like other normal forces, if the target isn’t fully anchored (e.g. a coin sliding across the ground, or a thin metal rod that bends as you push on it), the Allomantic Normal Force ranges from 0 to the Allomantic Force, depending on how anchored the target is. This means that an Allomancer pushing on a perfectly anchored target will be pushed back with twice the force as a perfectly unanchored target, assuming they have the same distance. This last bit about the distance is key. If an Allomancer is falling through the air and throws down a coin, the coin quickly falls further and further down. The Allomantic Force quickly becomes very small. Only once the Allomancer falls further and is near the coin – now anchored to the ground – does the distance stay small enough for the Allomantic Force to be large enough for a long enough time to scale a building. Friction (and air resistance) can also be a normal force, in this context; any (normal component of a) force that resists the Allomantic Force can be an ANF. Gravity, too, can be an ANF. An allomancer hovering in the air (whose push cancels out gravity) exerts an ANF equal to gravity back to their target. Theoretically, the Allomantic Normal Force could be greater than the Allomantic Force if the target accelerated in the opposite direction of the push. If you pushed (not pulled) on a target, and the target moved towards you (e.g. a very determined Steel Inquisitor, resisting your push and walking towards you), that normal force would push on you harder. This could result in “pushing matches” between Allomancers who try to move towards each other for even stronger pushes. Allomantic Normal Force works both ways. If the Allomancer is anchored (e.g. braced against a wall), the target will experience an Allomantic Normal Force. Other details: There are two main coins in Mistborn: Imperial boxings (gold) and clips (copper or bronze). In real life gold coins are usually around 30 grams, but I’ve experimented with increasing their mass by about 10-100 times for the game. Currently, I’ve kept them as 30g. When pushed with any reasonable force, 30g coins instantly fly off of the screen like bullets. There’s no user feedback that they pushed on that coin, other than, “that coin no longer appears to exist.” If you drop a coin from the air, it is on the ground by the next frame. Coins are sometimes described as behaving like bullets, but I don’t like how that works in the game. With heavier coins, you can see the coin after you push on it, but it still moves very quickly. Another option (which is the one I’m using in the game) is to simply cap their maximum velocity. I’ve left it at around 120m/s, which feels good. That’s about 1/3 the speed of sound. It causes some problems with calculating the Allomantic Normal Force from the target, but those have been resolved with coding (more or less). The image on the coins in the game is taken from Shire Mint. Fun fact: Unity doesn’t let you modify force vectors individually, which makes this a bit hard. You can only add forces/accelerations/velocity changes one at a time, then they are all applied to the object at the end of the frame. Calculating the Allomantic Normal Force is absolutely disgusting. See my code on GitHub, if you’re curious. I hope you all enjoyed the read! Please discuss this and give your opinions on the physics and maths of Allomancy. Specifically, Are there any more elegant relationships between Allomancer/target mass and Allomantic Force that you think I should try? Does anyone have any esoteric knowledge of Unity’s Rigidbody/Force systems that you think could be helpful? Any general ideas for the game? Any suggestions from what you can see in the videos? Any spelling/formatting issues with the post? Thank you.
  16. 7 points
    Don't do it, I told myself, staring at the podcast on my screen. You know what'll happen. Ignoring my better judgement, I hit play on Shardcast. 2 weeks (which consisted of many, many Shardcast episodes, WoBs, scrolling through the cosmere tumblr tag way too much, avid fanfiction scouring, and more) later, here I am. Why do I do this to myself? Why do I obsess over fictional characters and plots and worlds? Why have I plunged headfirst into fandomland again (because let me tell you, it did not work out too great when I went loony for the ASoIaF/GoT stuff)(rip to my inner asoiaf nerd)? All great questions I have no answers too. But hey, at least I can be obsessed with other cool people on this super-cool fansite! So hi. I'm kind of obsessed with the entire concept of the Cosmere, nice to meet you.
  17. 7 points
    You make me smile. Yes, I would love to see Kaladin happy and in a happy romance. It's funny that we can read the same thing and not read the same thing. I feel that this same passage makes explicit that Shallan is not admitting her feelings for Kaladin. She says "they were not her". She is not making a choice of Adolin instead of Kaladin, she's making a choice of Adolin, while also pretending people who are not her choose Kaladin. I feel my reading is backed up by what she says to Adolin's face. That Veil has feelings for Kaladin not her. Notice as well the "stuffed them into the back part of her brain." It has been noted before that this is suppression. Something Shallan is very good at but that may not be good for her. I suppose it is enough for you that we the reader know Veil and Radiant are still Shallan and Shallan takes charge and squashes them in order to choose Adolin, but for me it reads as rushed and not well thought out. Not well thought out by Shallan I mean. Would she have to squash Veil/Radiant if she was at peace with herself? As far as the real relationship versus acquaintance comparison goes. I think that is fair. Shallan and Adolin are in a relationship and Shallan and Kaladin do not know each other well. I still think Shallan and Adolin's relationship is not very healthy because Shallan herself is not very healthy. Well, and also because they can jump from breaking up to getting married. That is not a sign of a healthy relationship to me.
  18. 7 points
    When you and your only other Cosmere reading friend play on a private server on Ark:Survival Evolved named Roshar and name all your dinosaurs after Cosmere characters. All hail Dalinar the T-Rex.
  19. 7 points
    @goody153 The term "Mary Sue" has such a wide variation of meaning that it's nearly useless in describing a character. The original use was to describe an author inserting themselves into a fanfic story in an idealized form. It has since been expanded to include "protagonist I don't like", poorly written character, cliched character, idealized character, power fantasy and a bunch of other possible interpretations. While there is some overlap between some of these descriptions, they're not all the same thing. It'd be more useful if you could express the problems you find in Jasnah as a character in more specific terms. Is she a power fantasy? Well she's certainly powerful, but she was taken out of the main action for nearly all of Words of Radiance. Also the most powerful we've seen her was at a point where all the Radiants were walking around as power fantasies due to readily available stormlight for all. Is she idealized? Shallan looks up to her, but is chafing at Jasnah's expectations of her. Navani loves her but is frustrated and at a loss for how to deal with her at times. Jasnah herself points out flaws in her personality and makes no claim to be perfect. Is she cliched? I think this is more of an opinion question. Depending on how widely or narrowly you define a character you can reduce them to a cliche or grow them to encompass multiple cliches or even flip the cliches on their heads and still be considered a cliched character. Is she poorly written? I don't consider myself an expert in analyzing writing, so the best I can do is say that I find Jasnah to be an interesting character that I want to know more about. She's not been the focus of the story yet and as such we only have limited exposure to who she is. What we've seen though has been enough to draw me in looking for more, and only time will tell whether Brandon delivers on this. Is Jasnah a "protagonist I don't like"? For some people I'm sure she is. I like her and so this definition doesn't work for me. As we try to figure who these characters are we're going to have a like/don't like reaction. It's completely normal that not everyone will fall on the same side of this equation. All that to say, using the term "Mary Sue" doesn't actually tell us what you think about Jasnah. The easiest default is to assume you don't like her character, but I'd rather know what do you actually mean you say "Mary Sue"?
  20. 7 points
    You know you're a Sanderfan when this happens... Characters: ME, FRIEND A, FRIEND B ME: I swear, I haven't seen you in forever, Friend A. Are you still reading a lot of books and stuff? FRIEND A: Yeah. Y'know, I've been reading a lot of fantasy lately. My boyfriend introduced me to this author... do you know Brandon– ME, FRIEND A: SANDERSON? ME, FRIEND A: AHHHHHH!!!! (jump up and down for a minute straight) ME, FRIEND A: (freak out about Sanderson for two hours, while FRIEND B sits by, confused) FRIEND B: How have you guys been talking about this for so long?!?! ME: Well, you see... Sanderson's books are incredibly long, like 1000 pages of pure awesomeness, so we need to spend a proportionate amount of time talking about them. FRIEND A: It's logic. FRIEND B: ...I need to start reading these. ME: After, like, months of me trying to get you to read Sanderson books... this was all it took?! FRIEND B: Yeah, I guess... ME: Ok, so one thing before you start reading... (grabs FRIEND B's shoulders, looks into their eyes) ME: Hoid.
  21. 7 points
    Up to this point, we literally have not seen Odium try. He hasn't been searching for anything, he hasn't even been fighting, because he presumed that winning was inevitable. The Fused could have taken Kholinar on their own at any time and they didn't. They pressed the Wall Guard, who hadn't managed to kill any of them, to test their defenses for once the Singers arrived en masse to give a victory to the fledgling people. They planned to have them all as spectators at Thaylen city to show them that they were unbeatable, and that failed miserably. Every interaction between Odium and Dalinar was Odium speaking like a bully, smug in his confidence that he'd already won the fight. Thaylen city changed everything. It's the turning point at which Odium was forced to realize that this situation is not what he thought. Next book were going to see the Desolation in truth. Up to now, all we've seen is Odium toying with prey he thought hadn't realized it was already dead. He was wrong.
  22. 7 points
    I've been casually lurking for a while and figured it was finally time to step into the bloodbath.
  23. 7 points
    When you read a Dominion card titled "Night Watchmen" and you repeatedly read/think/say "Nightwatcher" instead. When you read a comic strip in which a goldfish beats up the grim reaper and, after a long, somewhat convoluted conversation with your sister, decide that the goldfish is Andonalsium.
  24. 6 points
    When you see a bumper sticker that says GB on it and wonder what the Ghostbloods have to do with the British flag.
  25. 6 points
    @WeiryWriter's beef with the commercial was the best beef in the episode. I also didn't like the counting the main characters moment. My main issue, however, was that Adolin was standing right there and everyone just ignored him as useless. Sure, he's not a Radiant, but he's possibly the best Shardblade fighter on Roshar. Storming use him in the fight. I don't like most of the romances that much. Siri/Susebron and Wax/Steris are good, but everything else is meh at best. It's not Cosmere, but I have beef with Nalizar from the Rithmatist. His character is basically just Snape, and the reveal about him at the end was unnecessary and predictable.
  26. 6 points
    No, it is pretty clear, that she split herself after Pattern showed her, that she killed her mother with him. She couldn't even hold Patternblade after that, so she created Radiant to cope with that. At this point, Veil already existed as a disguise, but more and more evolved into being split from Shallan. The point is, that she can't be without them either, since they are somehow all her. Just parts of her being compartmentalized into different virtual - not real - beings. The distinction is just in her head and the root of everything Radiant and Veil is Shallan in the end. That is wrong. At the point, where the first feelings toward Kaladin emerged she was totally and 100 % Shallan. Veil's transformation from disguise to virtual being started in OB. In fact, from a purely emotional standpoint, her feelings (back then) for Kaladin were much, much more profound. Yeah, she thinks Adolin is hot and nice, but with Kaladin she actually thought about her interpretation of how he might feel. She actually quite evaluated him and his mannerisms. Stuff she has seen in his eyes. There was a quite prompt and profound connection between them. Kaladin did the same with her. About how he realized, that she has felt pain in the past - and she didn't even have to say it to him. He just saw it in her eyes. No, she needs to speak Truths about herself. That is the whole progression path of the LIghtweavers. Not perfecting themselves, but indeed doing the opposite. Accepting how imperfect you actually are. She already was all of that. She just doesn't believe it herself. She sees herself as a monster. She doesn't like/love herself and thus relies on Adolin liking/loving her. Or, just believing, that he does.
  27. 6 points
    I also don't care for the Spook/Beldre relationship for the same reason I hated Padme/Anakin: I don't think whining is attractive. I hazard to guess that most other women are not into whining. Listening to a guy whine about himself makes me want to slap him, not kiss him. While I enjoy Wayne as a character, I don't really like being in his viewpoint, sounds like I'm not alone there! I think the way he treats Steris and women in general is intentional. So often sexist behavior is only something villains do in books and they are super creepy at it. This kind of casual objectification is more representative of what most women experience so it is more realistic. And guys who do this aren't monsters, sexism isn't perpetuated by monsters, it is perpetuated by ordinary people who don't see it as a big deal. I figure if characters don't annoy me sometimes then they aren't very realistic because humans annoy me. I just thought of a beef from Oathbringer, but it's spoilerific:
  28. 6 points
    Raoden. Over the course of Elantris, Raoden as a character does not grow. He gains abilities and political strengths, but at the end he is fundamentally still the same guy who woke up in that bedroom after being taken by the Shaod. The events of Elantris happen to Raoden and he reacts. He has his internal doubts, but he is constantly outwardly confident and competent to a flawless degree. Contrasted by Hrathen in the same story... He's just such a static character that it almost ruined the book for me. He's not Zane, don't get me wrong, but as one of the primary focuses of the book he was very difficult for me to push through.
  29. 6 points
    Aw, I got mentioned! I feel important now. After rereading Words of Radiance for the umpteenth time, I decided to really pore over the book and look for portions of Shallan’s history that could contribute to her future love life, and moments between Shallan and Adolin themselves. Firstly, as I mentioned in a previous post, it’s important to look at how serious Shallan’s main internal conflict is when she meets Adolin. I believe that each character has an internal and external conflict— for all of the protagonists, the external conflict is defeating Odium and the Parshendi. Shallan’s internal conflict is her split personalities of Veil, Radiant, and Shallan. Interestingly, Shallan’s split personality issue starts soon after she meets Adolin. After meeting him in Chapter 38, she starts meeting with the Ghostbloods under Veil’s persona in Chapter 43. From that point forward, things only get worse. In chapters that are branded as Shallan’s point of view, we are given it through Veil’s. Instead of saying something like “Shallan said...”, we read that “Veil said...”. Everything becomes even more complicated once Brightness Radiant comes into the picture. At the end of Oathbringer, Shallan is faced with all three versions of herself. Brightness Radiant and Veil are telling her to choose Kaladin. But Shallan doesn’t love Kaladin in the same way that she loves Adolin. She wants to scream, “Hey, look, it’s me, I’m Shallan! S-H-A-L-L-A-N Shallan!”, but she can’t. She’s trapped in this whirlwind of thoughts and personas. She’s overwhelmed, and can’t get their true feelings out. She’s scared that she might lose herself in this mess. Another thing that needs to be considered is Shallan’s examples of romance from her childhood. Shallan has three primary examples: her father and her mother, her father and Malise, and finally, Balat and Eylita. Each of these relationships was vastly different from the rest. The relationship between Shallan’s father and mother started out wonderfully, but ended in disaster. With her father and Malise, the relationship was abusive. Finally, Balat and Eylita were perhaps the most cliche, lovey-dovey couple on Roshar. Each of these relationship examples has given Shallan certain thoughts and fears, romantically speaking. She fears that while everything seems good now, it will eventually turn to ashes in an explosion of epic proportions. She’s afraid of getting hurt, and further than that, she’s afraid of hurting somebody— that she’s more like her father than she claims. And finally, yes, she might act like the female protagonist of a romance novel, but that’s how she saw her brother and his lover acting. Finally, we get to the line of contention: “Without you, I fade.” Looking at everything above, we have four things that influence what Shallan would say to someone who she is in love with. Firstly, she’s scared of losing herself, which is probably why she is overplaying her emotions for Adolin. She is trying to subdue Brightness Radiant and Veil, and is gahering the strength to do something that the real Shallan wants, for once. Secondly, she fears losing everything good in her relationship. Next, she’s afraid of hurting Adolin. And finally, she’s been taught to say some very cliche things to express her love for someone. With that in mind, “Without you, I fade” is really just the shorter way for Shallan to say everything above. What Shallan says: What she really means:
  30. 6 points
  31. 6 points
  32. 6 points
  33. 6 points
    So...I'm going to adopt this kitten when she's old enough for a new home. She has the bluest eyes and was so interested in staring at my face! Her name is Sunny
  34. 6 points
    His name was Billy Amadeus Charles Wilson the Fourth(if you get this early thread reference, upvote)
  35. 5 points

    From the album Stormlight Fan Art

    © Kaelin Twede

  36. 5 points
    I don't think Kaladin would be better for her honestly, he's too broken himself to be the emotional support she needs. And it would probably be worse if Adolin didn't support her coping mechanisms at this point, before she can stop avoiding she needs to believe she has unconditional support. And Adolin's made it clear that Shallan herself is the one he really wants, which I think is the most important thing.
  37. 5 points
    When you start typing out a post on these forums that you think looks like this: But in reality looks like this:
  38. 5 points
    Hello, my name is Schkereini, I am new in this forum, but have been a huge Sanderson fan for years. I started with books like Alcatraz and Steelheart and fell in love with Sandersons books. I have read much of the Cosmere books and really love Stormlight Archive. I am from Germany, so I read most of the books in German, but right now I am trying to catch up in the original language. I hope you can forgive my bad English and welcome me in this community, because I need people who are also huge fans to talk about the books, theories and upcoming content.
  39. 5 points

    From the album Stormlight Fan Art

    I finished this fan art of Shallan yesterday! I know that it doesn't look anything like her and her outfit is not accurate to the book, but it was fun to create something new. It took me about a week from start to finish. Which is a long time for me, I usually like working on a project from 2 to 3 days, but this was a good practice. I hope you like it and please share with your Stormlight friends! I will be posting a SpeedPaint of this picture friday on my YouTube Channel, so stay tuned! Who is your favorite character in the Stormlight series? Comment below! Instagram: @ kaelintwede YouTube: Kaelin Twede Deviant Art: KMTwede

    © Kaelin Twede

  40. 5 points
    That means that you have closed he tab one the website. How dare you! You know your a Sanderfan when you had just finished Way of Kings and was in the mood for some short fiction, so you pull out mistborn.
  41. 5 points
    Who doesn't want to see the Scadrian Super Spike Siblings Spooky Shenanigans?
  42. 5 points
  43. 5 points
    Hello everyone! I’m new to this fantastic community and am glad I finally got around to signing up. My first exposure to Brandon’s books were the final 3 volumes of the Wheel of Time series; truly fantastic work. I look forward to reading more of Brandon’s books and being able to discuss them with the forum community in the future. Thanks for indulging my introduction!
  44. 5 points
    When you are reading a book that lists the 100 greatest weapons and then complain that it didn't include a Shardblade. Also, when you complain that Shardblade should be a word in the English dictionary.
  45. 5 points
    I would say it's possible they would increase each other's problems, but that doesn't necessarily follow from what has been shown in the books so far. The whole misunderstanding toward the end of OB only happened because they have had limited time to actually talk to each other about their feelings and what they are currently going through. Kaladin doesn't know what Shallan's problem is so he makes a mistake in giving her advice about it. He sees the way she (outwardly) seems to be totally happy and flourishing despite being the only person outside the bridge crews he knows who has had a life as hard as his and thinks that her key to success must be her ability to ignore or bury her feelings. She never tells him her deeper emotions because she feels it's inappropriate for her to do so - with her being engaged to Adolin and wanting to stay faithful to him. My point in all this is that if you wiped the slate clean and set up the scenarios differently where Shallan and Kaladin were able to get emotionally close, he would know and understand where Shallan was coming from and wouldn't make the same mistake. I think we need to be clear that the mistake Kaladin made wasn't due to a character flaw, it was due to a lack of knowledge.
  46. 5 points
    "Go then, there are other worlds than these." Steven King As a whole, this forum is focused on the Cosmere. I mean, how could we not be? It's an immersive universe of cosmic proportions, all stemming from one man's brilliant mind. But of course, that's not all that Brandon Sanderson has written. He has made other stories, and we have run games set in those worlds as well. We've even branched out to other authors, merging their creative visions with our own brand of vigilante justice. Thus, it would be a shame if we let this acropolis focus solely on worlds that Hoid can touch. I stole one of those worlds. I took a piece of this literary landscape, and molded it in secret. I made it my own. You've only glimpsed it, but it has shown itself on this battleground. It is a diversion, an aberration, a timeline that should not be, but is. And now, I will reveal it to you. It started with a storm. The rain lashed, the wind howled, and thunder shook our island. Your first platoon had charged too far, too quickly. They were surrounded, outnumbered, and outgunned. The soldiers thought they had won after they strung up one of our shock troopers. That dullard was merely a breeding ground; a den of flies ready to be burst open at any moment. It didn't take long for paranoia to set in. A leak here, a knife in the back there, and soon they were doing our work for us. We learned so much in those days. There was untapped potential there that we had only dreamed of. And as they dug their own graves, we sat back and enjoyed the fireworks. Still, it had to end eventually. We broke their ranks, slaughtered their guards, and laughed as the two survivors turned on each other. They made excellent hosts. We took our time after that. We were hailed as heroes for 'fixing' a problem that we had created. We rose through their ranks, gaining more and more strength every day. Eventually, we had enough to make our next move. It was crude to use explosives, but we longed for more bloodshed. The dregs we had summoned quickly got to work murdering themselves. It was fascinating to see how the deviant humans reacted to extraordinary stimuli. They were much more inclined to bloodshed. Unfortunately, they also proved to be more resistant to conversion. We quickly slaughtered them all. With the deviant elements killed, we set about dismantling their ranks. Unfortunately, we got sloppy. One of our oldest recruits had gone mad, nearly blowing our cover. In addition, a coward among the ranks nearly fled the island, almost ruining our cover. We had too devote too many resources to stopping him, which left us exposed to the villagers. Our soldiers tried to contain the threat, but weren't able to do enough damage. The survivors are still performing guerilla warfare to this very day. We aren't worrying though. We've assumed control of the ranks. There is nothing stopping us from killing your world in an instant. We're just waiting, watching you squirm under our piercing stares. You humans are such interesting creatures. It's fun watching you play, unaware of the danger around you. We've heard your tournaments are particularly cutthroat. So please, be sure to entertain us. We are the Forgotten. And if any Rithmatists try to stop us, well... We always have room in our ranks.
  47. 5 points
    When it comes to Pokemon cards, I collect, but don't play. When you hear "The dark sky must not herald a storm" and you think Yeah, Taln seems to disagree with what exactly he should be Heralding. When you have a text conversation with Blessing of Potency where you pretend to be Nightblood and he does a spot-on Vasher impression. It was spontaneous and extremely fun. When not getting on the Shard for two days hurts your soul.
  48. 5 points
    I too hold The Emperors Soul as my favourite book he's ever written. It's such a beautiful piece of art that as soon as I was done reading it, I threw it into the fire.
  49. 5 points
    *Car Salesman slaps chasmfiend." "Run."
  50. 5 points
    *Car Salesman Slaps top of Stick* This bad boy could be so many fires
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